Spectre Skills
Showing 1894 of 1894
SkillType.Buff
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ABTTProcessionBannerDrain |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_taken_per_minuteis_area_damage
Level Data
[1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["ABTTProcessionBannerDrain"] = {
name = "ABTTProcessionBannerDrain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_taken_per_minute",
"is_area_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Buff
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ABTTProcessionBannerInactive |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["ABTTProcessionBannerInactive"] = {
name = "ABTTProcessionBannerInactive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Buff
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ABTTProcessionBannerRegen |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["ABTTProcessionBannerRegen"] = {
name = "ABTTProcessionBannerRegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Buff
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ABTTProcessionBannerRegenSpectre |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["ABTTProcessionBannerRegenSpectre"] = {
name = "ABTTProcessionBannerRegenSpectre",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Buff
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ABTTTwilightOrderGuardBossSkyBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteis_area_damage
Level Data
[1] = {1, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["ABTTTwilightOrderGuardBossSkyBeam"] = {
name = "ABTTTwilightOrderGuardBossSkyBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"is_area_damage",
},
levels = {
[1] = {1, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Duration
SkillType.Invokable
SkillType.Lightning
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Spark |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | spark/statset_0 |
| Description | Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle. |
| Hidden | True |
Stats
base_skill_effect_durationspell_maximum_action_distance_+%projectile_speed_variation_+%base_is_projectileprojectile_uses_contact_positionalways_pierceprojectile_uses_contact_directionprojectiles_novaaction_attack_or_cast_time_uses_animation_lengthno_additional_projectilesbase_projectiles_cannot_chainprojectiles_from_spells_cannot_fork
Level Data
[1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["AnchoriteInvisibleSpark"] = {
name = "Spark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "spark/statset_0",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
"projectile_speed_variation_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
"projectile_uses_contact_direction",
"projectiles_nova",
"action_attack_or_cast_time_uses_animation_length",
"no_additional_projectiles",
"base_projectiles_cannot_chain",
"projectiles_from_spells_cannot_fork",
"always_pierce",
},
levels = {
[1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaAttack1TriggeredSlash1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaAttack1TriggeredSlash1"] = {
name = "BalbalaAttack1TriggeredSlash1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaAttack1TriggeredSlash2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaAttack1TriggeredSlash2"] = {
name = "BalbalaAttack1TriggeredSlash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaAttack1TriggeredSlash3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaAttack1TriggeredSlash3"] = {
name = "BalbalaAttack1TriggeredSlash3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaAttack2TriggeredSlash1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaAttack2TriggeredSlash1"] = {
name = "BalbalaAttack2TriggeredSlash1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaAttack2TriggeredSlash2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaAttack2TriggeredSlash2"] = {
name = "BalbalaAttack2TriggeredSlash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaAttack3TriggeredSlash1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaAttack3TriggeredSlash1"] = {
name = "BalbalaAttack3TriggeredSlash1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaAttack3TriggeredSlash2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaAttack3TriggeredSlash2"] = {
name = "BalbalaAttack3TriggeredSlash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaAttack3TriggeredSlash3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaAttack3TriggeredSlash3"] = {
name = "BalbalaAttack3TriggeredSlash3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaCloneKnifeThrow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaCloneMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaDetonateClone |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagebase_skill_effect_durationupheaval_number_of_spikesis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["BalbalaDetonateClone"] = {
name = "BalbalaDetonateClone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaDetonateCloneGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteground_fire_art_variationbase_skill_effect_durationactive_skill_area_of_effect_radius_+%_final
Level Data
[1] = {1, 1001, 11000, -24, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["BalbalaDetonateCloneGround"] = {
name = "BalbalaDetonateCloneGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"ground_fire_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 1001, 11000, -24, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaFlickerCloneStrike |
|---|---|
| Cast time | 0.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_repeat_countskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {8, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaFlickerCloneStrike"] = {
name = "BalbalaFlickerCloneStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_repeat_count",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {8, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaFlickerCloneStrikeEnd |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaFlickerCloneStrikeEnd"] = {
name = "BalbalaFlickerCloneStrikeEnd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Projectile
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaGlaiveProjectileLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
lunaris_glaive_anglelunaris_glaive_acceleration_xlunaris_glaive_acceleration_yattack_maximum_action_distance_+animation_effect_variationnumber_of_additional_projectilesbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaGlaiveProjectileLeft"] = {
name = "BalbalaGlaiveProjectileLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"attack_maximum_action_distance_+",
"animation_effect_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Projectile
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaGlaiveProjectileRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
lunaris_glaive_anglelunaris_glaive_acceleration_xlunaris_glaive_acceleration_yattack_maximum_action_distance_+animation_effect_variationnumber_of_additional_projectilesbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaGlaiveProjectileRight"] = {
name = "BalbalaGlaiveProjectileRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"attack_maximum_action_distance_+",
"animation_effect_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaHideAndSeekDisappear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_cannot_be_stunnedskill_cannot_be_interrupted
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaHideAndSeekDisappear"] = {
name = "BalbalaHideAndSeekDisappear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaHideAndSeekSlam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaHideAndSeekSlam"] = {
name = "BalbalaHideAndSeekSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaHideAndSeekSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsvoll_slam_damage_+%_final_at_centrebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {40, 150, 30, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaHideAndSeekSlamImpact"] = {
name = "BalbalaHideAndSeekSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"voll_slam_damage_+%_final_at_centre",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {40, 150, 30, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaMinionFinisher |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaMinionFinisher"] = {
name = "BalbalaMinionFinisher",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Cascadable
SkillType.Damage
SkillType.Duration
SkillType.Fire
SkillType.Limit
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Spell
SkillType.Sustained
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Firestorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | fire_storm/statset_0 |
| Description | Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused]. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagefire_storm_fireball_delay_msbase_skill_effect_durationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 30, 200, 120, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["BalbalaReverseKnifeFirestorm"] = {
name = "Firestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Limit] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "fire_storm/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 200, 120, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Mineable
SkillType.Multicastable
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaSpawnClone |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%summoned_monsters_no_drops_or_experiencesummoned_monsters_are_minions
Level Data
[1] = {1, 1013, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaSpawnClone"] = {
name = "BalbalaSpawnClone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_no_drops_or_experience",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 1013, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaTeleportStrike1 |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
teleport_additional_distance_between_self_and_targetmonster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaTeleportStrike1"] = {
name = "BalbalaTeleportStrike1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"teleport_additional_distance_between_self_and_target",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaTeleportStrike2 |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
teleport_additional_distance_between_self_and_targetmonster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaTeleportStrike2"] = {
name = "BalbalaTeleportStrike2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"teleport_additional_distance_between_self_and_target",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BalbalaTeleportToClone |
|---|---|
| Cast time | 1.065 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaTeleportToClone"] = {
name = "BalbalaTeleportToClone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.065,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Whirling Blades |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
monster_flurryattack_maximum_action_distance_+ignores_proximity_shieldcast_time_overrides_attack_duration
Level Data
[1] = {1, 15, baseMultiplier = 2.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BalbalaWhirl"] = {
name = "Whirling Blades",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_flurry",
"attack_maximum_action_distance_+",
"ignores_proximity_shield",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {1, 15, baseMultiplier = 2.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuyBrutusSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_area_of_effect_radiusground_slam_cone_angle_overrideground_slam_wave_duration_override_msbrutus_ground_slam_effect_stepbrutus_ground_slam_number_of_effects_at_maxbrutus_ground_slam_number_of_effects_at_minmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuyBrutusSlam"] = {
name = "BitterGuyBrutusSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_area_of_effect_radius",
"ground_slam_cone_angle_override",
"ground_slam_wave_duration_override_ms",
"brutus_ground_slam_effect_step",
"brutus_ground_slam_number_of_effects_at_max",
"brutus_ground_slam_number_of_effects_at_min",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Cascadable
SkillType.Damage
SkillType.Duration
SkillType.Fire
SkillType.Limit
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Spell
SkillType.Sustained
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Firestorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | fire_storm/statset_0 |
| Description | Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused]. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagefire_storm_fireball_delay_msfirestorm_base_area_of_effect_+%active_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationactive_skill_base_physical_damage_%_to_convert_to_coldis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["BitterGuyChildFirestormLeft"] = {
name = "Firestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Limit] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "fire_storm/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Cascadable
SkillType.Damage
SkillType.Duration
SkillType.Fire
SkillType.Limit
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Spell
SkillType.Sustained
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Firestorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | fire_storm/statset_0 |
| Description | Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused]. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagefire_storm_fireball_delay_msfirestorm_base_area_of_effect_+%active_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationactive_skill_base_physical_damage_%_to_convert_to_coldis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["BitterGuyChildFirestormRight"] = {
name = "Firestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Limit] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "fire_storm/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuyEmptyActionChildSummon |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuyEmptyActionChildSummon"] = {
name = "BitterGuyEmptyActionChildSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuyMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuySlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+active_skill_area_of_effect_radius_+%_finalvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuySlam"] = {
name = "BitterGuySlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuySlamBack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuySlamBack"] = {
name = "BitterGuySlamBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuySlamIntro |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+active_skill_area_of_effect_radius_+%_finalvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuySlamIntro"] = {
name = "BitterGuySlamIntro",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuyStomp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuyStomp"] = {
name = "BitterGuyStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuySummonSwarm |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_in_front_offsetmonster_penalty_against_minions_damage_+%_final_vs_player_minionssummoned_monsters_are_minionsminion_dies_when_parent_diesmonster_no_drops_or_experience
Level Data
[1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuySummonSwarm"] = {
name = "BitterGuySummonSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_in_front_offset",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuySummonWife |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_in_front_offsetmonster_penalty_against_minions_damage_+%_final_vs_player_minionssummoned_monsters_are_minionsminion_dies_when_parent_diesmonster_no_drops_or_experience
Level Data
[1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuySummonWife"] = {
name = "BitterGuySummonWife",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_in_front_offset",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {12, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuySweepMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {12, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BitterGuySwipe |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BitterGuySwipe"] = {
name = "BitterGuySwipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BloodChieftainSummonMonkeys |
|---|---|
| Cast time | 2.175 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BloodChieftainSummonMonkeys"] = {
name = "BloodChieftainSummonMonkeys",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.175,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BloodFeverPoiSpin"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Barrageable
SkillType.Fire
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Spear
SkillType.UsableWhileMounted
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Blazing Lance |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards. |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteadditional_projectiles_fire_parallel_y_distactive_skill_base_area_of_effect_radiusactive_skill_base_secondary_area_of_effect_radiusbase_skill_effect_durationfire_wake_spear_wall_speedmonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileuse_scaled_contact_offsetnumber_of_firing_points_equals_projectile_countalways_pierceaction_attack_or_cast_time_uses_animation_lengthno_additional_projectilesbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {3, -50, 8, 50, 4000, 1000, 80, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["BloodKnightBlazingLance"] = {
name = "Blazing Lance",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.RangedAttack] = true,
[SkillType.Fire] = true,
[SkillType.Barrageable] = true,
[SkillType.Spear] = true,
[SkillType.UsableWhileMounted] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"additional_projectiles_fire_parallel_y_dist",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"base_skill_effect_duration",
"fire_wake_spear_wall_speed",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"number_of_firing_points_equals_projectile_count",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
"no_additional_projectiles",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {3, -50, 8, 50, 4000, 1000, 80, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
[2] = {100, 20, baseMultiplier = 1.35, levelRequirement = 65, statInterpolation = {1}, cost = { }, }
skills["BloodKnightCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {100, 20, baseMultiplier = 1.35, levelRequirement = 65, statInterpolation = {1}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
[2] = {100, 20, baseMultiplier = 1.75, levelRequirement = 65, statInterpolation = {1}, cost = { }, }
skills["BloodKnightCleaveEmpowered"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {100, 20, baseMultiplier = 1.75, levelRequirement = 65, statInterpolation = {1}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {15, 100, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BloodKnightComboAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {15, 100, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Chains
SkillType.Damage
SkillType.DamageOverTime
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Physical
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Exsanguinate |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | exsanguinate |
| Description | Expel your own blood as [Chain|Chaining] blood tendrils in a cone in front of you. Enemies [HitDamage|Hit] by the tendrils take [Physical] damage and are inflicted with [Bleeding]. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_physical_damage_to_deal_per_minuteblood_tendrils_beam_countbase_skill_effect_durationnumber_of_chainsspell_maximum_action_distance_+%active_skill_base_radius_+spell_damage_modifiers_apply_to_skill_dot
Level Data
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 1000, 1, -40, -8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1}, cost = { }, }
skills["BloodMageBloodTendrils"] = {
name = "Exsanguinate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Expel your own blood as [Chain|Chaining] blood tendrils in a cone in front of you. Enemies [HitDamage|Hit] by the tendrils take [Physical] damage and are inflicted with [Bleeding].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Physical] = true,
[SkillType.Unleashable] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "exsanguinate",
castTime = 1.67,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"blood_tendrils_beam_count",
"base_skill_effect_duration",
"number_of_chains",
"spell_maximum_action_distance_+%",
"active_skill_base_radius_+",
"spell_damage_modifiers_apply_to_skill_dot",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 1000, 1, -40, -8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1}, cost = { }, },
},
}
Used by (4)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BoneCultistReviveSkeletons |
|---|---|
| Cast time | 2.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BoneCultistReviveSkeletons"] = {
name = "BoneCultistReviveSkeletons",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BoneCultistSummonSkeletons |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%active_skill_area_of_effect_radius_+%_finalsummoned_monsters_are_minionssummoned_monsters_no_drops_or_experience
Level Data
[1] = {3, 1016, 30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BoneCultistSummonSkeletons"] = {
name = "BoneCultistSummonSkeletons",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"active_skill_area_of_effect_radius_+%_final",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {3, 1016, 30, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BoneCultistZealotAbyssLightningstorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["BoneCultistZealotAbyssLightningstorm"] = {
name = "BoneCultistZealotAbyssLightningstorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BoneCultistZealotFirestorm |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%active_skill_base_physical_damage_%_to_convert_to_fireis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, -50, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["BoneCultistZealotFirestorm"] = {
name = "BoneCultistZealotFirestorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BoneCultistZealotLightningstorm |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damage
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["BoneCultistZealotLightningstorm"] = {
name = "BoneCultistZealotLightningstorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BrambleHulkAllyEnrage |
|---|---|
| Cast time | 2.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BrambleHulkAllyEnrage"] = {
name = "BrambleHulkAllyEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BrambleHulkSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damagebase_skill_can_be_blocked
Level Data
[1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BrambleHulkSlam"] = {
name = "BrambleHulkSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-10, 42, 70, -30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BrambleHulkSlamLeap"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-10, 42, 70, -30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BrambleHulkSlamTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damagebase_skill_can_be_blocked
Level Data
[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["BrambleHulkSlamTriggered"] = {
name = "BrambleHulkSlamTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | BrineMaidenIceBarage |
|---|---|
| Cast time | 3.57 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagespell_maximum_action_distance_+%eyrie_barrage_offset_overridebase_chance_to_freeze_%base_is_projectileeyrie_barrage_fire_forward
Level Data
[1] = {0.80000001192093, 1.2000000476837, -50, 20, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["BrineMaidenIceBarage"] = {
name = "BrineMaidenIceBarage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.57,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"eyrie_barrage_offset_override",
"base_chance_to_freeze_%",
"base_is_projectile",
"eyrie_barrage_fire_forward",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 20, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CarnivorousPlantOrbProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagenon_skill_base_physical_damage_%_to_convert_to_chaosmonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionuse_scaled_contact_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["CarnivorousPlantOrbProjectile"] = {
name = "CarnivorousPlantOrbProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"non_skill_base_physical_damage_%_to_convert_to_chaos",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CarverShamanDetonateDead |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagecorpse_explosion_monster_life_%base_skill_effect_durationupheaval_number_of_spikesactive_skill_area_of_effect_radius_+%_finalaction_attack_or_cast_time_uses_animation_lengthis_area_damagecorpse_skill_has_triggers
Level Data
[1] = {0.80000001192093, 1.2000000476837, 0, 2000, 2, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["CarverShamanDetonateDead"] = {
name = "CarverShamanDetonateDead",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 2000, 2, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEArenaBeastBossSulpurGas |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_lightning_damage_to_deal_per_minutebase_physical_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_sulphite_art_variation
Level Data
[1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["CGEArenaBeastBossSulpurGas"] = {
name = "CGEArenaBeastBossSulpurGas",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_to_deal_per_minute",
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_sulphite_art_variation",
},
levels = {
[1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEBitterGuyColdGroundDegen |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_cold_damage_to_deal_per_minuteground_maelstrom_art_variationbase_skill_effect_durationactive_skill_area_of_effect_radius_+%_final
Level Data
[1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEBitterGuyColdGroundDegen"] = {
name = "CGEBitterGuyColdGroundDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEBloodPriestBoilingBlood |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minutebase_skill_effect_durationground_blood_art_variationactive_skill_area_of_effect_radius_+%_final
Level Data
[1] = {1, 3000, 1003, -25, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEBloodPriestBoilingBlood"] = {
name = "CGEBloodPriestBoilingBlood",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 3000, 1003, -25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGECannibalShamanSwampGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteground_caustic_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_duration
Level Data
[1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3}, cost = { }, }
skills["CGECannibalShamanSwampGround"] = {
name = "CGECannibalShamanSwampGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGECenobiteMushroomCloud |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteground_caustic_art_variationbase_skill_effect_durationactive_skill_area_of_effect_radius_+%_final
Level Data
[1] = {1, 1006, 5000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGECenobiteMushroomCloud"] = {
name = "CGECenobiteMushroomCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 1006, 5000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEChimeraBossFireSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_fire_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEChimeraBossFireSpray"] = {
name = "CGEChimeraBossFireSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEChimeraBossLightningBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_lightning_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {-65, 5000, 0, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CGEChimeraBossLightningBreath"] = {
name = "CGEChimeraBossLightningBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_lightning_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {-65, 5000, 0, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEChimeraBossPoisonSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_caustic_art_variation
Level Data
[1] = {1, -70, 10000, 1015, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEChimeraBossPoisonSpray"] = {
name = "CGEChimeraBossPoisonSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_caustic_art_variation",
},
levels = {
[1] = {1, -70, 10000, 1015, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEChimeraUltimatumBossLightningBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalground_lightning_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsinfinite_skill_effect_duration
Level Data
[1] = {-60, 0, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CGEChimeraUltimatumBossLightningBreath"] = {
name = "CGEChimeraUltimatumBossLightningBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"ground_lightning_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"infinite_skill_effect_duration",
},
levels = {
[1] = {-60, 0, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEDoryaniIonCannon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_base_area_of_effect_radiusbase_skill_effect_durationground_fire_art_variationaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEDoryaniIonCannon"] = {
name = "CGEDoryaniIonCannon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEDoryaniIonCannonTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_base_area_of_effect_radiusbase_skill_effect_durationground_fire_art_variationaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEDoryaniIonCannonTriggered"] = {
name = "CGEDoryaniIonCannonTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEFungusBehemothCentralGoop |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minutebase_movement_velocity_+%active_skill_area_of_effect_radius_+%_finalis_area_damageinfinite_skill_effect_duration
Level Data
[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEFungusBehemothCentralGoop"] = {
name = "CGEFungusBehemothCentralGoop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEGiantSkeletonSnakeBossFlameGeyser |
|---|---|
| Cast time | 3.532 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_fire_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEGiantSkeletonSnakeBossFlameGeyser"] = {
name = "CGEGiantSkeletonSnakeBossFlameGeyser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.532,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEGiantSnakeBossVomit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteactive_skill_base_area_of_effect_radiusbase_skill_effect_durationground_caustic_art_variationbase_movement_velocity_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsdo_not_apply_area_modifiers
Level Data
[1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEGiantSnakeBossVomit"] = {
name = "CGEGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"base_movement_velocity_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEGoblinGiantBossSulphiteVomit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_lightning_damage_to_deal_per_minutebase_physical_damage_to_deal_per_minuteground_maelstrom_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_duration
Level Data
[1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["CGEGoblinGiantBossSulphiteVomit"] = {
name = "CGEGoblinGiantBossSulphiteVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_to_deal_per_minute",
"base_physical_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEMudBurrowerVomit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteactive_skill_base_area_of_effect_radiusbase_skill_effect_durationground_caustic_art_variation
Level Data
[1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEMudBurrowerVomit"] = {
name = "CGEMudBurrowerVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_caustic_art_variation",
},
levels = {
[1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEMutantBirdPeckDetritus |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteground_blood_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_duration
Level Data
[1] = {1, 1002, 50, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEMutantBirdPeckDetritus"] = {
name = "CGEMutantBirdPeckDetritus",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1002, 50, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEQueenOfFilthFilth |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minutebase_skill_effect_durationground_caustic_art_variation
Level Data
[1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEQueenOfFilthFilth"] = {
name = "CGEQueenOfFilthFilth",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_caustic_art_variation",
},
levels = {
[1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEQuillCrabFireGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationis_area_damage
Level Data
[1] = {1, -40, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEQuillCrabFireGround"] = {
name = "CGEQuillCrabFireGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, -40, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEQuillCrabTropicalChill |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_ice_art_variationis_area_damage
Level Data
[1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CGEQuillCrabTropicalChill"] = {
name = "CGEQuillCrabTropicalChill",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_ice_art_variation",
"is_area_damage",
},
levels = {
[1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGERudjaPoisonGas |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_caustic_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {1, 0, 4000, 1018, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGERudjaPoisonGas"] = {
name = "CGERudjaPoisonGas",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 0, 4000, 1018, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGERudjaTar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_oil_art_variationskill_base_ground_oil_movement_speed_+%_final_to_applyskill_base_ground_oil_exposure_-_to_total_elemental_resistanceskill_base_covered_in_oil_exposure_-_to_total_elemental_resistance
Level Data
[1] = {-25, 10000, 2001, -60, 10, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CGERudjaTar"] = {
name = "CGERudjaTar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_oil_art_variation",
"skill_base_ground_oil_movement_speed_+%_final_to_apply",
"skill_base_ground_oil_exposure_-_to_total_elemental_resistance",
"skill_base_covered_in_oil_exposure_-_to_total_elemental_resistance",
},
levels = {
[1] = {-25, 10000, 2001, -60, 10, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGESandStormFlameGeyser |
|---|---|
| Cast time | 3.532 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_fire_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {1, -75, 3000, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGESandStormFlameGeyser"] = {
name = "CGESandStormFlameGeyser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.532,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1, -75, 3000, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEScorpionBossGasTrap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalground_caustic_art_variationbase_skill_effect_durationis_area_damage
Level Data
[1] = {1, 80, 1027, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEScorpionBossGasTrap"] = {
name = "CGEScorpionBossGasTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 80, 1027, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEScorpionBossPoisonGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalground_caustic_art_variationbase_skill_effect_duration
Level Data
[1] = {1, -30, 1026, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEScorpionBossPoisonGround"] = {
name = "CGEScorpionBossPoisonGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"base_skill_effect_duration",
},
levels = {
[1] = {1, -30, 1026, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEScorpionBossQuicksand |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalground_quicksand_art_variationbase_skill_effect_duration
Level Data
[1] = {0, 1000, 30000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CGEScorpionBossQuicksand"] = {
name = "CGEScorpionBossQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"ground_quicksand_art_variation",
"base_skill_effect_duration",
},
levels = {
[1] = {0, 1000, 30000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGESharkBossBurstPuddle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteground_blood_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationis_area_damage
Level Data
[1] = {1, 1006, 0, 60000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGESharkBossBurstPuddle"] = {
name = "CGESharkBossBurstPuddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 1006, 0, 60000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGESharkBossSandnadoQuicksand |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
ground_quicksand_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationis_area_damageskill_does_not_pathfind
Level Data
[1] = {1002, 150, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CGESharkBossSandnadoQuicksand"] = {
name = "CGESharkBossSandnadoQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ground_quicksand_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
"skill_does_not_pathfind",
},
levels = {
[1] = {1002, 150, 10000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGESirenBossGeyser |
|---|---|
| Cast time | 3.532 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_cold_damage_to_deal_per_minuteground_maelstrom_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_duration
Level Data
[1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGESirenBossGeyser"] = {
name = "CGESirenBossGeyser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.532,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGETheTrialMasterSpearSlamBloodDegen |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_temporal_anomaly_art_variationbase_movement_velocity_+%
Level Data
[1] = {175, 3000, 1000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CGETheTrialMasterSpearSlamBloodDegen"] = {
name = "CGETheTrialMasterSpearSlamBloodDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_temporal_anomaly_art_variation",
"base_movement_velocity_+%",
},
levels = {
[1] = {175, 3000, 1000, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGETitanBossFissureFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_fire_art_variation
Level Data
[1] = {1, -80, 1000, 1001, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGETitanBossFissureFire"] = {
name = "CGETitanBossFissureFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {1, -80, 1000, 1001, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGETrenchHagVortex |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_cold_damage_to_deal_per_minuteground_maelstrom_art_variationbase_skill_area_of_effect_+%base_skill_effect_durationspell_maximum_action_distance_+%
Level Data
[1] = {1, 1001, -25, 4000, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGETrenchHagVortex"] = {
name = "CGETrenchHagVortex",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"base_skill_area_of_effect_+%",
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {1, 1001, -25, 4000, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEVaalGoliathLivingDestabilisedGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalbase_movement_velocity_+%ground_tar_art_variationinfinite_skill_effect_duration
Level Data
[1] = {-35, -50, 1001, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CGEVaalGoliathLivingDestabilisedGround"] = {
name = "CGEVaalGoliathLivingDestabilisedGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_movement_velocity_+%",
"ground_tar_art_variation",
"infinite_skill_effect_duration",
},
levels = {
[1] = {-35, -50, 1001, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEViperNapuatziGasGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalground_caustic_art_variationbase_skill_effect_duration
Level Data
[1] = {1, -40, 1023, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEViperNapuatziGasGround"] = {
name = "CGEViperNapuatziGasGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"base_skill_effect_duration",
},
levels = {
[1] = {1, -40, 1023, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEViperNapuatziSpear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalground_caustic_art_variationinfinite_skill_effect_duration
Level Data
[1] = {1, -5, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CGEViperNapuatziSpear"] = {
name = "CGEViperNapuatziSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, -5, 1020, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CGEWifeGhostflameBurning |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_fire_art_variation
Level Data
[1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3}, cost = { }, }
skills["CGEWifeGhostflameBurning"] = {
name = "CGEWifeGhostflameBurning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.CreatesGroundEffect
SkillType.Damage
SkillType.Duration
SkillType.Lightning
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Sustained
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Ball Lightning |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | ball_lightning/statset_0 |
| Description | Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates. |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagebase_projectile_speed_+%active_skill_area_of_effect_radius_+%_finalactive_skill_base_area_of_effect_radiusball_lightning_base_hit_frequency_msnumber_of_additional_forks_baseprojectiles_fork_after_traveling_X_units_distanceactive_skill_shock_chance_+%_finalbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthuse_scaled_contact_offsetprojectile_uses_contact_positionprojectile_uses_contact_directionprojectiles_travel_at_fixed_heightis_area_damagebase_cannot_evade
Level Data
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["ChaosGodOwlBossBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"number_of_additional_forks_base",
"projectiles_fork_after_traveling_X_units_distance",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_travel_at_fixed_height",
"is_area_damage",
"base_cannot_evade",
},
levels = {
[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Duration
SkillType.Invokable
SkillType.Lightning
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ChaosGodOwlBossSparknado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_skill_effect_durationspark_pathing_width_boundsbase_is_projectileprojectiles_should_collide_with_flying_monstersspark_projectile_bounces_off_walls
Level Data
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["ChaosGodOwlBossSparknado"] = {
name = "ChaosGodOwlBossSparknado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"spark_projectile_bounces_off_walls",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Chaos
SkillType.DamageOverTime
SkillType.DegenOnlySpellDamage
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CoffinWretchBabySoulrend1 |
|---|---|
| Cast time | 2.3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_cold_damage_to_deal_per_minutebase_skill_effect_durationbase_skill_area_of_effect_+%spell_maximum_action_distance_+%skill_effect_duration_+%number_of_additional_projectilesbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positiondistribute_projectiles_over_contact_points
Level Data
[1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CoffinWretchBabySoulrend1"] = {
name = "CoffinWretchBabySoulrend1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_skill_area_of_effect_+%",
"spell_maximum_action_distance_+%",
"skill_effect_duration_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Chaos
SkillType.DamageOverTime
SkillType.DegenOnlySpellDamage
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CoffinWretchBabySoulrend2 |
|---|---|
| Cast time | 2.3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_cold_damage_to_deal_per_minutebase_skill_effect_durationbase_skill_area_of_effect_+%spell_maximum_action_distance_+%skill_effect_duration_+%number_of_additional_projectilesbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positiondistribute_projectiles_over_contact_points
Level Data
[1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["CoffinWretchBabySoulrend2"] = {
name = "CoffinWretchBabySoulrend2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_skill_area_of_effect_+%",
"spell_maximum_action_distance_+%",
"skill_effect_duration_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CourtesanBloodBurstBeam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CourtesanBloodBurstBeam"] = {
name = "CourtesanBloodBurstBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CourtesanBloodSpear |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_is_projectilealways_pierceprojectile_uses_contact_positionbase_deal_no_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CourtesanBloodSpear"] = {
name = "CourtesanBloodSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CourtesanBloodSpear2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_is_projectilealways_pierceprojectile_uses_contact_positionbase_deal_no_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CourtesanBloodSpear2"] = {
name = "CourtesanBloodSpear2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CourtesanBloodSpear3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_is_projectilealways_pierceprojectile_uses_contact_positionbase_deal_no_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CourtesanBloodSpear3"] = {
name = "CourtesanBloodSpear3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CourtesanBloodSpearAreaOfEffect |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["CourtesanBloodSpearAreaOfEffect"] = {
name = "CourtesanBloodSpearAreaOfEffect",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CourtesanBloodSpearEmptyAction |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CourtesanBloodSpearEmptyAction"] = {
name = "CourtesanBloodSpearEmptyAction",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CrowScarecrowCrows |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CrowScarecrowCrows"] = {
name = "CrowScarecrowCrows",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1ChaosGodOwlBossExitTornadoForm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
name = "CTS1ChaosGodOwlBossExitTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1ChimeraBossCollapsedPillarToGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1ChimeraBossCollapsedPillarToGround"] = {
name = "CTS1ChimeraBossCollapsedPillarToGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1ChimeraBossOffScreenToGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1ChimeraBossOffScreenToGround"] = {
name = "CTS1ChimeraBossOffScreenToGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1Generic |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1Generic"] = {
name = "CTS1Generic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1IceOwlBossExitIceForm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1IceOwlBossExitIceForm"] = {
name = "CTS1IceOwlBossExitIceForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1PerennialKingEndMultistab |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1PerennialKingEndMultistab"] = {
name = "CTS1PerennialKingEndMultistab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1PerennialKingEndSandstorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1PerennialKingEndSandstorm"] = {
name = "CTS1PerennialKingEndSandstorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1SunWorshipperEnrageDash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1SunWorshipperEnrageDash"] = {
name = "CTS1SunWorshipperEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS1VaalForgeMasterClose |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS1VaalForgeMasterClose"] = {
name = "CTS1VaalForgeMasterClose",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS2VaalCyborgShieldGenerator |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS2VaalCyborgShieldGenerator"] = {
name = "CTS2VaalCyborgShieldGenerator",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS2VaalCyborgShieldGeneratorNoCooldown |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS2VaalCyborgShieldGeneratorNoCooldown"] = {
name = "CTS2VaalCyborgShieldGeneratorNoCooldown",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS3ChaosGodOwlBossTornadoForm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
name = "CTS3ChaosGodOwlBossTornadoForm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS3ChimeraBossOffScreenToPillar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS3ChimeraBossOffScreenToPillar"] = {
name = "CTS3ChimeraBossOffScreenToPillar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS3IceOwlBossBecomeIce |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS3IceOwlBossBecomeIce"] = {
name = "CTS3IceOwlBossBecomeIce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS3PerennialKingMultistab |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS3PerennialKingMultistab"] = {
name = "CTS3PerennialKingMultistab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS3PrisonerBossBack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_cannot_be_interruptedskill_cannot_be_stunned
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS3PrisonerBossBack"] = {
name = "CTS3PrisonerBossBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS3PrisonerBossFront |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_cannot_be_interruptedskill_cannot_be_stunned
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS3PrisonerBossFront"] = {
name = "CTS3PrisonerBossFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS3SunWorshipperEnrageDash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS3SunWorshipperEnrageDash"] = {
name = "CTS3SunWorshipperEnrageDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS4BlackJaw |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS4BlackJaw"] = {
name = "CTS4BlackJaw",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS4ChimeraBossPillarToGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS4ChimeraBossPillarToGround"] = {
name = "CTS4ChimeraBossPillarToGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS4PrisonerBossBack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_cannot_be_interruptedskill_cannot_be_stunned
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS4PrisonerBossBack"] = {
name = "CTS4PrisonerBossBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS4PrisonerBossFront |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_cannot_be_interruptedskill_cannot_be_stunned
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS4PrisonerBossFront"] = {
name = "CTS4PrisonerBossFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS5ChimeraBossGroundToOffscreen |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS5ChimeraBossGroundToOffscreen"] = {
name = "CTS5ChimeraBossGroundToOffscreen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS5ChimeraBossPillarToOffscreen |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS5ChimeraBossPillarToOffscreen"] = {
name = "CTS5ChimeraBossPillarToOffscreen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTS5PerennialKingSandstorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTS5PerennialKingSandstorm"] = {
name = "CTS5PerennialKingSandstorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTSPerennialKingStance2 |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTSPerennialKingStance2"] = {
name = "CTSPerennialKingStance2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CTSPerennialKingStance3 |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CTSPerennialKingStance3"] = {
name = "CTSPerennialKingStance3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | CultistBeastSunder |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["CultistBeastSunder"] = {
name = "CultistBeastSunder",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DeathKnightSlamEAA |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationactive_skill_attack_speed_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blocked
Level Data
[1] = {3000, -20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DeathKnightSlamEAA"] = {
name = "DeathKnightSlamEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_attack_speed_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
},
levels = {
[1] = {3000, -20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (5)
SkillType.Attack
SkillType.Damage
SkillType.Projectile
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DeceleratingProjectileSerpentClan |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagedecelerating_projectile_speed_variation_+%base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positioncasting_spellaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, baseMultiplier = 1.1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["DeceleratingProjectileSerpentClan"] = {
name = "DeceleratingProjectileSerpentClan",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"casting_spell",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, baseMultiplier = 1.1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Projectile
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DeceleratingProjectileSerpentClanBoss |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagedecelerating_projectile_speed_variation_+%number_of_projectiles_overridemonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positioncasting_spell
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["DeceleratingProjectileSerpentClanBoss"] = {
name = "DeceleratingProjectileSerpentClanBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"number_of_projectiles_override",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"casting_spell",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.Projectile
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DeceleratingProjectileSerpentClanBossIdleForImpact |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagedecelerating_projectile_speed_variation_+%number_of_projectiles_overridespectral_throw_deceleration_overridebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["DeceleratingProjectileSerpentClanBossIdleForImpact"] = {
name = "DeceleratingProjectileSerpentClanBossIdleForImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"number_of_projectiles_override",
"spectral_throw_deceleration_override",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.Projectile
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DeceleratingProjectileSerpentClanSanctum |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagedecelerating_projectile_speed_variation_+%base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positioncasting_spellaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["DeceleratingProjectileSerpentClanSanctum"] = {
name = "DeceleratingProjectileSerpentClanSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"casting_spell",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DemonBurrowerEpicBurrow |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DemonBurrowerEpicBurrow"] = {
name = "DemonBurrowerEpicBurrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DemonHulkSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damagebase_skill_can_be_blocked
Level Data
[1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DemonHulkSlam"] = {
name = "DemonHulkSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DemonHulkSlamTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damagebase_skill_can_be_blocked
Level Data
[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DemonHulkSlamTriggered"] = {
name = "DemonHulkSlamTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ??? |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.Projectile
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DPPerennialKingCorruptionBall |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagenumber_of_projectiles_overridebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["DPPerennialKingCorruptionBall"] = {
name = "DPPerennialKingCorruptionBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DredgeFiendShamanBossQuicksand |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationground_quicksand_art_variationaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {10000, 13, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DredgeFiendShamanBossQuicksand"] = {
name = "DredgeFiendShamanBossQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"ground_quicksand_art_variation",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10000, 13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTBirdRetreatNOTDTT |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_dodge_directionmonster_dodge_distanceaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {3, 37, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTBirdRetreatNOTDTT"] = {
name = "DTTBirdRetreatNOTDTT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {3, 37, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTBlackJaw2Leap"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTBlackJawLeap"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-11, 46, 64, 0, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTBloodKnightDash"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-11, 46, 64, 0, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTBloodPriestessWhirlingBlades |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 64, 65, 0, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTBloodPriestessWhirlingBlades"] = {
name = "DTTBloodPriestessWhirlingBlades",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 64, 65, 0, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%base_cannot_be_stunnedskill_cannot_be_interruptedaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-2, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTChaosGodGorillaLeapSlam"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-2, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTChimeraBossLeap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTChimeraBossLeap"] = {
name = "DTTChimeraBossLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTChronoPrince1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 35, 50, -60, baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTChronoPrince1"] = {
name = "DTTChronoPrince1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 35, 50, -60, baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTChronoPrince2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 35, 50, -60, baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTChronoPrince2"] = {
name = "DTTChronoPrince2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 35, 50, -60, baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTChronoPrinceEmpowered1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTChronoPrinceEmpowered1"] = {
name = "DTTChronoPrinceEmpowered1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTChronoPrinceEmpowered2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTChronoPrinceEmpowered2"] = {
name = "DTTChronoPrinceEmpowered2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTDoryaniHumanBossDeathJumpLong |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTDoryaniHumanBossDeathJumpLong"] = {
name = "DTTDoryaniHumanBossDeathJumpLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTDoryaniHumanBossDeathJumpMedium |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
name = "DTTDoryaniHumanBossDeathJumpMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTDoryaniHumanBossDeathJumpShort |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTDoryaniHumanBossDeathJumpShort"] = {
name = "DTTDoryaniHumanBossDeathJumpShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTDoryaniHumanBossJumpAround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTDoryaniHumanBossJumpAround"] = {
name = "DTTDoryaniHumanBossJumpAround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTDoryaniHumanBossJumpToArenaMiddle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
name = "DTTDoryaniHumanBossJumpToArenaMiddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTEzomyteReaper |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTEzomyteReaper"] = {
name = "DTTEzomyteReaper",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTFireBeastLeapSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTFireBeastLeapSlam"] = {
name = "DTTFireBeastLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTForgeBossLeap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthskill_is_attack
Level Data
[1] = {-15, 33, 60, -25, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTForgeBossLeap"] = {
name = "DTTForgeBossLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_is_attack",
},
levels = {
[1] = {-15, 33, 60, -25, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTForgeBossLeapLava |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthskill_is_attack
Level Data
[1] = {-15, 33, 60, -25, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTForgeBossLeapLava"] = {
name = "DTTForgeBossLeapLava",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_is_attack",
},
levels = {
[1] = {-15, 33, 60, -25, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTGoliathLeapSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-10, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTGoliathLeapSlam"] = {
name = "DTTGoliathLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-10, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-11, 46, 64, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTHusbandDash"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-11, 46, 64, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTHyenaCentaurCliffJump |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTHyenaCentaurCliffJump"] = {
name = "DTTHyenaCentaurCliffJump",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTIgnagdukBogWitchDashBone |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTIgnagdukBogWitchDashBone"] = {
name = "DTTIgnagdukBogWitchDashBone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTIgnagdukBogWitchDashFlame |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-10, 15, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTIgnagdukBogWitchDashFlame"] = {
name = "DTTIgnagdukBogWitchDashFlame",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-10, 15, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTKaruiCaptainBossLeapSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {-12, 20, 35, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTKaruiCaptainBossLeapSlam"] = {
name = "DTTKaruiCaptainBossLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-12, 20, 35, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTPerennialKingDash |
|---|---|
| Cast time | 2.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distance
Level Data
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTPerennialKingDash"] = {
name = "DTTPerennialKingDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTPlagueBringerDash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {5, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTPlagueBringerDash"] = {
name = "DTTPlagueBringerDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {5, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTPrisonerBossSpearLeap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTPrisonerBossSpearLeap"] = {
name = "DTTPrisonerBossSpearLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTPrisonerBossUnarmedLeap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTPrisonerBossUnarmedLeap"] = {
name = "DTTPrisonerBossUnarmedLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTPrisonNecromancerDodge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_dodge_directionmonster_dodge_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTPrisonNecromancerDodge"] = {
name = "DTTPrisonNecromancerDodge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {45, 150, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTQuadrillaCommandoRoll"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {45, 150, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTScarecrowLeap"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distanceattack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_is_attackskill_does_not_pathfind
Level Data
[1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTSunWorshipperEnrageDash"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_is_attack",
"skill_does_not_pathfind",
},
levels = {
[1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTTwilightGuardBossLeap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 30, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTTwilightGuardBossLeap"] = {
name = "DTTTwilightGuardBossLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 30, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTTwilightGuardBossLeapHoly |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, 30, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTTwilightGuardBossLeapHoly"] = {
name = "DTTTwilightGuardBossLeapHoly",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, 30, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTUrchinKid |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
leap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {29, -62, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTUrchinKid"] = {
name = "DTTUrchinKid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {29, -62, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTVaalJaguarMinionLeap |
|---|---|
| Cast time | 1.266 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%
Level Data
[1] = {-10, 15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTVaalJaguarMinionLeap"] = {
name = "DTTVaalJaguarMinionLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.266,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-10, 15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTVaalShapeshifterDash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTVaalShapeshifterDash"] = {
name = "DTTVaalShapeshifterDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTYamaCloneTotemSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTYamaCloneTotemSlam"] = {
name = "DTTYamaCloneTotemSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTYamaJumpBackwards |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_dodge_directionmonster_dodge_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {3, 46, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTYamaJumpBackwards"] = {
name = "DTTYamaJumpBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 46, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {25, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTYamaJumpForwards"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {25, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {15, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTYamaJumpForwardsShort"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {15, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTYamaJumpLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_dodge_directionmonster_dodge_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTYamaJumpLeft"] = {
name = "DTTYamaJumpLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | DTTYamaJumpRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_dodge_directionmonster_dodge_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["DTTYamaJumpRight"] = {
name = "DTTYamaJumpRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABalbalaCombo |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABalbalaCombo"] = {
name = "EAABalbalaCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABalbalaDaggerSummonMultiThrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABalbalaDaggerSummonMultiThrow"] = {
name = "EAABalbalaDaggerSummonMultiThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABalbalaMultiStab |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABalbalaMultiStab"] = {
name = "EAABalbalaMultiStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABlackJaw2TripleSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABlackJaw2TripleSlam"] = {
name = "EAABlackJaw2TripleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABlackJawTripleSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABlackJawTripleSlam"] = {
name = "EAABlackJawTripleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABlindBeastDash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABlindBeastDash"] = {
name = "EAABlindBeastDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABloodPriestBossSacrifice |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABloodPriestBossSacrifice"] = {
name = "EAABloodPriestBossSacrifice",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABloodPriestessBloodSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABloodPriestessBloodSlash"] = {
name = "EAABloodPriestessBloodSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAABloodPriestessCloneStrike |
|---|---|
| Cast time | 4.17 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_cannot_be_stunnedcannot_be_knocked_backskill_cannot_be_interruptedaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAABloodPriestessCloneStrike"] = {
name = "EAABloodPriestessCloneStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cannot_be_stunned",
"cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossDashKick |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_speed_+%action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossDashKick"] = {
name = "EAAChaosGodOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossDashLeftLong |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossDashLeftLong"] = {
name = "EAAChaosGodOwlBossDashLeftLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossDashLeftMid |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossDashLeftMid"] = {
name = "EAAChaosGodOwlBossDashLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossDashLeftShort |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossDashLeftShort"] = {
name = "EAAChaosGodOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossDashRightLong |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossDashRightLong"] = {
name = "EAAChaosGodOwlBossDashRightLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossDashRightMid |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossDashRightMid"] = {
name = "EAAChaosGodOwlBossDashRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossDashRightShort |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossDashRightShort"] = {
name = "EAAChaosGodOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossDiveBomb |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossDiveBomb"] = {
name = "EAAChaosGodOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChaosGodOwlBossNighttimeDaytime |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChaosGodOwlBossNighttimeDaytime"] = {
name = "EAAChaosGodOwlBossNighttimeDaytime",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChimeraBossDodgeBackwards |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChimeraBossDodgeBackwards"] = {
name = "EAAChimeraBossDodgeBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChimeraBossForwardDash180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChimeraBossForwardDash180"] = {
name = "EAAChimeraBossForwardDash180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChimeraBossWindBlast180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfindaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChimeraBossWindBlast180"] = {
name = "EAAChimeraBossWindBlast180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChronoPrinceCloneSplitStrike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {80, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChronoPrinceCloneSplitStrike"] = {
name = "EAAChronoPrinceCloneSplitStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChronoPrinceFirstThrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChronoPrinceFirstThrow"] = {
name = "EAAChronoPrinceFirstThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChronoPrinceLacerate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChronoPrinceLacerate"] = {
name = "EAAChronoPrinceLacerate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChronoPrinceManySidedStrike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_cannot_be_stunnedcannot_be_knocked_backskill_cannot_be_interruptedaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChronoPrinceManySidedStrike"] = {
name = "EAAChronoPrinceManySidedStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_cannot_be_stunned",
"cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAChronoPrinceRepeatThrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAChronoPrinceRepeatThrow"] = {
name = "EAAChronoPrinceRepeatThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAADoryaniCrabComboSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAADoryaniCrabComboSlam"] = {
name = "EAADoryaniCrabComboSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAADoryaniCrabLegToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAADoryaniCrabLegToss"] = {
name = "EAADoryaniCrabLegToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAADoryaniHumanBossDeathFreeAlva |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAADoryaniHumanBossDeathFreeAlva"] = {
name = "EAADoryaniHumanBossDeathFreeAlva",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAEzomyteReaperDualStrike |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAEzomyteReaperDualStrike"] = {
name = "EAAEzomyteReaperDualStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAFarudinSpearThrow |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+
Level Data
[1] = {55, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAFarudinSpearThrow"] = {
name = "EAAFarudinSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAFireBeastMultiSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAFireBeastMultiSlam"] = {
name = "EAAFireBeastMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAFireBeastMultiSlamEnraged |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAFireBeastMultiSlamEnraged"] = {
name = "EAAFireBeastMultiSlamEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAFireBeastSlashCombo |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAFireBeastSlashCombo"] = {
name = "EAAFireBeastSlashCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAGiantSnakeBossMultiSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAGiantSnakeBossMultiSlam"] = {
name = "EAAGiantSnakeBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAIceOwlBossBlizzard |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAIceOwlBossBlizzard"] = {
name = "EAAIceOwlBossBlizzard",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAIceOwlBossDashKick |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_speed_+%action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAIceOwlBossDashKick"] = {
name = "EAAIceOwlBossDashKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAIceOwlBossDashLeftShort |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAIceOwlBossDashLeftShort"] = {
name = "EAAIceOwlBossDashLeftShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAIceOwlBossDashRightShort |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAIceOwlBossDashRightShort"] = {
name = "EAAIceOwlBossDashRightShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAIceOwlBossDiveBomb |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAIceOwlBossDiveBomb"] = {
name = "EAAIceOwlBossDiveBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAKaruiCaptainBossHookTossMiss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAKaruiCaptainBossHookTossMiss"] = {
name = "EAAKaruiCaptainBossHookTossMiss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAKaruiCaptainBossJadeStomp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAKaruiCaptainBossJadeStomp"] = {
name = "EAAKaruiCaptainBossJadeStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAKaruiCaptainBossRollingSlamCombo |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAKaruiCaptainBossRollingSlamCombo"] = {
name = "EAAKaruiCaptainBossRollingSlamCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAMarakethSentinelMaceBossEnrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAMarakethSentinelMaceBossEnrage"] = {
name = "EAAMarakethSentinelMaceBossEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAMarakethSentinelMaceBossMarkerSlam |
|---|---|
| Cast time | 4.833 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAMarakethSentinelMaceBossMarkerSlam"] = {
name = "EAAMarakethSentinelMaceBossMarkerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.833,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAMarakethSentinelMaceBossMultiSlam |
|---|---|
| Cast time | 8.9 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAMarakethSentinelMaceBossMultiSlam"] = {
name = "EAAMarakethSentinelMaceBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8.9,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAMarakethSentinelUnarmedBossEnrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAMarakethSentinelUnarmedBossEnrage"] = {
name = "EAAMarakethSentinelUnarmedBossEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAMarakethSentinelUnarmedBossFootSlam |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAMarakethSentinelUnarmedBossFootSlam"] = {
name = "EAAMarakethSentinelUnarmedBossFootSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAMutantBirdFaceSmash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAMutantBirdFaceSmash"] = {
name = "EAAMutantBirdFaceSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAMutantBirdVomitPeck |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAMutantBirdVomitPeck"] = {
name = "EAAMutantBirdVomitPeck",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAPerennialKingGlassSwordFence |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAPerennialKingGlassSwordFence"] = {
name = "EAAPerennialKingGlassSwordFence",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 4.17 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {4, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAQuadrillaBossCleaveLeft"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {4, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 4.17 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {4, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAQuadrillaBossCleaveRight"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {4, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAQuadrillaBossSlam |
|---|---|
| Cast time | 4.17 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {8, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAQuadrillaBossSlam"] = {
name = "EAAQuadrillaBossSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.17,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {8, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 5.1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {16, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAQuadrillaBossSpin"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {16, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAARathbreakerLacerateSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+
Level Data
[1] = {36, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAARathbreakerLacerateSlam"] = {
name = "EAARathbreakerLacerateSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {36, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAARudjaEnragedAttacks |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAARudjaEnragedAttacks"] = {
name = "EAARudjaEnragedAttacks",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASaltGolemFallingRocks |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASaltGolemFallingRocks"] = {
name = "EAASaltGolemFallingRocks",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASaltGolemSlamRuckus |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASaltGolemSlamRuckus"] = {
name = "EAASaltGolemSlamRuckus",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (7)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossBurrowedFinRaise |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfindskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossBurrowedFinRaise"] = {
name = "EAASharkBossBurrowedFinRaise",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossBurrowedFinSinkTelegraph |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfindskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossBurrowedFinSinkTelegraph"] = {
name = "EAASharkBossBurrowedFinSinkTelegraph",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossBurrowEmerge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossBurrowEmerge"] = {
name = "EAASharkBossBurrowEmerge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossBurrowEmergeFast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossBurrowEmergeFast"] = {
name = "EAASharkBossBurrowEmergeFast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossDiveCloseRange |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossDiveCloseRange"] = {
name = "EAASharkBossDiveCloseRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossDiveLongRange |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossDiveLongRange"] = {
name = "EAASharkBossDiveLongRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossDiveMediumRange |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossDiveMediumRange"] = {
name = "EAASharkBossDiveMediumRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossDiveMediumRangeNoBurrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossDiveMediumRangeNoBurrow"] = {
name = "EAASharkBossDiveMediumRangeNoBurrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {120, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAASharkBossSandnado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAASharkBossSandnado"] = {
name = "EAASharkBossSandnado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAVaalForgemasterHammerSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAVaalForgemasterHammerSlam"] = {
name = "EAAVaalForgemasterHammerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAVaalGoliathLivingDestabiliser |
|---|---|
| Cast time | 5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+
Level Data
[1] = {-2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAVaalGoliathLivingDestabiliser"] = {
name = "EAAVaalGoliathLivingDestabiliser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {-2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAViperNapuatziCycloneEndNoTurn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAViperNapuatziCycloneEndNoTurn"] = {
name = "EAAViperNapuatziCycloneEndNoTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAViperNapuatziCycloneEndTurn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAViperNapuatziCycloneEndTurn"] = {
name = "EAAViperNapuatziCycloneEndTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAViperNapuatziDashBackward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAViperNapuatziDashBackward"] = {
name = "EAAViperNapuatziDashBackward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAViperNapuatziDashForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAViperNapuatziDashForward"] = {
name = "EAAViperNapuatziDashForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAViperNapuatziDashLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAViperNapuatziDashLeft"] = {
name = "EAAViperNapuatziDashLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAViperNapuatziDashRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAViperNapuatziDashRight"] = {
name = "EAAViperNapuatziDashRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAVolcanicFissure |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAVolcanicFissure"] = {
name = "EAAVolcanicFissure",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAYamaTotemPhaseStart |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAYamaTotemPhaseStart"] = {
name = "EAAYamaTotemPhaseStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EAAYamaTotemRelocate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EAAYamaTotemRelocate"] = {
name = "EAAYamaTotemRelocate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASAbsoluteCartnage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASAbsoluteCartnage"] = {
name = "EASAbsoluteCartnage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASAnchormanPullAnchor |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASAnchormanPullAnchor"] = {
name = "EASAnchormanPullAnchor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASAnchorRetrieval |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASAnchorRetrieval"] = {
name = "EASAnchorRetrieval",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASArenaBeastBossFissureSlams |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASArenaBeastBossFissureSlams"] = {
name = "EASArenaBeastBossFissureSlams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASAzmeriCarnivorousPlantScreechVines |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASAzmeriCarnivorousPlantScreechVines"] = {
name = "EASAzmeriCarnivorousPlantScreechVines",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBirdBeakSpiral |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBirdBeakSpiral"] = {
name = "EASBirdBeakSpiral",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBirdStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBirdStorm"] = {
name = "EASBirdStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlackJaw2FireBreathL |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlackJaw2FireBreathL"] = {
name = "EASBlackJaw2FireBreathL",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlackJaw2FireBreathLacerate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_cannot_be_knocked_backskill_cannot_be_stunnedbase_cannot_be_chilledbase_cannot_be_frozen
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlackJaw2FireBreathLacerate"] = {
name = "EASBlackJaw2FireBreathLacerate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"base_cannot_be_chilled",
"base_cannot_be_frozen",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlackJaw2FireBreathR |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlackJaw2FireBreathR"] = {
name = "EASBlackJaw2FireBreathR",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlackJaw2FireBreathSpin |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlackJaw2FireBreathSpin"] = {
name = "EASBlackJaw2FireBreathSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlackJawFireBreathL |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlackJawFireBreathL"] = {
name = "EASBlackJawFireBreathL",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlackJawFireBreathLacerate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthskill_cannot_be_knocked_backskill_cannot_be_stunnedbase_cannot_be_chilledbase_cannot_be_frozen
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlackJawFireBreathLacerate"] = {
name = "EASBlackJawFireBreathLacerate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"base_cannot_be_chilled",
"base_cannot_be_frozen",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlackJawFireBreathR |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlackJawFireBreathR"] = {
name = "EASBlackJawFireBreathR",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlackJawFireBreathSpin |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlackJawFireBreathSpin"] = {
name = "EASBlackJawFireBreathSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBlindBeastEnrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBlindBeastEnrage"] = {
name = "EASBlindBeastEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBloodKnightCooldown |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBloodKnightCooldown"] = {
name = "EASBloodKnightCooldown",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBloodKnightEnrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBloodKnightEnrage"] = {
name = "EASBloodKnightEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBloodPriestBossTeleport |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBloodPriestBossTeleport"] = {
name = "EASBloodPriestBossTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBloodPriestBossVolley |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBloodPriestBossVolley"] = {
name = "EASBloodPriestBossVolley",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBloodPriestBossVolleyEnraged |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBloodPriestBossVolleyEnraged"] = {
name = "EASBloodPriestBossVolleyEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBloodPriestSummonElemental |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBloodPriestSummonElemental"] = {
name = "EASBloodPriestSummonElemental",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASBootyBlasterSoulRelease |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASBootyBlasterSoulRelease"] = {
name = "EASBootyBlasterSoulRelease",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCaptainRothAnchorDrop |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCaptainRothAnchorDrop"] = {
name = "EASCaptainRothAnchorDrop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCaptainRothCannonBarrage |
|---|---|
| Cast time | 5.03 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%ignite_art_variationaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-30, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCaptainRothCannonBarrage"] = {
name = "EASCaptainRothCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.03,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"ignite_art_variation",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCaptainRothSoulMortar |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCaptainRothSoulMortar"] = {
name = "EASCaptainRothSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCaptainRothWheelSpin |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCaptainRothWheelSpin"] = {
name = "EASCaptainRothWheelSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCaptainSandSoulMortar |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCaptainSandSoulMortar"] = {
name = "EASCaptainSandSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCaptainSandSummonTornado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCaptainSandSummonTornado"] = {
name = "EASCaptainSandSummonTornado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCaptainSandTitanDrop |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCaptainSandTitanDrop"] = {
name = "EASCaptainSandTitanDrop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCaptainSandWheelSpin |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCaptainSandWheelSpin"] = {
name = "EASCaptainSandWheelSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASCarnivorousPlantBossHammerSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASCarnivorousPlantBossHammerSlam"] = {
name = "EASCarnivorousPlantBossHammerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASChimeraUltimatumBossDragonBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASChimeraUltimatumBossDragonBreath"] = {
name = "EASChimeraUltimatumBossDragonBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASChimeraWetlandsBossDragonBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASChimeraWetlandsBossDragonBreath"] = {
name = "EASChimeraWetlandsBossDragonBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASChronoPrinceEmpowerTime |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASChronoPrinceEmpowerTime"] = {
name = "EASChronoPrinceEmpowerTime",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASChronoPrinceLeapSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASChronoPrinceLeapSlamImpact"] = {
name = "EASChronoPrinceLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASChronoPrinceLeapSlamStart |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASChronoPrinceLeapSlamStart"] = {
name = "EASChronoPrinceLeapSlamStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniCrabExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniCrabExplode"] = {
name = "EASDoryaniCrabExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniCrabLightningCage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniCrabLightningCage"] = {
name = "EASDoryaniCrabLightningCage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniCrabPlatformAttach |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniCrabPlatformAttach"] = {
name = "EASDoryaniCrabPlatformAttach",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniCrabPlatformDetach |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniCrabPlatformDetach"] = {
name = "EASDoryaniCrabPlatformDetach",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniExplodeCrab |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniExplodeCrab"] = {
name = "EASDoryaniExplodeCrab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniHumanBossActivateMechanism |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniHumanBossActivateMechanism"] = {
name = "EASDoryaniHumanBossActivateMechanism",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniHumanBossCrystalTraps |
|---|---|
| Cast time | 6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
movement_speed_+%_final_while_performing_actionmovement_speed_acceleration_+%_per_second_while_performing_actionaction_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_moving
Level Data
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniHumanBossCrystalTraps"] = {
name = "EASDoryaniHumanBossCrystalTraps",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniHumanBossFloatingDeathActivate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
name = "EASDoryaniHumanBossFloatingDeathActivate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniHumanBossGroundDeath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniHumanBossGroundDeath"] = {
name = "EASDoryaniHumanBossGroundDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniHumanBossGroundDeathActivate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniHumanBossGroundDeathActivate"] = {
name = "EASDoryaniHumanBossGroundDeathActivate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniHumanBossHoverDeath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniHumanBossHoverDeath"] = {
name = "EASDoryaniHumanBossHoverDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASDoryaniHumanBossMultiLightningZap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
movement_speed_+%_final_while_performing_actionmovement_speed_acceleration_+%_per_second_while_performing_actionaction_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_moving
Level Data
[1] = {-50, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASDoryaniHumanBossMultiLightningZap"] = {
name = "EASDoryaniHumanBossMultiLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-50, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASEzomyteReaperTeleport |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASEzomyteReaperTeleport"] = {
name = "EASEzomyteReaperTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASEzomyteReaperTeleportFast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASEzomyteReaperTeleportFast"] = {
name = "EASEzomyteReaperTeleportFast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASFireBeastEnragedImmolate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASFireBeastEnragedImmolate"] = {
name = "EASFireBeastEnragedImmolate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASForgeBossBrandExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_maximum_action_distance_+%ignite_chance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -15, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EASForgeBossBrandExplosion"] = {
name = "EASForgeBossBrandExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"ignite_chance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -15, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASForgeMasterReset |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASForgeMasterReset"] = {
name = "EASForgeMasterReset",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASFungusBehemothBackup |
|---|---|
| Cast time | 6.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASFungusBehemothBackup"] = {
name = "EASFungusBehemothBackup",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASFungusBehemothBarrage |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASFungusBehemothBarrage"] = {
name = "EASFungusBehemothBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASFungusBehemothTeleport |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASFungusBehemothTeleport"] = {
name = "EASFungusBehemothTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossBasicSlamFront |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossBasicSlamFront"] = {
name = "EASGiantSnakeBossBasicSlamFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossBasicSlamFrontNear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossBasicSlamFrontNear"] = {
name = "EASGiantSnakeBossBasicSlamFrontNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossBasicSlamLeft90 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossBasicSlamLeft90"] = {
name = "EASGiantSnakeBossBasicSlamLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossBasicSlamLeft90Near |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossBasicSlamLeft90Near"] = {
name = "EASGiantSnakeBossBasicSlamLeft90Near",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossBasicSlamRight90 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossBasicSlamRight90"] = {
name = "EASGiantSnakeBossBasicSlamRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossBasicSlamRight90Near |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossBasicSlamRight90Near"] = {
name = "EASGiantSnakeBossBasicSlamRight90Near",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBlastTrap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBlastTrap"] = {
name = "EASGiantSnakeBossFlameBlastTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathLeftEnd180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathLeftEnd180"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathLeftEnd270 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathLeftEnd270"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd270",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathLeftEnd360 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathLeftEnd360"] = {
name = "EASGiantSnakeBossFlameBreathLeftEnd360",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathLeftStart |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathLeftStart"] = {
name = "EASGiantSnakeBossFlameBreathLeftStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathRightEnd180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathRightEnd180"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathRightEnd270 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathRightEnd270"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd270",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathRightEnd360 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathRightEnd360"] = {
name = "EASGiantSnakeBossFlameBreathRightEnd360",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathRightStart |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathRightStart"] = {
name = "EASGiantSnakeBossFlameBreathRightStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossFlameBreathStart |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossFlameBreathStart"] = {
name = "EASGiantSnakeBossFlameBreathStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGiantSnakeBossVomit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGiantSnakeBossVomit"] = {
name = "EASGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinArenaBeastCombo |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinArenaBeastCombo"] = {
name = "EASGoblinArenaBeastCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinDance |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinDance"] = {
name = "EASGoblinDance",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (5)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinDrummerEarthquake |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-90, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinDrummerEarthquake"] = {
name = "EASGoblinDrummerEarthquake",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantBossEatSulphite |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantBossEatSulphite"] = {
name = "EASGoblinGiantBossEatSulphite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantBossMultiSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantBossMultiSlam"] = {
name = "EASGoblinGiantBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantBossMultiStomp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantBossMultiStomp"] = {
name = "EASGoblinGiantBossMultiStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantBossSulphiteVomit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantBossSulphiteVomit"] = {
name = "EASGoblinGiantBossSulphiteVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompBehind_LeftFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetaction_should_face_away_from_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
name = "EASGoblinGiantStompBehind_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompBehind_RightFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetaction_should_face_away_from_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompBehind_RightFootForward"] = {
name = "EASGoblinGiantStompBehind_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompEnd_LeftFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
name = "EASGoblinGiantStompEnd_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompEnd_RightFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompEnd_RightFootForward"] = {
name = "EASGoblinGiantStompEnd_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompForward_LeftFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompForward_LeftFootForward"] = {
name = "EASGoblinGiantStompForward_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompForward_RightFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompForward_RightFootForward"] = {
name = "EASGoblinGiantStompForward_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompLeft_LeftFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
name = "EASGoblinGiantStompLeft_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompLeft_RightFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompLeft_RightFootForward"] = {
name = "EASGoblinGiantStompLeft_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompRight_LeftFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompRight_LeftFootForward"] = {
name = "EASGoblinGiantStompRight_LeftFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASGoblinGiantStompRight_RightFootForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASGoblinGiantStompRight_RightFootForward"] = {
name = "EASGoblinGiantStompRight_RightFootForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASHunkerSpikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {13, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASHunkerSpikes"] = {
name = "EASHunkerSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASHusbandCallSpirits |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASHusbandCallSpirits"] = {
name = "EASHusbandCallSpirits",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASHusbandMonsterConsumeSpirit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASHusbandMonsterConsumeSpirit"] = {
name = "EASHusbandMonsterConsumeSpirit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASHusbandMonsterSpiritExpire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASHusbandMonsterSpiritExpire"] = {
name = "EASHusbandMonsterSpiritExpire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASHyenaCliffFlee |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASHyenaCliffFlee"] = {
name = "EASHyenaCliffFlee",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASHyenaCliffJump |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASHyenaCliffJump"] = {
name = "EASHyenaCliffJump",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASIgnagdukArenaBoneSpearSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASIgnagdukArenaBoneSpearSummon"] = {
name = "EASIgnagdukArenaBoneSpearSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASIgnagdukBogWitchLeftDrift |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASIgnagdukBogWitchLeftDrift"] = {
name = "EASIgnagdukBogWitchLeftDrift",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASIgnagdukBogWitchRightDrift |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASIgnagdukBogWitchRightDrift"] = {
name = "EASIgnagdukBogWitchRightDrift",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASIgnagdukBoomTheWalls |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASIgnagdukBoomTheWalls"] = {
name = "EASIgnagdukBoomTheWalls",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASIgnagdukBossFireWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASIgnagdukBossFireWave"] = {
name = "EASIgnagdukBossFireWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASIgnagdukFirewall |
|---|---|
| Cast time | 2.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASIgnagdukFirewall"] = {
name = "EASIgnagdukFirewall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASJungleMonkeyTaunt |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASJungleMonkeyTaunt"] = {
name = "EASJungleMonkeyTaunt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASKaruiHornSlam"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASKaruiSoulCasterMinionProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASKaruiSoulCasterMinionProjectile"] = {
name = "EASKaruiSoulCasterMinionProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMedicineWomanHeal |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMedicineWomanHeal"] = {
name = "EASMedicineWomanHeal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMedicineWomanSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summon_specific_monsters_in_front_offsetsummoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1116, 1, -99, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMedicineWomanSummon"] = {
name = "EASMedicineWomanSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summon_specific_monsters_in_front_offset",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1116, 1, -99, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMutantBird180Left |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMutantBird180Left"] = {
name = "EASMutantBird180Left",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMutantBird180Right |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMutantBird180Right"] = {
name = "EASMutantBird180Right",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMutantBird90Left |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMutantBird90Left"] = {
name = "EASMutantBird90Left",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMutantBird90Right |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMutantBird90Right"] = {
name = "EASMutantBird90Right",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMutantBirdDodgeBack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMutantBirdDodgeBack"] = {
name = "EASMutantBirdDodgeBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMutantBirdSpit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMutantBirdSpit"] = {
name = "EASMutantBirdSpit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMutantBirdSummonDog |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthcannot_stuncannot_be_knocked_back
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMutantBirdSummonDog"] = {
name = "EASMutantBirdSummonDog",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASMutantBirdSummonDogFirst |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthcannot_stuncannot_be_knocked_back
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASMutantBirdSummonDogFirst"] = {
name = "EASMutantBirdSummonDogFirst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASNecromancerRevive |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASNecromancerRevive"] = {
name = "EASNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASOldForestPlantVolatiles |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASOldForestPlantVolatiles"] = {
name = "EASOldForestPlantVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASOverlordLeftPillarLift |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASOverlordLeftPillarLift"] = {
name = "EASOverlordLeftPillarLift",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASOverlordLightningBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASOverlordLightningBarrage"] = {
name = "EASOverlordLightningBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPaleHulkTentacleTime |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPaleHulkTentacleTime"] = {
name = "EASPaleHulkTentacleTime",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPatrolEndTurn |
|---|---|
| Cast time | 1.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthcannot_stuncannot_be_knocked_back
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPatrolEndTurn"] = {
name = "EASPatrolEndTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPerennialKingBeaconBolts |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPerennialKingBeaconBolts"] = {
name = "EASPerennialKingBeaconBolts",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPerennialKingBeaconOrbitRecall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPerennialKingBeaconOrbitRecall"] = {
name = "EASPerennialKingBeaconOrbitRecall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPerennialKingBeaconOrbitStart |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPerennialKingBeaconOrbitStart"] = {
name = "EASPerennialKingBeaconOrbitStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPerennialKingBeaconToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPerennialKingBeaconToss"] = {
name = "EASPerennialKingBeaconToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPerennialKingLightningSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPerennialKingLightningSpray"] = {
name = "EASPerennialKingLightningSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPerennialKingOrbitTornado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPerennialKingOrbitTornado"] = {
name = "EASPerennialKingOrbitTornado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossBallistaBack1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_cannot_be_stunnedskill_cannot_be_interrupted
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossBallistaBack1"] = {
name = "EASPrisonerBossBallistaBack1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossBallistaBack2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_cannot_be_stunnedskill_cannot_be_interrupted
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossBallistaBack2"] = {
name = "EASPrisonerBossBallistaBack2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossBallistaFront1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_cannot_be_stunnedskill_cannot_be_interrupted
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossBallistaFront1"] = {
name = "EASPrisonerBossBallistaFront1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossBallistaFront2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_cannot_be_stunnedskill_cannot_be_interrupted
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossBallistaFront2"] = {
name = "EASPrisonerBossBallistaFront2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_cannot_be_stunned",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossBloodTendrils |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossBloodTendrils"] = {
name = "EASPrisonerBossBloodTendrils",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossChillDonut |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossChillDonut"] = {
name = "EASPrisonerBossChillDonut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossIceGroundPound |
|---|---|
| Cast time | 8 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossIceGroundPound"] = {
name = "EASPrisonerBossIceGroundPound",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossSpearGroundslamMega |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_attack_speed_+%_finalvoll_slam_damage_+%_final_at_centrespell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-12, 25, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossSpearGroundslamMega"] = {
name = "EASPrisonerBossSpearGroundslamMega",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-12, 25, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASPrisonerBossTripleIceSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-83, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASPrisonerBossTripleIceSlam"] = {
name = "EASPrisonerBossTripleIceSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASQueenOfFilthDoubleSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASQueenOfFilthDoubleSlam"] = {
name = "EASQueenOfFilthDoubleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASQueenOfFilthRollSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASQueenOfFilthRollSlam"] = {
name = "EASQueenOfFilthRollSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASRudjaFlameSpin |
|---|---|
| Cast time | 10.839 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASRudjaFlameSpin"] = {
name = "EASRudjaFlameSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 10.839,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASRudjaFlamethrowerLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASRudjaFlamethrowerLeft"] = {
name = "EASRudjaFlamethrowerLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASRudjaFlamethrowerRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASRudjaFlamethrowerRight"] = {
name = "EASRudjaFlamethrowerRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASRudjaRoar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASRudjaRoar"] = {
name = "EASRudjaRoar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSavageWeaponFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSavageWeaponFire"] = {
name = "EASSavageWeaponFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASScarecrowCrowStorm"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSerpentBossCurseWallNuke |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSerpentBossCurseWallNuke"] = {
name = "EASSerpentBossCurseWallNuke",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSirenBossGeyserChase |
|---|---|
| Cast time | 4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSirenBossGeyserChase"] = {
name = "EASSirenBossGeyserChase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSirenBossJumpSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSirenBossJumpSlash"] = {
name = "EASSirenBossJumpSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSirenBossWaveSmash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSirenBossWaveSmash"] = {
name = "EASSirenBossWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSkeletalReaperSubmerge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSkeletalReaperSubmerge"] = {
name = "EASSkeletalReaperSubmerge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSummonSpecificInbreds |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSummonSpecificInbreds"] = {
name = "EASSummonSpecificInbreds",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperDodgeBackwards |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperDodgeBackwards"] = {
name = "EASSunWorshipperDodgeBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperDodgeForwards |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperDodgeForwards"] = {
name = "EASSunWorshipperDodgeForwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperDodgeForwardsShort |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperDodgeForwardsShort"] = {
name = "EASSunWorshipperDodgeForwardsShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperDodgeLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperDodgeLeft"] = {
name = "EASSunWorshipperDodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperDodgeRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperDodgeRight"] = {
name = "EASSunWorshipperDodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperSummonNeutronStar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperSummonNeutronStar"] = {
name = "EASSunWorshipperSummonNeutronStar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperSummonOrbitSun |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperSummonOrbitSun"] = {
name = "EASSunWorshipperSummonOrbitSun",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperSummonSuns |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperSummonSuns"] = {
name = "EASSunWorshipperSummonSuns",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSunWorshipperSummonSunWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSunWorshipperSummonSunWall"] = {
name = "EASSunWorshipperSummonSunWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSwarmHostDroneSpawn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSwarmHostDroneSpawn"] = {
name = "EASSwarmHostDroneSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSwarmHostViolentLeftTurn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSwarmHostViolentLeftTurn"] = {
name = "EASSwarmHostViolentLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASSwarmHostViolentRightTurn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASSwarmHostViolentRightTurn"] = {
name = "EASSwarmHostViolentRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTheTrialMasterElementalProjectiles |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTheTrialMasterElementalProjectiles"] = {
name = "EASTheTrialMasterElementalProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTheTrialMasterSummonSpear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTheTrialMasterSummonSpear"] = {
name = "EASTheTrialMasterSummonSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossFlameWalkLeft |
|---|---|
| Cast time | 9 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_cannot_be_interrupted
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossFlameWalkLeft"] = {
name = "EASTitanBossFlameWalkLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 9,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossFlameWalkRight |
|---|---|
| Cast time | 9 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_cannot_be_interrupted
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossFlameWalkRight"] = {
name = "EASTitanBossFlameWalkRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 9,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossHammerFistLeft |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossHammerFistLeft"] = {
name = "EASTitanBossHammerFistLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossHammerFistMid |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossHammerFistMid"] = {
name = "EASTitanBossHammerFistMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossHammerFistRight |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossHammerFistRight"] = {
name = "EASTitanBossHammerFistRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossLaserBeam |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_targetaction_attack_or_cast_time_uses_animation_lengthskill_cannot_be_interrupted
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossLaserBeam"] = {
name = "EASTitanBossLaserBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossLaserBeamRoof |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_do_not_face_targetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossLaserBeamRoof"] = {
name = "EASTitanBossLaserBeamRoof",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossLaserTargetBackLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossLaserTargetBackLeft"] = {
name = "EASTitanBossLaserTargetBackLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossLaserTargetBackRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossLaserTargetBackRight"] = {
name = "EASTitanBossLaserTargetBackRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossMultiStabLeft |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossMultiStabLeft"] = {
name = "EASTitanBossMultiStabLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossMultiStabRight |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossMultiStabRight"] = {
name = "EASTitanBossMultiStabRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossWalkLeft |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossWalkLeft"] = {
name = "EASTitanBossWalkLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanBossWalkRight |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanBossWalkRight"] = {
name = "EASTitanBossWalkRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTitanFissueSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_do_not_face_targetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanFissueSlam"] = {
name = "EASTitanFissueSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanSweepEndToIdle"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTitanSweepEndToSlam"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTrialMasterElementalLob |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTrialMasterElementalLob"] = {
name = "EASTrialMasterElementalLob",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTrialMasterTimeStartCaster |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTrialMasterTimeStartCaster"] = {
name = "EASTrialMasterTimeStartCaster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTrialMasterTimeStartMelee |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTrialMasterTimeStartMelee"] = {
name = "EASTrialMasterTimeStartMelee",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTrialMasterTimeStopCaster |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTrialMasterTimeStopCaster"] = {
name = "EASTrialMasterTimeStopCaster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTrialMasterTimeStopMelee |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTrialMasterTimeStopMelee"] = {
name = "EASTrialMasterTimeStopMelee",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTwilightGuardBossAxeToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTwilightGuardBossAxeToss"] = {
name = "EASTwilightGuardBossAxeToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTwilightGuardBossBoulderToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTwilightGuardBossBoulderToss"] = {
name = "EASTwilightGuardBossBoulderToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTwilightOfficerFrozenLegion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTwilightOfficerFrozenLegion"] = {
name = "EASTwilightOfficerFrozenLegion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTwilightOrderGuardBossSkybeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTwilightOrderGuardBossSkybeam"] = {
name = "EASTwilightOrderGuardBossSkybeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTwilightOverlordBoulderSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTwilightOverlordBoulderSummon"] = {
name = "EASTwilightOverlordBoulderSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTwilightOverlordCircleMaze |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTwilightOverlordCircleMaze"] = {
name = "EASTwilightOverlordCircleMaze",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTwilightOverlordLineMaze |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTwilightOverlordLineMaze"] = {
name = "EASTwilightOverlordLineMaze",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASTwilightOverlordXBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASTwilightOverlordXBlast"] = {
name = "EASTwilightOverlordXBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalBloodPriestBodySwap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_cannot_be_stunnedcannot_be_knocked_backskill_cannot_be_interruptedaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalBloodPriestBodySwap"] = {
name = "EASVaalBloodPriestBodySwap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cannot_be_stunned",
"cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalBloodPriestessBodySwap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_cannot_be_stunnedcannot_be_knocked_backskill_cannot_be_interruptedaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalBloodPriestessBodySwap"] = {
name = "EASVaalBloodPriestessBodySwap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cannot_be_stunned",
"cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalBloodPriestLifeDrain |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalBloodPriestLifeDrain"] = {
name = "EASVaalBloodPriestLifeDrain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalBossStatueLaserCrisCross |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalBossStatueLaserCrisCross"] = {
name = "EASVaalBossStatueLaserCrisCross",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalForgeMasterTooCool |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalForgeMasterTooCool"] = {
name = "EASVaalForgeMasterTooCool",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalShapeshifterShapeshift |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalShapeshifterShapeshift"] = {
name = "EASVaalShapeshifterShapeshift",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalStatueBossComboLaser |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalStatueBossComboLaser"] = {
name = "EASVaalStatueBossComboLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalStatueBossDoubleJab |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalStatueBossDoubleJab"] = {
name = "EASVaalStatueBossDoubleJab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalStatueBossSnakeBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalStatueBossSnakeBarrage"] = {
name = "EASVaalStatueBossSnakeBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalStatueBossSnakeBarrageBwd |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalStatueBossSnakeBarrageBwd"] = {
name = "EASVaalStatueBossSnakeBarrageBwd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalStatueBossTurnLeft180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_be_knocked_backcannot_stun
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalStatueBossTurnLeft180"] = {
name = "EASVaalStatueBossTurnLeft180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_be_knocked_back",
"cannot_stun",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVaalStatueBossTurnRight180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_be_knocked_backcannot_stun
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVaalStatueBossTurnRight180"] = {
name = "EASVaalStatueBossTurnRight180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_be_knocked_back",
"cannot_stun",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVampireQueenBodySwap"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVampireQueenDance |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVampireQueenDance"] = {
name = "EASVampireQueenDance",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASVampireQueenDelayedBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASVampireQueenDelayedBlast"] = {
name = "EASVampireQueenDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASViperNapuatziCommandSoliders |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASViperNapuatziCommandSoliders"] = {
name = "EASViperNapuatziCommandSoliders",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASViperNapuatziCrissCrossCascade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASViperNapuatziCrissCrossCascade"] = {
name = "EASViperNapuatziCrissCrossCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASViperNapuatziDashBackward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASViperNapuatziDashBackward"] = {
name = "EASViperNapuatziDashBackward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASViperNapuatziDashForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASViperNapuatziDashForward"] = {
name = "EASViperNapuatziDashForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASViperNapuatziDashLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASViperNapuatziDashLeft"] = {
name = "EASViperNapuatziDashLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASViperNapuatziDashRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASViperNapuatziDashRight"] = {
name = "EASViperNapuatziDashRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASViperNapuatziProjectileBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASViperNapuatziProjectileBarrage"] = {
name = "EASViperNapuatziProjectileBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASViperNapuatziSnakeRelease |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASViperNapuatziSnakeRelease"] = {
name = "EASViperNapuatziSnakeRelease",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASWifeMonsterBodySwap"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASWifeMonsterBoneWallStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASWifeMonsterBoneWallStorm"] = {
name = "EASWifeMonsterBoneWallStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASWifeMonsterDelayedBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASWifeMonsterDelayedBlast"] = {
name = "EASWifeMonsterDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASWifeSummon90 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASWifeSummon90"] = {
name = "EASWifeSummon90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EASWifeUnstableProjectiles |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EASWifeUnstableProjectiles"] = {
name = "EASWifeUnstableProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDADoryaniCrabClawSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EDADoryaniCrabClawSlam"] = {
name = "EDADoryaniCrabClawSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDAMutantBirdVomitSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_skill_area_of_effect_+%spell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDAMutantBirdVomitSpray"] = {
name = "EDAMutantBirdVomitSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_area_of_effect_+%",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDAMutantBirdVomitSpray2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_skill_area_of_effect_+%spell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDAMutantBirdVomitSpray2"] = {
name = "EDAMutantBirdVomitSpray2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_area_of_effect_+%",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSAnchoriteMushroomBlast |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSAnchoriteMushroomBlast"] = {
name = "EDSAnchoriteMushroomBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSBloodFeverDrunkFlySpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSBloodFeverDrunkFlySpray"] = {
name = "EDSBloodFeverDrunkFlySpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSBloodFeverDrunkSelfVomit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EDSBloodFeverDrunkSelfVomit"] = {
name = "EDSBloodFeverDrunkSelfVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSCenobiteLeashImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSCenobiteLeashImpact"] = {
name = "EDSCenobiteLeashImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSCenobiteLeashImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSCenobiteLeashImpactWall"] = {
name = "EDSCenobiteLeashImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSChimeraBossFrozenHalfpipe |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagefreeze_duration_+%is_area_damagealways_freeze
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }
skills["EDSChimeraBossFrozenHalfpipe"] = {
name = "EDSChimeraBossFrozenHalfpipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"freeze_duration_+%",
"is_area_damage",
"always_freeze",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSCorruptedMageFlamethrower |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsignite_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSCorruptedMageFlamethrower"] = {
name = "EDSCorruptedMageFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSDoryaniHumanBossBeamBlastCone |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSDoryaniHumanBossBeamBlastCone"] = {
name = "EDSDoryaniHumanBossBeamBlastCone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSDoryaniHumanBossFlameblast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemovement_speed_+%_final_while_performing_actionmovement_speed_acceleration_+%_per_second_while_performing_actionis_area_damageaction_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_moving
Level Data
[1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSDoryaniHumanBossFlameblast"] = {
name = "EDSDoryaniHumanBossFlameblast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSDoryaniHumanBossFlameblastSelf |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemovement_speed_+%_final_while_performing_actionmovement_speed_acceleration_+%_per_second_while_performing_actionis_area_damageaction_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_movingskill_cannot_be_knocked_back
Level Data
[1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSDoryaniHumanBossFlameblastSelf"] = {
name = "EDSDoryaniHumanBossFlameblastSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSDoryaniHumanBossFlameblastTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_moving
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
name = "EDSDoryaniHumanBossFlameblastTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSDoryaniHumanBossFlameblastTriggeredSelf |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_moving
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSFrozenOneSummonSpikesLeftInner |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_coldmaim_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSFrozenOneSummonSpikesLeftInner"] = {
name = "EDSFrozenOneSummonSpikesLeftInner",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"maim_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSFrozenOneSummonSpikesLeftOuter |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_coldmaim_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSFrozenOneSummonSpikesLeftOuter"] = {
name = "EDSFrozenOneSummonSpikesLeftOuter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"maim_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSFrozenOneSummonSpikesLeftOuterNoCooldown |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_coldmaim_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSFrozenOneSummonSpikesLeftOuterNoCooldown"] = {
name = "EDSFrozenOneSummonSpikesLeftOuterNoCooldown",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"maim_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSFrozenOneSummonSpikesMiddle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_coldmaim_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSFrozenOneSummonSpikesMiddle"] = {
name = "EDSFrozenOneSummonSpikesMiddle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"maim_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSFrozenOneSummonSpikesRightInner |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_coldmaim_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSFrozenOneSummonSpikesRightInner"] = {
name = "EDSFrozenOneSummonSpikesRightInner",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"maim_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSFrozenOneSummonSpikesRightOuter |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_coldmaim_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSFrozenOneSummonSpikesRightOuter"] = {
name = "EDSFrozenOneSummonSpikesRightOuter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"maim_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSFrozenOneSummonSpikesRightOuterNoCooldown |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_coldmaim_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSFrozenOneSummonSpikesRightOuterNoCooldown"] = {
name = "EDSFrozenOneSummonSpikesRightOuterNoCooldown",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"maim_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSGoblinGiantBossSulphiteBurp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_minimum_base_lightning_damagespell_maximum_base_lightning_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["EDSGoblinGiantBossSulphiteBurp"] = {
name = "EDSGoblinGiantBossSulphiteBurp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSMarakethPriestSanctumFlameBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSMarakethPriestSanctumFlameBlast"] = {
name = "EDSMarakethPriestSanctumFlameBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSPerennialKingBeaconLightningBolt |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSPerennialKingBeaconLightningBolt"] = {
name = "EDSPerennialKingBeaconLightningBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSPrisonerBossGigaCleave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {16, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EDSPrisonerBossGigaCleave"] = {
name = "EDSPrisonerBossGigaCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {16, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSPrisonNecromancerDelayedBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSPrisonNecromancerDelayedBlast"] = {
name = "EDSPrisonNecromancerDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSPyramidHandLightningLance |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, -65, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSPyramidHandLightningLance"] = {
name = "EDSPyramidHandLightningLance",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -65, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSSirenBossDoubleWaveSmash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%active_skill_base_physical_damage_%_to_convert_to_coldis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSSirenBossDoubleWaveSmash"] = {
name = "EDSSirenBossDoubleWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSSirenBossScreech |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%active_skill_base_physical_damage_%_to_convert_to_coldis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSSirenBossScreech"] = {
name = "EDSSirenBossScreech",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSSirenBossTripleWaveSmash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%active_skill_base_physical_damage_%_to_convert_to_coldis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSSirenBossTripleWaveSmash"] = {
name = "EDSSirenBossTripleWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSSwarmHostGasSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthvisual_hit_effect_chaos_is_greenglobal_poison_on_hitbase_skill_can_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSSwarmHostGasSpray"] = {
name = "EDSSwarmHostGasSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"visual_hit_effect_chaos_is_green",
"global_poison_on_hit",
"base_skill_can_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSTwilightClericDelayedBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSTwilightClericDelayedBlast"] = {
name = "EDSTwilightClericDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSTwilightClericDelayedBlastChaos |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSTwilightClericDelayedBlastChaos"] = {
name = "EDSTwilightClericDelayedBlastChaos",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EDSTwilightOverlordMazeDetonationRect |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["EDSTwilightOverlordMazeDetonationRect"] = {
name = "EDSTwilightOverlordMazeDetonationRect",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGAnchoriteMotherBuff |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGAnchoriteMotherBuff"] = {
name = "EGAnchoriteMotherBuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGArenaBeastBossShockwaveDetonation |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGArenaBeastBossShockwaveDetonation"] = {
name = "EGArenaBeastBossShockwaveDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGBalbalaDeathShockwave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGBalbalaDeathShockwave"] = {
name = "EGBalbalaDeathShockwave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGBlackJawBrasierBlaze |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGBlackJawBrasierBlaze"] = {
name = "EGBlackJawBrasierBlaze",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGBlackJawCrackDetonate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGBlackJawCrackDetonate"] = {
name = "EGBlackJawCrackDetonate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGBlackJawCrackDetonate2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGBlackJawCrackDetonate2"] = {
name = "EGBlackJawCrackDetonate2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGBloodMageExplodeSacrifice |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGBloodMageExplodeSacrifice"] = {
name = "EGBloodMageExplodeSacrifice",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGBloodPriestBossSacrifice |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGBloodPriestBossSacrifice"] = {
name = "EGBloodPriestBossSacrifice",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGBloodPriestSacrifice |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGBloodPriestSacrifice"] = {
name = "EGBloodPriestSacrifice",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGBloodPriestVolatileDead |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGBloodPriestVolatileDead"] = {
name = "EGBloodPriestVolatileDead",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGCannibalShamanBuffAllies |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGCannibalShamanBuffAllies"] = {
name = "EGCannibalShamanBuffAllies",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGCarrionCroneCorpseDetonate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGCarrionCroneCorpseDetonate"] = {
name = "EGCarrionCroneCorpseDetonate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGCarrionCroneMinionKill |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGCarrionCroneMinionKill"] = {
name = "EGCarrionCroneMinionKill",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGCarrionCroneRevive |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGCarrionCroneRevive"] = {
name = "EGCarrionCroneRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGCarverShamanDD |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGCarverShamanDD"] = {
name = "EGCarverShamanDD",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGCenobiteMushroomHealing |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGCenobiteMushroomHealing"] = {
name = "EGCenobiteMushroomHealing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGDetonateWarcry |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGDetonateWarcry"] = {
name = "EGDetonateWarcry",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGDredgeFiendBossZombieCall |
|---|---|
| Cast time | 1.27 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGDredgeFiendBossZombieCall"] = {
name = "EGDredgeFiendBossZombieCall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.27,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGDredgeFiendZombieCall |
|---|---|
| Cast time | 1.27 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGDredgeFiendZombieCall"] = {
name = "EGDredgeFiendZombieCall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.27,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGDredgeShamanBossDetonateDead |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {-62, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGDredgeShamanBossDetonateDead"] = {
name = "EGDredgeShamanBossDetonateDead",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {-62, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGFireBeastProximityBurnCorpse |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGFireBeastProximityBurnCorpse"] = {
name = "EGFireBeastProximityBurnCorpse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGFireBeastProximitySingeCorpse |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGFireBeastProximitySingeCorpse"] = {
name = "EGFireBeastProximitySingeCorpse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGFrozenOneBrittleBell |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGFrozenOneBrittleBell"] = {
name = "EGFrozenOneBrittleBell",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGGolemancerRevive |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGGolemancerRevive"] = {
name = "EGGolemancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (7)
Desiccated Lich (SandGolemancer)
Desiccated Lich (SandGolemancerStrongbox)
Desiccated Lich (SandGolemancerSanctumTrial)
Desiccated Lich (SandGolemancerSanctumTrialTime)
Desiccated Lich (SandGolemancerTornado)
Desiccated Lich (SandGolemancerTornadoWhiteSand)
Desiccated Lich (SandGolemancerTornadoStrongbox)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGGullGoliathSpikeExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGGullGoliathSpikeExplode"] = {
name = "EGGullGoliathSpikeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGHyenaDogpile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGHyenaDogpileBig |
|---|---|
| Cast time | 1.433 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGIgnadukBoneBreaker |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGIgnadukBoneBreaker"] = {
name = "EGIgnadukBoneBreaker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGIgnadukBoneBreaker2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGIgnadukBoneBreaker2"] = {
name = "EGIgnadukBoneBreaker2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGIgnagdukGatherFireBoltLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGIgnagdukGatherFireBoltLeft"] = {
name = "EGIgnagdukGatherFireBoltLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGIgnagdukGatherFireBoltRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGIgnagdukGatherFireBoltRight"] = {
name = "EGIgnagdukGatherFireBoltRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGIgnagdukGatherFireDoubleBoltLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGIgnagdukGatherFireDoubleBoltLeft"] = {
name = "EGIgnagdukGatherFireDoubleBoltLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGIgnagdukGatherFireDoubleBoltRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGIgnagdukGatherFireDoubleBoltRight"] = {
name = "EGIgnagdukGatherFireDoubleBoltRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGIgnagdukGatherFireWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGIgnagdukGatherFireWave"] = {
name = "EGIgnagdukGatherFireWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGIgnagdukGetFlamewallSource |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGIgnagdukGetFlamewallSource"] = {
name = "EGIgnagdukGetFlamewallSource",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGJungleChieftainEnrage |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGJungleChieftainEnrage"] = {
name = "EGJungleChieftainEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGJungleChieftainSummonMonkey |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGJungleChieftainSummonMonkey"] = {
name = "EGJungleChieftainSummonMonkey",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGKaruiHornBuffAllies |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGKaruiHornBuffAllies"] = {
name = "EGKaruiHornBuffAllies",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGKaruiHornBuffSpawn |
|---|---|
| Cast time | 5.17 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGKaruiHornBuffSpawn"] = {
name = "EGKaruiHornBuffSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.17,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGMutantBirdNestDestruction |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGMutantBirdNestDestruction"] = {
name = "EGMutantBirdNestDestruction",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGSavageGaint |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGSavageGaint"] = {
name = "EGSavageGaint",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGSavageTorchEffigy |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGSavageTorchEffigy"] = {
name = "EGSavageTorchEffigy",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGScorpionBossLeapTelegraph |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGScorpionBossLeapTelegraph"] = {
name = "EGScorpionBossLeapTelegraph",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGSpinyNecromancerRevive |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGSpinyNecromancerRevive"] = {
name = "EGSpinyNecromancerRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGTitanBossSpawnWisps |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGTitanBossSpawnWisps"] = {
name = "EGTitanBossSpawnWisps",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGTrenchHagRevive |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGTrenchHagRevive"] = {
name = "EGTrenchHagRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGTwilightOrderOfficerEnergyShieldWarCry |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
name = "EGTwilightOrderOfficerEnergyShieldWarCry",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGTwilightOrderOfficerSmiteAura |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGTwilightOrderOfficerSmiteAura"] = {
name = "EGTwilightOrderOfficerSmiteAura",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGTwilightOverlordMazeDetonationRect |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGTwilightOverlordMazeDetonationRect"] = {
name = "EGTwilightOverlordMazeDetonationRect",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGTwilightSorcerorCleanse |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGTwilightSorcerorCleanse"] = {
name = "EGTwilightSorcerorCleanse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGVaalSavageShamanBuff |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGVaalSavageShamanBuff"] = {
name = "EGVaalSavageShamanBuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGVaalStatueBossWallToBallLasers |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGVaalStatueBossWallToBallLasers"] = {
name = "EGVaalStatueBossWallToBallLasers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGVampireQueenBloodBoil |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGVampireQueenBloodBoil"] = {
name = "EGVampireQueenBloodBoil",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EGViperNapuatziSnakeSacrifice |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EGViperNapuatziSnakeSacrifice"] = {
name = "EGViperNapuatziSnakeSacrifice",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | EmptyActionAttackArbalestMultiShot |
|---|---|
| Cast time | 2.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_attack_speed_+%_finalskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EmptyActionAttackArbalestMultiShot"] = {
name = "EmptyActionAttackArbalestMultiShot",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EzomyteReaperComboAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 2.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["EzomyteReaperCyclone"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Face Last Target |
|---|---|
| Cast time | 0.01 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Chaos
SkillType.DamageOverTime
SkillType.DegenOnlySpellDamage
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FarudinWarlockBugRend |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteactive_skill_projectile_speed_+%_variation_finalactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationspell_maximum_action_distance_+%base_is_projectileaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {3, 25, -30, 1000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["FarudinWarlockBugRend"] = {
name = "FarudinWarlockBugRend",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 25, -30, 1000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireattack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsmelee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthuse_melee_pattern_range
Level Data
[1] = {75, 35, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["FrozenOneCyclone"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"use_melee_pattern_range",
},
levels = {
[1] = {75, 35, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FungalArtilleryFungalGroundFromMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minutebase_skill_effect_durationbase_movement_velocity_+%active_skill_area_of_effect_radius_+%_final
Level Data
[1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["FungalArtilleryFungalGroundFromMortar"] = {
name = "FungalArtilleryFungalGroundFromMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FungalArtilleryMortar |
|---|---|
| Cast time | 1.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusmonster_projectile_variationspell_maximum_action_distance_+%is_area_damagebase_is_projectileprojectile_uses_contact_positionglobal_poison_on_hitbase_skill_can_be_avoided_by_dodge_rollprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["FungalArtilleryMortar"] = {
name = "FungalArtilleryMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"global_poison_on_hit",
"base_skill_can_be_avoided_by_dodge_roll",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FungalCascade |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["FungalCascade"] = {
name = "FungalCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FungalCascadeSpawn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["FungalCascadeSpawn"] = {
name = "FungalCascadeSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Izaro Warp |
|---|---|
| Cast time | 2.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_radius_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["FungusBehemothWarpEnemiesToSwamp"] = {
name = "Izaro Warp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_radius_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FungusZombieCausticOnDeathLarge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minutebase_skill_effect_durationbase_movement_velocity_+%active_skill_area_of_effect_radius_+%_finalis_area_damage
Level Data
[1] = {1, 4000, -15, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["FungusZombieCausticOnDeathLarge"] = {
name = "FungusZombieCausticOnDeathLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 4000, -15, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FungusZombieCausticOnDeathMedium |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minutebase_skill_effect_durationbase_movement_velocity_+%active_skill_area_of_effect_radius_+%_finalis_area_damage
Level Data
[1] = {1, 4000, -15, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["FungusZombieCausticOnDeathMedium"] = {
name = "FungusZombieCausticOnDeathMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 4000, -15, -50, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FungusZombieExplodeOnDeathLarge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_area_of_effect_radius_+%_finalis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["FungusZombieExplodeOnDeathLarge"] = {
name = "FungusZombieExplodeOnDeathLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | FungusZombieExplodeOnDeathMedium |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_area_of_effect_radius_+%_finalis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["FungusZombieExplodeOnDeathMedium"] = {
name = "FungusZombieExplodeOnDeathMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastBossBigSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningbase_skill_area_of_effect_+%is_area_damage
Level Data
[1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastBossBigSlam"] = {
name = "GAArenaBeastBossBigSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"base_skill_area_of_effect_+%",
"is_area_damage",
},
levels = {
[1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastBossFissureDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damage
Level Data
[1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastBossFissureDamage"] = {
name = "GAArenaBeastBossFissureDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastBossFissureExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damage
Level Data
[1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastBossFissureExplosion"] = {
name = "GAArenaBeastBossFissureExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastBossPunchLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_area_of_effect_+%active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastBossPunchLeft"] = {
name = "GAArenaBeastBossPunchLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_area_of_effect_+%",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastBossPunchLeftEmpowered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastBossPunchLeftEmpowered"] = {
name = "GAArenaBeastBossPunchLeftEmpowered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastBossPunchRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_area_of_effect_+%active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastBossPunchRight"] = {
name = "GAArenaBeastBossPunchRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_area_of_effect_+%",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastBossPunchRightEmpowered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastBossPunchRightEmpowered"] = {
name = "GAArenaBeastBossPunchRightEmpowered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastBossShockwave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastBossShockwave"] = {
name = "GAArenaBeastBossShockwave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastLeapSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastLeapSlam"] = {
name = "GAArenaBeastLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastLeapSlamEnraged |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastLeapSlamEnraged"] = {
name = "GAArenaBeastLeapSlamEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastLeapSlamEnragedKick |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastLeapSlamEnragedKick"] = {
name = "GAArenaBeastLeapSlamEnragedKick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_area_of_effect_+%active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastSlam"] = {
name = "GAArenaBeastSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_area_of_effect_+%",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAArenaBeastSlamEmpowered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAArenaBeastSlamEmpowered"] = {
name = "GAArenaBeastSlamEmpowered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAAzmeriCarnivorousPlantVineCascade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAAzmeriCarnivorousPlantVineCascade"] = {
name = "GAAzmeriCarnivorousPlantVineCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABalbalaFlickerStrikeTriggeredAttack1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABalbalaFlickerStrikeTriggeredAttack1"] = {
name = "GABalbalaFlickerStrikeTriggeredAttack1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABalbalaFlickerStrikeTriggeredAttack2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABalbalaFlickerStrikeTriggeredAttack2"] = {
name = "GABalbalaFlickerStrikeTriggeredAttack2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2FireSpin |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2FireSpin"] = {
name = "GABlackJaw2FireSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2FireSpinRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2FireSpinRight"] = {
name = "GABlackJaw2FireSpinRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2LeapImpactMace |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2LeapImpactMace"] = {
name = "GABlackJaw2LeapImpactMace",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2Slam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {10, 10, 200, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2Slam"] = {
name = "GABlackJaw2Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10, 10, 200, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2SlamFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2SlamFire"] = {
name = "GABlackJaw2SlamFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2SlamImpactCones |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2SlamImpactCones"] = {
name = "GABlackJaw2SlamImpactCones",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2TripleSlam1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2TripleSlam1"] = {
name = "GABlackJaw2TripleSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2TripleSlam2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2TripleSlam2"] = {
name = "GABlackJaw2TripleSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJaw2TripleSlam3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_physical_damage_%_to_convert_to_lightningis_area_damage
Level Data
[1] = {10, 200, 50, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJaw2TripleSlam3"] = {
name = "GABlackJaw2TripleSlam3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {10, 200, 50, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawFireSpin |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {50, 50, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawFireSpin"] = {
name = "GABlackJawFireSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {50, 50, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawFireSpinRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {50, 50, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawFireSpinRight"] = {
name = "GABlackJawFireSpinRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {50, 50, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawLeapImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {15, 200, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawLeapImpact"] = {
name = "GABlackJawLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 200, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawLeapImpactMace |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, 15, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawLeapImpactMace"] = {
name = "GABlackJawLeapImpactMace",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 15, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {10, 30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawSlam"] = {
name = "GABlackJawSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10, 30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawSlamFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, 15, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawSlamFire"] = {
name = "GABlackJawSlamFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 15, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawSlamImpactCones |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawSlamImpactCones"] = {
name = "GABlackJawSlamImpactCones",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawTripleSlam1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawTripleSlam1"] = {
name = "GABlackJawTripleSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawTripleSlam2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawTripleSlam2"] = {
name = "GABlackJawTripleSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABlackJawTripleSlam3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {30, 200, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABlackJawTripleSlam3"] = {
name = "GABlackJawTripleSlam3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {30, 200, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABloatedAnchormanAnchorSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABloatedAnchormanAnchorSlam"] = {
name = "GABloatedAnchormanAnchorSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABloodKnightCleaveDash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABloodKnightCleaveDash"] = {
name = "GABloodKnightCleaveDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABloodKnightDashTrigger |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABloodKnightDashTrigger"] = {
name = "GABloodKnightDashTrigger",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABloodPriestessBloodSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chance_to_inflict_bleeding_%active_skill_bleeding_effect_+%_finalis_area_damagebase_skill_can_be_blocked
Level Data
[1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABloodPriestessBloodSlash"] = {
name = "GABloodPriestessBloodSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABloodPriestessCloneStrike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chance_to_inflict_bleeding_%active_skill_bleeding_effect_+%_finalis_area_damagebase_skill_can_be_blockedskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {50, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABloodPriestessCloneStrike"] = {
name = "GABloodPriestessCloneStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"is_area_damage",
"base_skill_can_be_blocked",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {50, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABloodPriestessCloneStrikeLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chance_to_inflict_bleeding_%active_skill_bleeding_effect_+%_finalis_area_damagebase_skill_can_be_blockedskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABloodPriestessCloneStrikeLeft"] = {
name = "GABloodPriestessCloneStrikeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"is_area_damage",
"base_skill_can_be_blocked",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABloodPriestessGorrillaSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABloodPriestessGorrillaSlam"] = {
name = "GABloodPriestessGorrillaSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABloodPriestessWhirlingBladesDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chance_to_inflict_bleeding_%active_skill_bleeding_effect_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {33, 33, baseMultiplier = 0.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABloodPriestessWhirlingBladesDamage"] = {
name = "GABloodPriestessWhirlingBladesDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {33, 33, baseMultiplier = 0.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogGiantAllstarSlam |
|---|---|
| Cast time | 3.53 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_gain_as_fireattack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogGiantAllstarSlam"] = {
name = "GABogGiantAllstarSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.53,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_gain_as_fire",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogGiantBoneSlam |
|---|---|
| Cast time | 3.53 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogGiantBoneSlam"] = {
name = "GABogGiantBoneSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.53,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogGiantBoneWallShatter |
|---|---|
| Cast time | 3.53 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogGiantBoneWallShatter"] = {
name = "GABogGiantBoneWallShatter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.53,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogGiantFireSlam |
|---|---|
| Cast time | 3.53 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_gain_as_fireattack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogGiantFireSlam"] = {
name = "GABogGiantFireSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.53,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_gain_as_fire",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogGiantGroundSlam |
|---|---|
| Cast time | 3.53 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogGiantGroundSlam"] = {
name = "GABogGiantGroundSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.53,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogSavageStalkerGroundSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogSavageStalkerGroundSlam"] = {
name = "GABogSavageStalkerGroundSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogSavageStalkerGroundSlamAll |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireattack_maximum_action_distance_+maim_on_hit_%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogSavageStalkerGroundSlamAll"] = {
name = "GABogSavageStalkerGroundSlamAll",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"attack_maximum_action_distance_+",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogSavageStalkerGroundSlamBone |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+maim_on_hit_%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, 70, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogSavageStalkerGroundSlamBone"] = {
name = "GABogSavageStalkerGroundSlamBone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, 70, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogSavageStalkerGroundSlamFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireattack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogSavageStalkerGroundSlamFire"] = {
name = "GABogSavageStalkerGroundSlamFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogSavageStalkerGroundSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogSavageStalkerGroundSlamImpact"] = {
name = "GABogSavageStalkerGroundSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogSavageStalkerGroundSlamImpact2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogSavageStalkerGroundSlamImpact2"] = {
name = "GABogSavageStalkerGroundSlamImpact2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABogSavageStalkerSpinAttack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
knockback_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthglobal_knockback
Level Data
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABogSavageStalkerSpinAttack"] = {
name = "GABogSavageStalkerSpinAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GABruteSpearThrust |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+
Level Data
[1] = {15, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GABruteSpearThrust"] = {
name = "GABruteSpearThrust",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {15, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainRothGhostCannonImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationis_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainRothGhostCannonImpact"] = {
name = "GACaptainRothGhostCannonImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainRothGhostCannonImpactFloor |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationis_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainRothGhostCannonImpactFloor"] = {
name = "GACaptainRothGhostCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainRothGhostCannonImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationis_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainRothGhostCannonImpactWall"] = {
name = "GACaptainRothGhostCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainRothNormalCannonImpactFloor |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationis_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainRothNormalCannonImpactFloor"] = {
name = "GACaptainRothNormalCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainRothNormalCannonImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationis_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainRothNormalCannonImpactWall"] = {
name = "GACaptainRothNormalCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainRothSlam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+active_skill_area_of_effect_radius_+%_finalactive_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationvoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, 30, 25, 33, 20, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainRothSlam"] = {
name = "GACaptainRothSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 30, 25, 33, 20, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainRothSlamAnchorImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationvoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {2, 30, 33, 20, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainRothSlamAnchorImpact"] = {
name = "GACaptainRothSlamAnchorImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {2, 30, 33, 20, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainSandCannonImpactFloor |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainSandCannonImpactFloor"] = {
name = "GACaptainSandCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainSandCannonImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainSandCannonImpactWall"] = {
name = "GACaptainSandCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainSandSlam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {35, 20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainSandSlam"] = {
name = "GACaptainSandSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, 20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACaptainSandSlamAnchorImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {2, 20, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACaptainSandSlamAnchorImpact"] = {
name = "GACaptainSandSlamAnchorImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 20, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GACenobiteBloaterSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GACenobiteBloaterSlam"] = {
name = "GACenobiteBloaterSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChaosGodGorillaLeapSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {100, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChaosGodGorillaLeapSlamImpact"] = {
name = "GAChaosGodGorillaLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChaosGodGorillaSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_chaosvoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {80, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChaosGodGorillaSlam"] = {
name = "GAChaosGodGorillaSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChaosGodOwlBossBatDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChaosGodOwlBossBatDamage"] = {
name = "GAChaosGodOwlBossBatDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChaosGodOwlBossDashKickLacerateLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
name = "GAChaosGodOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChaosGodOwlBossDashKickLacerateRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
name = "GAChaosGodOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChaosGodOwlBossDiveBombImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChaosGodOwlBossDiveBombImpact"] = {
name = "GAChaosGodOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChimeraBossGroundslam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsvoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChimeraBossGroundslam"] = {
name = "GAChimeraBossGroundslam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChimeraBossLeapImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {200, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChimeraBossLeapImpact"] = {
name = "GAChimeraBossLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {200, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChimeraBossWindBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_hit_damage_stun_multiplier_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GAChimeraBossWindBlast"] = {
name = "GAChimeraBossWindBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_hit_damage_stun_multiplier_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceCloneSplitStrikeDetonate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 2.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceCloneSplitStrikeDetonate"] = {
name = "GAChronoPrinceCloneSplitStrikeDetonate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceCloneSplitStrikeLacerate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceCloneSplitStrikeLacerate"] = {
name = "GAChronoPrinceCloneSplitStrikeLacerate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceDash1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceDash1"] = {
name = "GAChronoPrinceDash1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceDash2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceDash2"] = {
name = "GAChronoPrinceDash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceDashLong |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceDashLong"] = {
name = "GAChronoPrinceDashLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceEmpoweredRuptureSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_skill_effect_durationbase_movement_velocity_+%ground_tar_art_variationis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {160, 3500, -50, 1002, baseMultiplier = 2.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceEmpoweredRuptureSlam"] = {
name = "GAChronoPrinceEmpoweredRuptureSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_skill_effect_duration",
"base_movement_velocity_+%",
"ground_tar_art_variation",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {160, 3500, -50, 1002, baseMultiplier = 2.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceGroundSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {30, baseMultiplier = 1.65, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceGroundSlam"] = {
name = "GAChronoPrinceGroundSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {30, baseMultiplier = 1.65, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceLacerate1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 0.6, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceLacerate1"] = {
name = "GAChronoPrinceLacerate1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 0.6, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceLacerate2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 0.6, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceLacerate2"] = {
name = "GAChronoPrinceLacerate2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 0.6, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceLacerate3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceLacerate3"] = {
name = "GAChronoPrinceLacerate3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceLeapSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceLeapSlamImpact"] = {
name = "GAChronoPrinceLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrincePostDash2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrincePostDash2"] = {
name = "GAChronoPrincePostDash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAChronoPrinceRuptureSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {100, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAChronoPrinceRuptureSlam"] = {
name = "GAChronoPrinceRuptureSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADeathKnightOverheadslam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADeathKnightOverheadslam"] = {
name = "GADeathKnightOverheadslam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADeathKnightOverheadslamforward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationactive_skill_attack_speed_+%_finalattack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {3000, -20, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADeathKnightOverheadslamforward"] = {
name = "GADeathKnightOverheadslamforward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_attack_speed_+%_final",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3000, -20, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADoryaniCrabBodySlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADoryaniCrabBodySlam"] = {
name = "GADoryaniCrabBodySlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADoryaniCrabComboSlamBasic |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADoryaniCrabComboSlamBasic"] = {
name = "GADoryaniCrabComboSlamBasic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADoryaniCrabExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagevoll_slam_damage_+%_final_at_centreshock_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 20, 500, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GADoryaniCrabExplode"] = {
name = "GADoryaniCrabExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 20, 500, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADoryaniCrabExplodeSmash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADoryaniCrabExplodeSmash"] = {
name = "GADoryaniCrabExplodeSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADoryaniCrabIceLaserSnap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_ice_art_variationis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 0, 4000, 1007, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GADoryaniCrabIceLaserSnap"] = {
name = "GADoryaniCrabIceLaserSnap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_ice_art_variation",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 0, 4000, 1007, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADoryaniCrabLegProjImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADoryaniCrabLegProjImpactWall"] = {
name = "GADoryaniCrabLegProjImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADoryaniCrabSlamCold |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldvoll_slam_damage_+%_final_at_centreactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_ice_art_variationis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {70, 50, 0, 4000, 1007, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADoryaniCrabSlamCold"] = {
name = "GADoryaniCrabSlamCold",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"voll_slam_damage_+%_final_at_centre",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_ice_art_variation",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, 50, 0, 4000, 1007, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADoryaniCrabSlamFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {70, 50, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADoryaniCrabSlamFire"] = {
name = "GADoryaniCrabSlamFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, 50, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GADwellerHunkerDownSpikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldactive_skill_hit_damage_freeze_multiplier_+%_finalis_area_damage
Level Data
[1] = {70, 200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GADwellerHunkerDownSpikes"] = {
name = "GADwellerHunkerDownSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"is_area_damage",
},
levels = {
[1] = {70, 200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAExcavatorMaulSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_lightningvoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {10, 30, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAExcavatorMaulSlam"] = {
name = "GAExcavatorMaulSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10, 30, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAEzomyteReaperComboLeftSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningactive_skill_base_physical_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAEzomyteReaperComboLeftSlash"] = {
name = "GAEzomyteReaperComboLeftSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAEzomyteReaperComboRightSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningactive_skill_base_physical_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAEzomyteReaperComboRightSlash"] = {
name = "GAEzomyteReaperComboRightSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAEzomyteReaperComboWhirl |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningactive_skill_base_physical_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAEzomyteReaperComboWhirl"] = {
name = "GAEzomyteReaperComboWhirl",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAEzomyteReaperCycloneImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningactive_skill_base_physical_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAEzomyteReaperCycloneImpact"] = {
name = "GAEzomyteReaperCycloneImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAEzomyteReaperDash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAEzomyteReaperDash"] = {
name = "GAEzomyteReaperDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAEzomyteReaperDashImpactSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAEzomyteReaperDashImpactSlash"] = {
name = "GAEzomyteReaperDashImpactSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFallenGodStagChargeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFallenGodStagChargeImpact"] = {
name = "GAFallenGodStagChargeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFallenKaruiArcherImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blocked
Level Data
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFallenKaruiArcherImpact"] = {
name = "GAFallenKaruiArcherImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFallenKaruiArcherJadeRainSingle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFallenKaruiArcherJadeRainSingle"] = {
name = "GAFallenKaruiArcherJadeRainSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFallenStagTentacles |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stackcorrupted_blood_on_hit_durationis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {15, 50, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFallenStagTentacles"] = {
name = "GAFallenStagTentacles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"corrupted_blood_on_hit_duration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 50, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFarudinSpearStabElite |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagecannot_stun
Level Data
[1] = {-60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFarudinSpearStabElite"] = {
name = "GAFarudinSpearStabElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {-60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFarudinSpearThrowImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_is_projectile
Level Data
[1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFarudinSpearThrowImpact"] = {
name = "GAFarudinSpearThrowImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFigureheadSlam |
|---|---|
| Cast time | 4.8 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {42, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFigureheadSlam"] = {
name = "GAFigureheadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.8,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {42, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFigureheadSlamGhostFlame |
|---|---|
| Cast time | 4.8 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {42, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFigureheadSlamGhostFlame"] = {
name = "GAFigureheadSlamGhostFlame",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.8,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {42, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastBasicSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastBasicSlam"] = {
name = "GAFireBeastBasicSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastBasicSlamSpammable |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastBasicSlamSpammable"] = {
name = "GAFireBeastBasicSlamSpammable",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastFlameBreathe |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damage
Level Data
[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastFlameBreathe"] = {
name = "GAFireBeastFlameBreathe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastGeyserSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastGeyserSlam"] = {
name = "GAFireBeastGeyserSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastGroundSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {25, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastGroundSlash"] = {
name = "GAFireBeastGroundSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {25, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastGroundSlashEnraged |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, baseMultiplier = 1.98, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastGroundSlashEnraged"] = {
name = "GAFireBeastGroundSlashEnraged",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, baseMultiplier = 1.98, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastLeapImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastLeapImpact"] = {
name = "GAFireBeastLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastMultiSlamFinalSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastMultiSlamFinalSlam"] = {
name = "GAFireBeastMultiSlamFinalSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFireBeastMultiSlamFlameWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFireBeastMultiSlamFlameWave"] = {
name = "GAFireBeastMultiSlamFlameWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFissureSlamSpikeDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFissureSlamSpikeDamage"] = {
name = "GAFissureSlamSpikeDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFissureWarcrySpikeDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFissureWarcrySpikeDamage"] = {
name = "GAFissureWarcrySpikeDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAForgemasterBossLeap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAForgemasterBossLeap"] = {
name = "GAForgemasterBossLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAForgemasterBossLeapLava |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {70, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAForgemasterBossLeapLava"] = {
name = "GAForgemasterBossLeapLava",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFrozenOneCascadeSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFrozenOneCascadeSlam"] = {
name = "GAFrozenOneCascadeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAFrozenOneIcicleCrashImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectile
Level Data
[1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAFrozenOneIcicleCrashImpactWall"] = {
name = "GAFrozenOneIcicleCrashImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGiantSnakeBossAttackImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGiantSnakeBossAttackImpact"] = {
name = "GAGiantSnakeBossAttackImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGiantSnakeBossForearmSlams |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGiantSnakeBossForearmSlams"] = {
name = "GAGiantSnakeBossForearmSlams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGiantSnakeBossHandSlams |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGiantSnakeBossHandSlams"] = {
name = "GAGiantSnakeBossHandSlams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinArenaBeastGroundSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinArenaBeastGroundSlash"] = {
name = "GAGoblinArenaBeastGroundSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinArenaBeastGroundSlashLightning |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinArenaBeastGroundSlashLightning"] = {
name = "GAGoblinArenaBeastGroundSlashLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinArenaBeastHeadbutt |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
hit_damage_stun_multiplier_+%is_area_damage
Level Data
[1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinArenaBeastHeadbutt"] = {
name = "GAGoblinArenaBeastHeadbutt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"is_area_damage",
},
levels = {
[1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinArenaBeastHeadbuttEmpowered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
name = "GAGoblinArenaBeastHeadbuttEmpowered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinArenaBeastLightningInfuse |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damage
Level Data
[1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinArenaBeastLightningInfuse"] = {
name = "GAGoblinArenaBeastLightningInfuse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinGiantBossLimbTossConeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_is_projectile
Level Data
[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinGiantBossLimbTossConeImpact"] = {
name = "GAGoblinGiantBossLimbTossConeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinGiantBossLimbTossImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_is_projectile
Level Data
[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinGiantBossLimbTossImpactWall"] = {
name = "GAGoblinGiantBossLimbTossImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinGiantBossMultiSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinGiantBossMultiSlamImpact"] = {
name = "GAGoblinGiantBossMultiSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinGiantBossMultiSlamImpactFinal |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalvoll_slam_damage_+%_final_at_centreis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
name = "GAGoblinGiantBossMultiSlamImpactFinal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinGiantBossMultiStompImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalis_area_damage
Level Data
[1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinGiantBossMultiStompImpact"] = {
name = "GAGoblinGiantBossMultiStompImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGoblinGiantBossMultiStompImpactSulphiteInfused |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalactive_skill_base_physical_damage_%_to_convert_to_lightningvoll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGullGoliathLeapImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGullGoliathLeapImpact"] = {
name = "GAGullGoliathLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGullGoliathSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGullGoliathSlam"] = {
name = "GAGullGoliathSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGullGoliathSlamCombo |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGullGoliathSlamCombo"] = {
name = "GAGullGoliathSlamCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAGullGoliathSpikeExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAGullGoliathSpikeExplosion"] = {
name = "GAGullGoliathSpikeExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAHagBossIcicleCleave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldis_area_damage
Level Data
[1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAHagBossIcicleCleave"] = {
name = "GAHagBossIcicleCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAHusbandCleaveDash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAHusbandCleaveDash"] = {
name = "GAHusbandCleaveDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAHusbandDashTrigger |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAHusbandDashTrigger"] = {
name = "GAHusbandDashTrigger",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAIceOwlBossDashKickLacerateLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAIceOwlBossDashKickLacerateLeft"] = {
name = "GAIceOwlBossDashKickLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAIceOwlBossDashKickLacerateRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAIceOwlBossDashKickLacerateRight"] = {
name = "GAIceOwlBossDashKickLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAIceOwlBossDiveBombImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAIceOwlBossDiveBombImpact"] = {
name = "GAIceOwlBossDiveBombImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAIgnagdukDashImpactBone |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {200, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAIgnagdukDashImpactBone"] = {
name = "GAIgnagdukDashImpactBone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {200, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAIgnagdukDashImpactFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_damage_+%_finalactive_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {-30, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }
skills["GAIgnagdukDashImpactFire"] = {
name = "GAIgnagdukDashImpactFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {-30, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAJungleChieftainSlam |
|---|---|
| Cast time | 1.233 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAJungleChieftainSlam"] = {
name = "GAJungleChieftainSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.233,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossBasicMeleeSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossBasicMeleeSlam"] = {
name = "GAKaruiCaptainBossBasicMeleeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossHookTossHitCleave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
maim_on_hit_%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossHookTossHitCleave"] = {
name = "GAKaruiCaptainBossHookTossHitCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossHookTossHitSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossHookTossHitSlam"] = {
name = "GAKaruiCaptainBossHookTossHitSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossJadeStomp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossJadeStomp"] = {
name = "GAKaruiCaptainBossJadeStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossJadeSunderMinionSpike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossJadeSunderMinionSpike"] = {
name = "GAKaruiCaptainBossJadeSunderMinionSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossJadeSunderSpike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossJadeSunderSpike"] = {
name = "GAKaruiCaptainBossJadeSunderSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossLeapSlamEQExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossLeapSlamEQExplosion"] = {
name = "GAKaruiCaptainBossLeapSlamEQExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossLeapSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {10, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossLeapSlamImpact"] = {
name = "GAKaruiCaptainBossLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossLeapSlamImpact2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossLeapSlamImpact2"] = {
name = "GAKaruiCaptainBossLeapSlamImpact2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossRollingSlamSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossRollingSlamSlam"] = {
name = "GAKaruiCaptainBossRollingSlamSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossSpiritChieftainSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {25, 65, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossSpiritChieftainSlam"] = {
name = "GAKaruiCaptainBossSpiritChieftainSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {25, 65, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossUnhingedBoulderTossImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossUnhingedBoulderTossImpact"] = {
name = "GAKaruiCaptainBossUnhingedBoulderTossImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossUnhingedCrystalExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossUnhingedCrystalExplosion"] = {
name = "GAKaruiCaptainBossUnhingedCrystalExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossUnhingedSlam1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossUnhingedSlam1"] = {
name = "GAKaruiCaptainBossUnhingedSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiCaptainBossUnhingedSlam2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiCaptainBossUnhingedSlam2"] = {
name = "GAKaruiCaptainBossUnhingedSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAKaruiHornSlamCleave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damage
Level Data
[1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAKaruiHornSlamCleave"] = {
name = "GAKaruiHornSlamCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethMaceBossHeavySlam |
|---|---|
| Cast time | 4.3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldattack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethMaceBossHeavySlam"] = {
name = "GAMarakethMaceBossHeavySlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinalMaceBossMarkerSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageglobal_knockback
Level Data
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = {
name = "GAMarakethSentinalMaceBossMarkerSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinalMaceBossMarkerWaveOut |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = {
name = "GAMarakethSentinalMaceBossMarkerWaveOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinelMaceBossBasicSlam |
|---|---|
| Cast time | 2.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldattack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinelMaceBossBasicSlam"] = {
name = "GAMarakethSentinelMaceBossBasicSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinelMaceBossFootStepSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinelMaceBossFootStepSlam"] = {
name = "GAMarakethSentinelMaceBossFootStepSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinelMaceBossMultiSlam |
|---|---|
| Cast time | 2.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldattack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinelMaceBossMultiSlam"] = {
name = "GAMarakethSentinelMaceBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinelUnarmedBossFistSlam |
|---|---|
| Cast time | 2.4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageglobal_knockbackaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinelUnarmedBossFistSlam"] = {
name = "GAMarakethSentinelUnarmedBossFistSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"global_knockback",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinelUnarmedBossFistSlamFrontalCone |
|---|---|
| Cast time | 2.4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageglobal_knockbackaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinelUnarmedBossFistSlamFrontalCone"] = {
name = "GAMarakethSentinelUnarmedBossFistSlamFrontalCone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"global_knockback",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinelUnarmedBossFootSlamWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageglobal_knockback
Level Data
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinelUnarmedBossFootSlamWave"] = {
name = "GAMarakethSentinelUnarmedBossFootSlamWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinelUnarmedBossFootSlamWaveLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageglobal_knockback
Level Data
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinelUnarmedBossFootSlamWaveLeft"] = {
name = "GAMarakethSentinelUnarmedBossFootSlamWaveLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMarakethSentinelUnarmedBossFootSlamWaveRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageglobal_knockback
Level Data
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMarakethSentinelUnarmedBossFootSlamWaveRight"] = {
name = "GAMarakethSentinelUnarmedBossFootSlamWaveRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMastodonChargeShape |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {50, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMastodonChargeShape"] = {
name = "GAMastodonChargeShape",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMastodonLeftShape |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {150, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMastodonLeftShape"] = {
name = "GAMastodonLeftShape",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {150, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMastodonRightShape |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {150, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMastodonRightShape"] = {
name = "GAMastodonRightShape",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {150, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMastodonSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {150, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMastodonSlamImpact"] = {
name = "GAMastodonSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {150, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMediumBeetleChargedSunder |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damage
Level Data
[1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMediumBeetleChargedSunder"] = {
name = "GAMediumBeetleChargedSunder",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMediumBeetleSunder |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damage
Level Data
[1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMediumBeetleSunder"] = {
name = "GAMediumBeetleSunder",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
},
levels = {
[1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMudBurrowerBloodProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMudBurrowerBloodProj"] = {
name = "GAMudBurrowerBloodProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMudBurrowerDivePush |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
knockback_distance_+%base_knockback_speed_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blockedbase_cannot_be_blockedglobal_always_hitglobal_knockbackdisable_visual_hit_effect
Level Data
[1] = {20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMudBurrowerDivePush"] = {
name = "GAMudBurrowerDivePush",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"base_knockback_speed_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
"base_cannot_be_blocked",
"global_always_hit",
"global_knockback",
"disable_visual_hit_effect",
},
levels = {
[1] = {20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMudBurrowerGoopSmallImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthglobal_poison_on_hitbase_is_projectile
Level Data
[1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMudBurrowerGoopSmallImpact"] = {
name = "GAMudBurrowerGoopSmallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_poison_on_hit",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMudBurrowerHeadSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthglobal_poison_on_hitbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMudBurrowerHeadSlam"] = {
name = "GAMudBurrowerHeadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_poison_on_hit",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMudBurrowerSpraySmallImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_poison_duration_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthglobal_poison_on_hitbase_is_projectile
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMudBurrowerSpraySmallImpact"] = {
name = "GAMudBurrowerSpraySmallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_poison_duration_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_poison_on_hit",
"base_is_projectile",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMutantBird180Slam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMutantBird180Slam"] = {
name = "GAMutantBird180Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMutantBird90SwipeLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMutantBird90SwipeLeft"] = {
name = "GAMutantBird90SwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMutantBird90SwipeRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMutantBird90SwipeRight"] = {
name = "GAMutantBird90SwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMutantBirdBirdStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {60, baseMultiplier = 0.31, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMutantBirdBirdStorm"] = {
name = "GAMutantBirdBirdStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {60, baseMultiplier = 0.31, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMutantBirdFaceSmashImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMutantBirdFaceSmashImpact"] = {
name = "GAMutantBirdFaceSmashImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMutantBirdSpikeImpale |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damageaction_attack_or_cast_time_uses_animation_lengthattacks_inflict_bleeding_on_hitglobal_maim_on_hitskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {60, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMutantBirdSpikeImpale"] = {
name = "GAMutantBirdSpikeImpale",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"attacks_inflict_bleeding_on_hit",
"global_maim_on_hit",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {60, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMutantBirdVomitSplat |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_blockedbase_is_projectile
Level Data
[1] = {100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMutantBirdVomitSplat"] = {
name = "GAMutantBirdVomitSplat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
"base_is_projectile",
},
levels = {
[1] = {100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAMutantBirdVomitSplat2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_rollbase_is_projectile
Level Data
[1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAMutantBirdVomitSplat2"] = {
name = "GAMutantBirdVomitSplat2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPaleHulkHeadbutt |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPaleHulkHeadbutt"] = {
name = "GAPaleHulkHeadbutt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPaleHulkTentacleSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPaleHulkTentacleSlam"] = {
name = "GAPaleHulkTentacleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingAxeCleave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_lightningmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {12, 25, 200, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingAxeCleave"] = {
name = "GAPerennialKingAxeCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {12, 25, 200, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingBeaconSpearImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {200, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingBeaconSpearImpact"] = {
name = "GAPerennialKingBeaconSpearImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {200, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingBeaconSpearStab |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingBeaconSpearStab"] = {
name = "GAPerennialKingBeaconSpearStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingDashSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingDashSlash"] = {
name = "GAPerennialKingDashSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingDashSlash2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingDashSlash2"] = {
name = "GAPerennialKingDashSlash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingGlassSpearTossImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {25, 200, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingGlassSpearTossImpact"] = {
name = "GAPerennialKingGlassSpearTossImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {25, 200, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingGlassSpearTossImpactMulti |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {25, 200, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingGlassSpearTossImpactMulti"] = {
name = "GAPerennialKingGlassSpearTossImpactMulti",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {25, 200, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingGlassSwordSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_lightningmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {25, 35, 200, baseMultiplier = 4.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingGlassSwordSlam"] = {
name = "GAPerennialKingGlassSwordSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {25, 35, 200, baseMultiplier = 4.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingObsidianStormImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingObsidianStormImpact"] = {
name = "GAPerennialKingObsidianStormImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingSwordSlam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_physical_damage_%_to_convert_to_lightningattack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPerennialKingSwordSlam"] = {
name = "GAPerennialKingSwordSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPerennialKingSwordSlamCascade |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_cannot_be_blocked
Level Data
[1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GAPerennialKingSwordSlamCascade"] = {
name = "GAPerennialKingSwordSlamCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossDoubleFistSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossDoubleFistSlam"] = {
name = "GAPrisonerBossDoubleFistSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossGigaCleave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteattack_maximum_action_distance_+ground_blood_art_variationbase_skill_effect_durationis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1, 16, 1011, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["GAPrisonerBossGigaCleave"] = {
name = "GAPrisonerBossGigaCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_maximum_action_distance_+",
"ground_blood_art_variation",
"base_skill_effect_duration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 16, 1011, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossIceGroundPound |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldvoll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {60, 15, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossIceGroundPound"] = {
name = "GAPrisonerBossIceGroundPound",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {60, 15, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossIceGroundPoundBig |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {20, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossIceGroundPoundBig"] = {
name = "GAPrisonerBossIceGroundPoundBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {20, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossIcePunch |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldattack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {80, 40, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossIcePunch"] = {
name = "GAPrisonerBossIcePunch",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 40, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossImpactSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossImpactSlam"] = {
name = "GAPrisonerBossImpactSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossSpearGroundslam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossSpearGroundslam"] = {
name = "GAPrisonerBossSpearGroundslam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossSpearGroundslamMega |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationvoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {6000, 20, baseMultiplier = 2.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossSpearGroundslamMega"] = {
name = "GAPrisonerBossSpearGroundslamMega",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {6000, 20, baseMultiplier = 2.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossSpearLeapImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossSpearLeapImpact"] = {
name = "GAPrisonerBossSpearLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossSpearRendToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossSpearRendToss"] = {
name = "GAPrisonerBossSpearRendToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossTripleStabDeepImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossTripleStabDeepImpact"] = {
name = "GAPrisonerBossTripleStabDeepImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossTripleStabExtract |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossTripleStabExtract"] = {
name = "GAPrisonerBossTripleStabExtract",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossTripleStabImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossTripleStabImpact"] = {
name = "GAPrisonerBossTripleStabImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAPrisonerBossUnarmedLeapImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAPrisonerBossUnarmedLeapImpact"] = {
name = "GAPrisonerBossUnarmedLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAQuadrillaBossRectSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {400, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAQuadrillaBossRectSlam"] = {
name = "GAQuadrillaBossRectSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {400, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAQuadrillaBossSlamCircle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAQuadrillaBossSlamCircle"] = {
name = "GAQuadrillaBossSlamCircle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAQuadrillaBossSunder |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {350, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAQuadrillaBossSunder"] = {
name = "GAQuadrillaBossSunder",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {350, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAQueenOfFilthDoubleSlam1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAQueenOfFilthDoubleSlam1"] = {
name = "GAQueenOfFilthDoubleSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAQueenOfFilthDoubleSlam2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_chaosvoll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAQueenOfFilthDoubleSlam2"] = {
name = "GAQueenOfFilthDoubleSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAQueenOfFilthOverheadSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAQueenOfFilthOverheadSlam"] = {
name = "GAQueenOfFilthOverheadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAQueenOfFilthRollImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAQueenOfFilthRollImpact"] = {
name = "GAQueenOfFilthRollImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAQueenOfFilthRollSlam1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damagebase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAQueenOfFilthRollSlam1"] = {
name = "GAQueenOfFilthRollSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARathbreakerChargeSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsvoll_slam_damage_+%_final_at_centreis_area_damageglobal_knockback
Level Data
[1] = {60, 15, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARathbreakerChargeSlash"] = {
name = "GARathbreakerChargeSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {60, 15, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARathbreakerEnrageSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsvoll_slam_damage_+%_final_at_centreaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARathbreakerEnrageSlam"] = {
name = "GARathbreakerEnrageSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARathbreakerLacerateLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARathbreakerLacerateLeft"] = {
name = "GARathbreakerLacerateLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARathbreakerLacerateRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARathbreakerLacerateRight"] = {
name = "GARathbreakerLacerateRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARathbreakerSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {15, baseMultiplier = 3.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARathbreakerSlam"] = {
name = "GARathbreakerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {15, baseMultiplier = 3.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARathbreakerSpearRain |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {50, baseMultiplier = 0.68, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARathbreakerSpearRain"] = {
name = "GARathbreakerSpearRain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 0.68, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARisenArbalestSanctumRoA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationground_oil_art_variationskill_base_ground_oil_movement_speed_+%_final_to_applyis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {9000, 2001, -20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARisenArbalestSanctumRoA"] = {
name = "GARisenArbalestSanctumRoA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"ground_oil_art_variation",
"skill_base_ground_oil_movement_speed_+%_final_to_apply",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {9000, 2001, -20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARitualBurrowerEmergeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARitualBurrowerEmergeImpact"] = {
name = "GARitualBurrowerEmergeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARitualBurrowerImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blockedbase_is_projectile
Level Data
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARitualBurrowerImpact"] = {
name = "GARitualBurrowerImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARitualStagTentacles |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_chance_to_poison_on_hit_%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARitualStagTentacles"] = {
name = "GARitualStagTentacles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARudjaEnrageAttack1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARudjaEnrageAttack1"] = {
name = "GARudjaEnrageAttack1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GARudjaEnrageAttack2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GARudjaEnrageAttack2"] = {
name = "GARudjaEnrageAttack2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASaltGolemEarthquakeLargeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASaltGolemEarthquakeLargeImpact"] = {
name = "GASaltGolemEarthquakeLargeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (7)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASaltGolemEarthquakeSmallImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASaltGolemEarthquakeSmallImpact"] = {
name = "GASaltGolemEarthquakeSmallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (7)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASaltGolemFallingRock |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASaltGolemFallingRock"] = {
name = "GASaltGolemFallingRock",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASaltGolemMelee |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASaltGolemMelee"] = {
name = "GASaltGolemMelee",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (7)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAScarecrowBeastBlade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAScarecrowBeastBlade"] = {
name = "GAScarecrowBeastBlade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAScarecrowComboAttack1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAScarecrowComboAttack1"] = {
name = "GAScarecrowComboAttack1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAScarecrowComboAttack2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAScarecrowComboAttack2"] = {
name = "GAScarecrowComboAttack2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAScarecrowLeapSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blocked
Level Data
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAScarecrowLeapSlam"] = {
name = "GAScarecrowLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAScorpionBossLeapDiveMap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAScorpionBossLeapDiveMap"] = {
name = "GAScorpionBossLeapDiveMap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAScorpionBossStabTailSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageglobal_poison_on_hit
Level Data
[1] = {40, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAScorpionBossStabTailSlam"] = {
name = "GAScorpionBossStabTailSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"global_poison_on_hit",
},
levels = {
[1] = {40, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAScorpionBossUprightDive |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAScorpionBossUprightDive"] = {
name = "GAScorpionBossUprightDive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASerpentCasterBossTailSwipeDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASerpentCasterBossTailSwipeDamage"] = {
name = "GASerpentCasterBossTailSwipeDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASerpentCasterBossTailSwipeDetonation |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_cannot_be_stunnedskill_cannot_be_knocked_backbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASerpentCasterBossTailSwipeDetonation"] = {
name = "GASerpentCasterBossTailSwipeDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossBurrowedBite |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfindbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossBurrowedBite"] = {
name = "GASharkBossBurrowedBite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossDiveCloseRangeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossDiveCloseRangeImpact"] = {
name = "GASharkBossDiveCloseRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossDiveLongRangeCharge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossDiveLongRangeCharge"] = {
name = "GASharkBossDiveLongRangeCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossDiveLongRangeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossDiveLongRangeImpact"] = {
name = "GASharkBossDiveLongRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossDiveMediumRangeCharge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossDiveMediumRangeCharge"] = {
name = "GASharkBossDiveMediumRangeCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossDiveMediumRangeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossDiveMediumRangeImpact"] = {
name = "GASharkBossDiveMediumRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossMeleeComboTailHit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossMeleeComboTailHit"] = {
name = "GASharkBossMeleeComboTailHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossSandnadoBurstUp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {20, baseMultiplier = 3.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossSandnadoBurstUp"] = {
name = "GASharkBossSandnadoBurstUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {20, baseMultiplier = 3.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossSandnadoLand |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossSandnadoLand"] = {
name = "GASharkBossSandnadoLand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASharkBossTailSpinSandSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASharkBossTailSpinSandSpray"] = {
name = "GASharkBossTailSpinSandSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASkeletalKnightShieldBash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASkeletalKnightShieldBash"] = {
name = "GASkeletalKnightShieldBash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASkeletalKnightShieldBashImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASkeletalKnightShieldBashImpact"] = {
name = "GASkeletalKnightShieldBashImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsattack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetattacks_inflict_bleeding_on_hit
Level Data
[1] = {-60, -4, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASkeletalReaperEmergeReap"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"attacks_inflict_bleeding_on_hit",
},
levels = {
[1] = {-60, -4, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASkeletonSnakeBossHeadSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centreknockback_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetglobal_knockbackbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASkeletonSnakeBossHeadSlam"] = {
name = "GASkeletonSnakeBossHeadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"knockback_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"global_knockback",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASkeletonSnakeBossHeadSlam180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centreknockback_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetglobal_knockbackbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASkeletonSnakeBossHeadSlam180"] = {
name = "GASkeletonSnakeBossHeadSlam180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"knockback_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"global_knockback",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASkeletonSnakeBossHeadSlamBodyDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetdo_not_apply_area_modifiersbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {50, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASkeletonSnakeBossHeadSlamBodyDamage"] = {
name = "GASkeletonSnakeBossHeadSlamBodyDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"do_not_apply_area_modifiers",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {50, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GASMarakethSentinelUnarmedBossFootSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GASMarakethSentinelUnarmedBossFootSlamImpact"] = {
name = "GASMarakethSentinelUnarmedBossFootSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAStrongboxMudBurrowerTailSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAStrongboxMudBurrowerTailSlam"] = {
name = "GAStrongboxMudBurrowerTailSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATheTrialMasterBossBloodSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+enemy_phys_reduction_%_penalty_vs_hitis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, 30, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATheTrialMasterBossBloodSlam"] = {
name = "GATheTrialMasterBossBloodSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"enemy_phys_reduction_%_penalty_vs_hit",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 30, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATheTrialMasterBossGroundSpearImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_is_projectile
Level Data
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATheTrialMasterBossGroundSpearImpact"] = {
name = "GATheTrialMasterBossGroundSpearImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATheTrialMasterBossGroundSpearNova |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsarmour_break_physical_damage_%_dealt_as_armour_breakis_area_damage
Level Data
[1] = {-50, 200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATheTrialMasterBossGroundSpearNova"] = {
name = "GATheTrialMasterBossGroundSpearNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"armour_break_physical_damage_%_dealt_as_armour_break",
"is_area_damage",
},
levels = {
[1] = {-50, 200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanArmSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_do_not_face_targetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, 150, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanArmSlam"] = {
name = "GATitanArmSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 150, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanArmSlam2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_do_not_face_targetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanArmSlam2"] = {
name = "GATitanArmSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanArmSlam3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_do_not_face_targetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanArmSlam3"] = {
name = "GATitanArmSlam3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanBossChiselSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {60, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanBossChiselSlam"] = {
name = "GATitanBossChiselSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanBossFissureDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireis_area_damage
Level Data
[1] = {60, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanBossFissureDamage"] = {
name = "GATitanBossFissureDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {60, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanBossRockFall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanBossRockFall"] = {
name = "GATitanBossRockFall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanBossRockFallLarge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanBossRockFallLarge"] = {
name = "GATitanBossRockFallLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanBossSlap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {150, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanBossSlap"] = {
name = "GATitanBossSlap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {150, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATitanBossStab |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATitanBossStab"] = {
name = "GATitanBossStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATombStalkerConeSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATombStalkerConeSlam"] = {
name = "GATombStalkerConeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATrialmasterAbyssSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
enemy_phys_reduction_%_penalty_vs_hitis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATrialmasterAbyssSlamImpact"] = {
name = "GATrialmasterAbyssSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"enemy_phys_reduction_%_penalty_vs_hit",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATrialmasterBloodSlamBuildUp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+spell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damage
Level Data
[1] = {45, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATrialmasterBloodSlamBuildUp"] = {
name = "GATrialmasterBloodSlamBuildUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {45, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATrialmasterLacerate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATrialmasterLacerate"] = {
name = "GATrialmasterLacerate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightGuardBossAxeTossImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_is_projectile
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightGuardBossAxeTossImpact"] = {
name = "GATwilightGuardBossAxeTossImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightGuardBossAxeTossMegaSpike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightGuardBossAxeTossMegaSpike"] = {
name = "GATwilightGuardBossAxeTossMegaSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightGuardBossAxeTossMiniSpike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightGuardBossAxeTossMiniSpike"] = {
name = "GATwilightGuardBossAxeTossMiniSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightGuardBossAxeTossPillarExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightGuardBossAxeTossPillarExplode"] = {
name = "GATwilightGuardBossAxeTossPillarExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightGuardBossBoulderImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightGuardBossBoulderImpact"] = {
name = "GATwilightGuardBossBoulderImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightGuardBossLeapDelayedImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightGuardBossLeapDelayedImpact"] = {
name = "GATwilightGuardBossLeapDelayedImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightGuardBossLeapImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightGuardBossLeapImpact"] = {
name = "GATwilightGuardBossLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightKaruiEarthquakeAftershock |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightKaruiEarthquakeAftershock"] = {
name = "GATwilightKaruiEarthquakeAftershock",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightKaruiEarthquakeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightKaruiEarthquakeImpact"] = {
name = "GATwilightKaruiEarthquakeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightOfficerFrozenLegionTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightOfficerFrozenLegionTriggered"] = {
name = "GATwilightOfficerFrozenLegionTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightOfficerSmite |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damage
Level Data
[1] = {80, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightOfficerSmite"] = {
name = "GATwilightOfficerSmite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {80, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightOfficerSmiteSpectre |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningis_area_damage
Level Data
[1] = {80, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightOfficerSmiteSpectre"] = {
name = "GATwilightOfficerSmiteSpectre",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {80, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightOrderGuardBossAxeShockwave1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightOrderGuardBossAxeShockwave1"] = {
name = "GATwilightOrderGuardBossAxeShockwave1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightOrderGuardBossAxeShockwave2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightOrderGuardBossAxeShockwave2"] = {
name = "GATwilightOrderGuardBossAxeShockwave2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightOrderGuardBossAxeShockwave3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightOrderGuardBossAxeShockwave3"] = {
name = "GATwilightOrderGuardBossAxeShockwave3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightOrderGuardBossComboAftershock |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightOrderGuardBossComboAftershock"] = {
name = "GATwilightOrderGuardBossComboAftershock",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GATwilightOrderGuardBossHolyBoulderExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GATwilightOrderGuardBossHolyBoulderExplosion"] = {
name = "GATwilightOrderGuardBossHolyBoulderExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAUndeadVaalGuardSpearSlam |
|---|---|
| Cast time | 1.666 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAUndeadVaalGuardSpearSlam"] = {
name = "GAUndeadVaalGuardSpearSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalConstructSentinelFootSlam |
|---|---|
| Cast time | 2.4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalConstructSentinelFootSlam"] = {
name = "GAVaalConstructSentinelFootSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalConstructSentinelGroundSlam |
|---|---|
| Cast time | 2.4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {15, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalConstructSentinelGroundSlam"] = {
name = "GAVaalConstructSentinelGroundSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalConstructSentinelImpact |
|---|---|
| Cast time | 2.4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalConstructSentinelImpact"] = {
name = "GAVaalConstructSentinelImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.4,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalForgeBossSunder1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalForgeBossSunder1"] = {
name = "GAVaalForgeBossSunder1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalForgeMasterHammerImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalForgeMasterHammerImpact"] = {
name = "GAVaalForgeMasterHammerImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalForgemasterSnake |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalForgemasterSnake"] = {
name = "GAVaalForgemasterSnake",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalGoliathCrystalStomp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalGoliathCrystalStomp"] = {
name = "GAVaalGoliathCrystalStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalGoliathLivingDestabiliserImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationis_area_damage
Level Data
[1] = {2000, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalGoliathLivingDestabiliserImpact"] = {
name = "GAVaalGoliathLivingDestabiliserImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {2000, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalGoliathLivingLeftSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-2, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalGoliathLivingLeftSlam"] = {
name = "GAVaalGoliathLivingLeftSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-2, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalGoliathLivingRightSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalGoliathLivingRightSlam"] = {
name = "GAVaalGoliathLivingRightSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalHumanoidRocketFistImpactGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalHumanoidRocketFistImpactGround"] = {
name = "GAVaalHumanoidRocketFistImpactGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalHumanoidRocketFistImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalHumanoidRocketFistImpactWall"] = {
name = "GAVaalHumanoidRocketFistImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalJaguarMinionImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalJaguarMinionImpact"] = {
name = "GAVaalJaguarMinionImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalStatueBossFootStepStomps |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalStatueBossFootStepStomps"] = {
name = "GAVaalStatueBossFootStepStomps",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVaalStatueBossSnakeBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {40, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVaalStatueBossSnakeBarrage"] = {
name = "GAVaalStatueBossSnakeBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {40, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAViperComboEndSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chance_to_poison_on_hit_%voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {50, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAViperComboEndSlam"] = {
name = "GAViperComboEndSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_poison_on_hit_%",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {50, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAViperNapuatziSnakeWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageglobal_poison_on_hitbase_skill_can_be_avoided_by_dodge_rollbase_cannot_be_blocked
Level Data
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAViperNapuatziSnakeWave"] = {
name = "GAViperNapuatziSnakeWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_poison_on_hit",
"base_skill_can_be_avoided_by_dodge_roll",
"base_cannot_be_blocked",
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAVultureZombieLeap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAVultureZombieLeap"] = {
name = "GAVultureZombieLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAYamaCloneTotemSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreactive_skill_base_physical_damage_%_to_convert_to_chaosis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {50, 20, 60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAYamaCloneTotemSlam"] = {
name = "GAYamaCloneTotemSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {50, 20, 60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAYamaJumpForwardsCleave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_damage_+%_finalactive_skill_base_physical_damage_%_to_convert_to_chaosis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {-30, 60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }
skills["GAYamaJumpForwardsCleave"] = {
name = "GAYamaJumpForwardsCleave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {-30, 60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAYamaProjectileImpactGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GAYamaProjectileImpactGround"] = {
name = "GAYamaProjectileImpactGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAYamaProjectileImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GAYamaProjectileImpactWall"] = {
name = "GAYamaProjectileImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAYamaTotemPhaseEnd |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAYamaTotemPhaseEnd"] = {
name = "GAYamaTotemPhaseEnd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GAYamaTotemRelocate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_chaosis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GAYamaTotemRelocate"] = {
name = "GAYamaTotemRelocate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GCEBloodFeverDrunkDeath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_blood_art_variation
Level Data
[1] = {1, 0, 6000, 1008, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["GCEBloodFeverDrunkDeath"] = {
name = "GCEBloodFeverDrunkDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, 0, 6000, 1008, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GCEBloodFeverDrunkStuned |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_blood_art_variation
Level Data
[1] = {1, -30, 6000, 1007, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["GCEBloodFeverDrunkStuned"] = {
name = "GCEBloodFeverDrunkStuned",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -30, 6000, 1007, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GCEGiantSnakeBossBurningGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_base_area_of_effect_radiusbase_skill_effect_durationground_fire_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsdo_not_apply_area_modifiers
Level Data
[1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["GCEGiantSnakeBossBurningGround"] = {
name = "GCEGiantSnakeBossBurningGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GCEGiantSnakeBossHeadSlamBurningGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_base_area_of_effect_radiusbase_skill_effect_durationground_fire_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["GCEGiantSnakeBossHeadSlamBurningGround"] = {
name = "GCEGiantSnakeBossHeadSlamBurningGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distancebase_leap_slam_maximum_distance_+%spell_maximum_action_distance_+%
Level Data
[1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GhoulCommanderDash"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"base_leap_slam_maximum_distance_+%",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GhoulCommanderHowl |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GhoulCommanderHowl"] = {
name = "GhoulCommanderHowl",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GhoulCommanderVomit |
|---|---|
| Cast time | 3.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GhoulCommanderVomit"] = {
name = "GhoulCommanderVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.33,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPABalbalaHoveringKnife |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionalways_pierce
Level Data
[1] = {100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPABalbalaHoveringKnife"] = {
name = "GPABalbalaHoveringKnife",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
},
levels = {
[1] = {100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAChaosGodOwlBossFeatherSwipeLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+projectile_speed_variation_+%active_skill_hit_damage_stun_multiplier_+%_finalnumber_of_additional_projectilesbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventdistribute_projectiles_over_contact_points
Level Data
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
name = "GPAChaosGodOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAChaosGodOwlBossFeatherSwipeRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+projectile_speed_variation_+%active_skill_hit_damage_stun_multiplier_+%_finalnumber_of_additional_projectilesbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventdistribute_projectiles_over_contact_points
Level Data
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
name = "GPAChaosGodOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAIceOwlBossFeatherSwipeLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+projectile_speed_variation_+%active_skill_hit_damage_stun_multiplier_+%_finalnumber_of_additional_projectilesbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventdistribute_projectiles_over_contact_points
Level Data
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAIceOwlBossFeatherSwipeLeft"] = {
name = "GPAIceOwlBossFeatherSwipeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAIceOwlBossFeatherSwipeRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+projectile_speed_variation_+%active_skill_hit_damage_stun_multiplier_+%_finalnumber_of_additional_projectilesbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventdistribute_projectiles_over_contact_points
Level Data
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAIceOwlBossFeatherSwipeRight"] = {
name = "GPAIceOwlBossFeatherSwipeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"projectile_speed_variation_+%",
"projectile_speed_variation_+%",
"active_skill_hit_damage_stun_multiplier_+%_final",
"number_of_additional_projectiles",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAKaruiCaptainBossUnhingedBoulderToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthmaintain_projectile_direction_when_using_contact_positionprojectile_uses_contact_directionprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {baseMultiplier = 1.7, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAKaruiCaptainBossUnhingedBoulderToss"] = {
name = "GPAKaruiCaptainBossUnhingedBoulderToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {baseMultiplier = 1.7, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAKaruiCaptainBossUnhingedCrystalShards |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
projectile_ballistic_gravity_overrideprojectile_ballistic_angle_overrideprojectile_ballistic_angle_override_variancebase_is_projectile
Level Data
[1] = {2500, -10, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAKaruiCaptainBossUnhingedCrystalShards"] = {
name = "GPAKaruiCaptainBossUnhingedCrystalShards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_ballistic_gravity_override",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"base_is_projectile",
},
levels = {
[1] = {2500, -10, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAPerennialKingGlassSpearMultiToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_projectile_speed_+%_variation_finalprojectile_spread_radiusbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthalways_pierce
Level Data
[1] = {70, 0, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAPerennialKingGlassSpearMultiToss"] = {
name = "GPAPerennialKingGlassSpearMultiToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"always_pierce",
},
levels = {
[1] = {70, 0, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAPorcupineAntSpikeNova |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
projectile_speed_variation_+%projectile_spread_radiusbase_skill_area_of_effect_+%base_is_projectile
Level Data
[1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAPorcupineAntSpikeNova"] = {
name = "GPAPorcupineAntSpikeNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_speed_variation_+%",
"projectile_spread_radius",
"base_skill_area_of_effect_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPAPorcupineAntSpikeNovaSanctum |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
projectile_speed_variation_+%projectile_spread_radiusbase_skill_area_of_effect_+%base_chance_to_poison_on_hit_%base_is_projectile
Level Data
[1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPAPorcupineAntSpikeNovaSanctum"] = {
name = "GPAPorcupineAntSpikeNovaSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_speed_variation_+%",
"projectile_spread_radius",
"base_skill_area_of_effect_+%",
"base_chance_to_poison_on_hit_%",
"base_is_projectile",
},
levels = {
[1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPATitanRockSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_projectile_speed_+%_variation_finalprojectile_spread_radiusbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {150, 32, baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPATitanRockSpray"] = {
name = "GPATitanRockSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {150, 32, baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPATrialMasterBossThrowWeapon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPATrialMasterBossThrowWeapon"] = {
name = "GPATrialMasterBossThrowWeapon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSCourtGuardFireball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPSCourtGuardFireball"] = {
name = "GPSCourtGuardFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSExcavatorMaulRocks |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_ballistic_gravity_overridebase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GPSExcavatorMaulRocks"] = {
name = "GPSExcavatorMaulRocks",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSFungusBehemothTreeTrunk |
|---|---|
| Cast time | 5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_projectiles_overridebase_is_projectileaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPSFungusBehemothTreeTrunk"] = {
name = "GPSFungusBehemothTreeTrunk",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSIgnagdukBoneSpear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GPSIgnagdukBoneSpear"] = {
name = "GPSIgnagdukBoneSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSIgnagdukBoneSpearBig |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GPSIgnagdukBoneSpearBig"] = {
name = "GPSIgnagdukBoneSpearBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSIgnagdukFireSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_maximum_action_distance_+%number_of_projectiles_overrideignite_chance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthuse_scaled_contact_offsetprojectile_uses_contact_positionprojectile_uses_contact_directionprojectiles_not_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, -40, 1, 33, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GPSIgnagdukFireSpray"] = {
name = "GPSIgnagdukFireSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"number_of_projectiles_override",
"ignite_chance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 1, 33, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSKaruiSpiritMinionProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GPSKaruiSpiritMinionProjectile"] = {
name = "GPSKaruiSpiritMinionProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSQueenOfFilthCorpseBall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_projectiles_overrideattack_maximum_action_distance_+base_is_projectileaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damage
Level Data
[1] = {1, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPSQueenOfFilthCorpseBall"] = {
name = "GPSQueenOfFilthCorpseBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"attack_maximum_action_distance_+",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {1, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSRootedGuy4Proj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_is_projectileaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GPSRootedGuy4Proj"] = {
name = "GPSRootedGuy4Proj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSSunWorshipperMiniSun |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
projectile_maximum_range_overridebase_is_projectilebase_deal_no_damageprojectiles_travel_at_fixed_heightno_additional_projectiles
Level Data
[1] = {400, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPSSunWorshipperMiniSun"] = {
name = "GPSSunWorshipperMiniSun",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_maximum_range_override",
"base_is_projectile",
"base_deal_no_damage",
"projectiles_travel_at_fixed_height",
"no_additional_projectiles",
},
levels = {
[1] = {400, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSSunWorshipperStarSwarm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagenumber_of_projectiles_overrideprojectile_spread_radiusprojectile_ballistic_gravity_overridebase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GPSSunWorshipperStarSwarm"] = {
name = "GPSSunWorshipperStarSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_projectiles_override",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GPSTwilightOrderOverlordRock |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distancebase_deal_no_damagebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GPSTwilightOrderOverlordRock"] = {
name = "GPSTwilightOrderOverlordRock",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
"base_deal_no_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GraveyardGhostDashToTarget |
|---|---|
| Cast time | 0.93 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GraveyardGhostDashToTarget"] = {
name = "GraveyardGhostDashToTarget",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.93,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GraveyardGhostDashToTargetFar |
|---|---|
| Cast time | 0.93 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GraveyardGhostDashToTargetFar"] = {
name = "GraveyardGhostDashToTargetFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.93,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GraveyardSpookyGhostExplode |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagehit_damage_freeze_multiplier_+%is_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GraveyardSpookyGhostExplode"] = {
name = "GraveyardSpookyGhostExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"hit_damage_freeze_multiplier_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GraveyardSpookyGhostExplodeTime |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagehit_damage_freeze_multiplier_+%is_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GraveyardSpookyGhostExplodeTime"] = {
name = "GraveyardSpookyGhostExplodeTime",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"hit_damage_freeze_multiplier_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSAntiAttackDebuff |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSAntiAttackDebuff"] = {
name = "GSAntiAttackDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSAntiCasterDebuff |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSAntiCasterDebuff"] = {
name = "GSAntiCasterDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSAntiMinionDebuff |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSAntiMinionDebuff"] = {
name = "GSAntiMinionDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSAzmerianViperTornado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_base_lightning_damage_%_to_convert_to_chaosis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSAzmerianViperTornado"] = {
name = "GSAzmerianViperTornado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_base_lightning_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSAzmerianViperWhirlingSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_base_lightning_damage_%_to_convert_to_chaosis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSAzmerianViperWhirlingSlash"] = {
name = "GSAzmerianViperWhirlingSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_base_lightning_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSAzmerianViperWhirlingSlashAppear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_base_lightning_damage_%_to_convert_to_chaosis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSAzmerianViperWhirlingSlashAppear"] = {
name = "GSAzmerianViperWhirlingSlashAppear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_base_lightning_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBalbalaRuneExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageactive_skill_area_of_effect_radius_+%_finalmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 30, 100, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }
skills["GSBalbalaRuneExplode"] = {
name = "GSBalbalaRuneExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, 100, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBitterGuyStormDown |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_cold
Level Data
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBitterGuyStormDown"] = {
name = "GSBitterGuyStormDown",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBitterGuyStormUp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_skill_effect_durationactive_skill_base_physical_damage_%_to_convert_to_coldis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBitterGuyStormUp"] = {
name = "GSBitterGuyStormUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJaw2FireBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBlackJaw2FireBreath"] = {
name = "GSBlackJaw2FireBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJaw2FireBreathNoEG |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBlackJaw2FireBreathNoEG"] = {
name = "GSBlackJaw2FireBreathNoEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJaw2FireDonut |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBlackJaw2FireDonut"] = {
name = "GSBlackJaw2FireDonut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJaw2FireLacerateL |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSBlackJaw2FireLacerateL"] = {
name = "GSBlackJaw2FireLacerateL",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJaw2FireLacerateR |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningvoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSBlackJaw2FireLacerateR"] = {
name = "GSBlackJaw2FireLacerateR",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJaw2ProjectileExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBlackJaw2ProjectileExplosion"] = {
name = "GSBlackJaw2ProjectileExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJawCrackExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBlackJawCrackExplosion"] = {
name = "GSBlackJawCrackExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJawFireBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagenever_ignite
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBlackJawFireBreath"] = {
name = "GSBlackJawFireBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"never_ignite",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJawFireDonut |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBlackJawFireDonut"] = {
name = "GSBlackJawFireDonut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJawFireLacerateL |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {50, 20, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSBlackJawFireLacerateL"] = {
name = "GSBlackJawFireLacerateL",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {50, 20, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJawFireLacerateR |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_firevoll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {50, 20, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSBlackJawFireLacerateR"] = {
name = "GSBlackJawFireLacerateR",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {50, 20, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBlackJawProjectileExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectilebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBlackJawProjectileExplosion"] = {
name = "GSBlackJawProjectileExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBloodFeverDrunkVomit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBloodFeverDrunkVomit"] = {
name = "GSBloodFeverDrunkVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBloodKnightBloodFallSingle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_physical_damage_to_deal_per_minutebase_skill_effect_durationground_blood_art_variationactive_skill_area_of_effect_radius_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 4.5, 20000, 1005, -25, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }
skills["GSBloodKnightBloodFallSingle"] = {
name = "GSBloodKnightBloodFallSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4.5, 20000, 1005, -25, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBloodPriestTransformBreathe |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBloodPriestTransformBreathe"] = {
name = "GSBloodPriestTransformBreathe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBloodTwinsSoulCoreBeamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBloodTwinsSoulCoreBeamImpact"] = {
name = "GSBloodTwinsSoulCoreBeamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSBrineMaidenScreech |
|---|---|
| Cast time | 0.15 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagebase_chance_to_freeze_%is_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSBrineMaidenScreech"] = {
name = "GSBrineMaidenScreech",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 0.15,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_chance_to_freeze_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCannibalShamanProjImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagepoison_chance_+%is_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCannibalShamanProjImpact"] = {
name = "GSCannibalShamanProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"poison_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCannibalShamanProjImpactAir |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagepoison_chance_+%is_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCannibalShamanProjImpactAir"] = {
name = "GSCannibalShamanProjImpactAir",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"poison_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCaptainHarlinWaveImpacts |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damagebase_is_projectileskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCaptainHarlinWaveImpacts"] = {
name = "GSCaptainHarlinWaveImpacts",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"base_is_projectile",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCaptainRothGhostAnchor |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationvoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_cannot_be_blocked
Level Data
[1] = {30, 33, 33, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSCaptainRothGhostAnchor"] = {
name = "GSCaptainRothGhostAnchor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {30, 33, 33, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCaptainSandSandOrbDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCaptainSandSandOrbDamage"] = {
name = "GSCaptainSandSandOrbDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCaptainSandTitanDropSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_cannot_be_blocked
Level Data
[1] = {25, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSCaptainSandTitanDropSlam"] = {
name = "GSCaptainSandTitanDropSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {25, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCaptainSandWaveImpacts |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCaptainSandWaveImpacts"] = {
name = "GSCaptainSandWaveImpacts",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCarrionCroneIceNova |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCarrionCroneIceNova"] = {
name = "GSCarrionCroneIceNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCarrionCroneSpikeExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCarrionCroneSpikeExplode"] = {
name = "GSCarrionCroneSpikeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCarrionCroneWaveDamageShape |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCarrionCroneWaveDamageShape"] = {
name = "GSCarrionCroneWaveDamageShape",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCenobiteBloaterOnDeath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagevoll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSCenobiteBloaterOnDeath"] = {
name = "GSCenobiteBloaterOnDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChaosGodOwlBossLightningCascade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_shock_chance_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChaosGodOwlBossLightningCascade"] = {
name = "GSChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraBossDragonBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_fire_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_deal_no_spell_damage
Level Data
[1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["GSChimeraBossDragonBreath"] = {
name = "GSChimeraBossDragonBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_deal_no_spell_damage",
},
levels = {
[1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraBossLightningBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraBossLightningBreath"] = {
name = "GSChimeraBossLightningBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraBossLightningOrbArc |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagebase_chance_to_shock_%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraBossLightningOrbArc"] = {
name = "GSChimeraBossLightningOrbArc",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraBossLightningOrbExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagebase_chance_to_shock_%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.69999998807907, 1.2999999523163, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraBossLightningOrbExplosion"] = {
name = "GSChimeraBossLightningOrbExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraUltimatumBossDragonBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalground_fire_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_skill_effect_durationis_area_damagebase_deal_no_spell_damageinfinite_skill_effect_duration
Level Data
[1] = {1, 0, 0, 200, 1000000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["GSChimeraUltimatumBossDragonBreath"] = {
name = "GSChimeraUltimatumBossDragonBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_fire_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
"base_deal_no_spell_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, 0, 0, 200, 1000000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraUltimatumBossFrostBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
ground_ice_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_skill_effect_durationis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageinfinite_skill_effect_duration
Level Data
[1] = {1006, 200, 1000000, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSChimeraUltimatumBossFrostBreath"] = {
name = "GSChimeraUltimatumBossFrostBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ground_ice_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1006, 200, 1000000, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraUltimatumBossFrostBreathImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageground_ice_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthinfinite_skill_effect_duration
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraUltimatumBossFrostBreathImpact"] = {
name = "GSChimeraUltimatumBossFrostBreathImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ground_ice_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"infinite_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraWetlandsBossChaosSprayImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_chance_to_poison_on_hit_%is_area_damagebase_is_projectilebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraWetlandsBossChaosSprayImpact"] = {
name = "GSChimeraWetlandsBossChaosSprayImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraWetlandsBossFireballImpactGround |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectilebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraWetlandsBossFireballImpactGround"] = {
name = "GSChimeraWetlandsBossFireballImpactGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraWetlandsBossFireballImpactWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectilebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraWetlandsBossFireballImpactWall"] = {
name = "GSChimeraWetlandsBossFireballImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraWetlandsBossFireSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagebase_chance_to_ignite_%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blockedbase_cannot_be_parried
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraWetlandsBossFireSpray"] = {
name = "GSChimeraWetlandsBossFireSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_cannot_be_parried",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraWetlandsBossFrostBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
base_skill_effect_durationground_ice_art_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damage
Level Data
[1] = {10000, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSChimeraWetlandsBossFrostBreath"] = {
name = "GSChimeraWetlandsBossFrostBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"ground_ice_art_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {10000, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSChimeraWetlandsBossFrostBreathImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagebase_skill_effect_durationground_ice_art_variationactive_skill_chill_effect_+%_finalmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSChimeraWetlandsBossFrostBreathImpact"] = {
name = "GSChimeraWetlandsBossFrostBreathImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"ground_ice_art_variation",
"active_skill_chill_effect_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCorpseBallCircleSplat |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSCorpseBallCircleSplat"] = {
name = "GSCorpseBallCircleSplat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSCorpseBallSplat |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsattack_maximum_action_distance_+voll_slam_damage_+%_final_at_centreis_area_damagebase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blockedbase_is_projectile
Level Data
[1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSCorpseBallSplat"] = {
name = "GSCorpseBallSplat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
"base_is_projectile",
},
levels = {
[1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabBrazierSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniCrabBrazierSlam"] = {
name = "GSDoryaniCrabBrazierSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabDiscoLazer |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniCrabDiscoLazer"] = {
name = "GSDoryaniCrabDiscoLazer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabFlamethrower |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfindbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blockedbase_skill_cannot_be_parried
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniCrabFlamethrower"] = {
name = "GSDoryaniCrabFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabFlamethrower90Right |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfindbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blockedbase_skill_cannot_be_parried
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniCrabFlamethrower90Right"] = {
name = "GSDoryaniCrabFlamethrower90Right",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabFlamethrowerCorrupt |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagespell_minimum_base_fire_damage_per_removable_endurance_chargespell_maximum_base_fire_damageshock_chance_+%ignite_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfindbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blockedbase_skill_cannot_be_parried
Level Data
[1] = {0.25, 0.75, 0.40000000596046, 0.60000002384186, 300, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["GSDoryaniCrabFlamethrowerCorrupt"] = {
name = "GSDoryaniCrabFlamethrowerCorrupt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_minimum_base_fire_damage_per_removable_endurance_charge",
"spell_maximum_base_fire_damage",
"shock_chance_+%",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {0.25, 0.75, 0.40000000596046, 0.60000002384186, 300, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabFrostLaser |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_ice_art_variationis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfindbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniCrabFrostLaser"] = {
name = "GSDoryaniCrabFrostLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_ice_art_variation",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabFrostLaser90Left |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_ice_art_variationis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfindbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniCrabFrostLaser90Left"] = {
name = "GSDoryaniCrabFrostLaser90Left",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_ice_art_variation",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabFrostLaserCorrupt |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationground_ice_art_variationis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfindbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniCrabFrostLaserCorrupt"] = {
name = "GSDoryaniCrabFrostLaserCorrupt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_ice_art_variation",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniCrabLegProjImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%spell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.5, 1.5, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniCrabLegProjImpact"] = {
name = "GSDoryaniCrabLegProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossBasicLightningZap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_movingbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossBasicLightningZap"] = {
name = "GSDoryaniHumanBossBasicLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossBeamBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemovement_speed_+%_final_while_performing_actionmovement_speed_acceleration_+%_per_second_while_performing_actionshock_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossBeamBlast"] = {
name = "GSDoryaniHumanBossBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Channel
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossConstantLightning |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossConstantLightning"] = {
name = "GSDoryaniHumanBossConstantLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossCrystalZap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossCrystalZap"] = {
name = "GSDoryaniHumanBossCrystalZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossDecelCrystalExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%is_area_damagebase_is_projectile
Level Data
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
name = "GSDoryaniHumanBossDecelCrystalExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossFireballDirectImpactExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossFireClap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagevoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossFireClap"] = {
name = "GSDoryaniHumanBossFireClap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossFlamethrower |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%action_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_movingbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blockedbase_skill_cannot_be_parried
Level Data
[1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossFlamethrower"] = {
name = "GSDoryaniHumanBossFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossLightningClap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagevoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_cannot_be_knocked_back
Level Data
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossLightningClap"] = {
name = "GSDoryaniHumanBossLightningClap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossMechanismBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossMechanismBeam"] = {
name = "GSDoryaniHumanBossMechanismBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossMechanismBeamFlipped |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
name = "GSDoryaniHumanBossMechanismBeamFlipped",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossMultiLightningZap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossMultiLightningZap"] = {
name = "GSDoryaniHumanBossMultiLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniHumanBossSolarOrbPulse |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniHumanBossSolarOrbPulse"] = {
name = "GSDoryaniHumanBossSolarOrbPulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniLightningStormBolt |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniLightningStormBolt"] = {
name = "GSDoryaniLightningStormBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDoryaniLightningStormBoltConstant |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDoryaniLightningStormBoltConstant"] = {
name = "GSDoryaniLightningStormBoltConstant",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDredgeBossMortarImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDredgeBossMortarImpact"] = {
name = "GSDredgeBossMortarImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDredgeBossMortarImpactAir |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDredgeBossMortarImpactAir"] = {
name = "GSDredgeBossMortarImpactAir",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDredgeMortarImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDredgeMortarImpact"] = {
name = "GSDredgeMortarImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDredgeMortarImpactAir |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDredgeMortarImpactAir"] = {
name = "GSDredgeMortarImpactAir",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDredgeShamanBossDetonateDead |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDredgeShamanBossDetonateDead"] = {
name = "GSDredgeShamanBossDetonateDead",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDredgeShamanBossDetonateDeadChained |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDredgeShamanBossDetonateDeadChained"] = {
name = "GSDredgeShamanBossDetonateDeadChained",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDredgeShamanBossVolatileDead |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_lengthspell_skills_deal_no_damagebase_deal_no_damage
Level Data
[1] = {-40, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSDredgeShamanBossVolatileDead"] = {
name = "GSDredgeShamanBossVolatileDead",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
"spell_skills_deal_no_damage",
"base_deal_no_damage",
},
levels = {
[1] = {-40, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDredgeShamanBossVolatileDeadSingle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_lengthspell_skills_deal_no_damagebase_deal_no_damage
Level Data
[1] = {-40, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSDredgeShamanBossVolatileDeadSingle"] = {
name = "GSDredgeShamanBossVolatileDeadSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
"spell_skills_deal_no_damage",
"base_deal_no_damage",
},
levels = {
[1] = {-40, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSDruidicFungusZombieTreeHollowProjectileImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSDruidicFungusZombieTreeHollowProjectileImpact"] = {
name = "GSDruidicFungusZombieTreeHollowProjectileImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSEGGiantSnakeBossDetonateRunes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSEGGiantSnakeBossDetonateRunes"] = {
name = "GSEGGiantSnakeBossDetonateRunes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSExcavatorOrbDonutExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSExcavatorOrbDonutExplosion"] = {
name = "GSExcavatorOrbDonutExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSExcavatorOrbExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSExcavatorOrbExplosion"] = {
name = "GSExcavatorOrbExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSExcavatorRaptorTriangleSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damage
Level Data
[1] = {0.5, 1.5, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSExcavatorRaptorTriangleSlam"] = {
name = "GSExcavatorRaptorTriangleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSEzomyteReaperLightningStrike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_base_lightning_damage_%_to_convert_to_chaosaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSEzomyteReaperLightningStrike"] = {
name = "GSEzomyteReaperLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_base_lightning_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSFarudinLocustDDExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSFarudinLocustDDExplode"] = {
name = "GSFarudinLocustDDExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSFireBeastVolcanoProjImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directionsbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSFireBeastVolcanoProjImpact"] = {
name = "GSFireBeastVolcanoProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSForgeBossBrandExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSForgeBossBrandExplosion"] = {
name = "GSForgeBossBrandExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSFrozenOneBrittleBell |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSFrozenOneBrittleBell"] = {
name = "GSFrozenOneBrittleBell",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSFrozenOneIceSpikeExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldis_area_damageskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSFrozenOneIceSpikeExplode"] = {
name = "GSFrozenOneIceSpikeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSFungusBehemothPodExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSFungusBehemothPodExplosion"] = {
name = "GSFungusBehemothPodExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSFungusBehemothRockSmash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectilebase_skill_cannot_be_parriedbase_cannot_be_blocked
Level Data
[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSFungusBehemothRockSmash"] = {
name = "GSFungusBehemothRockSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_parried",
"base_cannot_be_blocked",
},
levels = {
[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSGiantSnakeBossComboFlame |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSGiantSnakeBossComboFlame"] = {
name = "GSGiantSnakeBossComboFlame",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSGiantSnakeBossFlameBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSGiantSnakeBossFlameBreath"] = {
name = "GSGiantSnakeBossFlameBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSGoblinDrummerPulse |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSGoblinDrummerPulse"] = {
name = "GSGoblinDrummerPulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSGoblinGiantBossSulphiteBurp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_minimum_base_lightning_damagespell_maximum_base_lightning_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["GSGoblinGiantBossSulphiteBurp"] = {
name = "GSGoblinGiantBossSulphiteBurp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSGoblinVoltaxicStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_lightningis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSGoblinVoltaxicStorm"] = {
name = "GSGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSGolemancerTornado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSGolemancerTornado"] = {
name = "GSGolemancerTornado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSHagBattleMidExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_minimum_base_cold_damagespell_maximum_base_cold_damage_per_removable_frenzy_chargeis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["GSHagBattleMidExplosion"] = {
name = "GSHagBattleMidExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage_per_removable_frenzy_charge",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSHusbandPurge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
base_deal_no_damage_over_timeis_area_damage
Level Data
[1] = {levelRequirement = 8, statInterpolation = {}, cost = { }, }
skills["GSHusbandPurge"] = {
name = "GSHusbandPurge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage_over_time",
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 8, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIceOwlBossIceCubePulse |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSIceOwlBossIceCubePulse"] = {
name = "GSIceOwlBossIceCubePulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIceOwlBossIceSpikeDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageground_ice_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_duration
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIceOwlBossIceSpikeDamage"] = {
name = "GSIceOwlBossIceSpikeDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"ground_ice_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIceOwlBossSnowballColdSnap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagehit_damage_freeze_multiplier_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIceOwlBossSnowballColdSnap"] = {
name = "GSIceOwlBossSnowballColdSnap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"hit_damage_freeze_multiplier_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIceOwlBossSnowballFallingIce |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIceOwlBossSnowballFallingIce"] = {
name = "GSIceOwlBossSnowballFallingIce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnadukBoneSmash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnadukBoneSmash"] = {
name = "GSIgnadukBoneSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnadukFireSuck |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnadukFireSuck"] = {
name = "GSIgnadukFireSuck",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnagdukBogWitchBurninate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSIgnagdukBogWitchBurninate"] = {
name = "GSIgnagdukBogWitchBurninate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnagdukBoneBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnagdukBoneBlast"] = {
name = "GSIgnagdukBoneBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnagdukBoneSmashUpwards |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnagdukBoneSmashUpwards"] = {
name = "GSIgnagdukBoneSmashUpwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnagdukFlamethrower |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageactive_skill_ignite_chance_+%_finalmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_rollbase_cannot_be_parried
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnagdukFlamethrower"] = {
name = "GSIgnagdukFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_ignite_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
"base_cannot_be_parried",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnagdukFlamewallBurninate |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnagdukFlamewallBurninate"] = {
name = "GSIgnagdukFlamewallBurninate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnagdukSpikeCascade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnagdukSpikeCascade"] = {
name = "GSIgnagdukSpikeCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnagdukSpikeCascade2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnagdukSpikeCascade2"] = {
name = "GSIgnagdukSpikeCascade2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIgnagdukStaffSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIgnagdukStaffSlam"] = {
name = "GSIgnagdukStaffSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIngagdukFireWaveFull |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIngagdukFireWaveFull"] = {
name = "GSIngagdukFireWaveFull",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSIngagdukFireWaveHalf |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSIngagdukFireWaveHalf"] = {
name = "GSIngagdukFireWaveHalf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSKaruiCaptainBossJadeSunderWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {15, baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSKaruiCaptainBossJadeSunderWave"] = {
name = "GSKaruiCaptainBossJadeSunderWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSMarakethSentinalMaceBossIceSpikeExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageactive_skill_base_physical_damage_%_to_convert_to_coldis_area_damage
Level Data
[1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = {
name = "GSMarakethSentinalMaceBossIceSpikeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSMarakethSentinelUnarmedBossExplodeSelf |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
attack_minimum_added_fire_damageattack_maximum_added_fire_damagestun_threshold_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSMarakethSentinelUnarmedBossExplodeSelf"] = {
name = "GSMarakethSentinelUnarmedBossExplodeSelf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_fire_damage",
"attack_maximum_added_fire_damage",
"stun_threshold_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSMonsterLightningArrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%is_area_damagebase_is_projectile
Level Data
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSMonsterLightningArrow"] = {
name = "GSMonsterLightningArrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (5)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSMushroomPuff |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%is_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSMushroomPuff"] = {
name = "GSMushroomPuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSMutantBirdFlap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSMutantBirdFlap"] = {
name = "GSMutantBirdFlap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSMutantBirdPopHatchling |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damagedisable_visual_hit_effect
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSMutantBirdPopHatchling"] = {
name = "GSMutantBirdPopHatchling",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"disable_visual_hit_effect",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSOverlordBossRaiseAndRazeExplosionDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_lightningis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSOverlordBossRaiseAndRazeExplosionDamage"] = {
name = "GSOverlordBossRaiseAndRazeExplosionDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSOverlordBossRaiseAndRazeRockUpwardDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSOverlordBossRaiseAndRazeRockUpwardDamage"] = {
name = "GSOverlordBossRaiseAndRazeRockUpwardDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSOverlordLightningBarrageImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_shock_as_though_damage_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSOverlordLightningBarrageImpact"] = {
name = "GSOverlordLightningBarrageImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_as_though_damage_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSOverlordLightningBarragePulse |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSOverlordLightningBarragePulse"] = {
name = "GSOverlordLightningBarragePulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSOverlordPillarCrushDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSOverlordPillarCrushDamage"] = {
name = "GSOverlordPillarCrushDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingBasicLightningZap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagespell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blocked
Level Data
[1] = {0.5, 1.5, -85, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPerennialKingBasicLightningZap"] = {
name = "GSPerennialKingBasicLightningZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, -85, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingBeaconOrbitLightningBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPerennialKingBeaconOrbitLightningBeam"] = {
name = "GSPerennialKingBeaconOrbitLightningBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingBeaconSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_shock_chance_+%_finalmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedbase_skill_cannot_be_parried
Level Data
[1] = {0.5, 1.5, 25, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPerennialKingBeaconSpray"] = {
name = "GSPerennialKingBeaconSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {0.5, 1.5, 25, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingBigBeam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_physical_damage_%_to_convert_to_lightningis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPerennialKingBigBeam"] = {
name = "GSPerennialKingBigBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingBigBeamIntro |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_physical_damage_%_to_convert_to_lightningis_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPerennialKingBigBeamIntro"] = {
name = "GSPerennialKingBigBeamIntro",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingCorruptionBallExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagegeneric_skill_trigger_idmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPerennialKingCorruptionBallExplode"] = {
name = "GSPerennialKingCorruptionBallExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingGlassSwordFenceZap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_electrocutes_as_though_dealt_damage_+%_finalbase_skill_effect_durationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_lightning_damage_can_electrocutebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.5, 1.5, 90, 4000, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPerennialKingGlassSwordFenceZap"] = {
name = "GSPerennialKingGlassSwordFenceZap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_electrocutes_as_though_dealt_damage_+%_final",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_lightning_damage_can_electrocute",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.5, 1.5, 90, 4000, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingSandnadoLightningDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPerennialKingSandnadoLightningDamage"] = {
name = "GSPerennialKingSandnadoLightningDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPerennialKingSandnadoPhysDamage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSPerennialKingSandnadoPhysDamage"] = {
name = "GSPerennialKingSandnadoPhysDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPrisonerBossBloodTendrilImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagegeneric_skill_trigger_idis_area_damagebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPrisonerBossBloodTendrilImpact"] = {
name = "GSPrisonerBossBloodTendrilImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPrisonerBossDoorWaterPush |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSPrisonerBossDoorWaterPush"] = {
name = "GSPrisonerBossDoorWaterPush",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPrisonerBossIceCrystalExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageactive_skill_hit_damage_freeze_multiplier_+%_finalactive_skill_chill_effect_+%_finalis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPrisonerBossIceCrystalExplode"] = {
name = "GSPrisonerBossIceCrystalExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"active_skill_chill_effect_+%_final",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPrisonerBossTripleStabDeathWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPrisonerBossTripleStabDeathWave"] = {
name = "GSPrisonerBossTripleStabDeathWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Channel
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPrisonerKneel |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_cannot_be_knocked_backskill_cannot_be_stunned
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSPrisonerKneel"] = {
name = "GSPrisonerKneel",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSProcessionBowRainOfArrowsExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSProcessionBowRainOfArrowsExplosion"] = {
name = "GSProcessionBowRainOfArrowsExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSPyramidHandGenadeExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSPyramidHandGenadeExplosion"] = {
name = "GSPyramidHandGenadeExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSQuillCrabColdImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSQuillCrabColdImpact"] = {
name = "GSQuillCrabColdImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRitualBurrowerVacuume |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spells_chance_to_hinder_on_hit_%hinder_duration_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {100, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSRitualBurrowerVacuume"] = {
name = "GSRitualBurrowerVacuume",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spells_chance_to_hinder_on_hit_%",
"hinder_duration_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRootedGuyExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damagebase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRootedGuyExplode"] = {
name = "GSRootedGuyExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRootedSporeProjectileImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectilebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRootedSporeProjectileImpact"] = {
name = "GSRootedSporeProjectileImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRottingRamGiantVomitImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_chance_to_poison_on_hit_%is_area_damagebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_rollbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRottingRamGiantVomitImpact"] = {
name = "GSRottingRamGiantVomitImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRudjaFlamethrower |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRudjaFlamethrower"] = {
name = "GSRudjaFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRudjaFlashbang |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_hit_damage_stun_multiplier_+%_finalmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 400, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRudjaFlashbang"] = {
name = "GSRudjaFlashbang",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_hit_damage_stun_multiplier_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 400, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRudjaGrenadeExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 70, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRudjaGrenadeExplode"] = {
name = "GSRudjaGrenadeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 70, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRudjaInnerFlamethrower |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRudjaInnerFlamethrower"] = {
name = "GSRudjaInnerFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRudjaSuicideExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_firedamage_taken_+%_final_from_selfmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, 100, 300, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRudjaSuicideExplode"] = {
name = "GSRudjaSuicideExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"damage_taken_+%_final_from_self",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 100, 300, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSRustKingLightningNova |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%is_area_damage
Level Data
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSRustKingLightningNova"] = {
name = "GSRustKingLightningNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSerpentCasterBossBoneBarrierEG |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSSerpentCasterBossBoneBarrierEG"] = {
name = "GSSerpentCasterBossBoneBarrierEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Channel
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSerpentCasterBossSnakeSwarm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_cannot_be_stunnedskill_cannot_be_knocked_backaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSSerpentCasterBossSnakeSwarm"] = {
name = "GSSerpentCasterBossSnakeSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSerpentCasterBossVulnRuneOnHit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSerpentCasterBossVulnRuneOnHit"] = {
name = "GSSerpentCasterBossVulnRuneOnHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSerpentClanSpellNova |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_area_of_effect_radius_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSerpentClanSpellNova"] = {
name = "GSSerpentClanSpellNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSerpentClanSpellNovaBoss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_area_of_effect_radius_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSerpentClanSpellNovaBoss"] = {
name = "GSSerpentClanSpellNovaBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSShieldLegsGenadeExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSShieldLegsGenadeExplosion"] = {
name = "GSShieldLegsGenadeExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSirenArenaEmergeStalagmiteBreakInwardEG |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSirenArenaEmergeStalagmiteBreakOutwardEG |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSSirenArenaEmergeStalagmiteBreakOutwardEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSirenBossGeyserBurstDmg |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_coldis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSirenBossGeyserBurstDmg"] = {
name = "GSSirenBossGeyserBurstDmg",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSirenBossWaterJet |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSirenBossWaterJet"] = {
name = "GSSirenBossWaterJet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSirenWaterJetCloseRangeImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSSirenWaterJetCloseRangeImpact"] = {
name = "GSSirenWaterJetCloseRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSkelemancerGhostflameImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_is_projectilebase_skill_can_be_blocked
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["GSSkelemancerGhostflameImpact"] = {
name = "GSSkelemancerGhostflameImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_is_projectile",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSkeletonSnakeBossFlameBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageactive_skill_base_area_of_effect_radiusmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetdo_not_apply_area_modifiers
Level Data
[1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSkeletonSnakeBossFlameBlast"] = {
name = "GSSkeletonSnakeBossFlameBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"do_not_apply_area_modifiers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSkeletonSnakeBossRibCageBarrageImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSkeletonSnakeBossRibCageBarrageImpact"] = {
name = "GSSkeletonSnakeBossRibCageBarrageImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSkeletonTornadoWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSSkeletonTornadoWave"] = {
name = "GSSkeletonTornadoWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSoulBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSoulBlast"] = {
name = "GSSoulBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSunWorshipperBossSunExplosionObject |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSunWorshipperBossSunExplosionObject"] = {
name = "GSSunWorshipperBossSunExplosionObject",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSunWorshipperBossSunExplosionOtherSun |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSunWorshipperBossSunExplosionOtherSun"] = {
name = "GSSunWorshipperBossSunExplosionOtherSun",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSunWorshipperEnrageDashExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSunWorshipperEnrageDashExplosion"] = {
name = "GSSunWorshipperEnrageDashExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSunWorshipperSolarFlare |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSunWorshipperSolarFlare"] = {
name = "GSSunWorshipperSolarFlare",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSSwarmHostDeathExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSSwarmHostDeathExplode"] = {
name = "GSSwarmHostDeathExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTitanBossLaserImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTitanBossLaserImpact"] = {
name = "GSTitanBossLaserImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTitanBossMegaBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_do_not_face_targetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTitanBossMegaBlast"] = {
name = "GSTitanBossMegaBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTrialMasterBossOmegaProjectileExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectilebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTrialmasterColdBoltImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectilebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTrialmasterColdBoltImpact"] = {
name = "GSTrialmasterColdBoltImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTrialmasterFireBoltImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectilebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTrialmasterFireBoltImpact"] = {
name = "GSTrialmasterFireBoltImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTrialmasterLightningBoltImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectilebase_skill_can_be_blockedbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTrialmasterLightningBoltImpact"] = {
name = "GSTrialmasterLightningBoltImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
"base_is_projectile",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwigMonsterVinePod |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageglobal_poison_on_hit
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwigMonsterVinePod"] = {
name = "GSTwigMonsterVinePod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"global_poison_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (4)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOrderOverlordProjRockGroundImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOrderOverlordProjRockGroundImpact"] = {
name = "GSTwilightOrderOverlordProjRockGroundImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOrderOverlordProjRockImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOrderOverlordProjRockImpact"] = {
name = "GSTwilightOrderOverlordProjRockImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOrderSorcererDelayedBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOrderSorcererDelayedBlast"] = {
name = "GSTwilightOrderSorcererDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordCircleMazeDetonation |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordCircleMazeDetonation"] = {
name = "GSTwilightOverlordCircleMazeDetonation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordDonutSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordDonutSlam"] = {
name = "GSTwilightOverlordDonutSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordDonutSlamCentre |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordDonutSlamCentre"] = {
name = "GSTwilightOverlordDonutSlamCentre",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordLightningDonut |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordLightningDonut"] = {
name = "GSTwilightOverlordLightningDonut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordLightningRodImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordLightningRodImpact"] = {
name = "GSTwilightOverlordLightningRodImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordRetreat |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordRetreat"] = {
name = "GSTwilightOverlordRetreat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordRetreatExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordRetreatExplosion"] = {
name = "GSTwilightOverlordRetreatExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordRockExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordRockExplosion"] = {
name = "GSTwilightOverlordRockExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordRockStormImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordRockStormImpact"] = {
name = "GSTwilightOverlordRockStormImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordSnakeLong |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, -60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordSnakeLong"] = {
name = "GSTwilightOverlordSnakeLong",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, -60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordSnakeShort |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, -85, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordSnakeShort"] = {
name = "GSTwilightOverlordSnakeShort",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, -85, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordSnakeTeleport |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordSnakeTeleport"] = {
name = "GSTwilightOverlordSnakeTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordSnakeTeleportPrePillar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordSnakeTeleportPrePillar"] = {
name = "GSTwilightOverlordSnakeTeleportPrePillar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordWarpStrikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordWarpStrikes"] = {
name = "GSTwilightOverlordWarpStrikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordXBlastCentreExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordXBlastCentreExplosion"] = {
name = "GSTwilightOverlordXBlastCentreExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSTwilightOverlordXBlastExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSTwilightOverlordXBlastExplosion"] = {
name = "GSTwilightOverlordXBlastExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSUndeadMarakethPriestMagmaOrbImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSUndeadMarakethPriestMagmaOrbImpact"] = {
name = "GSUndeadMarakethPriestMagmaOrbImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSUndeadVaalGuardGrenadeExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSUndeadVaalGuardGrenadeExplode"] = {
name = "GSUndeadVaalGuardGrenadeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalForgemanSunderSpike1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_+%_finalis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSVaalForgemanSunderSpike1"] = {
name = "GSVaalForgemanSunderSpike1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalForgemanSunderSpike2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_+%_finalis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSVaalForgemanSunderSpike2"] = {
name = "GSVaalForgemanSunderSpike2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalForgemanSunderSpike3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_+%_finalis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSVaalForgemanSunderSpike3"] = {
name = "GSVaalForgemanSunderSpike3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalForgemanSunderSpike4 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_+%_finalis_area_damagebase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSVaalForgemanSunderSpike4"] = {
name = "GSVaalForgemanSunderSpike4",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalGoliathCrystalExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damagebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVaalGoliathCrystalExplosion"] = {
name = "GSVaalGoliathCrystalExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalShamanFireballImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVaalShamanFireballImpact"] = {
name = "GSVaalShamanFireballImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalStatueBossComboLaser |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVaalStatueBossComboLaser"] = {
name = "GSVaalStatueBossComboLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalStatueBossConcentratedBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagespell_maximum_action_distance_+%shock_chance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsvoll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {0.5, 1.5, -60, 100, 200, 30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVaalStatueBossConcentratedBlast"] = {
name = "GSVaalStatueBossConcentratedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"shock_chance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, -60, 100, 200, 30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalStatueBossRectangleCascades |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_lightningmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVaalStatueBossRectangleCascades"] = {
name = "GSVaalStatueBossRectangleCascades",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalStatueBossTriangleSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_lightningspell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsvoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {0.80000001192093, 1.2000000476837, 40, -50, 200, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVaalStatueBossTriangleSlam"] = {
name = "GSVaalStatueBossTriangleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, -50, 200, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalStatueBossWallToBallLaserEG |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {200, critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSVaalStatueBossWallToBallLaserEG"] = {
name = "GSVaalStatueBossWallToBallLaserEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {200, critChance = 6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVaalStatueBossWallToBallLasers |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageshock_chance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 100, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVaalStatueBossWallToBallLasers"] = {
name = "GSVaalStatueBossWallToBallLasers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_chance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 100, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVampireQueenBloodFallExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_skill_effect_durationground_blood_art_variationactive_skill_area_of_effect_radius_+%_finalis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 20000, 1005, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVampireQueenBloodFallExplode"] = {
name = "GSVampireQueenBloodFallExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20000, 1005, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVampireQueenBodySwapFireNova |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageactive_skill_base_fire_damage_%_to_convert_to_chaosis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSVampireQueenBodySwapFireNova"] = {
name = "GSVampireQueenBodySwapFireNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVampireQueenBoneCone |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_maximum_action_distance_+%active_skill_area_of_effect_radius_+%_finalmonster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_fire_damage_%_to_convert_to_chaosis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, 50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["GSVampireQueenBoneCone"] = {
name = "GSVampireQueenBoneCone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, 50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVampireQueenChaosStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagebase_fire_damage_to_deal_per_minutemonster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_fire_damage_%_to_convert_to_chaosground_fire_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 3, 30, 60, 1017, 0, 2000, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 3}, cost = { }, }
skills["GSVampireQueenChaosStorm"] = {
name = "GSVampireQueenChaosStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3, 30, 60, 1017, 0, 2000, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVampireQueenDelayedBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["GSVampireQueenDelayedBlast"] = {
name = "GSVampireQueenDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVampireQueenDelayedBlastLarge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagebase_fire_damage_to_deal_per_minuteground_fire_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_fire_damage_%_to_convert_to_chaosis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1.2000000476837, 1017, 0, 1000, 80, 60, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 3}, cost = { }, }
skills["GSVampireQueenDelayedBlastLarge"] = {
name = "GSVampireQueenDelayedBlastLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1.2000000476837, 1017, 0, 1000, 80, 60, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSVampireQueenDelayedBlastSmall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["GSVampireQueenDelayedBlastSmall"] = {
name = "GSVampireQueenDelayedBlastSmall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSViperNapuatziChaosRain |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagevoll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSViperNapuatziChaosRain"] = {
name = "GSViperNapuatziChaosRain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSViperNapuatziFireRain |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSViperNapuatziFireRain"] = {
name = "GSViperNapuatziFireRain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSViperNapuatziSpinSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagevoll_slam_damage_+%_final_at_centreis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSViperNapuatziSpinSlam"] = {
name = "GSViperNapuatziSpinSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSWarlockRaiseBugs |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GSWarlockRaiseBugs"] = {
name = "GSWarlockRaiseBugs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSWifeBossSlow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_skill_effect_durationis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSWifeBossSlow"] = {
name = "GSWifeBossSlow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSWifeMonsterBoneCone |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%active_skill_area_of_effect_radius_+%_finalmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["GSWifeMonsterBoneCone"] = {
name = "GSWifeMonsterBoneCone",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSWifeMonsterBoneStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["GSWifeMonsterBoneStorm"] = {
name = "GSWifeMonsterBoneStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSWifeMonsterDelayedBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["GSWifeMonsterDelayedBlast"] = {
name = "GSWifeMonsterDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSWifeMonsterDelayedBlastLarge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["GSWifeMonsterDelayedBlastLarge"] = {
name = "GSWifeMonsterDelayedBlastLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSYamaChaosCloud |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagespell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, -55, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSYamaChaosCloud"] = {
name = "GSYamaChaosCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -55, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSYamaDelayedEyeBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagebase_chaos_damage_to_deal_per_minuteground_caustic_art_variationactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationspell_maximum_action_distance_+%is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_blockedskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 2.5, 1031, -10, 10000, -40, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }
skills["GSYamaDelayedEyeBlast"] = {
name = "GSYamaDelayedEyeBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_blocked",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2.5, 1031, -10, 10000, -40, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GSYamaTimeFreezeSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetbase_cannot_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["GSYamaTimeFreezeSlam"] = {
name = "GSYamaTimeFreezeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTAnchoriteMushroomBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTAnchoriteMushroomBlast"] = {
name = "GTAnchoriteMushroomBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTAnchoriteMushroomBlastSingle |
|---|---|
| Cast time | 1.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%base_cast_speed_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-35, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTAnchoriteMushroomBlastSingle"] = {
name = "GTAnchoriteMushroomBlastSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"base_cast_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTAnchormanSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTAnchormanSummon"] = {
name = "GTAnchormanSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTArenaBeastBossShockwave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTArenaBeastBossShockwave"] = {
name = "GTArenaBeastBossShockwave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTAzmeriCarnivorousPlantVineCascade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTAzmeriCarnivorousPlantVineCascade"] = {
name = "GTAzmeriCarnivorousPlantVineCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBirdStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBirdStorm"] = {
name = "GTBirdStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBlackJawTripleSlamCracks |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBlackJawTripleSlamCracks"] = {
name = "GTBlackJawTripleSlamCracks",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBloodKnightBloodFall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBloodKnightBloodFall"] = {
name = "GTBloodKnightBloodFall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBogShamanBoneWall1 |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBogShamanBoneWall1"] = {
name = "GTBogShamanBoneWall1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBogShamanBoneWall2 |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBogShamanBoneWall2"] = {
name = "GTBogShamanBoneWall2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBogShamanBoneWall3 |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBogShamanBoneWall3"] = {
name = "GTBogShamanBoneWall3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBoneZealotAbyssLightningStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBoneZealotAbyssLightningStorm"] = {
name = "GTBoneZealotAbyssLightningStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBoneZealotLightningStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBoneZealotLightningStorm"] = {
name = "GTBoneZealotLightningStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTBrineMaidenScreech |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTBrineMaidenScreech"] = {
name = "GTBrineMaidenScreech",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTCaptainHartlinGhostCannonBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTCaptainHartlinGhostCannonBarrage"] = {
name = "GTCaptainHartlinGhostCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTCaptainRothMinionBeam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTCaptainRothMinionBeam"] = {
name = "GTCaptainRothMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTCaptainSandMinionBeam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTCaptainSandMinionBeam"] = {
name = "GTCaptainSandMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTCarnivorousPlantBossVolatileTrees |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTCarnivorousPlantBossVolatileTrees"] = {
name = "GTCarnivorousPlantBossVolatileTrees",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTCarrionCroneFrostWaves |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTCarrionCroneFrostWaves"] = {
name = "GTCarrionCroneFrostWaves",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTCarrionCroneIceSpikeField |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTCarrionCroneIceSpikeField"] = {
name = "GTCarrionCroneIceSpikeField",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTCarrionCroneIceSpikeFieldEnemyTargeted |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTCarrionCroneWolfSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTCarrionCroneWolfSummon"] = {
name = "GTCarrionCroneWolfSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTChaosGodOwlBossLightningCascade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTChaosGodOwlBossLightningCascade"] = {
name = "GTChaosGodOwlBossLightningCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTChronoPrinceCloneSplitStrike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTChronoPrinceCloneSplitStrike"] = {
name = "GTChronoPrinceCloneSplitStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTDoryaniIonCannonMap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTDoryaniIonCannonMap"] = {
name = "GTDoryaniIonCannonMap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTDoryaniLightningStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTDoryaniLightningStorm"] = {
name = "GTDoryaniLightningStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTDredgeFiendShamanBossZombieBullrush |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTDredgeFiendShamanBossZombieBullrush"] = {
name = "GTDredgeFiendShamanBossZombieBullrush",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTDredgeFiendShamanBossZombieCircleDefensive |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTDredgeFiendShamanBossZombieCircleDefensive"] = {
name = "GTDredgeFiendShamanBossZombieCircleDefensive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTDredgeFiendShamanBossZombieCircleOffensive |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTDredgeFiendShamanBossZombieCircleOffensive"] = {
name = "GTDredgeFiendShamanBossZombieCircleOffensive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTDredgeFiendShamanBossZombieLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTDredgeFiendShamanBossZombieLeft"] = {
name = "GTDredgeFiendShamanBossZombieLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTDredgeFiendShamanBossZombieRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTDredgeFiendShamanBossZombieRight"] = {
name = "GTDredgeFiendShamanBossZombieRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTDredgeFiendShamanBossZombieWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTDredgeFiendShamanBossZombieWall"] = {
name = "GTDredgeFiendShamanBossZombieWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTExcavatorMaulRocks |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTExcavatorMaulRocks"] = {
name = "GTExcavatorMaulRocks",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTExcavatorSceptreErraticBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTExcavatorSceptreErraticBeam"] = {
name = "GTExcavatorSceptreErraticBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTEzomyteReaperCycloneBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTEzomyteReaperCycloneBeam"] = {
name = "GTEzomyteReaperCycloneBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTEzomyteReaperLightningStrike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTEzomyteReaperLightningStrike"] = {
name = "GTEzomyteReaperLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTFallenKaruiArcherJadeRain |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTFallenKaruiArcherJadeRain"] = {
name = "GTFallenKaruiArcherJadeRain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTFarudinSpearArenaLeftElite |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTFarudinSpearArenaLeftElite"] = {
name = "GTFarudinSpearArenaLeftElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTFarudinSpearArenaRightElite |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTFarudinSpearArenaRightElite"] = {
name = "GTFarudinSpearArenaRightElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTFarudinSpearCascadeElite |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTFarudinSpearCascadeElite"] = {
name = "GTFarudinSpearCascadeElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTFarudinSpearCascadeSlow |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTFarudinSpearCascadeSlow"] = {
name = "GTFarudinSpearCascadeSlow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTFireBeastGeyserLine |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTFireBeastGeyserLine"] = {
name = "GTFireBeastGeyserLine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTFireBeastVolcanoSpawner |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTFireBeastVolcanoSpawner"] = {
name = "GTFireBeastVolcanoSpawner",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTFrozenOneCascadeSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTFrozenOneCascadeSlam"] = {
name = "GTFrozenOneCascadeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTGiantSnakeBossFlameBlastArena |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTGiantSnakeBossFlameBlastArena"] = {
name = "GTGiantSnakeBossFlameBlastArena",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTGiantSnakeBossFlameBlastTrap |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTGiantSnakeBossFlameBlastTrap"] = {
name = "GTGiantSnakeBossFlameBlastTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTGoblinVoltaxicStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTGoblinVoltaxicStorm"] = {
name = "GTGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTGoblinVoltaxicStormGreater |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTGoblinVoltaxicStormGreater"] = {
name = "GTGoblinVoltaxicStormGreater",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTGoblinVoltaxicStormLesser |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTGoblinVoltaxicStormLesser"] = {
name = "GTGoblinVoltaxicStormLesser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTGullGoliathSlamSpikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTGullGoliathSlamSpikes"] = {
name = "GTGullGoliathSlamSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTHunkerSpikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTHunkerSpikes"] = {
name = "GTHunkerSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTHunkerSpikesLarge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTHunkerSpikesLarge"] = {
name = "GTHunkerSpikesLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTHunkerSpikesMedium |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTHunkerSpikesMedium"] = {
name = "GTHunkerSpikesMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIceOwlBossBecomeIce |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIceOwlBossBecomeIce"] = {
name = "GTIceOwlBossBecomeIce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukBogWitchDashWalls |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukBogWitchDashWalls"] = {
name = "GTIgnagdukBogWitchDashWalls",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukBoneBlast |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukBoneBlast"] = {
name = "GTIgnagdukBoneBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukBoneSpearArc |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukBoneSpearArc"] = {
name = "GTIgnagdukBoneSpearArc",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukBoneWall1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukBoneWall1"] = {
name = "GTIgnagdukBoneWall1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukBoneWall2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukBoneWall2"] = {
name = "GTIgnagdukBoneWall2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukBoneWall3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukBoneWall3"] = {
name = "GTIgnagdukBoneWall3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukBoneWallStrafe1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukBoneWallStrafe1"] = {
name = "GTIgnagdukBoneWallStrafe1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukBoneWallStrafe2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukBoneWallStrafe2"] = {
name = "GTIgnagdukBoneWallStrafe2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukFireSuck |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukFireSuck"] = {
name = "GTIgnagdukFireSuck",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukFlamewall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukFlamewall"] = {
name = "GTIgnagdukFlamewall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukSpikeCascadeLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukSpikeCascadeLeft"] = {
name = "GTIgnagdukSpikeCascadeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTIgnagdukSpikeCascadeRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTIgnagdukSpikeCascadeRight"] = {
name = "GTIgnagdukSpikeCascadeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTInterludeSerpentClanBossDeceleratingProjectiles |
|---|---|
| Cast time | 4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTInterludeSerpentClanBossDeceleratingProjectiles"] = {
name = "GTInterludeSerpentClanBossDeceleratingProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTJellyfishNettlerSpawn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTJellyfishNettlerSpawn"] = {
name = "GTJellyfishNettlerSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTKaruiCaptainBossJadeSunder |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_does_not_pathfind
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTKaruiCaptainBossJadeSunder"] = {
name = "GTKaruiCaptainBossJadeSunder",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTMarakethSentinelMaceBossIceMarkers |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTMarakethSentinelMaceBossIceMarkers"] = {
name = "GTMarakethSentinelMaceBossIceMarkers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTMarakethSentinelMaceBossIceMarkersBig |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTMarakethSentinelMaceBossIceMarkersBig"] = {
name = "GTMarakethSentinelMaceBossIceMarkersBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTMastodonSpikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTMastodonSpikes"] = {
name = "GTMastodonSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTOverlordBossRaiseAndRazePlacement |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTOverlordBossRaiseAndRazePlacement"] = {
name = "GTOverlordBossRaiseAndRazePlacement",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTPerennialKingCorruptionTotems |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTPerennialKingCorruptionTotems"] = {
name = "GTPerennialKingCorruptionTotems",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTPerennialKingGlassSpearToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTPerennialKingGlassSpearToss"] = {
name = "GTPerennialKingGlassSpearToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTPerennialKingVolatileBeetles |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTPerennialKingVolatileBeetles"] = {
name = "GTPerennialKingVolatileBeetles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTPrisonerBossIceSpikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTPrisonerBossIceSpikes"] = {
name = "GTPrisonerBossIceSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTProcessionBowRainOfArrows |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTProcessionBowRainOfArrows"] = {
name = "GTProcessionBowRainOfArrows",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTRagingFireSpiritsSanctum |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTRagingFireSpiritsSanctum"] = {
name = "GTRagingFireSpiritsSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTRathbreakerBossSpawnPack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTRathbreakerBossSpawnPack"] = {
name = "GTRathbreakerBossSpawnPack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTRathbreakerSpearRainCascade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTRathbreakerSpearRainCascade"] = {
name = "GTRathbreakerSpearRainCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTRisenArbalestSanctumRoA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTRisenArbalestSanctumRoA"] = {
name = "GTRisenArbalestSanctumRoA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTRootedSporeProjectilePlacement |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTRootedSporeProjectilePlacement"] = {
name = "GTRootedSporeProjectilePlacement",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTRottingRamGiantVomitSpray |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTRottingRamGiantVomitSpray"] = {
name = "GTRottingRamGiantVomitSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSaltGolemFallingRocks |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSaltGolemFallingRocks"] = {
name = "GTSaltGolemFallingRocks",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSaltGolemSanctumRockWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSaltGolemSanctumRockWall"] = {
name = "GTSaltGolemSanctumRockWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSerpentBossWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSerpentBossWall"] = {
name = "GTSerpentBossWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSerpentClanBossDeceleratingProjectiles |
|---|---|
| Cast time | 4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSerpentClanBossDeceleratingProjectiles"] = {
name = "GTSerpentClanBossDeceleratingProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSerpentClanCasterBossSummonSnakesSTANDALONE |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSerpentClanCasterBossSummonSnakesSTANDALONE"] = {
name = "GTSerpentClanCasterBossSummonSnakesSTANDALONE",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSirenBossGeysers |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSirenBossGeysers"] = {
name = "GTSirenBossGeysers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSkeletonSnakeBossSoulerCoasterBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSkeletonSnakeBossSoulerCoasterBarrage"] = {
name = "GTSkeletonSnakeBossSoulerCoasterBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility1"] = {
name = "GTSpiralAbility1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility10 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility10"] = {
name = "GTSpiralAbility10",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility11 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility11"] = {
name = "GTSpiralAbility11",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility12 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility12"] = {
name = "GTSpiralAbility12",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility2"] = {
name = "GTSpiralAbility2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility3"] = {
name = "GTSpiralAbility3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility4 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility4"] = {
name = "GTSpiralAbility4",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility5 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility5"] = {
name = "GTSpiralAbility5",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility6 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility6"] = {
name = "GTSpiralAbility6",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility7 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility7"] = {
name = "GTSpiralAbility7",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility8 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility8"] = {
name = "GTSpiralAbility8",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSpiralAbility9 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSpiralAbility9"] = {
name = "GTSpiralAbility9",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSummonKaruiSpirits |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSummonKaruiSpirits"] = {
name = "GTSummonKaruiSpirits",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTSwollenMillerZombieSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTSwollenMillerZombieSummon"] = {
name = "GTSwollenMillerZombieSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTitanBossFlameWalkFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTitanBossFlameWalkFire"] = {
name = "GTTitanBossFlameWalkFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTitanBossRoofFall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTitanBossRoofFall"] = {
name = "GTTitanBossRoofFall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTitanBossRoofFallShatter |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTitanBossRoofFallShatter"] = {
name = "GTTitanBossRoofFallShatter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTitanBossThrustRockSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTitanBossThrustRockSpray"] = {
name = "GTTitanBossThrustRockSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTrenchHagDrowningOrb |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTrenchHagDrowningOrb"] = {
name = "GTTrenchHagDrowningOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTriangleSlamEdgeBlasts |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTriangleSlamEdgeBlasts"] = {
name = "GTTriangleSlamEdgeBlasts",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTwilightGuardBossAxeTossSpikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTwilightGuardBossAxeTossSpikes"] = {
name = "GTTwilightGuardBossAxeTossSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTwilightOrderGuardBossWallCreation |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTwilightOrderGuardBossWallCreation"] = {
name = "GTTwilightOrderGuardBossWallCreation",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTwilightOverlordLineMaze |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTwilightOverlordLineMaze"] = {
name = "GTTwilightOverlordLineMaze",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTwilightOverlordRockStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTwilightOverlordRockStorm"] = {
name = "GTTwilightOverlordRockStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTwilightOverlordXBlastCentre |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTwilightOverlordXBlastCentre"] = {
name = "GTTwilightOverlordXBlastCentre",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTwilightOverlordXBlastInner |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTwilightOverlordXBlastInner"] = {
name = "GTTwilightOverlordXBlastInner",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTTwilightOverlordXBlastOuter |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTTwilightOverlordXBlastOuter"] = {
name = "GTTwilightOverlordXBlastOuter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTVaalForgeBossSunder1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTVaalForgeBossSunder1"] = {
name = "GTVaalForgeBossSunder1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTVaalForgemanSunder |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTVaalForgemanSunder"] = {
name = "GTVaalForgemanSunder",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTVampireQueenBoneWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTVampireQueenBoneWall"] = {
name = "GTVampireQueenBoneWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTVampireQueenDelayedBlastSmallCross |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTVampireQueenDelayedBlastSmallCross"] = {
name = "GTVampireQueenDelayedBlastSmallCross",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTVampireQueenDelayedBlastSmallRing |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTVampireQueenDelayedBlastSmallRing"] = {
name = "GTVampireQueenDelayedBlastSmallRing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTVampireQueenUnstableProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTVampireQueenUnstableProj"] = {
name = "GTVampireQueenUnstableProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTViperNapuatziChaosRain |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTViperNapuatziChaosRain"] = {
name = "GTViperNapuatziChaosRain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTViperNapuatziFireRain |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTViperNapuatziFireRain"] = {
name = "GTViperNapuatziFireRain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTWifeMonsterBoneWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTWifeMonsterBoneWall"] = {
name = "GTWifeMonsterBoneWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTWifeMonsterBoneWallStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTWifeMonsterBoneWallStorm"] = {
name = "GTWifeMonsterBoneWallStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | GTWifeMonsterUnstableProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["GTWifeMonsterUnstableProj"] = {
name = "GTWifeMonsterUnstableProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HagBossDetonateDead |
|---|---|
| Cast time | 1.17 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagebase_skill_effect_durationupheaval_number_of_spikesactive_skill_area_of_effect_radius_+%_finalmonster_detonate_dead_explode_time_override_msis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }
skills["HagBossDetonateDead"] = {
name = "HagBossDetonateDead",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"monster_detonate_dead_explode_time_override_ms",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HagBossIceShard |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagemonster_projectile_variationbase_number_of_projectilesmonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetprojectile_uses_contact_directiondistribute_projectiles_over_contact_pointsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["HagBossIceShard"] = {
name = "HagBossIceShard",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"base_number_of_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"distribute_projectiles_over_contact_points",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HagBossIceSpear |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagemonster_projectile_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }
skills["HagBossIceSpear"] = {
name = "HagBossIceSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HagBossIceSpearBarrage |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HagBossIceSpearBarrage"] = {
name = "HagBossIceSpearBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HagBossSummonWolves |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
summoned_monsters_are_minionssummoned_monsters_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HagBossSummonWolves"] = {
name = "HagBossSummonWolves",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HagExpandingConeTest |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damagecannot_stunskill_cannot_be_interruptedskill_cannot_be_stunnedaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["HagExpandingConeTest"] = {
name = "HagExpandingConeTest",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"cannot_stun",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HagRaiseDeadAoE |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HagRaiseDeadAoE"] = {
name = "HagRaiseDeadAoE",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HuhuGrubLarvaeMortar |
|---|---|
| Cast time | 1.3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damagebase_is_projectileprojectile_uses_contact_positionglobal_poison_on_hit
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["HuhuGrubLarvaeMortar"] = {
name = "HuhuGrubLarvaeMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"global_poison_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HuhuGrubRangedStanceChange |
|---|---|
| Cast time | 0.47 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HuhuGrubRangedStanceChange"] = {
name = "HuhuGrubRangedStanceChange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.47,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Barrageable
SkillType.Fire
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Spear
SkillType.UsableWhileMounted
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Blazing Lance |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards. |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minuteactive_skill_base_physical_damage_%_to_convert_to_fireadditional_projectiles_fire_parallel_y_distactive_skill_base_area_of_effect_radiusactive_skill_base_secondary_area_of_effect_radiusbase_skill_effect_durationfire_wake_spear_wall_speedmonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileuse_scaled_contact_offsetnumber_of_firing_points_equals_projectile_countalways_pierceaction_attack_or_cast_time_uses_animation_lengthno_additional_projectilesbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {3, 60, -50, 8, 50, 4000, 1000, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["HusbandMonsterBlazingLance"] = {
name = "Blazing Lance",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.RangedAttack] = true,
[SkillType.Fire] = true,
[SkillType.Barrageable] = true,
[SkillType.Spear] = true,
[SkillType.UsableWhileMounted] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"additional_projectiles_fire_parallel_y_dist",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"base_skill_effect_duration",
"fire_wake_spear_wall_speed",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"number_of_firing_points_equals_projectile_count",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
"no_additional_projectiles",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {3, 60, -50, 8, 50, 4000, 1000, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthglobal_knockbackdetermine_knockback_direction_from_melee_patternprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HusbandMonsterCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthglobal_knockbackdetermine_knockback_direction_from_melee_patternprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {20, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HusbandMonsterCleaveEmpowered"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthglobal_knockbackdetermine_knockback_direction_from_melee_patternprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HusbandMonsterComboAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+main_hand_local_maim_on_hit_%
Level Data
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HyenaCentaurSpearThrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusmain_hand_local_maim_on_hit_%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | HyenaCentaurSpearThrowCliff |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusmain_hand_local_maim_on_hit_%base_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["HyenaCentaurSpearThrowCliff"] = {
name = "HyenaCentaurSpearThrowCliff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Projectile
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | InterludeDeceleratingProjectileSerpentClanBoss |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagedecelerating_projectile_speed_variation_+%number_of_projectiles_overridemonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positioncasting_spell
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["InterludeDeceleratingProjectileSerpentClanBoss"] = {
name = "InterludeDeceleratingProjectileSerpentClanBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"number_of_projectiles_override",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"casting_spell",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Projectile
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | InterludeDeceleratingProjectileSerpentClanBossIdleForImpact |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagedecelerating_projectile_speed_variation_+%number_of_projectiles_overridespectral_throw_deceleration_overridebase_is_projectile
Level Data
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["InterludeDeceleratingProjectileSerpentClanBossIdleForImpact"] = {
name = "InterludeDeceleratingProjectileSerpentClanBossIdleForImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"decelerating_projectile_speed_variation_+%",
"number_of_projectiles_override",
"spectral_throw_deceleration_override",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Chains
SkillType.Damage
SkillType.Lightning
SkillType.Mineable
SkillType.Multicastable
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | JellyfishNettlerArc |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagenumber_of_chainsarc_chain_distancespell_maximum_action_distance_+%arc_to_minion_monster_variety_hashactive_skill_shock_as_though_damage_+%_finalarc_enhanced_behaviourdisable_visual_hit_effect
Level Data
[1] = {0.5, 1.5, 50, 80, -40, 1655, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["JellyfishNettlerArc"] = {
name = "JellyfishNettlerArc",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_chains",
"arc_chain_distance",
"spell_maximum_action_distance_+%",
"arc_to_minion_monster_variety_hash",
"active_skill_shock_as_though_damage_+%_final",
"arc_enhanced_behaviour",
"disable_visual_hit_effect",
},
levels = {
[1] = {0.5, 1.5, 50, 80, -40, 1655, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | KaruiCaptainBossHookToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageaction_attack_or_cast_time_uses_animation_lengthskill_cannot_be_knocked_backbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["KaruiCaptainBossHookToss"] = {
name = "KaruiCaptainBossHookToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_knocked_back",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | KaruiCaptainBossPhase1ToPhase2 |
|---|---|
| Cast time | 7 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationaction_do_not_face_targetaction_attack_or_cast_time_uses_animation_lengthskill_cannot_be_interrupted
Level Data
[1] = {1333, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["KaruiCaptainBossPhase1ToPhase2"] = {
name = "KaruiCaptainBossPhase1ToPhase2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 7,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {1333, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | KaruiCaptainBossPhase1ToPhase2KnockdownDoT |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["KaruiCaptainBossPhase1ToPhase2KnockdownDoT"] = {
name = "KaruiCaptainBossPhase1ToPhase2KnockdownDoT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | KaruiCaptainBossPhase1ToPhase2KnockdownHit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["KaruiCaptainBossPhase1ToPhase2KnockdownHit"] = {
name = "KaruiCaptainBossPhase1ToPhase2KnockdownHit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | LivingBloodBurstSmall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["LivingBloodBurstSmall"] = {
name = "LivingBloodBurstSmall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | LivingBloodGroundMedium |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {1, -20, 4000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["LivingBloodGroundMedium"] = {
name = "LivingBloodGroundMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1, -20, 4000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | LivingBloodGroundSmall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minuteactive_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {1, -35, 4000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["LivingBloodGroundSmall"] = {
name = "LivingBloodGroundSmall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1, -35, 4000, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (4)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASChronoPrinceNonLacerate"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_targetbase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASGiantSnakeBossSweepLeft"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_targetbase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASGiantSnakeBossSweepLeft90"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_targetbase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASGiantSnakeBossSweepRight"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_targetbase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASGiantSnakeBossSweepRight90"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {20, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASKaruiCaptainBoss360Cleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASKaruiCaptainBossUnhingedCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_physical_damage_%_to_convert_to_lightningattack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASPerennialKingTripleSlash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {-14, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASQueenOfFilthCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {-14, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASRudjaEnragedAttacks"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_chance_to_poison_on_hit_%skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetbase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {9, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASScorpionBossTailSlam"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {9, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_chance_to_poison_on_hit_%skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {8, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASScorpionBossTailSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {8, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetskill_does_not_pathfind
Level Data
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASSharkBossMediumRangeJumpEndAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
},
levels = {
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetskill_does_not_pathfindaction_do_not_face_targetaction_should_face_away_from_target
Level Data
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASSharkBossMediumRangeJumpEndAttack180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetskill_does_not_pathfindaction_do_not_face_targetaction_should_face_away_from_target
Level Data
[1] = {20, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASSharkBossMelee180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"action_do_not_face_target",
"action_should_face_away_from_target",
},
levels = {
[1] = {20, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASSharkBossMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASSharkBossMeleeCombo2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASSharkBossTailSpin"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossArmSweepSlam"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossArmSweepSlamLeft"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossSwordInner"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossSwordMid"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossSwordOuter"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossSwordThrustLeft"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossSwordThrustMid"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossSwordThrustMidRight"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTitanBossSwordThrustRight"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTwilightGuardBossCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetbase_skill_cannot_be_avoided_by_dodge_roll_or_blocked
Level Data
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTwilightGuardBossComboHoly"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {30, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASTwilightOrderGuardBossCyclone"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {30, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {12, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASVaalOverseerCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {12, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_chance_to_poison_on_hit_%skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_chance_to_poison_on_hit_%skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {15, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziCombo2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {15, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {0, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziDashThrust"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziJumpStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziJumpStabMoving"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziSerpentStrike"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziStepSweep"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziStepSwipes"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+chance_to_poison_on_hit_with_attacks_%skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {10, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MAASViperNapuatziStepThrust"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"chance_to_poison_on_hit_with_attacks_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MarAcolyteSlam |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
main_hand_base_maximum_attack_distanceactive_skill_base_physical_damage_%_to_convert_to_fireactive_skill_base_area_of_effect_radiusground_slam_cone_angle_overrideground_slam_wave_duration_override_msbrutus_ground_slam_effect_stepbrutus_ground_slam_number_of_effects_at_maxbrutus_ground_slam_number_of_effects_at_minis_area_damage
Level Data
[1] = {45, 40, 55, 30, 450, 250, 5, 3, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MarAcolyteSlam"] = {
name = "MarAcolyteSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"active_skill_base_area_of_effect_radius",
"ground_slam_cone_angle_override",
"ground_slam_wave_duration_override_ms",
"brutus_ground_slam_effect_step",
"brutus_ground_slam_number_of_effects_at_max",
"brutus_ground_slam_number_of_effects_at_min",
"is_area_damage",
},
levels = {
[1] = {45, 40, 55, 30, 450, 250, 5, 3, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.Attack
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MarAcolyteThrowFire |
|---|---|
| Cast time | 1.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_fireis_area_damagebase_is_projectileprojectile_uses_contact_position
Level Data
[1] = {60, 100, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MarAcolyteThrowFire"] = {
name = "MarAcolyteThrowFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {60, 100, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Fire
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Rolling Magma |
|---|---|
| Cast time | 0.7 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | fire_mortar |
| Description | Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall. |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagenumber_of_chainsmovement_speed_+%_final_while_performing_actionmovement_speed_acceleration_+%_per_second_while_performing_actionbase_projectile_speed_+%active_skill_base_area_of_effect_radiusmagma_orb_base_bounce_rangemagma_orb_base_projectile_rangemagma_orb_minimum_action_distancenumber_of_additional_projectilesis_area_damagebase_is_projectiledisplay_projectiles_chain_when_impacting_groundprojectile_uses_contact_positionprojectile_uses_contact_directionprojectiles_refresh_chains_when_passing_a_flame_wallcan_perform_skill_while_movingshould_use_additive_aiming_animationno_mana_cost
Level Data
[1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }
skills["MarakethUndeadPriestRollingMagma"] = {
name = "Rolling Magma",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Multicastable] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "fire_mortar",
castTime = 0.7,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_chains",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"base_projectile_speed_+%",
"active_skill_base_area_of_effect_radius",
"magma_orb_base_bounce_range",
"magma_orb_base_projectile_range",
"magma_orb_minimum_action_distance",
"number_of_additional_projectiles",
"is_area_damage",
"base_is_projectile",
"display_projectiles_chain_when_impacting_ground",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectiles_refresh_chains_when_passing_a_flame_wall",
"can_perform_skill_while_moving",
"should_use_additive_aiming_animation",
"no_mana_cost",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASBloatedAnchormanDoubleSwing"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_chance_to_inflict_bleeding_%active_skill_bleeding_effect_+%_finalskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASBloodPriestessFlurry"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+base_chance_to_inflict_bleeding_%active_skill_bleeding_effect_+%_finalskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASBloodPriestessFlurryEnraged"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_inflict_bleeding_%",
"active_skill_bleeding_effect_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+knockback_distance_+%skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetglobal_maim_on_hitglobal_knockback
Level Data
[1] = {9, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASChaosGodGorillaExtraAttackDistance9"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_maim_on_hit",
"global_knockback",
},
levels = {
[1] = {9, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+active_skill_base_physical_damage_%_to_convert_to_coldskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_targetskill_does_not_pathfind
Level Data
[1] = {33, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASDoryaniCrabSweep180"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
"skill_does_not_pathfind",
},
levels = {
[1] = {33, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASExtraAttackDistance20"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASExtraAttackDistance4"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASExtraAttackDistance6"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {9, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASExtraAttackDistance9"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireignite_chance_+%arrow_projectile_variationskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {60, 50, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASFireConvertAltArtFireArrow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_chance_+%",
"arrow_projectile_variation",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {60, 50, 1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
arrow_projectile_variationchance_to_poison_on_hit_with_attacks_%skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetmaintain_projectile_direction_when_using_contact_positioncheck_for_targets_between_initiator_and_projectile_source
Level Data
[1] = {1001, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASKelpDregCrossbow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"chance_to_poison_on_hit_with_attacks_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {1001, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
arrow_projectile_variationactive_skill_base_physical_damage_%_to_convert_to_coldskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetmaintain_projectile_direction_when_using_contact_positioncheck_for_targets_between_initiator_and_projectile_source
Level Data
[1] = {1005, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASKelpDregCrossbowIce"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {1005, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {8, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASPerennialKingSandWhip"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {8, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {-17, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASPrisonerBossShortRange"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {-17, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASStatueWretchPush"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonAttackLeftTurn |
|---|---|
| Cast time | 1.6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+melee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonAttackLeftTurn"] = {
name = "MastodonAttackLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonAttackLeftTurnHalf |
|---|---|
| Cast time | 1.6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+melee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonAttackLeftTurnHalf"] = {
name = "MastodonAttackLeftTurnHalf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonAttackRightTurn |
|---|---|
| Cast time | 1.6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+melee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonAttackRightTurn"] = {
name = "MastodonAttackRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonAttackRightTurnHalf |
|---|---|
| Cast time | 1.6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+melee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonAttackRightTurnHalf"] = {
name = "MastodonAttackRightTurnHalf",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Shield Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%shield_charge_extra_distanceignores_proximity_shieldshield_charge_continue_past_targetbase_deal_no_damage
Level Data
[1] = {75, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonCharge"] = {
name = "Shield Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"shield_charge_continue_past_target",
"base_deal_no_damage",
},
levels = {
[1] = {75, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonCreateSpike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonCreateSpike"] = {
name = "MastodonCreateSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonDualSwipe |
|---|---|
| Cast time | 3.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonDualSwipe"] = {
name = "MastodonDualSwipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonLeftTurn |
|---|---|
| Cast time | 1.6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonLeftTurn"] = {
name = "MastodonLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonRightTurn |
|---|---|
| Cast time | 1.6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonRightTurn"] = {
name = "MastodonRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonSlam |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_lengthis_area_damageaction_do_not_face_target
Level Data
[1] = {25, 150, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonSlam"] = {
name = "MastodonSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"action_do_not_face_target",
},
levels = {
[1] = {25, 150, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonSlamBackTurn |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+active_skill_base_area_of_effect_radiusground_slam_cone_angle_overrideground_slam_wave_duration_override_msbrutus_ground_slam_effect_stepbrutus_ground_slam_number_of_effects_at_maxbrutus_ground_slam_number_of_effects_at_minmelee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {20, 100, 45, 1400, 400, 4, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonSlamBackTurn"] = {
name = "MastodonSlamBackTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_base_area_of_effect_radius",
"ground_slam_cone_angle_override",
"ground_slam_wave_duration_override_ms",
"brutus_ground_slam_effect_step",
"brutus_ground_slam_number_of_effects_at_max",
"brutus_ground_slam_number_of_effects_at_min",
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {20, 100, 45, 1400, 400, 4, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonSlamComboLeftTurn |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+melee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonSlamComboLeftTurn"] = {
name = "MastodonSlamComboLeftTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonSlamComboRightTurn |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+melee_defer_damage_predictionaction_attack_or_cast_time_uses_animation_lengthaction_do_not_face_targetcannot_stuncannot_be_knocked_back
Level Data
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonSlamComboRightTurn"] = {
name = "MastodonSlamComboRightTurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"melee_defer_damage_prediction",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MastodonSlamTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MastodonSlamTriggered"] = {
name = "MastodonSlamTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MASTrialmasterSpinningCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDAzmerianViperTornado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDAzmerianViperTornado"] = {
name = "MDAzmerianViperTornado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDBloodPriestBossBloodPool |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDBloodPriestBossBloodPool"] = {
name = "MDBloodPriestBossBloodPool",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDBloodPriestBossSoulCoreBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDBloodPriestBossSoulCoreBeam"] = {
name = "MDBloodPriestBossSoulCoreBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDCaptainRothWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDCaptainRothWave"] = {
name = "MDCaptainRothWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDCaptainSandWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDCaptainSandWave"] = {
name = "MDCaptainSandWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDCarrionCroneWave |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDCarrionCroneWave"] = {
name = "MDCarrionCroneWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDDFarudinLocustExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagecorpse_explosion_monster_life_%base_skill_effect_durationupheaval_number_of_spikesactive_skill_area_of_effect_radius_+%_finalspell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthis_area_damagecorpse_skill_has_triggers
Level Data
[1] = {0.80000001192093, 1.2000000476837, 0, 3000, 2, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MDDFarudinLocustExplode"] = {
name = "MDDFarudinLocustExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corpse_explosion_monster_life_%",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_area_of_effect_radius_+%_final",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
"corpse_skill_has_triggers",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0, 3000, 2, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDForgeBossWaves1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDForgeBossWaves1"] = {
name = "MDForgeBossWaves1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDForgeBossWaves2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDForgeBossWaves2"] = {
name = "MDForgeBossWaves2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDForgeBossWaves3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDForgeBossWaves3"] = {
name = "MDForgeBossWaves3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDForgeBossWaves4 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDForgeBossWaves4"] = {
name = "MDForgeBossWaves4",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDGoldCrushTether |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDGoldCrushTether"] = {
name = "MDGoldCrushTether",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDGolemancerTornado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDGolemancerTornado"] = {
name = "MDGolemancerTornado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDGolemancerTornadoWhiteSand |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDGolemancerTornadoWhiteSand"] = {
name = "MDGolemancerTornadoWhiteSand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDHighbornSpore |
|---|---|
| Cast time | 2.1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDHighbornSpore"] = {
name = "MDHighbornSpore",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDIceOwlBossSnowball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDIceOwlBossSnowball"] = {
name = "MDIceOwlBossSnowball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDPerennialKingObsidianBall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDPerennialKingObsidianBall"] = {
name = "MDPerennialKingObsidianBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDPerennialKingObsidianStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDPerennialKingObsidianStorm"] = {
name = "MDPerennialKingObsidianStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDPerennialKingTornado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDPerennialKingTornado"] = {
name = "MDPerennialKingTornado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDSandStormSandTornado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDSandStormSandTornado"] = {
name = "MDSandStormSandTornado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDSharkBossFinTracker |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDSharkBossFinTracker"] = {
name = "MDSharkBossFinTracker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDSharkBossFinTrackerBackwards |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDSharkBossFinTrackerBackwards"] = {
name = "MDSharkBossFinTrackerBackwards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDSharkBossSandnadoFishnado |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDSharkBossSandnadoFishnado"] = {
name = "MDSharkBossSandnadoFishnado",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDTitanBossLaserTarget |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDTitanBossLaserTarget"] = {
name = "MDTitanBossLaserTarget",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDTitanBossLaserTargetBackRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDTitanBossLaserTargetBackRight"] = {
name = "MDTitanBossLaserTargetBackRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDTitanBossLaserTargetLeftBack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDTitanBossLaserTargetLeftBack"] = {
name = "MDTitanBossLaserTargetLeftBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDVaalBossStatueBallLightning |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_backbase_cannot_be_stunned
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDVaalBossStatueBallLightning"] = {
name = "MDVaalBossStatueBallLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
"base_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDVaalBossStatueCrisCross |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDVaalBossStatueCrisCross"] = {
name = "MDVaalBossStatueCrisCross",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDVaalBossStatueCrisCross2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDVaalBossStatueCrisCross2"] = {
name = "MDVaalBossStatueCrisCross2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDVaalBossStatueFocusExplosion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDVaalBossStatueFocusExplosion"] = {
name = "MDVaalBossStatueFocusExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDVaalBossStatueFrontToBack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDVaalBossStatueFrontToBack"] = {
name = "MDVaalBossStatueFrontToBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MDVaalBossStatueLeftRightCombo |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_lengthcannot_be_knocked_back
Level Data
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MDVaalBossStatueLeftRightCombo"] = {
name = "MDVaalBossStatueLeftRightCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (209)
Adorned Scarab (MediumEtchedBeetleArmouredTuskWide)
Adorned Scarab (MediumEtchedBeetleArmouredTuskWideSanctumTrial)
Alpha Primate (MonkeyChiefJungle)
Ancestral Archer (FallenKaruiArcher_______)
Ancestral Archer (FallenKaruiArcherHalls_)
Ancestral Archer (FallenKaruiArcherStrongbox)
Ancestral Channeler (KaruiSoulCaster_)
Ancestral Channeler (KaruiSoulCasterHalls)
Ancestral Channeler (KaruiSoulCasterStrongbox)
Ancestral Hornbearer (KaruiWarriorHorn_)
Ancestral Hornbearer (KaruiWarriorHornHalls)
Ancestral Hornbearer (KaruiWarriorHornStrongbox)
Ancient Ezomyte (RustedSoldierOneHandSword)
Ancient Ezomyte (RustedSoldierOneHandSwordStrongbox)
Ancient Ezomyte (RustedSoldierOneHandSwordShield)
Ancient Ezomyte (RustedSoldierOneHandSwordShieldStrongbox)
Ancient Ezomyte (RustedSoldierOneHandSwordQuest)
Ancient Ezomyte (RustedSoldierOneHandSwordShieldQuest)
Ancient Ezomyte (RustedSoldierOneHandSwordBoss)
Ancient Ezomyte (RustedSoldierOneHandSwordShieldBoss_)
Azak Brute (VaalSavageBrute)
Azak Mauler (VaalSavageGiant)
Azak Shaman (VaalSavageShaman)
Azak Shaman (VaalSavageShamanWaterways)
Azak Stalker (VaalSavageStalker)
Azak Torchbearer (VaalSavageTorchbearer)
Bannerbearing Zealot (VaalZealotDaggersBannerPatrol)
Bannerbearing Zealot (VaalZealotDaggersBannerPatrolSpectre)
Bannerbearing Zealot (VaalZealotDaggersBannerSacrifice)
Bloated Anchorman (BloatedAnchorman)
Bloated Anchorman (BloatedAnchormanRareEncounter)
Blood Collector (BloodCollector1__)
Blood Cretin (BloodCretin1)
Blood Cretin (BloodCretinStrongbox)
Blood Priest (VaalBloodPriestMale)
Blood Priestess (VaalBloodPriestFemale)
Blood-fevered Arsonist (BloodFeverPoi_)
Blood-fevered Brew-breather (BloodFeverDrunk)
Blood-fevered Wisewoman (BloodFeverMedicineWoman)
Bloodthief Queen (SwarmHost)
Bloom Serpent (BloomSerpent1)
Bloom Serpent (BloomSerpentEmerge1)
Bone Stalker (TombStalker1)
Bramble Hulk (BrambleHulk1)
Brine Maiden (BrineMaiden)
Courtesan (BloodCourtesan1)
Courtesan (BloodCourtesanStrongbox)
Death Knight (DeathKnight1)
Death Knight (DeathKnightNecropolis)
Death Knight (DeathKnightNecropolisStrongbox)
Death Knight (DeathKnightNecropolisElite)
Death Knight (DeathKnightNecropolisEliteStrongbox)
Desiccated Lich (SandGolemancer)
Desiccated Lich (SandGolemancerStrongbox)
Desiccated Lich (SandGolemancerSanctumTrial)
Desiccated Lich (SandGolemancerSanctumTrialTime)
Desiccated Lich (SandGolemancerTornado)
Desiccated Lich (SandGolemancerTornadoWhiteSand)
Desiccated Lich (SandGolemancerTornadoStrongbox)
Dredge Fiend (DredgeFiend)
Dredge Fiend (DredgeFiendIce)
Drowned (LumberingDrownedUnarmed)
Drowned (LumberingDrownedUnarmedPhysics)
Drowned (LumberingDrownedOneHandAxe)
Drowned (LumberingDrownedOneHandAxePhysics)
Drowned (LumberingDrownedUnarmedHighAggroRangeMiller)
Drowned (LumberingDrownedUnarmedPhysicsHighAggroRangeMiller)
Drowned (LumberingDrownedOneHandAxeHighAggroRangeMiller)
Drowned (LumberingDrownedOneHandAxePhysicsHighAggroRangeMiller)
Eaten Rat (RatMonsterPrison)
Eaten Rat (RatMonsterPrisonMedium)
Eaten Rat (RatMonsterPrisonSmall)
Ekbab, Ancient Steed (MastodonBoss)
Eternal Knight (SkeletalKnight)
Eternal Knight (SkeletalKnightLandmark)
Eternal Knight (SkeletalKnightBossMinion)
Eternal Knight (SkeletalKnightStrongbox)
Faithful Warrior (TwilightOrderStigmataMace_)
Faithful Warrior (TwilightOrderStigmataMacePatrol)
Filthy First-born (CenobiteBloater)
Flesh Larva (HuhuGrubLarvae)
Flesh Larva (HuhuGrubLarvaeSpectre)
Flesh Larva (HuhuGrubLarvaeRanged1)
Flesh Larva (HuhuGrubLarvaeRanged1Spectre)
Flesh Larva (HuhuGrubLarvaeEmerge1)
Flesh Larva (HuhuGrubLarvaeEmergeSummoned1_)
Flesh Larva (HuhuGrubLarvaeAbyss)
Flesh Larva (HuhuGrubLarvaeAbyssSpectre)
Forael, the Soulkeeper (SpinedNecromancerChapel)
Forgotten Stag (FallenStag)
Forgotten Stag (DruidicFallenStag)
Forgotten Stag (DruidicFallenStagWILDWOOD)
Foul Blacksmith (CenobiteLeash)
Foul Mauler (CenobiteSlam)
Foul Sage (CenobiteHighborn)
Fungal Proliferator (FungusZombieFungalmancer)
Fungal Rattler (FungalSkeletonUnarmed)
Fungal Rattler (FungalSkeletonOneHandSword)
Fungal Rattler (FungalSkeletonOneHandSwordShield)
Fungal Rattler (FungalZombieOneHandSword)
Fungal Rattler (FungalZombieOneHandSwordShield)
Fungal Wolf (FungalWolf1_)
Fungal Zombie (FungusZombieMedium)
Fungal Zombie (FungusZombieLarge)
Ghoul Commander (GhoulCommander)
Ghoul Commander (GhoulCommanderStrongbox)
Gold-Melted Sentinel (VaalConstructSentinelGolden)
Gold-Melted Sentinel (VaalConstructSentinelGoldenNoEmerge)
Gold-melted Blacksmith (VaalForgeMan)
Goliath Shrike (GullGoliath_)
Goliath Transcendent (VaalHumanoidGoliathFist_)
Iron Thaumaturgist (CorruptedEliteGuard)
Knight-Gaunt (SkeletalReaper)
Knight-Gaunt (SkeletalReaperStrongbox)
Loyal Jaguar (VaalJaguar)
Lumbering Dead (LumberingDrownedDryUnarmed)
Lumbering Dead (LumberingDrownedDryUnarmedPhysics)
Lumbering Dead (LumberingDrownedDryOneHandAxe)
Lumbering Dead (LumberingDrownedDryOneHandAxePhysics__)
Maw Demon (PaleFrog1)
Mud Simulacrum (MudGolem)
Mud Simulacrum (MudGolemWet1)
Mud Simulacrum (MudGolemWetEmerge1)
Mud Simulacrum (MudGolemWetEncased1)
Nameless Burrower (DemonBurrower)
Nameless Burrower (DemonBurrowerWILDWOOD)
Nameless Hulk (DemonHulk_)
Nameless Hulk (DemonHulkWILDWOOD)
Orok Shaman (CannibalTribeShaman)
Pack Werewolf (WerewolfPack1)
Pack Werewolf (WerewolfPackStrongbox_)
Pack Werewolf (WerewolfPackHuntingGrounds)
Pale Abductor (PaleHulk_)
Pyromushroom Cultivator (AnchoriteMother)
Rasp Scavenger (PorcupineAntSmall)
Rasp Scavenger (PorcupineAntMedium)
Rasp Scavenger (PorcupineAntMediumSanctumTrial)
Rasp Scavenger (PorcupineAntLarge)
Rasp Scavenger (PorcupineAntLargeSanctumTrial)
Risen Rattler (GraveSkeletonUnarmed)
Risen Rattler (GraveSkeletonUnarmedHusbandWife)
Risen Rattler (GraveSkeletonUnarmedStance2)
Risen Rattler (GraveSkeletonUnarmedStrongbox)
Risen Rattler (GraveSkeletonOneHandSword__)
Risen Rattler (GraveSkeletonOneHandSwordHusbandWife)
Risen Rattler (GraveSkeletonOneHandSwordStrongbox)
Risen Rattler (GraveSkeletonOneHandSwordShield)
Risen Rattler (GraveSkeletonOneHandSwordShieldHusbandWife)
Risen Rattler (GraveSkeletonOneHandSwordShieldStrongbox)
Risen Rattler (GraveSkeletonCasterCold)
Risen Rattler (GraveSkeletonCasterColdHusbandWife)
River Hag (TrenchHag)
Rotten Wolf (RottenWolf1_)
Rotten Wolf (RottenWolfHagSummoned)
Rotten Wolf (RottenWolfHagSummonedDead)
Rotten Wolf (RottenWolfDead)
Rotting Hulk (RottingRamGiant_)
Rotting Hulk (RottingRamGiantStrongbox)
Rotting Soulcatcher (PirateBootyBlaster)
Scarecrow Beast (ScarecrowBeast)
Serpent Shaman (SerpentClanCaster)
Serpent Shaman (SerpentClanCasterSanctumTrial)
Shielded Transcendent (VallHumanoidShieldLegs)
Skeleton Spriggan (TwigMonster)
Skeleton Spriggan (TwigMonsterCaster)
Skeleton Spriggan (RaisedBranchMinion)
Skeleton Spriggan (RaisedBranchMinionActive)
Skulking Ghoul (Ghoul)
Skulking Ghoul (GhoulStrongbox)
Skulking Ghoul (Ghoul2)
Skulking Ghoul (GhoulFeeding)
Spiked Scuttler (SpikedDweller)
Spined Necromancer (SpinedNecromancer)
Stoneclad Gorilla (ChaosGodGorilla_)
Stoneclad Gorilla (ChaosGodGorillaInterlude)
Stoneclad Gorilla (ChaosGodGorillaStrongbox)
Surgical Experimentalist (VaalStormcaller)
Treant Foulspawn (DruidicFungusZombieTree)
Treant Foulspawn (DruidicFungusZombieTreeHollow)
Treant Foulspawn (DruidicFungusZombieTreeHollowWILDWOOD)
Treant Foulspawn (DruidicFungusZombieTreeHollowSpectre)
Treant Fungalreaver (RootBehemoth)
Treant Fungalreaver (RootBehemothWILDWOOD)
Twilight Order Oathsworn (TwilightOrderSorcerer)
Twilight Order Oathsworn (TwilightOrderSorcererPatrol)
Twilight Order Officer (TwilightOrderOfficer_)
Twilight Order Officer (TwilightOrderOfficer_ChurchAmbush)
Twilight Order Officer (TwilightOrderOfficerPatrol)
Undead Vaal Guard (UndeadGuardMortar)
Undead Vaal Guard (UndeadGuardSpear)
Undead Vaal Guard (UndeadGuardMortarStrongbox)
Undead Vaal Guard (UndeadGuardSpearStrongbox)
Vaal Embalmed Archer (ProcessionBow)
Vaal Formshifter (VaalShapeshifter_)
Vaal Formshifter (VaalShapeshifterBloodied__)
Vaal Formshifter (VaalShapeshifterPatrol)
Vaal Goliath (VaalGoliathLiving_)
Vaal Goliath (VaalGoliathLivingPatrol_)
Vaal Goliath (VaalGoliathLivingCrystalThrower)
Vile Hag (UrchinHag1)
Vile Vulture (VultureDemon)
Vile Vulture (VultureDemonWall)
Wardrum Kin (GoblinDrummer)
Wardrum Kin (GoblinDrummerWalkEmerge)
Werewolf Prowler (WerewolfProwler1)
Werewolf Prowler (WerewolfProwlerStrongbox)
Wheelbound Hag (SpinningWheelHag)
Wretched Rattler (RetchSkeletonOneHandSword)
Wretched Rattler (RetchSkeletonOneHandSwordShield)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeed2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (5)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeed3"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeed40Dist"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (25)
Azmadi, the Faridun Prince (FaridunOlroth_)
Azmadi, the Faridun Prince (FaridunOlrothClone)
Bahlak, the Sky Seer (ChaosGodOwlBoss__)
Bahlak, the Sky Seer (ChaosGodOwlBossMAP_)
Balbala, the Traitor (Balbala)
Captain Hartlin (CaptainRothBoss)
Draven, the Eternal Praetor (HusbandMonster)
Draven, the Eternal Praetor (HusbandMonsterCRUEL)
Elzarah, the Cobra Lord (CaptainSandstorm_)
Great White One (GreatWhiteOne)
Jamanra, the Risen King (PerennialKingHumanBoss)
Lythara, the Wayward Spear (ViperNapuatziAzmeri)
Mektul, the Forgemaster (VaalForgemaster)
Rakkar, the Frozen Talon (IcyOwlBoss)
Rakkar, the Frozen Talon (IcyOwlBossStandalone)
Rathbreaker (RathbreakerBoss)
Tavakai, the Chieftain (KaruiCaptainBoss)
Thane Wulfric (BloodKnightBoss)
The Blind Beast (ArenaBeastBoss)
The Brambleghast (CarnivorousPlantEaterOldForest_)
The Brambleghast (CarnivorousPlantEaterOldForestCRUEL)
The Brambleghast (CarnivorousPlantEaterOldForestKotMMinion)
Viper Napuatzi (ViperNapuatzi)
Viper Napuatzi (ViperNapuatziMAP)
Zelina, Blood Priestess (VaalBloodPriestessBoss_)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetmaintain_projectile_direction_when_using_contact_positioncheck_for_targets_between_initiator_and_projectile_source
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedBow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (8)
Ancient Ezomyte (RustedSoldierCrossbow)
Ancient Ezomyte (RustedSoldierCrossbowStrongbox)
Ancient Ezomyte (RustedSoldierBow)
Ancient Ezomyte (RustedSoldierBowStrongbox)
Ancient Ezomyte (RustedSoldierBowQuest)
Risen Rattler (GraveSkeletonBow)
Risen Rattler (GraveSkeletonBowHusbandWife)
Risen Rattler (GraveSkeletonBowStrongbox)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_chaosskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedChaos"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_chaosskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedChaosCombo35"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_coldskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedCold"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (10)
Azak Brute (VaalSavageBrute)
Drudge Osseodon (BoneCultistBeast)
Faridun Impaler (MutewindWomanSpearCorrodedElite)
Faridun Impaler (MutewindWomanSpearCorrodedEliteSpectre_)
Hungering Stalker (Stalker)
Hungering Stalker (StalkerStrongbox)
Vaal Overseer (VaalOverseerLiving_)
Vaal Overseer (VaalOverseerLivingSacrificeGuard)
Vile Imp (SlingUrchin1)
Vile Imp (MeleeUrchin1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedComboTEMP2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (6)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_fireskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedFire"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (8)
Blackjaw, the Remnant (BlackJaw)
Godwin of the Shattered Creed (SentinelUnarmedBossGothic)
Mar Acolyte (MarAcolyte)
Mar Acolyte (MarAcolyteSanctumTrial)
Risen Tale-woman (UndeadMarakethPriest)
Risen Tale-woman (UndeadMarakethPriestSanctumTrial)
Risen Tale-woman (UndeadMarakethPriestSanctumTrialTime)
Vornas, the Fell Flame (FireBeastBoss)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedLightning"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (7)
Skittering Jellycrab (JellyfishNettlerBig)
Skittering Jellycrab (JellyfishNettlerSmall)
Stormgore, the Guardian (BlackJawLightning)
Stormgore, the Guardian (BlackJawLightningMap)
Stormgore, the Guardian (BlackJawLightningSTANDALONE)
Zealous Pillarcrusher (ExcavatorMaul)
Zealous Pillarcrusher (ExcavatorMaulSpectre)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedMutantBirdFace"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (28)
Akthi, the Final Sting (ShakariDuo)
Asinia, the Praetor's Consort (WifeMonster)
Asinia, the Praetor's Consort (WifeMonsterCRUEL)
Beira of the Rotten Pack (UrchinHagBoss)
Beira of the Rotten Pack (UrchinHagBossCRUEL)
Benedictus, First Herald of Utopia (TwilightOrderOverlord)
Bewitching Serpent (SerpentClanCasterBossInterlude)
Chetza, the Feathered Plague (MutantBird2)
Chetza, the Feathered Plague (MutantBird2Map)
Diamora, Song of Death (SirenBoss)
Doryani's Triumph (DoryaniMech)
Doryani's Triumph (DoryaniMechMap)
Isolde of the White Shroud (UrchinHagBossHagBattleInterlude)
Kabala, Constrictor Queen (SerpentClanCasterBoss)
Krutog, Lord of Kin (GoblinGiantBoss)
Mighty Silverfist (QuadrillaBoss)
Rootdredge (DredgeFiendShamanBoss)
Rudja, the Dread Engineer (RudjaDreadEngineer)
Scourge of the Skies (MutantBird2NOUltimatum)
The Prisoner (PrisonerBoss)
The Queen of Filth (QueenofFilfthBoss_)
The Rotten Druid (FungusBehemoth)
The Rotten Druid (FungusBehemothCRUEL)
The Trialmaster (TheTrialmaster_)
Torvian, Hand of the Saviour (TwilightOrderGuardBoss)
Uxmal, the Beastlord (ChimeraUltimatumBoss__)
Xyclucian, the Chimera (ChimeraWetlandsBoss)
Zolin, Blood Priest (VaalBloodPriestBoss_)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedUniqueDoNotFaceTarget"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_chaosactive_skill_base_physical_damage_%_to_convert_to_fireskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {40, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeAtAnimationSpeedVampireQueen"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeMudBurrowerBite"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeMudBurrowerLeftCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (5)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeMudBurrowerRightCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (5)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MeleeStalkerDoubleStrike"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.Attack
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMAPorcupineAntSpikeball |
|---|---|
| Cast time | 1.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
number_of_projectiles_overridemelee_range_+projectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectiles_not_offset
Level Data
[1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MMAPorcupineAntSpikeball"] = {
name = "MMAPorcupineAntSpikeball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_not_offset",
},
levels = {
[1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.Attack
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMAPorcupineAntSpikeballSanctum |
|---|---|
| Cast time | 1.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
number_of_projectiles_overridemelee_range_+projectile_spread_radiusbase_chance_to_poison_on_hit_%base_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectiles_not_offset
Level Data
[1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MMAPorcupineAntSpikeballSanctum"] = {
name = "MMAPorcupineAntSpikeballSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"projectile_spread_radius",
"base_chance_to_poison_on_hit_%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_not_offset",
},
levels = {
[1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSBoneRabbleMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageprojectile_spread_radiusnumber_of_chainsmonster_mortar_bounce_angle_variancespell_maximum_action_distance_+%mortar_projectile_distance_overrideactive_skill_shock_chance_+%_finalis_area_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 12, 3, 90, -55, 23, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSBoneRabbleMortar"] = {
name = "MMSBoneRabbleMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"number_of_chains",
"monster_mortar_bounce_angle_variance",
"spell_maximum_action_distance_+%",
"mortar_projectile_distance_override",
"active_skill_shock_chance_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 12, 3, 90, -55, 23, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSBootyBlasterSoulRelease |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
projectile_spread_radiusspell_maximum_action_distance_+%base_deal_no_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {10, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MMSBootyBlasterSoulRelease"] = {
name = "MMSBootyBlasterSoulRelease",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_deal_no_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {10, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSBootyBlasterSoulReleaseFlinch |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_maximum_action_distance_+%base_deal_no_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MMSBootyBlasterSoulReleaseFlinch"] = {
name = "MMSBootyBlasterSoulReleaseFlinch",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"base_deal_no_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSCannibalShamanSwapMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusspell_maximum_action_distance_+%monster_projectile_variationis_area_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, -30, 1344, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSCannibalShamanSwapMortar"] = {
name = "MMSCannibalShamanSwapMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -30, 1344, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSCaptainRothSoulMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusspell_maximum_action_distance_+%active_skill_base_physical_damage_%_to_convert_to_fireignite_art_variationis_area_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, -30, 50, 33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSCaptainRothSoulMortar"] = {
name = "MMSCaptainRothSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -30, 50, 33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSCaptainSandMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusspell_maximum_action_distance_+%is_area_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSCaptainSandMortar"] = {
name = "MMSCaptainSandMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSCenobiteMortarExplode |
|---|---|
| Cast time | 2.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_minimum_base_chaos_damagespell_maximum_base_chaos_damageprojectile_spread_radiusspell_maximum_action_distance_+%monster_projectile_variationbase_deal_no_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5, -35, 1342, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["MMSCenobiteMortarExplode"] = {
name = "MMSCenobiteMortarExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_deal_no_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5, -35, 1342, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSCenobiteMortarHeal |
|---|---|
| Cast time | 2.3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageprojectile_spread_radiusspell_maximum_action_distance_+%monster_projectile_variationbase_deal_no_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {0.80000001192093, 1.2000000476837, 5, -35, 1343, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSCenobiteMortarHeal"] = {
name = "MMSCenobiteMortarHeal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_deal_no_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, -35, 1343, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSCenobiteMortarPoison |
|---|---|
| Cast time | 2.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damageprojectile_spread_radiusspell_maximum_action_distance_+%monster_projectile_variationbase_deal_no_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {0.80000001192093, 1.2000000476837, 5, -35, 1341, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSCenobiteMortarPoison"] = {
name = "MMSCenobiteMortarPoison",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_deal_no_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, -35, 1341, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSDredgeFiendMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusnumber_of_additional_projectilesspell_maximum_action_distance_+%monster_projectile_variationprojectile_ballistic_gravity_overridebase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionaction_attack_or_cast_time_uses_animation_lengthdistribute_projectiles_over_contact_pointsuse_scaled_contact_offsetprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {0.80000001192093, 1.2000000476837, 8, 1, -40, 1133, 981, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSDredgeFiendMortar"] = {
name = "MMSDredgeFiendMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"distribute_projectiles_over_contact_points",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, 1, -40, 1133, 981, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSDredgeFiendShamanBossMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusnumber_of_additional_projectilesspell_maximum_action_distance_+%monster_projectile_variationbase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventdistribute_projectiles_over_contact_points
Level Data
[1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, 1136, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSDredgeFiendShamanBossMortar"] = {
name = "MMSDredgeFiendShamanBossMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, 1136, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSFungusBehemothProjectile |
|---|---|
| Cast time | 1.183 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusnumber_of_additional_projectilesmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSFungusBehemothProjectile"] = {
name = "MMSFungusBehemothProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.183,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSRottingRamGiantVomitMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
projectile_spread_radiusprojectile_minimum_rangemonster_projectile_variationis_area_damagebase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionprojectile_ballistic_angle_from_reference_eventbase_deal_no_damage
Level Data
[1] = {10, 15, 1345, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MMSRottingRamGiantVomitMortar"] = {
name = "MMSRottingRamGiantVomitMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"projectile_minimum_range",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {10, 15, 1345, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSUndeadVaalGuardGrenade |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageprojectile_spread_radiusnumber_of_chainsmonster_mortar_bounce_angle_variancespell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 5, 1, 90, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSUndeadVaalGuardGrenade"] = {
name = "MMSUndeadVaalGuardGrenade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"number_of_chains",
"monster_mortar_bounce_angle_variance",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1, 90, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSUndeadVaalGuardGrenadeDeath |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageprojectile_spread_radiusnumber_of_chainsmonster_mortar_bounce_angle_variancespell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 5, 1, 90, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MMSUndeadVaalGuardGrenadeDeath"] = {
name = "MMSUndeadVaalGuardGrenadeDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"number_of_chains",
"monster_mortar_bounce_angle_variance",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1, 90, -60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSVampireQueenSpiritMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageprojectile_spread_radiusspell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_fire_damage_%_to_convert_to_chaosis_area_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, 0, 40, 60, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["MMSVampireQueenSpiritMortar"] = {
name = "MMSVampireQueenSpiritMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 0, 40, 60, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MMSWifeMonsterSpiritMortar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusspell_maximum_action_distance_+%active_skill_base_physical_damage_%_to_convert_to_firemonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["MMSWifeMonsterSpiritMortar"] = {
name = "MMSWifeMonsterSpiritMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MonkeyThrow |
|---|---|
| Cast time | 1.87 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MonkeyThrow"] = {
name = "MonkeyThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.87,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPADoryaniCrabLegToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1136, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPADoryaniCrabLegToss"] = {
name = "MPADoryaniCrabLegToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1136, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPAKaruiCaptainBossJadeStomp |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distancedistribute_projectiles_over_contact_points
Level Data
[1] = {1159, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPAKaruiCaptainBossJadeStomp"] = {
name = "MPAKaruiCaptainBossJadeStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1159, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPAKaruiCaptainBossUnhingedBoulderToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionuse_scaled_contact_offsetprojectile_uses_contact_directionprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1160, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPAKaruiCaptainBossUnhingedBoulderToss"] = {
name = "MPAKaruiCaptainBossUnhingedBoulderToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1160, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPAMudBurrowerBloodProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_gravity_overrideprojectile_spread_radiusattack_maximum_action_distance_+base_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
[2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1}, cost = { }, }
skills["MPAMudBurrowerBloodProj"] = {
name = "MPAMudBurrowerBloodProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"attack_maximum_action_distance_+",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPAMudBurrowerGoopBigBall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_gravity_overrideprojectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPAMudBurrowerGoopBigBall"] = {
name = "MPAMudBurrowerGoopBigBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPAMudBurrowerGoopSmallBall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_gravity_overrideprojectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distanceprojectile_uses_contact_direction
Level Data
[1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPAMudBurrowerGoopSmallBall"] = {
name = "MPAMudBurrowerGoopSmallBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
"projectile_uses_contact_direction",
},
levels = {
[1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPAMudBurrowerSprayProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_gravity_overrideprojectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPAMudBurrowerSprayProj"] = {
name = "MPAMudBurrowerSprayProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPAMudBurrowerVomitProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPAMudBurrowerVomitProj"] = {
name = "MPAMudBurrowerVomitProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPAVaalGoliathLivingCannisterCrystal |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_gravity_overrideactive_skill_projectile_speed_+%_variation_finalbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bounce
Level Data
[1] = {1134, 1381, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPAVaalGoliathLivingCannisterCrystal"] = {
name = "MPAVaalGoliathLivingCannisterCrystal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {1134, 1381, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBalbalaCoin |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1102, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSBalbalaCoin"] = {
name = "MPSBalbalaCoin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1102, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBasicSkeletonProjectileCold |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagemonster_projectile_variationspell_maximum_action_distance_+%active_skill_hit_damage_freeze_multiplier_+%_finalbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1106, -30, 100, critChance = 8, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBasicSkeletonProjectileCold"] = {
name = "MPSBasicSkeletonProjectileCold",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1106, -30, 100, critChance = 8, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBlackjaw2Fireball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthmaintain_projectile_direction_when_using_contact_positionbase_deal_no_damageprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {0.69999998807907, 1.2999999523163, 1082, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBlackjaw2Fireball"] = {
name = "MPSBlackjaw2Fireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, 1082, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBlackjawFireball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationignite_chance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthmaintain_projectile_direction_when_using_contact_positionbase_deal_no_damageprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1082, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBlackjawFireball"] = {
name = "MPSBlackjawFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"ignite_chance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1082, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBloodFeverPoiFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationprojectile_spread_radiusactive_skill_base_physical_damage_%_to_convert_to_firebase_is_projectilecheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventprojectile_uses_contact_direction
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1066, 12, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBloodFeverPoiFire"] = {
name = "MPSBloodFeverPoiFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1066, 12, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBloodFeverPoiFireLimited |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationprojectile_spread_radiusactive_skill_base_physical_damage_%_to_convert_to_firebase_is_projectilecheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventprojectile_uses_contact_direction
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1066, 12, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBloodFeverPoiFireLimited"] = {
name = "MPSBloodFeverPoiFireLimited",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1066, 12, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBloodKnightCleaveBalls |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationspell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_direction
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1415, -30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBloodKnightCleaveBalls"] = {
name = "MPSBloodKnightCleaveBalls",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1415, -30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBloodMageBloodProjectile |
|---|---|
| Cast time | 2.57 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationnumber_of_additional_projectilesbase_is_projectileprojectile_uses_contact_positioncheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_directiondistribute_projectiles_over_contact_points
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1041, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBloodMageBloodProjectile"] = {
name = "MPSBloodMageBloodProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.57,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_direction",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1041, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (4)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBloodPriestBossBloodProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionuse_scaled_contact_offsetprojectile_uses_contact_directionprojectiles_not_offsetdistribute_projectiles_over_contact_pointsprojectile_uses_bearing_as_firing_orientationprojectiles_travel_at_fixed_height
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1416, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBloodPriestBossBloodProj"] = {
name = "MPSBloodPriestBossBloodProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1416, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBoneCultistNecromancerLightning |
|---|---|
| Cast time | 1.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationspell_maximum_action_distance_+%active_skill_shock_chance_+%_finalbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 1019, -40, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBoneCultistNecromancerLightning"] = {
name = "MPSBoneCultistNecromancerLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 1019, -40, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBoneCultistZealotAbyssLightning |
|---|---|
| Cast time | 1.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBoneCultistZealotAbyssLightning"] = {
name = "MPSBoneCultistZealotAbyssLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBoneCultistZealotFire |
|---|---|
| Cast time | 1.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1017, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBoneCultistZealotFire"] = {
name = "MPSBoneCultistZealotFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1017, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBoneCultistZealotLightning |
|---|---|
| Cast time | 1.333 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBoneCultistZealotLightning"] = {
name = "MPSBoneCultistZealotLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBoneRabbleBurningArrow |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationignite_chance_+%non_skill_base_physical_damage_%_to_gain_as_fireactive_skill_base_physical_damage_%_to_convert_to_fireuse_scaled_contact_offsetprojectile_uses_contact_positionbase_is_projectileaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1032, 50, 30, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSBoneRabbleBurningArrow"] = {
name = "MPSBoneRabbleBurningArrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"ignite_chance_+%",
"non_skill_base_physical_damage_%_to_gain_as_fire",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1032, 50, 30, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBootyBlasterSoulRelease |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damagealways_pierce
Level Data
[1] = {1050, -55, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSBootyBlasterSoulRelease"] = {
name = "MPSBootyBlasterSoulRelease",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"always_pierce",
},
levels = {
[1] = {1050, -55, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSBrineMaidenIceProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagespell_maximum_action_distance_+%monster_projectile_variationprojectile_spread_radiusactive_skill_hit_damage_freeze_multiplier_+%_finalbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetcheck_for_targets_between_initiator_and_projectile_sourcemaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, -30, 1059, 3, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSBrineMaidenIceProjectile"] = {
name = "MPSBrineMaidenIceProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 1059, 3, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSChimeraUltimatumBossLightningBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationspell_maximum_action_distance_+%active_skill_shock_chance_+%_finalbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventalways_pierceuse_scaled_contact_offsetballistic_projectiles_always_bounce
Level Data
[1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSChimeraUltimatumBossLightningBreath"] = {
name = "MPSChimeraUltimatumBossLightningBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
"use_scaled_contact_offset",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSChimeraWetlandsBossChaosSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_projectile_variationspell_maximum_action_distance_+%projectile_ballistic_gravity_overridebase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventuse_scaled_contact_offsetbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1135, -35, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSChimeraWetlandsBossChaosSpray"] = {
name = "MPSChimeraWetlandsBossChaosSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1135, -35, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSChimeraWetlandsBossChaosSprayPillar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventuse_scaled_contact_offsetskill_does_not_pathfindbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1135, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSChimeraWetlandsBossChaosSprayPillar"] = {
name = "MPSChimeraWetlandsBossChaosSprayPillar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"use_scaled_contact_offset",
"skill_does_not_pathfind",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1135, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSChimeraWetlandsBossFireball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damagecheck_for_targets_between_initiator_and_projectile_sourceuse_scaled_contact_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSChimeraWetlandsBossFireball"] = {
name = "MPSChimeraWetlandsBossFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"check_for_targets_between_initiator_and_projectile_source",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSChimeraWetlandsBossFireballPillar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionuse_scaled_contact_offsetprojectiles_not_offsetdistribute_projectiles_over_contact_pointsprojectile_ballistic_angle_from_target_distancebase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1372, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSChimeraWetlandsBossFireballPillar"] = {
name = "MPSChimeraWetlandsBossFireballPillar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_ballistic_angle_from_target_distance",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1372, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSChimeraWetlandsBossLightningBreath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationspell_maximum_action_distance_+%active_skill_shock_chance_+%_finalbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventalways_pierceuse_scaled_contact_offsetballistic_projectiles_always_bounce
Level Data
[1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSChimeraWetlandsBossLightningBreath"] = {
name = "MPSChimeraWetlandsBossLightningBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"active_skill_shock_chance_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
"use_scaled_contact_offset",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSCorruptedCourtGuardFireball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationspell_maximum_action_distance_+%ignite_chance_+%base_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1107, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSCorruptedCourtGuardFireball"] = {
name = "MPSCorruptedCourtGuardFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"ignite_chance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1107, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSDoryaniCrabLightningCage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationnumber_of_additional_projectilesprojectile_spread_radiusactive_skill_projectile_speed_+%_variation_finalshock_chance_+%base_is_projectile
Level Data
[1] = {0.5, 1.5, 1138, 2, 40, 20, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSDoryaniCrabLightningCage"] = {
name = "MPSDoryaniCrabLightningCage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"active_skill_projectile_speed_+%_variation_final",
"shock_chance_+%",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 1138, 2, 40, 20, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSDoryaniHumanBossCrystalTossLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_additional_projectilesactive_skill_projectile_speed_+%_variation_finalmonster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bouncecan_perform_skill_while_movingdistribute_projectiles_over_contact_points
Level Data
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }
skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
name = "MPSDoryaniHumanBossCrystalTossLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_projectile_speed_+%_variation_final",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"can_perform_skill_while_moving",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSDoryaniHumanBossCrystalTossRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_additional_projectilesactive_skill_projectile_speed_+%_variation_finalmonster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bouncecan_perform_skill_while_movingdistribute_projectiles_over_contact_points
Level Data
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }
skills["MPSDoryaniHumanBossCrystalTossRight"] = {
name = "MPSDoryaniHumanBossCrystalTossRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"active_skill_projectile_speed_+%_variation_final",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"can_perform_skill_while_moving",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSDoryaniHumanBossFireballPrimary |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_gravity_overridemovement_speed_+%_final_while_performing_actionmovement_speed_acceleration_+%_per_second_while_performing_actionbase_is_projectileprojectile_uses_contact_directionprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthmaintain_projectile_direction_when_using_contact_positioncan_perform_skill_while_movingprojectile_ballistic_angle_from_reference_eventbase_deal_no_damage
Level Data
[1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSDoryaniHumanBossFireballPrimary"] = {
name = "MPSDoryaniHumanBossFireballPrimary",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"can_perform_skill_while_moving",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSDoryaniHumanBossFireballSecondary |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationprojectile_spread_radiusprojectile_ballistic_gravity_overrideprojectile_maximum_range_overrideactive_skill_projectile_speed_+%_variation_finalnumber_of_projectiles_overridebase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSDoryaniHumanBossFireballSecondary"] = {
name = "MPSDoryaniHumanBossFireballSecondary",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"projectile_maximum_range_override",
"active_skill_projectile_speed_+%_variation_final",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSDruidicFungusZombieTreeHollowBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_minimum_added_chaos_damageattack_maximum_added_chaos_damagemonster_projectile_variationprojectile_spread_radiusprojectile_speed_variation_+%number_of_additional_projectilesbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionuse_scaled_contact_offsetprojectile_uses_contact_directionprojectile_ballistic_angle_from_reference_eventprojectile_ballistic_ignore_force_while_explodingballistic_projectiles_always_bounceprojectiles_not_offsetprojectile_uses_bearing_as_firing_orientationprojectiles_travel_at_fixed_heightbase_deal_no_damagedistribute_projectiles_over_contact_points
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1383, 30, 50, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSDruidicFungusZombieTreeHollowBarrage"] = {
name = "MPSDruidicFungusZombieTreeHollowBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_chaos_damage",
"attack_maximum_added_chaos_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
"projectiles_not_offset",
"base_deal_no_damage",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1383, 30, 50, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSDruidicFungusZombieTreeHollowProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_minimum_added_chaos_damageattack_maximum_added_chaos_damagemonster_projectile_variationprojectile_spread_radiusprojectile_speed_variation_+%base_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionuse_scaled_contact_offsetprojectile_uses_contact_directionprojectile_ballistic_angle_from_reference_eventprojectile_ballistic_ignore_force_while_explodingballistic_projectiles_always_bounceprojectiles_not_offsetdistribute_projectiles_over_contact_pointsprojectile_uses_bearing_as_firing_orientationprojectiles_travel_at_fixed_heightbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1383, 15, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSDruidicFungusZombieTreeHollowProjectile"] = {
name = "MPSDruidicFungusZombieTreeHollowProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_chaos_damage",
"attack_maximum_added_chaos_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
"projectiles_not_offset",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1383, 15, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSFireBeastVolcanoProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_angle_overrideprojectile_ballistic_angle_override_varianceactive_skill_projectile_speed_+%_variation_finalprojectile_ballistic_gravity_overridebase_is_projectileballistic_projectiles_always_bounceprojectiles_not_offset
Level Data
[1] = {1433, 70, 10, 10, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSFireBeastVolcanoProj"] = {
name = "MPSFireBeastVolcanoProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"active_skill_projectile_speed_+%_variation_final",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
},
levels = {
[1] = {1433, 70, 10, 10, 1500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSGoblinShamanBasicProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%monster_projectile_variationactive_skill_base_physical_damage_%_to_convert_to_lightningbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_direction
Level Data
[1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSGoblinShamanBasicProj"] = {
name = "MPSGoblinShamanBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSHusbandMonsterCleaveBalls |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationspell_maximum_action_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_direction
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1108, -30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["MPSHusbandMonsterCleaveBalls"] = {
name = "MPSHusbandMonsterCleaveBalls",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1108, -30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSIgnagdukBasicFireProj |
|---|---|
| Cast time | 1.033 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationignite_chance_+%base_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectiles_not_offsetmaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1030, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSIgnagdukBasicFireProj"] = {
name = "MPSIgnagdukBasicFireProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.033,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"ignite_chance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1030, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSIgnagdukBasicFireProjSpam |
|---|---|
| Cast time | 1.033 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationactive_skill_projectile_speed_+%_variation_finalbase_projectile_speed_+%ignite_chance_+%base_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectile_uses_contact_directionprojectiles_not_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1030, 100, 0, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSIgnagdukBasicFireProjSpam"] = {
name = "MPSIgnagdukBasicFireProjSpam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.033,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"active_skill_projectile_speed_+%_variation_final",
"base_projectile_speed_+%",
"ignite_chance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1030, 100, 0, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSIgnagdukBigFireProj |
|---|---|
| Cast time | 1.833 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationignite_chance_+%base_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectiles_not_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSIgnagdukBigFireProj"] = {
name = "MPSIgnagdukBigFireProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.833,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"ignite_chance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSIgnagdukBigFireProj2 |
|---|---|
| Cast time | 1.833 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationignite_chance_+%base_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectiles_not_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSIgnagdukBigFireProj2"] = {
name = "MPSIgnagdukBigFireProj2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.833,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"ignite_chance_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSKaruiCasterProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagespell_maximum_action_distance_+%monster_projectile_variationprojectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetcheck_for_targets_between_initiator_and_projectile_source
Level Data
[1] = {0.80000001192093, 1.2000000476837, -50, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSKaruiCasterProjectile"] = {
name = "MPSKaruiCasterProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSKaruiSpiritProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagespell_maximum_action_distance_+%monster_projectile_variationprojectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectiles_not_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, -70, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSKaruiSpiritProjectile"] = {
name = "MPSKaruiSpiritProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -70, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSMedicineWomanProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_maximum_action_distance_+%monster_projectile_variationprojectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetcheck_for_targets_between_initiator_and_projectile_sourceprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {0.80000001192093, 1.2000000476837, -35, 1085, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSMedicineWomanProjectile"] = {
name = "MPSMedicineWomanProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -35, 1085, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSPrisonerBossBloodTendrils |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationbase_is_projectileprojectile_uses_contact_positionprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1076, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSPrisonerBossBloodTendrils"] = {
name = "MPSPrisonerBossBloodTendrils",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1076, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSSandGolemancerProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1113, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSSandGolemancerProjectile"] = {
name = "MPSSandGolemancerProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1113, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (7)
Desiccated Lich (SandGolemancer)
Desiccated Lich (SandGolemancerStrongbox)
Desiccated Lich (SandGolemancerSanctumTrial)
Desiccated Lich (SandGolemancerSanctumTrialTime)
Desiccated Lich (SandGolemancerTornado)
Desiccated Lich (SandGolemancerTornadoWhiteSand)
Desiccated Lich (SandGolemancerTornadoStrongbox)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSSkeletalKnightShieldProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1111, -30, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["MPSSkeletalKnightShieldProjectile"] = {
name = "MPSSkeletalKnightShieldProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1111, -30, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (4)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSSkeletonMancerBasicProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1103, -30, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["MPSSkeletonMancerBasicProj"] = {
name = "MPSSkeletonMancerBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1103, -30, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSSkeletonSnakeBossSoulerCoaster |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthuse_scaled_contact_offsetprojectile_ballistic_angle_from_target_distancebase_deal_no_damage
Level Data
[1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSSkeletonSnakeBossSoulerCoaster"] = {
name = "MPSSkeletonSnakeBossSoulerCoaster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"base_deal_no_damage",
},
levels = {
[1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSSpookyWraithPortalNova |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationnumber_of_additional_projectilesprojectile_spread_radiusprojectile_speed_variation_+%base_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionuse_scaled_contact_offsetprojectile_uses_contact_directionprojectile_ballistic_angle_from_reference_eventprojectile_ballistic_angle_from_target_distanceprojectile_ballistic_ignore_force_while_explodingballistic_projectiles_always_bounceprojectiles_not_offsetdistribute_projectiles_over_contact_pointsprojectile_uses_bearing_as_firing_orientationprojectiles_travel_at_fixed_height
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1408, 9, 30, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSSpookyWraithPortalNova"] = {
name = "MPSSpookyWraithPortalNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_angle_from_target_distance",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1408, 9, 30, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSSunWorshipperBasicProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcemaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1043, -32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSSunWorshipperBasicProj"] = {
name = "MPSSunWorshipperBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1043, -32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTheTrialMasterColdProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1349, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSTheTrialMasterColdProjectile"] = {
name = "MPSTheTrialMasterColdProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1349, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTheTrialMasterFireProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1348, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSTheTrialMasterFireProjectile"] = {
name = "MPSTheTrialMasterFireProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1348, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTheTrialMasterLightningProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1350, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSTheTrialMasterLightningProjectile"] = {
name = "MPSTheTrialMasterLightningProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1350, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTheTrialMasterOmegaBolt |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationprojectile_distance_overrideenemy_phys_reduction_%_penalty_vs_hitbase_is_projectileprojectile_uses_contact_directionprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSTheTrialMasterOmegaBolt"] = {
name = "MPSTheTrialMasterOmegaBolt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_distance_override",
"enemy_phys_reduction_%_penalty_vs_hit",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTheTrialMasterOmegaBoltNormal |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationprojectile_distance_overrideenemy_phys_reduction_%_penalty_vs_hitbase_is_projectileprojectile_uses_contact_directionprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSTheTrialMasterOmegaBoltNormal"] = {
name = "MPSTheTrialMasterOmegaBoltNormal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_distance_override",
"enemy_phys_reduction_%_penalty_vs_hit",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTheTrialMasterOmegaBoltTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationprojectile_distance_overrideenemy_phys_reduction_%_penalty_vs_hitbase_is_projectileprojectile_uses_contact_directionprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSTheTrialMasterOmegaBoltTriggered"] = {
name = "MPSTheTrialMasterOmegaBoltTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_distance_override",
"enemy_phys_reduction_%_penalty_vs_hit",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTitanBossFlameWalkFire |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_minimum_base_lightning_damagespell_maximum_base_lightning_damageprojectile_spread_radiusmonster_projectile_variationnumber_of_chainsuse_scaled_contact_offsetprojectile_uses_contact_positionbase_is_projectileprojectile_ballistic_angle_from_reference_eventaction_do_not_face_targetnum_chains_applies_to_max_num_ballistic_bouncesbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 150, 1025, 15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["MPSTitanBossFlameWalkFire"] = {
name = "MPSTitanBossFlameWalkFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"monster_projectile_variation",
"number_of_chains",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"projectile_ballistic_angle_from_reference_event",
"action_do_not_face_target",
"num_chains_applies_to_max_num_ballistic_bounces",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 150, 1025, 15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTwilightClericProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1095, -37, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSTwilightClericProjectile"] = {
name = "MPSTwilightClericProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1095, -37, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSTwilightSorcerorFireball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_source
Level Data
[1] = {1, 1, 1067, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSTwilightSorcerorFireball"] = {
name = "MPSTwilightSorcerorFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {1, 1, 1067, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSUndeadMarakethPriestMagmaOrb |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagemonster_projectile_variationnumber_of_additional_projectilesprojectile_spread_radiusactive_skill_projectile_speed_+%_variation_finalnumber_of_chainsbase_is_projectileprojectile_ballistic_angle_from_target_distancemaintain_projectile_direction_when_using_contact_positionprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_directionprojectiles_not_offsetcheck_for_targets_between_initiator_and_projectile_source
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSUndeadMarakethPriestMagmaOrb"] = {
name = "MPSUndeadMarakethPriestMagmaOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_spread_radius",
"active_skill_projectile_speed_+%_variation_final",
"number_of_chains",
"base_is_projectile",
"projectile_ballistic_angle_from_target_distance",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_direction",
"projectiles_not_offset",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSVaalBloodPriestProj |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_source
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1047, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSVaalBloodPriestProj"] = {
name = "MPSVaalBloodPriestProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1047, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSVaalHumanoidPyramidHandsGrenade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusprojectile_ballistic_gravity_overridebase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bounce
Level Data
[1] = {1126, -30, 9, 3000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSVaalHumanoidPyramidHandsGrenade"] = {
name = "MPSVaalHumanoidPyramidHandsGrenade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {1126, -30, 9, 3000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSVaalHumanoidShieldLegsGrenade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusprojectile_ballistic_gravity_overrideactive_skill_projectile_speed_+%_variation_finalbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bounce
Level Data
[1] = {1127, -30, 20, 3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPSVaalHumanoidShieldLegsGrenade"] = {
name = "MPSVaalHumanoidShieldLegsGrenade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {1127, -30, 20, 3000, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSVaalSavageShamanFireball |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damagespell_maximum_action_distance_+%monster_projectile_variationbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcemaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, -35, 1028, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSVaalSavageShamanFireball"] = {
name = "MPSVaalSavageShamanFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -35, 1028, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSVaalShadowpriestProj |
|---|---|
| Cast time | 1.25 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcemaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSVaalShadowpriestProj"] = {
name = "MPSVaalShadowpriestProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.25,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSVaalStormcallerBouncingLightning |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagemonster_projectile_variationprojectile_ballistic_gravity_overrideprojectile_spread_radiusspell_maximum_action_distance_+%number_of_additional_projectilesbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthballistic_projectiles_always_bouncemaintain_projectile_direction_when_using_contact_positionprojectile_ballistic_angle_from_reference_eventdistribute_projectiles_over_contact_points
Level Data
[1] = {0.5, 1.5, 1131, 15000, 20, -50, 81, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSVaalStormcallerBouncingLightning"] = {
name = "MPSVaalStormcallerBouncingLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"ballistic_projectiles_always_bounce",
"maintain_projectile_direction_when_using_contact_position",
"projectile_ballistic_angle_from_reference_event",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.5, 1.5, 1131, 15000, 20, -50, 81, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSViperNapuatziFastProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationnumber_of_additional_projectilesspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetglobal_poison_on_hitdistribute_projectiles_over_contact_points
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1038, 1, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSViperNapuatziFastProjectile"] = {
name = "MPSViperNapuatziFastProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_poison_on_hit",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1038, 1, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSViperNapuatziPoisonSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationprojectile_spread_radiusbase_is_projectileglobal_poison_on_hitprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1357, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSViperNapuatziPoisonSpray"] = {
name = "MPSViperNapuatziPoisonSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"global_poison_on_hit",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1357, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSViperNapuatziProjectileBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationnumber_of_additional_projectilesspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetglobal_poison_on_hitdistribute_projectiles_over_contact_points
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1038, 10, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSViperNapuatziProjectileBarrage"] = {
name = "MPSViperNapuatziProjectileBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_poison_on_hit",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1038, 10, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSYamaCloneTotemStrike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_projectile_variationprojectile_spread_radiusbase_is_projectilecheck_for_targets_between_initiator_and_projectile_sourceprojectile_ballistic_angle_from_target_distanceskill_no_los_requiredbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1063, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSYamaCloneTotemStrike"] = {
name = "MPSYamaCloneTotemStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_ballistic_angle_from_target_distance",
"skill_no_los_required",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1063, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSYamaJumpBackwardsProjectiles |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_projectile_variationprojectile_spread_radiusnumber_of_additional_projectilesbase_is_projectilecheck_for_targets_between_initiator_and_projectile_sourceprojectile_ballistic_angle_from_target_distancemaintain_projectile_direction_when_using_contact_positionbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSYamaJumpBackwardsProjectiles"] = {
name = "MPSYamaJumpBackwardsProjectiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"number_of_additional_projectiles",
"base_is_projectile",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_ballistic_angle_from_target_distance",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSYamaJumpBackwardsProjectiles2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_projectile_variationprojectile_spread_radiusnumber_of_additional_projectilesbase_is_projectilecheck_for_targets_between_initiator_and_projectile_sourceprojectile_ballistic_angle_from_target_distancemaintain_projectile_direction_when_using_contact_positionbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSYamaJumpBackwardsProjectiles2"] = {
name = "MPSYamaJumpBackwardsProjectiles2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"number_of_additional_projectiles",
"base_is_projectile",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_ballistic_angle_from_target_distance",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSYamaJumpBackwardsProjectiles3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_projectile_variationprojectile_spread_radiusnumber_of_additional_projectilesbase_is_projectilecheck_for_targets_between_initiator_and_projectile_sourceprojectile_ballistic_angle_from_target_distancemaintain_projectile_direction_when_using_contact_positionbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSYamaJumpBackwardsProjectiles3"] = {
name = "MPSYamaJumpBackwardsProjectiles3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"number_of_additional_projectiles",
"base_is_projectile",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_ballistic_angle_from_target_distance",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPSYamaJumpBackwardsProjectiles4 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_chaos_damagespell_maximum_base_chaos_damagemonster_projectile_variationprojectile_spread_radiusnumber_of_additional_projectilesbase_is_projectilecheck_for_targets_between_initiator_and_projectile_sourceprojectile_ballistic_angle_from_target_distancemaintain_projectile_direction_when_using_contact_positionbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MPSYamaJumpBackwardsProjectiles4"] = {
name = "MPSYamaJumpBackwardsProjectiles4",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_projectile_variation",
"projectile_spread_radius",
"number_of_additional_projectiles",
"base_is_projectile",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_ballistic_angle_from_target_distance",
"maintain_projectile_direction_when_using_contact_position",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWAnchorToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_gravity_overrideprojectile_maximum_range_overrideprojectile_ballistic_angle_overridebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthno_additional_projectilesmaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {1041, 1178, 300, 12, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWAnchorToss"] = {
name = "MPWAnchorToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_maximum_range_override",
"projectile_ballistic_angle_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"no_additional_projectiles",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {1041, 1178, 300, 12, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWBalbalaKnifeSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%number_of_additional_projectilesprojectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damage
Level Data
[1] = {1131, -30, 2, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWBalbalaKnifeSummon"] = {
name = "MPWBalbalaKnifeSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"number_of_additional_projectiles",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {1131, -30, 2, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWBalbalaPoisonKnife |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationmonster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthglobal_poison_on_hit
Level Data
[1] = {1132, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWBalbalaPoisonKnife"] = {
name = "MPWBalbalaPoisonKnife",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"global_poison_on_hit",
},
levels = {
[1] = {1132, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWCaptainRothGhostCannonball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_maximum_range_overrideactive_skill_base_physical_damage_%_to_convert_to_firebase_is_projectileprojectile_uses_contact_directionprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventbase_deal_no_damagebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {1046, -22, 500, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWCaptainRothGhostCannonball"] = {
name = "MPWCaptainRothGhostCannonball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1046, -22, 500, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWCaptainRothGhostCannonballBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_maximum_range_overridebase_is_projectileprojectile_uses_contact_directionprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {1081, -30, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWCaptainRothGhostCannonballBarrage"] = {
name = "MPWCaptainRothGhostCannonballBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1081, -30, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWCaptainSandCannonball |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_maximum_range_overrideactive_skill_base_physical_damage_%_to_convert_to_firebase_is_projectileprojectile_uses_contact_directionprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventbase_deal_no_damage
Level Data
[1] = {1046, -22, 500, 40, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWCaptainSandCannonball"] = {
name = "MPWCaptainSandCannonball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {1046, -22, 500, 40, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWCaptainSandStormRailGun |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationnumber_of_additional_projectilesbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionuse_scaled_contact_offsetdistribute_projectiles_over_contact_points
Level Data
[1] = {1170, 2, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWCaptainSandStormRailGun"] = {
name = "MPWCaptainSandStormRailGun",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1170, 2, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWChronoPrinceThrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionuse_scaled_contact_offsetdistribute_projectiles_over_contact_pointsalways_pierce
Level Data
[1] = {1169, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWChronoPrinceThrow"] = {
name = "MPWChronoPrinceThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"distribute_projectiles_over_contact_points",
"always_pierce",
},
levels = {
[1] = {1169, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWChronoPrinceThrowReturn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionuse_scaled_contact_offsetdistribute_projectiles_over_contact_pointsalways_pierce
Level Data
[1] = {1172, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWChronoPrinceThrowReturn"] = {
name = "MPWChronoPrinceThrowReturn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"distribute_projectiles_over_contact_points",
"always_pierce",
},
levels = {
[1] = {1172, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWFarudinSpearThrow |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_projectiles_overridemelee_range_+monster_projectile_variationuse_scaled_contact_offsetprojectile_uses_contact_positionbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthalways_pierce
Level Data
[1] = {1, 40, 1026, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWFarudinSpearThrow"] = {
name = "MPWFarudinSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"monster_projectile_variation",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"always_pierce",
},
levels = {
[1] = {1, 40, 1026, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWFrozenOneIcicleCrash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusprojectile_ballistic_gravity_overrideactive_skill_projectile_speed_+%_variation_finalbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventprojectile_uses_contact_positionprojectile_uses_contact_directionuse_scaled_contact_offsetbase_deal_no_damageaction_do_not_face_target
Level Data
[1] = {1165, 0, 20, 2000, 65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWFrozenOneIcicleCrash"] = {
name = "MPWFrozenOneIcicleCrash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"use_scaled_contact_offset",
"base_deal_no_damage",
"action_do_not_face_target",
},
levels = {
[1] = {1165, 0, 20, 2000, 65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWGoblinGiantBossLimbToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%monster_projectile_variationprojectile_speed_variation_+%base_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventprojectile_uses_contact_directionprojectile_uses_contact_positionuse_scaled_contact_offsetbase_deal_no_damage
Level Data
[1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWGoblinGiantBossLimbToss"] = {
name = "MPWGoblinGiantBossLimbToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_speed_variation_+%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWKelpDregPuncture |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationchance_to_poison_on_hit_with_attacks_%projectile_speed_variation_+%use_scaled_contact_offsetprojectile_uses_contact_positionbase_is_projectileaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1055, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWKelpDregPuncture"] = {
name = "MPWKelpDregPuncture",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"chance_to_poison_on_hit_with_attacks_%",
"projectile_speed_variation_+%",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1055, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWKelpDregPunctureIce |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationactive_skill_hit_damage_freeze_multiplier_+%_finalprojectile_speed_variation_+%use_scaled_contact_offsetprojectile_uses_contact_positionbase_is_projectileaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1173, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWKelpDregPunctureIce"] = {
name = "MPWKelpDregPunctureIce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"projectile_speed_variation_+%",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1173, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWMarakethSentinalMaceBossMultiSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_additional_projectilesmonster_projectile_variationactive_skill_base_physical_damage_%_to_convert_to_coldbase_is_projectileuse_scaled_contact_offsetprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectiles_travel_at_fixed_heightprojectiles_nova
Level Data
[1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = {
name = "MPWMarakethSentinalMaceBossMultiSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
},
levels = {
[1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWMonsterLightningArrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationactive_skill_base_physical_damage_%_to_convert_to_lightningspell_maximum_action_distance_+%shock_chance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventbase_deal_no_damage
Level Data
[1] = {1145, 70, -40, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWMonsterLightningArrow"] = {
name = "MPWMonsterLightningArrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"spell_maximum_action_distance_+%",
"shock_chance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {1145, 70, -40, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (5)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWMutantBirdBossSpit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusprojectile_ballistic_gravity_overrideactive_skill_projectile_speed_+%_variation_finalbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventbase_deal_no_damagemaintain_projectile_direction_when_using_contact_positionbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {1080, 0, 90, 3000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWMutantBirdBossSpit"] = {
name = "MPWMutantBirdBossSpit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
"maintain_projectile_direction_when_using_contact_position",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1080, 0, 90, 3000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWMutantBirdBossSpitFlip |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusprojectile_ballistic_gravity_overrideactive_skill_projectile_speed_+%_variation_finalbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distancebase_deal_no_damagebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {1080, 0, 50, 3000, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWMutantBirdBossSpitFlip"] = {
name = "MPWMutantBirdBossSpitFlip",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
"base_deal_no_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1080, 0, 50, 3000, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWPaleHulkGrabbyTentacle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectilecheck_for_targets_between_initiator_and_projectile_sourceaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distanceprojectile_uses_contact_positionuse_scaled_contact_offsetbase_deal_no_damagemaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {1048, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWPaleHulkGrabbyTentacle"] = {
name = "MPWPaleHulkGrabbyTentacle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"check_for_targets_between_initiator_and_projectile_source",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {1048, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWPerennialKingGlassSpearToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationactive_skill_base_physical_damage_%_to_convert_to_lightningbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthalways_pierce
Level Data
[1] = {1125, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWPerennialKingGlassSpearToss"] = {
name = "MPWPerennialKingGlassSpearToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"always_pierce",
},
levels = {
[1] = {1125, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWPerennialKingObsidianMinigun |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_spread_radiusprojectile_ballistic_gravity_overrideprojectile_maximum_range_overrideactive_skill_projectile_speed_+%_variation_finalactive_skill_base_physical_damage_%_to_convert_to_lightningbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1127, 0, 400, 250, 20, 25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWPerennialKingObsidianMinigun"] = {
name = "MPWPerennialKingObsidianMinigun",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"projectile_maximum_range_override",
"active_skill_projectile_speed_+%_variation_final",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1127, 0, 400, 250, 20, 25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWPrisonerBossSpearToss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectileprojectile_uses_contact_positionalways_pierceaction_attack_or_cast_time_uses_animation_lengthprojectiles_not_offsetuse_scaled_contact_offset
Level Data
[1] = {1076, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWPrisonerBossSpearToss"] = {
name = "MPWPrisonerBossSpearToss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_not_offset",
"use_scaled_contact_offset",
},
levels = {
[1] = {1076, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWProcessionBowFireArrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationactive_skill_base_physical_damage_%_to_convert_to_firespell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthalways_pierceprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1133, 70, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWProcessionBowFireArrow"] = {
name = "MPWProcessionBowFireArrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"always_pierce",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1133, 70, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRitualBurrowerSpit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_gravity_overrideprojectile_spread_radiusspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1148, 1850, 4, -27, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRitualBurrowerSpit"] = {
name = "MPWRitualBurrowerSpit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1148, 1850, 4, -27, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaExplosiveGrenade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_number_of_projectilesbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bounce
Level Data
[1] = {1104, -30, 9, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaExplosiveGrenade"] = {
name = "MPWRudjaExplosiveGrenade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {1104, -30, 9, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaExplosiveGrenadeTargetLocationHigh |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_number_of_projectilesbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageballistic_projectiles_always_bounceprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1113, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaExplosiveGrenadeTargetLocationHigh"] = {
name = "MPWRudjaExplosiveGrenadeTargetLocationHigh",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"ballistic_projectiles_always_bounce",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1113, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaExplosiveGrenadeTargetLocationLow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_number_of_projectilesbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageballistic_projectiles_always_bounceprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1112, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaExplosiveGrenadeTargetLocationLow"] = {
name = "MPWRudjaExplosiveGrenadeTargetLocationLow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"ballistic_projectiles_always_bounce",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1112, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaExplosiveGrenadeUnderhand |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_number_of_projectilesbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bounce
Level Data
[1] = {1104, -30, 9, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaExplosiveGrenadeUnderhand"] = {
name = "MPWRudjaExplosiveGrenadeUnderhand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {1104, -30, 9, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaFlashbang |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusnumber_of_projectiles_overrideactive_skill_hit_damage_stun_multiplier_+%_finalbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distanceprojectile_ballistic_ignore_force_while_exploding
Level Data
[1] = {1106, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaFlashbang"] = {
name = "MPWRudjaFlashbang",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_projectiles_override",
"active_skill_hit_damage_stun_multiplier_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
"projectile_ballistic_ignore_force_while_exploding",
},
levels = {
[1] = {1106, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaFlashbangTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusnumber_of_projectiles_overrideactive_skill_hit_damage_stun_multiplier_+%_finalbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_target_distanceprojectile_ballistic_ignore_force_while_exploding
Level Data
[1] = {1106, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaFlashbangTriggered"] = {
name = "MPWRudjaFlashbangTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_projectiles_override",
"active_skill_hit_damage_stun_multiplier_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
"projectile_ballistic_ignore_force_while_exploding",
},
levels = {
[1] = {1106, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaFlashbangTriggeredReference |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusnumber_of_projectiles_overrideactive_skill_hit_damage_stun_multiplier_+%_finalbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1110, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaFlashbangTriggeredReference"] = {
name = "MPWRudjaFlashbangTriggeredReference",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_projectiles_override",
"active_skill_hit_damage_stun_multiplier_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1110, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaGasGrenade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusbase_number_of_projectilesbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bounce
Level Data
[1] = {1107, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaGasGrenade"] = {
name = "MPWRudjaGasGrenade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {1107, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaTarGrenade |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusnumber_of_projectiles_overridebase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_eventballistic_projectiles_always_bounce
Level Data
[1] = {1105, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaTarGrenade"] = {
name = "MPWRudjaTarGrenade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
},
levels = {
[1] = {1105, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWRudjaTarGrenadeTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%projectile_spread_radiusnumber_of_projectiles_overridebase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damageprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1111, -30, 12, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWRudjaTarGrenadeTriggered"] = {
name = "MPWRudjaTarGrenadeTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1111, -30, 12, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWScorpionBossPoisonSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_spread_radiusbase_is_projectileglobal_poison_on_hitprojectile_uses_contact_positionuse_scaled_contact_offsetprojectile_ballistic_angle_from_target_distanceprojectile_uses_bearing_as_firing_orientationprojectiles_not_offset
Level Data
[1] = {1138, 6, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWScorpionBossPoisonSpray"] = {
name = "MPWScorpionBossPoisonSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"global_poison_on_hit",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_not_offset",
},
levels = {
[1] = {1138, 6, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWSharkBossSandnadoFishProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_ballistic_angle_overrideprojectile_ballistic_angle_override_varianceprojectile_ballistic_gravity_overridebase_is_projectileprojectile_ballistic_ignore_force_while_explodingballistic_projectiles_always_bounceprojectiles_not_offsetprojectile_uses_bearing_as_firing_orientationprojectile_inherits_users_velocity
Level Data
[1] = {1166, 35, 10, 1500, baseMultiplier = 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWSharkBossSandnadoFishProjectile"] = {
name = "MPWSharkBossSandnadoFishProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_angle_override",
"projectile_ballistic_angle_override_variance",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"projectile_uses_bearing_as_firing_orientation",
"projectile_inherits_users_velocity",
},
levels = {
[1] = {1166, 35, 10, 1500, baseMultiplier = 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWTitanBossRockSpray |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_target_distance
Level Data
[1] = {1122, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWTitanBossRockSpray"] = {
name = "MPWTitanBossRockSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1122, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWTitanBossRockThrow |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%active_skill_projectile_speed_+%_variation_finalprojectile_spread_radiusbase_number_of_projectilesbase_is_projectileprojectile_uses_contact_positionmaintain_projectile_direction_when_using_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_eventaction_do_not_face_targetuse_scaled_contact_offset
Level Data
[1] = {1123, 100, 30, 15, 1, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWTitanBossRockThrow"] = {
name = "MPWTitanBossRockThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"action_do_not_face_target",
"use_scaled_contact_offset",
},
levels = {
[1] = {1123, 100, 30, 15, 1, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWTwilightGuardBossAxe |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_spread_radiusprojectile_ballistic_gravity_overridebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcealways_pierceprojectile_ballistic_angle_from_reference_eventprojectiles_travel_at_fixed_height
Level Data
[1] = {1061, 0, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWTwilightGuardBossAxe"] = {
name = "MPWTwilightGuardBossAxe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
"projectile_ballistic_angle_from_reference_event",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {1061, 0, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWTwilightGuardBossAxeHoly |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_spread_radiusprojectile_maximum_range_overridebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcealways_pierceprojectiles_travel_at_fixed_heightmaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {1171, 0, 400, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWTwilightGuardBossAxeHoly"] = {
name = "MPWTwilightGuardBossAxeHoly",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_maximum_range_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
"projectiles_travel_at_fixed_height",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {1171, 0, 400, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWTwilightGuardBossAxeHolyTriggered |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_spread_radiusprojectile_maximum_range_overridebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcealways_pierceprojectiles_travel_at_fixed_heightmaintain_projectile_direction_when_using_contact_position
Level Data
[1] = {1171, 0, 400, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWTwilightGuardBossAxeHolyTriggered"] = {
name = "MPWTwilightGuardBossAxeHolyTriggered",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"projectile_maximum_range_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
"projectiles_travel_at_fixed_height",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {1171, 0, 400, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWTwilightGuardBossBoulder |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcemaintain_projectile_direction_when_using_contact_positionprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1060, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWTwilightGuardBossBoulder"] = {
name = "MPWTwilightGuardBossBoulder",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1060, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWTwilightGuardBossBoulderHoly |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_spread_radiusbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcemaintain_projectile_direction_when_using_contact_positionprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1174, 0, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWTwilightGuardBossBoulderHoly"] = {
name = "MPWTwilightGuardBossBoulderHoly",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1174, 0, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWTwilightOrderGuardBossTwinAxe |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationnumber_of_projectiles_overridebase_is_projectileaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourceprojectile_uses_contact_positionprojectile_uses_contact_directionuse_scaled_contact_offsetprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1175, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWTwilightOrderGuardBossTwinAxe"] = {
name = "MPWTwilightOrderGuardBossTwinAxe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1175, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MPWVaalCyborgRocketFist |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%melee_range_+base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthcheck_for_targets_between_initiator_and_projectile_sourcemaintain_projectile_direction_when_using_contact_positionprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1038, -20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MPWVaalCyborgRocketFist"] = {
name = "MPWVaalCyborgRocketFist",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"melee_range_+",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"maintain_projectile_direction_when_using_contact_position",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1038, -20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.Attack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerBurrowSpam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
emerge_speed_+%active_skill_damage_+%_finalnewshocknova_first_ring_damage_+%_finalbase_skill_area_of_effect_+%action_attack_or_cast_time_uses_animation_lengthis_area_damage
Level Data
[1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerBurrowSpam"] = {
name = "MudBurrowerBurrowSpam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"emerge_speed_+%",
"active_skill_damage_+%_final",
"newshocknova_first_ring_damage_+%_final",
"base_skill_area_of_effect_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
},
levels = {
[1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Movement
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerEpicBurrowNoRetarget |
|---|---|
| Cast time | 4.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_lengthaction_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerEpicBurrowNoRetarget"] = {
name = "MudBurrowerEpicBurrowNoRetarget",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerEpicBurrowTriggerGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerEpicBurrowTriggerGA"] = {
name = "MudBurrowerEpicBurrowTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerGoopExplode |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageglobal_poison_on_hitbase_is_projectile
Level Data
[1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerGoopExplode"] = {
name = "MudBurrowerGoopExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_poison_on_hit",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerGoopGT |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerGoopGT"] = {
name = "MudBurrowerGoopGT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerGoopTriggerEG |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerGoopTriggerEG"] = {
name = "MudBurrowerGoopTriggerEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerGoopTriggerKnockbackGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageglobal_knockback
Level Data
[1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerGoopTriggerKnockbackGA"] = {
name = "MudBurrowerGoopTriggerKnockbackGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerMaggotSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummoned_monsters_are_minionssummoned_monsters_no_drops_or_experienceminion_dies_when_parent_dies
Level Data
[1] = {4, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerMaggotSummon"] = {
name = "MudBurrowerMaggotSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {4, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTailEmergeSlamTriggerAcidGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chance_to_poison_on_hit_%is_area_damage
Level Data
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerTailEmergeSlamTriggerAcidGA"] = {
name = "MudBurrowerTailEmergeSlamTriggerAcidGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_poison_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTailEmergeSlamTriggerGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerTailEmergeSlamTriggerGA"] = {
name = "MudBurrowerTailEmergeSlamTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTailSlamAcidFarGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
main_hand_base_maximum_attack_distanceactive_skill_base_physical_damage_%_to_convert_to_chaosis_area_damageglobal_poison_on_hit
Level Data
[1] = {39, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerTailSlamAcidFarGA"] = {
name = "MudBurrowerTailSlamAcidFarGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"global_poison_on_hit",
},
levels = {
[1] = {39, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTailSlamAcidGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_chaosis_area_damageglobal_poison_on_hit
Level Data
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerTailSlamAcidGA"] = {
name = "MudBurrowerTailSlamAcidGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"global_poison_on_hit",
},
levels = {
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTailSlamFarGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+is_area_damage
Level Data
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerTailSlamFarGA"] = {
name = "MudBurrowerTailSlamFarGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTailSlamGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerTailSlamGA"] = {
name = "MudBurrowerTailSlamGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTailSweepAcidGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
knockback_distance_+%active_skill_base_physical_damage_%_to_convert_to_chaosis_area_damageglobal_knockbackglobal_poison_on_hit
Level Data
[1] = {200, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerTailSweepAcidGA"] = {
name = "MudBurrowerTailSweepAcidGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"global_knockback",
"global_poison_on_hit",
},
levels = {
[1] = {200, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTailSweepGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
knockback_distance_+%is_area_damageglobal_knockback
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudBurrowerTailSweepGA"] = {
name = "MudBurrowerTailSweepGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudBurrowerTrapAcidMortarSpraySpam |
|---|---|
| Cast time | 3.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_base_physical_damage_%_to_convert_to_chaosprojectile_spread_radiusnumber_of_additional_projectilesactive_skill_area_of_effect_radius_+%_finalis_area_damagebase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_direction
Level Data
[1] = {0.80000001192093, 1.2000000476837, 50, 20, 1, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MudBurrowerTrapAcidMortarSpraySpam"] = {
name = "MudBurrowerTrapAcidMortarSpraySpam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"projectile_spread_radius",
"number_of_additional_projectiles",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, 20, 1, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudGolemMaggotSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minion
Level Data
[1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudGolemMaggotSummon"] = {
name = "MudGolemMaggotSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
},
levels = {
[1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MudGolemSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalbase_skill_effect_durationvoll_slam_damage_+%_final_at_centreis_area_damage
Level Data
[1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MudGolemSlam"] = {
name = "MudGolemSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdDespawnDogFinish |
|---|---|
| Cast time | 3.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdDespawnDogFinish"] = {
name = "MutantBirdDespawnDogFinish",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdDespawnDogStart |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdDespawnDogStart"] = {
name = "MutantBirdDespawnDogStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdFirstEncounter |
|---|---|
| Cast time | 5.07 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdFirstEncounter"] = {
name = "MutantBirdFirstEncounter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.07,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdMortar |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusprojectile_minimum_rangeis_area_damagebase_is_projectileprojectile_uses_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MutantBirdMortar"] = {
name = "MutantBirdMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdMultiPeck |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdMultiPeck"] = {
name = "MutantBirdMultiPeck",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdPeck |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdPeck"] = {
name = "MutantBirdPeck",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdSpawnDog |
|---|---|
| Cast time | 3.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_in_front_offsetsummon_specific_monsters_radius_+%summoned_monsters_are_minions
Level Data
[1] = {1000, 1, 300, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdSpawnDog"] = {
name = "MutantBirdSpawnDog",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_in_front_offset",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1000, 1, 300, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdSpawnDogLongRange |
|---|---|
| Cast time | 3.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_in_front_offsetsummon_specific_monsters_radius_+%summoned_monsters_are_minions
Level Data
[1] = {1000, 1, 25, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdSpawnDogLongRange"] = {
name = "MutantBirdSpawnDogLongRange",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_in_front_offset",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1000, 1, 25, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdTurnLeft |
|---|---|
| Cast time | 0.933 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdTurnLeft"] = {
name = "MutantBirdTurnLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.933,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdTurnRight |
|---|---|
| Cast time | 0.933 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdTurnRight"] = {
name = "MutantBirdTurnRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.933,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdVomitMortarLarge |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusprojectile_minimum_rangeis_area_damagebase_is_projectileprojectile_uses_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MutantBirdVomitMortarLarge"] = {
name = "MutantBirdVomitMortarLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdVomitMortarMedium |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusprojectile_minimum_rangeis_area_damagebase_is_projectileprojectile_uses_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MutantBirdVomitMortarMedium"] = {
name = "MutantBirdVomitMortarMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdVomitMortarSmall |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Generic monster mortar skill. Like Monster Projectile but has an impact effect. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageprojectile_spread_radiusprojectile_minimum_rangeis_area_damagebase_is_projectileprojectile_uses_contact_position
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["MutantBirdVomitMortarSmall"] = {
name = "MutantBirdVomitMortarSmall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"projectile_minimum_range",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | MutantBirdVomitSpray |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["MutantBirdVomitSpray"] = {
name = "MutantBirdVomitSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.Attack
SkillType.Duration
SkillType.Melee
SkillType.Slam
SkillType.Triggerable
SkillType.Triggered
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | NessaCrabTriggeredEarthquake |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationquake_slam_fully_charged_explosion_damage_+%_finalmelee_weapon_range_+active_skill_area_of_effect_radius_+%_finalactive_skill_base_area_of_effect_radiusactive_skill_base_secondary_area_of_effect_radiusis_area_damageforce_lite_skill_effects
Level Data
[1] = {100, 300, -11, -40, 18, 28, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["NessaCrabTriggeredEarthquake"] = {
name = "NessaCrabTriggeredEarthquake",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Duration] = true,
[SkillType.Triggered] = true,
[SkillType.Triggerable] = true,
[SkillType.Slam] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"quake_slam_fully_charged_explosion_damage_+%_final",
"melee_weapon_range_+",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"is_area_damage",
"force_lite_skill_effects",
},
levels = {
[1] = {100, 300, -11, -40, 18, 28, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.Attack
SkillType.Melee
SkillType.Movement
SkillType.RequiresShield
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Shield Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_rangebase_movement_velocity_+%shield_charge_damage_+%_maximumattack_speed_+%shield_charge_extra_distanceignores_proximity_shield
Level Data
[1] = {50, 50, 20, 15, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["PaleFrogShieldCharge"] = {
name = "Shield Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RequiresShield] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range",
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"attack_speed_+%",
"shield_charge_extra_distance",
"ignores_proximity_shield",
},
levels = {
[1] = {50, 50, 20, 15, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | PaleHulkTentacleGrab |
|---|---|
| Cast time | 4.733 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageaction_attack_or_cast_time_uses_animation_lengthskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["PaleHulkTentacleGrab"] = {
name = "PaleHulkTentacleGrab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.733,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | QuillCrabSpikeBurst |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_angle_variancemonster_reverse_point_blank_damage_-%_at_minimum_rangeactive_skill_base_physical_damage_%_to_convert_to_fireprojectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectiles_not_offsetprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["QuillCrabSpikeBurst"] = {
name = "QuillCrabSpikeBurst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | QuillCrabSpikeBurstEmptyAction |
|---|---|
| Cast time | 1.666 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+
Level Data
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["QuillCrabSpikeBurstEmptyAction"] = {
name = "QuillCrabSpikeBurstEmptyAction",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
},
levels = {
[1] = {25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (5)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | QuillCrabSpikeBurstTropical |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_angle_variancemonster_reverse_point_blank_damage_-%_at_minimum_rangeactive_skill_base_physical_damage_%_to_convert_to_coldprojectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectile_ballistic_angle_from_reference_eventprojectiles_not_offset
Level Data
[1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["QuillCrabSpikeBurstTropical"] = {
name = "QuillCrabSpikeBurstTropical",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectiles_not_offset",
},
levels = {
[1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | QuillCrabSpikeShrapnel |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_angle_variancemonster_reverse_point_blank_damage_-%_at_minimum_rangeactive_skill_base_physical_damage_%_to_convert_to_fireprojectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectiles_not_offsetprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["QuillCrabSpikeShrapnel"] = {
name = "QuillCrabSpikeShrapnel",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | QuillCrabSpikeShrapnelAudio |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_angle_variancemonster_reverse_point_blank_damage_-%_at_minimum_rangeactive_skill_base_physical_damage_%_to_convert_to_fireprojectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectiles_not_offsetprojectile_ballistic_angle_from_reference_eventalways_pierce
Level Data
[1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["QuillCrabSpikeShrapnelAudio"] = {
name = "QuillCrabSpikeShrapnelAudio",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectiles_not_offset",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
},
levels = {
[1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | QuillCrabSpikeShrapnelTropical |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationprojectile_angle_variancemonster_reverse_point_blank_damage_-%_at_minimum_rangeactive_skill_base_physical_damage_%_to_convert_to_coldprojectile_spread_radiusbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offsetprojectile_ballistic_angle_from_reference_eventprojectiles_not_offset
Level Data
[1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["QuillCrabSpikeShrapnelTropical"] = {
name = "QuillCrabSpikeShrapnelTropical",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_angle_variance",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"projectiles_not_offset",
},
levels = {
[1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RathbreakerCharge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_movement_velocity_+%shield_charge_extra_distanceignores_proximity_shieldglobal_knockbackaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {70, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RathbreakerCharge"] = {
name = "RathbreakerCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_extra_distance",
"ignores_proximity_shield",
"global_knockback",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {70, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ReviveUrchin |
|---|---|
| Cast time | 1.1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["ReviveUrchin"] = {
name = "ReviveUrchin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RisenArbalestBasicProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationbase_is_projectile
Level Data
[1] = {1023, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RisenArbalestBasicProjectile"] = {
name = "RisenArbalestBasicProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
},
levels = {
[1] = {1023, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RisenArbalestMultiShot |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationnumber_of_additional_projectilesprojectile_angle_variancebase_is_projectile
Level Data
[1] = {1022, 2, 15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RisenArbalestMultiShot"] = {
name = "RisenArbalestMultiShot",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"projectile_angle_variance",
"base_is_projectile",
},
levels = {
[1] = {1022, 2, 15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.Attack
SkillType.Barrageable
SkillType.Bow
SkillType.GroundTargetedProjectile
SkillType.Mineable
SkillType.MirageArcherCanUse
SkillType.NoAttackInPlace
SkillType.ProjectileSpeed
SkillType.Rain
SkillType.RangedAttack
SkillType.SkillConsumesFrenzyChargesOnUse
SkillType.Sustained
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Rain of Arrows |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Fires a large number of arrows into the air, to land in an area around the target after a short delay. Consumes your Frenzy Charges on use to fire additional arrows. |
| Hidden | True |
Stats
is_area_damagebase_is_projectile
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RisenArbalestRainOfArrows"] = {
name = "Rain of Arrows",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a large number of arrows into the air, to land in an area around the target after a short delay. Consumes your Frenzy Charges on use to fire additional arrows.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Area] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Rain] = true,
[SkillType.Barrageable] = true,
[SkillType.Sustained] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.SkillConsumesFrenzyChargesOnUse] = true,
[SkillType.Bow] = true,
[SkillType.GroundTargetedProjectile] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RisenArbalestSnipe |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationactive_skill_base_physical_damage_%_to_convert_to_fireskill_can_fire_arrowsbase_is_projectile
Level Data
[1] = {1021, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RisenArbalestSnipe"] = {
name = "RisenArbalestSnipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"base_is_projectile",
},
levels = {
[1] = {1021, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RisenArbalestSnipeSanctum |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationactive_skill_base_physical_damage_%_to_convert_to_fireskill_can_fire_arrowsbase_is_projectile
Level Data
[1] = {1021, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RisenArbalestSnipeSanctum"] = {
name = "RisenArbalestSnipeSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"base_is_projectile",
},
levels = {
[1] = {1021, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Duration
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RottingRamGiantBloodTrailDeath |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minuteground_caustic_art_variationbase_skill_effect_duration
Level Data
[1] = {1, 1001, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["RottingRamGiantBloodTrailDeath"] = {
name = "RottingRamGiantBloodTrailDeath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1001, 10000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RudjaDodgeBackward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RudjaDodgeBackward"] = {
name = "RudjaDodgeBackward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RudjaDodgeForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RudjaDodgeForward"] = {
name = "RudjaDodgeForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RudjaDodgeLeft |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RudjaDodgeLeft"] = {
name = "RudjaDodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RudjaDodgeRight |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["RudjaDodgeRight"] = {
name = "RudjaDodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingBossSummonSkeleton |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
summoned_monster_raritynumber_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%summoned_monsters_are_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0, 1, 1011, -99, levelRequirement = 6, statInterpolation = {1}, cost = { }, }
[2] = {1, 1, 1011, -99, levelRequirement = 46, statInterpolation = {1}, cost = { }, }
skills["RustKingBossSummonSkeleton"] = {
name = "RustKingBossSummonSkeleton",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"summoned_monster_rarity",
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 1, 1011, -99, levelRequirement = 6, statInterpolation = {1}, cost = { }, },
[2] = {1, 1, 1011, -99, levelRequirement = 46, statInterpolation = {1}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingBossSummonSkeletonsGT |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingBossSummonSkeletonsGT"] = {
name = "RustKingBossSummonSkeletonsGT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingClawCascadeEAA |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {40, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingClawCascadeEAA"] = {
name = "RustKingClawCascadeEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingClawCascadeEDS |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_cannot_be_blocked
Level Data
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingClawCascadeEDS"] = {
name = "RustKingClawCascadeEDS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingClawCascadeEDSFar |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_cannot_be_blocked
Level Data
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingClawCascadeEDSFar"] = {
name = "RustKingClawCascadeEDSFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingClawCascadeEDSMedium |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_cannot_be_blocked
Level Data
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingClawCascadeEDSMedium"] = {
name = "RustKingClawCascadeEDSMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingClawCascadeGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {120, baseMultiplier = 1.4, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingClawCascadeGA"] = {
name = "RustKingClawCascadeGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {120, baseMultiplier = 1.4, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingClawCascadeGTFar |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingClawCascadeGTFar"] = {
name = "RustKingClawCascadeGTFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingClawCascadeGTMedium |
|---|---|
| Cast time | 3 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingClawCascadeGTMedium"] = {
name = "RustKingClawCascadeGTMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingComboEDSExtended |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingComboEDSExtended"] = {
name = "RustKingComboEDSExtended",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingComboEDSFar |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingComboEDSFar"] = {
name = "RustKingComboEDSFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingComboEDSMedium |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingComboEDSMedium"] = {
name = "RustKingComboEDSMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingComboEDSNear |
|---|---|
| Cast time | 1.67 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingComboEDSNear"] = {
name = "RustKingComboEDSNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingComboGTExtended |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingComboGTExtended"] = {
name = "RustKingComboGTExtended",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingComboGTFar |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingComboGTFar"] = {
name = "RustKingComboGTFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingComboGTMedium |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingComboGTMedium"] = {
name = "RustKingComboGTMedium",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingComboGTNear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingComboGTNear"] = {
name = "RustKingComboGTNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingHurricaneEAS |
|---|---|
| Cast time | 4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingHurricaneEAS"] = {
name = "RustKingHurricaneEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingHurricaneProjectile |
|---|---|
| Cast time | 4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionalways_pierceaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {90, 80, baseMultiplier = 2.3, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingHurricaneProjectile"] = {
name = "RustKingHurricaneProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {90, 80, baseMultiplier = 2.3, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingHurricaneTriggerGS |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blockedbase_cannot_be_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3}, cost = { }, }
skills["RustKingHurricaneTriggerGS"] = {
name = "RustKingHurricaneTriggerGS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingMeleeClawSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
main_hand_base_maximum_attack_distancemonster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {20, 100, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingMeleeCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {20, 100, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingMeleeComboTriggerGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.8, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingMeleeComboTriggerGA"] = {
name = "RustKingMeleeComboTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.8, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingMeleeWeaponSlash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingSwordRainEAA |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingSwordRainEAA"] = {
name = "RustKingSwordRainEAA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | RustKingSwordRainTriggerGS |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {80, baseMultiplier = 0.35, levelRequirement = 6, statInterpolation = {}, cost = { }, }
skills["RustKingSwordRainTriggerGS"] = {
name = "RustKingSwordRainTriggerGS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, baseMultiplier = 0.35, levelRequirement = 6, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SaltGolemWalkEmergeSanctumPortal |
|---|---|
| Cast time | 1.6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_distance
Level Data
[1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SaltGolemWalkEmergeSanctumPortal"] = {
name = "SaltGolemWalkEmergeSanctumPortal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.AppliesCurse
SkillType.Area
SkillType.AreaSpell
SkillType.Cascadable
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Physical
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Vulnerability |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | vulnerability |
| Description | [Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour]. |
| Hidden | True |
Stats
base_skill_effect_durationphysical_damage_taken_+%receive_bleeding_chance_%_when_hit_by_attackhex_remove_at_effect_varianceactive_skill_area_of_effect_radius_+%_final
Level Data
[1] = {4000, 30, 20, 600, 9, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SerpentClanCurse"] = {
name = "Vulnerability",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Physical] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "vulnerability",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"physical_damage_taken_+%",
"receive_bleeding_chance_%_when_hit_by_attack",
"hex_remove_at_effect_variance",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {4000, 30, 20, 600, 9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.AppliesCurse
SkillType.Area
SkillType.AreaSpell
SkillType.Cascadable
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Physical
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Vulnerability |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | vulnerability |
| Description | [Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour]. |
| Hidden | True |
Stats
base_skill_effect_durationphysical_damage_taken_+%receive_bleeding_chance_%_when_hit_by_attackhex_remove_at_effect_varianceactive_skill_area_of_effect_radius_+%_finalaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SerpentClanCurseBoss"] = {
name = "Vulnerability",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cascadable] = true,
[SkillType.AppliesCurse] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.Physical] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "vulnerability",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"physical_damage_taken_+%",
"receive_bleeding_chance_%_when_hit_by_attack",
"hex_remove_at_effect_variance",
"active_skill_area_of_effect_radius_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
voll_slam_damage_+%_final_at_centremonster_penalty_against_minions_damage_+%_final_vs_player_minionsattack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
[2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }
skills["SerpentClanTailWhip"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SGLSunWorshipperEyeLaser |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["SGLSunWorshipperEyeLaser"] = {
name = "SGLSunWorshipperEyeLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SirenBossShapeshiftIn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_duration
Level Data
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SirenBossShapeshiftIn"] = {
name = "SirenBossShapeshiftIn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SirenBossShapeshiftOut |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_duration
Level Data
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SirenBossShapeshiftOut"] = {
name = "SirenBossShapeshiftOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SirenBossWaterSpout |
|---|---|
| Cast time | 4 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damageactive_skill_area_of_effect_radius_+%_finalspell_maximum_action_distance_+%non_skill_base_physical_damage_%_to_convert_to_coldis_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_cannot_be_blockedbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["SirenBossWaterSpout"] = {
name = "SirenBossWaterSpout",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"spell_maximum_action_distance_+%",
"non_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Duration
SkillType.Invokable
SkillType.Lightning
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Spark |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | spark/statset_0 |
| Description | Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagespell_minimum_base_fire_damagespell_maximum_base_fire_damagebase_skill_effect_durationmonster_projectile_variationbase_projectile_speed_+%skill_visual_scale_+%number_of_projectiles_overridespark_min_time_between_target_clearing_msbase_is_projectileprojectiles_not_offsetalways_pierce
Level Data
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 6000, 1000, -70, -20, 1, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }
skills["SkelemancerSkelenado"] = {
name = "Spark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "spark/statset_0",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_projectile_variation",
"base_projectile_speed_+%",
"skill_visual_scale_+%",
"number_of_projectiles_override",
"spark_min_time_between_target_clearing_ms",
"base_is_projectile",
"projectiles_not_offset",
"always_pierce",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 6000, 1000, -70, -20, 1, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SkeletalKnightCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SnakeFlowerManProjectile |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%poison_art_variationbase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetglobal_poison_on_hitprojectile_ballistic_angle_from_target_distanceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1114, -50, 1001, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SnakeFlowerManProjectile"] = {
name = "SnakeFlowerManProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"poison_art_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"global_poison_on_hit",
"projectile_ballistic_angle_from_target_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1114, -50, 1001, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SnipeFallenKaruiArcher |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationattack_maximum_action_distance_+number_of_projectiles_overridebase_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_directionbase_deal_no_damage
Level Data
[1] = {1163, 40, 1, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SnipeFallenKaruiArcher"] = {
name = "SnipeFallenKaruiArcher",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"attack_maximum_action_distance_+",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_direction",
"base_deal_no_damage",
},
levels = {
[1] = {1163, 40, 1, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOAzmerianViperWhirlingSlash |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOAzmerianViperWhirlingSlash"] = {
name = "SOAzmerianViperWhirlingSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOBalbalaRune |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOBalbalaRune"] = {
name = "SOBalbalaRune",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOBlackJawSlamCrack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOBlackJawSlamCrack"] = {
name = "SOBlackJawSlamCrack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOCarnivorousPlantBossVolatileTrees |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOCarnivorousPlantBossVolatileTrees"] = {
name = "SOCarnivorousPlantBossVolatileTrees",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOCarrionCroneIceSpike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOCarrionCroneIceSpike"] = {
name = "SOCarrionCroneIceSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SODemonicBurrowerBloodBoil |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SODemonicBurrowerBloodBoil"] = {
name = "SODemonicBurrowerBloodBoil",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SODoryaniHumanBossSolarOrb |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
movement_speed_+%_final_while_performing_actionmovement_speed_acceleration_+%_per_second_while_performing_actionaction_attack_or_cast_time_uses_animation_lengthcan_perform_skill_while_moving
Level Data
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, }
skills["SODoryaniHumanBossSolarOrb"] = {
name = "SODoryaniHumanBossSolarOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"movement_speed_+%_final_while_performing_action",
"movement_speed_acceleration_+%_per_second_while_performing_action",
"action_attack_or_cast_time_uses_animation_length",
"can_perform_skill_while_moving",
},
levels = {
[1] = {-100, -100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOFarudinSpearArenaSpear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOFarudinSpearArenaSpear"] = {
name = "SOFarudinSpearArenaSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOFarudinSpearCascadeSpearElite |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOFarudinSpearCascadeSpearElite"] = {
name = "SOFarudinSpearCascadeSpearElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOFissureSlamSpike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOFissureSlamSpike"] = {
name = "SOFissureSlamSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOFrozenOneIcicleCrashImpactFloor |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOFrozenOneIcicleCrashImpactFloor"] = {
name = "SOFrozenOneIcicleCrashImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOFungusBehemothSpawnPod |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOFungusBehemothSpawnPod"] = {
name = "SOFungusBehemothSpawnPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOGoblinVoltaxicStorm |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOGoblinVoltaxicStorm"] = {
name = "SOGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOGullGoliathSlamSpikes |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOGullGoliathSlamSpikes"] = {
name = "SOGullGoliathSlamSpikes",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOIceOwlBossIceSpikeMarker |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOIceOwlBossIceSpikeMarker"] = {
name = "SOIceOwlBossIceSpikeMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOIgnagdukBoneWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOIgnagdukBoneWall"] = {
name = "SOIgnagdukBoneWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOIgnagdukBoneWallQuick |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOIgnagdukBoneWallQuick"] = {
name = "SOIgnagdukBoneWallQuick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOIgnagdukFireBoneWall1 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOIgnagdukFireBoneWall1"] = {
name = "SOIgnagdukFireBoneWall1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOIgnagdukFireBoneWall2 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOIgnagdukFireBoneWall2"] = {
name = "SOIgnagdukFireBoneWall2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOIgnagdukFireBoneWall3 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOIgnagdukFireBoneWall3"] = {
name = "SOIgnagdukFireBoneWall3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOIgnagdukFirewall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOIgnagdukFirewall"] = {
name = "SOIgnagdukFirewall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOMarakethSentinelMaceBossIceSpike |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOMarakethSentinelMaceBossIceSpike"] = {
name = "SOMarakethSentinelMaceBossIceSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOMushroomOriginPoint |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOMushroomOriginPoint"] = {
name = "SOMushroomOriginPoint",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOOverlordBossRaiseAndRazeRocks |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOOverlordBossRaiseAndRazeRocks"] = {
name = "SOOverlordBossRaiseAndRazeRocks",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOPerennialKingGlassSpearMultiRock |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOPerennialKingGlassSpearMultiRock"] = {
name = "SOPerennialKingGlassSpearMultiRock",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOPerennialKingGlassSwordFence |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOPerennialKingGlassSwordFence"] = {
name = "SOPerennialKingGlassSwordFence",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOPerennialKingObsidianMinigun |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOPerennialKingObsidianMinigun"] = {
name = "SOPerennialKingObsidianMinigun",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOProcessionBowRainOfArrows |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOProcessionBowRainOfArrows"] = {
name = "SOProcessionBowRainOfArrows",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SORootedSporeProjectileOrigin |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SORootedSporeProjectileOrigin"] = {
name = "SORootedSporeProjectileOrigin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOSaltGolemGroundFissure |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOSaltGolemGroundFissure"] = {
name = "SOSaltGolemGroundFissure",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (7)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOStationaryLaserTarget |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_do_not_face_target
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOStationaryLaserTarget"] = {
name = "SOStationaryLaserTarget",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOTitanBossStalagmite |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOTitanBossStalagmite"] = {
name = "SOTitanBossStalagmite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOTwigMonsterVinePod |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
generic_skill_trigger_id
Level Data
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOTwigMonsterVinePod"] = {
name = "SOTwigMonsterVinePod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOTwilightKaruiEarthquake |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOTwilightKaruiEarthquake"] = {
name = "SOTwilightKaruiEarthquake",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOTwilightOrderGuardBossHolyWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOTwilightOrderGuardBossHolyWall"] = {
name = "SOTwilightOrderGuardBossHolyWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SOVaalForgeMasterFissureTrail |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SOVaalForgeMasterFissureTrail"] = {
name = "SOVaalForgeMasterFissureTrail",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SpookyGhostLightningBounce |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageballistic_bounce_behavior_variationnumber_of_chainsmonster_projectile_variationshock_chance_+%base_is_projectilealways_pierceprojectile_uses_contact_positionprojectile_uses_contact_direction
Level Data
[1] = {0.5, 1.5, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["SpookyGhostLightningBounce"] = {
name = "SpookyGhostLightningBounce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"ballistic_bounce_behavior_variation",
"number_of_chains",
"monster_projectile_variation",
"shock_chance_+%",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.5, 1.5, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SpookyWraithProjectileCold |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damagemonster_projectile_variationbase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionbase_deal_no_damageuse_scaled_contact_offset
Level Data
[1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["SpookyWraithProjectileCold"] = {
name = "SpookyWraithProjectileCold",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"base_deal_no_damage",
"use_scaled_contact_offset",
},
levels = {
[1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Damage
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SpookyWraithProjectileColdTime |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagemonster_projectile_variationbase_is_projectileprojectile_uses_contact_positionprojectile_uses_contact_directionuse_scaled_contact_offset
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1409, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["SpookyWraithProjectileColdTime"] = {
name = "SpookyWraithProjectileColdTime",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1409, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SpookyWraithProjectileExplosionCold |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | geometry_spell |
| Hidden | True |
Stats
spell_minimum_base_cold_damagespell_maximum_base_cold_damageis_area_damagebase_skill_can_be_blockedbase_is_projectilebase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["SpookyWraithProjectileExplosionCold"] = {
name = "SpookyWraithProjectileExplosionCold",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"base_skill_can_be_blocked",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMAnchorManEncounter |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1118, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMAnchorManEncounter"] = {
name = "SSMAnchorManEncounter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1118, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMBloodElemental |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1030, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMBloodElemental"] = {
name = "SSMBloodElemental",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1030, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMBoneGolemancerSkeletons |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%spell_maximum_action_distance_+%monster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_lengthsummoned_monsters_are_minions
Level Data
[1] = {1050, 3, 20, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMBoneGolemancerSkeletons"] = {
name = "SSMBoneGolemancerSkeletons",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1050, 3, 20, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMCaptainHartlinGhostCannonBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1045, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMCaptainHartlinGhostCannonBarrage"] = {
name = "SSMCaptainHartlinGhostCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1045, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMCaptainRothDrownedCrew |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%generic_skill_trigger_idsummoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1035, 1, -99, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMCaptainRothDrownedCrew"] = {
name = "SSMCaptainRothDrownedCrew",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"generic_skill_trigger_id",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1035, 1, -99, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMCaptainSandSummonMinion |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%generic_skill_trigger_idsummoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1114, 1, -99, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMCaptainSandSummonMinion"] = {
name = "SSMCaptainSandSummonMinion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"generic_skill_trigger_id",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1114, 1, -99, 1, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMCarrionCroneRaiseWolves |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMCarrionCroneRaiseWolves"] = {
name = "SSMCarrionCroneRaiseWolves",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMCarverBogBoneWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experience
Level Data
[1] = {1023, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMCarverBogBoneWall"] = {
name = "SSMCarverBogBoneWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1023, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMDredgeFiendShamanBossZombieDefense |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1020, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMDredgeFiendShamanBossZombieDefense"] = {
name = "SSMDredgeFiendShamanBossZombieDefense",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1020, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMDredgeFiendShamanBossZombieOffense |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1019, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMDredgeFiendShamanBossZombieOffense"] = {
name = "SSMDredgeFiendShamanBossZombieOffense",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1019, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMFungusBehemothVine |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionssummoned_monsters_are_minionssummoned_monsters_no_drops_or_experience
Level Data
[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMFungusBehemothVine"] = {
name = "SSMFungusBehemothVine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMGiantSnakeBossRagingSpirits |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%summoned_monsters_are_minions
Level Data
[1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMGiantSnakeBossRagingSpirits"] = {
name = "SSMGiantSnakeBossRagingSpirits",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMGiantSnakeBossVomit |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%summoned_monsters_are_minions
Level Data
[1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMGiantSnakeBossVomit"] = {
name = "SSMGiantSnakeBossVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Mineable
SkillType.Multicastable
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMJellyfishNettlerMinions |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceminion_dies_when_parent_diesminion_dies_when_parent_deleted
Level Data
[1] = {9, 1036, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMJellyfishNettlerMinions"] = {
name = "SSMJellyfishNettlerMinions",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {9, 1036, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMJellyfishNettlerPassive |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%monster_no_drops_or_experience
Level Data
[1] = {1036, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMJellyfishNettlerPassive"] = {
name = "SSMJellyfishNettlerPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1036, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMKaruiSpiritSummon |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1037, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMKaruiSpiritSummon"] = {
name = "SSMKaruiSpiritSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1037, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMMillerZombieHoardSpawn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1046, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMMillerZombieHoardSpawn"] = {
name = "SSMMillerZombieHoardSpawn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1046, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMMudBurrowerGrubs |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1053, 4, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMMudBurrowerGrubs"] = {
name = "SSMMudBurrowerGrubs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1053, 4, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMPerennialKingCorruptionTotem |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%summoned_monsters_are_minionssummoned_monsters_no_drops_or_experienceminion_dies_when_parent_dies
Level Data
[1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMPerennialKingCorruptionTotem"] = {
name = "SSMPerennialKingCorruptionTotem",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMPerennialKingVolatileBeetle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%summoned_monsters_are_minionssummoned_monsters_no_drops_or_experienceminion_dies_when_parent_dies
Level Data
[1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMPerennialKingVolatileBeetle"] = {
name = "SSMPerennialKingVolatileBeetle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMQueenOfFilthEnfeeble |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%spell_maximum_action_distance_+%monster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMQueenOfFilthEnfeeble"] = {
name = "SSMQueenOfFilthEnfeeble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMQueenOfFilthTempChains |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%spell_maximum_action_distance_+%monster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMQueenOfFilthTempChains"] = {
name = "SSMQueenOfFilthTempChains",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMQueenOfFilthVulnerability |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%spell_maximum_action_distance_+%monster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMQueenOfFilthVulnerability"] = {
name = "SSMQueenOfFilthVulnerability",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMRagingFireSpiritsSanctum |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experience
Level Data
[1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMRagingFireSpiritsSanctum"] = {
name = "SSMRagingFireSpiritsSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMSaltGolemSanctumRockWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
number_of_monsters_to_summonalternate_minionsummon_specific_monsters_radius_+%
Level Data
[1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMSaltGolemSanctumRockWall"] = {
name = "SSMSaltGolemSanctumRockWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
},
levels = {
[1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMSerpentClanVulnerability |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%spell_maximum_action_distance_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1059, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMSerpentClanVulnerability"] = {
name = "SSMSerpentClanVulnerability",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1059, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMTrenchHagDrowningOrb |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experience
Level Data
[1] = {1027, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMTrenchHagDrowningOrb"] = {
name = "SSMTrenchHagDrowningOrb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1027, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMTwilightClericProximityShield |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%base_skill_area_of_effect_+%summoned_monsters_no_drops_or_experience
Level Data
[1] = {1117, 1, -99, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMTwilightClericProximityShield"] = {
name = "SSMTwilightClericProximityShield",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"base_skill_area_of_effect_+%",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1117, 1, -99, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMTwilightOrderGuardBossSkyBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1113, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMTwilightOrderGuardBossSkyBeam"] = {
name = "SSMTwilightOrderGuardBossSkyBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1113, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMVampireQueenBoneWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1111, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, }
skills["SSMVampireQueenBoneWall"] = {
name = "SSMVampireQueenBoneWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1111, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMViperSummonWispPrimal |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experience
Level Data
[1] = {1119, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMViperSummonWispPrimal"] = {
name = "SSMViperSummonWispPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1119, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMViperSummonWispVivid |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experience
Level Data
[1] = {1121, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMViperSummonWispVivid"] = {
name = "SSMViperSummonWispVivid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1121, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMViperSummonWispWild |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experience
Level Data
[1] = {1120, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SSMViperSummonWispWild"] = {
name = "SSMViperSummonWispWild",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
},
levels = {
[1] = {1120, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Multicastable
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SSMWifeMonsterBoneWall |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
alternate_minionnumber_of_monsters_to_summonsummon_specific_monsters_radius_+%summoned_monsters_are_minionsmonster_no_drops_or_experienceaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, }
skills["SSMWifeMonsterBoneWall"] = {
name = "SSMWifeMonsterBoneWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Channel
SkillType.Fire
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SunWorshipperFireLaser |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minutefire_damage_taken_+%base_skill_effect_durationbase_secondary_skill_effect_durationfire_beam_length_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsfire_beam_charge_up_time_msfire_beam_rotation_speed_+%fire_beam_slow_down_strength_-%fire_beam_prioritise_players_for_targetingaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1, 10, 1000, 750, 300, -70, 700, -80, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["SunWorshipperFireLaser"] = {
name = "SunWorshipperFireLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Channel] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"fire_damage_taken_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"fire_beam_length_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"fire_beam_charge_up_time_ms",
"fire_beam_rotation_speed_+%",
"fire_beam_slow_down_strength_-%",
"fire_beam_prioritise_players_for_targeting",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 10, 1000, 750, 300, -70, 700, -80, 20, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SwollenMillerBodySlamTriggerGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
knockback_distance_+%base_knockback_speed_+%is_area_damageglobal_knockbackbase_skill_can_be_blocked
Level Data
[1] = {-25, 30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerBodySlamTriggerGA"] = {
name = "SwollenMillerBodySlamTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"base_knockback_speed_+%",
"is_area_damage",
"global_knockback",
"base_skill_can_be_blocked",
},
levels = {
[1] = {-25, 30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SwollenMillerChargeEnd |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blocked
Level Data
[1] = {baseMultiplier = 1.43, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerChargeEnd"] = {
name = "SwollenMillerChargeEnd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {baseMultiplier = 1.43, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Shield Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%shield_charge_damage_+%_maximumshield_charge_extra_distancestun_threshold_+%_final_while_performing_actionignores_proximity_shieldbase_deal_no_damageshield_charge_continue_past_targetcannot_knockback
Level Data
[1] = {69, 50, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerChargeFar"] = {
name = "Shield Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"stun_threshold_+%_final_while_performing_action",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {69, 50, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SwollenMillerChargeFootstep |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damage
Level Data
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerChargeFootstep"] = {
name = "SwollenMillerChargeFootstep",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Shield Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%shield_charge_damage_+%_maximumshield_charge_extra_distancestun_threshold_+%_final_while_performing_actionignores_proximity_shieldbase_deal_no_damageshield_charge_continue_past_targetcannot_knockback
Level Data
[1] = {69, 50, 25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerChargeMediumNear"] = {
name = "Shield Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"stun_threshold_+%_final_while_performing_action",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {69, 50, 25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Shield Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%shield_charge_damage_+%_maximumshield_charge_extra_distancestun_threshold_+%_final_while_performing_actionignores_proximity_shieldbase_deal_no_damageshield_charge_continue_past_targetcannot_knockback
Level Data
[1] = {69, 50, 0, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerChargeNear"] = {
name = "Shield Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"shield_charge_damage_+%_maximum",
"shield_charge_extra_distance",
"stun_threshold_+%_final_while_performing_action",
"ignores_proximity_shield",
"base_deal_no_damage",
"shield_charge_continue_past_target",
"cannot_knockback",
},
levels = {
[1] = {69, 50, 0, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SwollenMillerChargeTrample |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
hit_damage_stun_multiplier_+%is_area_damageglobal_knockback
Level Data
[1] = {100, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerChargeTrample"] = {
name = "SwollenMillerChargeTrample",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"hit_damage_stun_multiplier_+%",
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {100, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SwollenMillerComboTriggerGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
is_area_damagebase_skill_can_be_blocked
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerComboTriggerGA"] = {
name = "SwollenMillerComboTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_can_be_blocked",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SwollenMillerEmptyActionEngage |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerEmptyActionEngage"] = {
name = "SwollenMillerEmptyActionEngage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {-3, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerMeleeBackhand"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {-3, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
main_hand_base_maximum_attack_distanceknockback_distance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsglobal_knockback
Level Data
[1] = {6, 50, 50, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerMeleeCombo2"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"knockback_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"global_knockback",
},
levels = {
[1] = {6, 50, 50, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerMeleeSlap"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
main_hand_base_maximum_attack_distancestun_threshold_+%_final_while_performing_actionknockback_distance_+%base_knockback_speed_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damagemelee_defer_damage_predictionglobal_knockback
Level Data
[1] = {15, 50, 50, 100, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerMeleeTrampleCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"stun_threshold_+%_final_while_performing_action",
"knockback_distance_+%",
"base_knockback_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"melee_defer_damage_prediction",
"global_knockback",
},
levels = {
[1] = {15, 50, 50, 100, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SwollenMillerSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+stun_threshold_+%_final_while_performing_actionmonster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {45, 100, 50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerSlam"] = {
name = "SwollenMillerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"stun_threshold_+%_final_while_performing_action",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {45, 100, 50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | SwollenMillerSlamTriggerGA |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {70, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["SwollenMillerSlamTriggerGA"] = {
name = "SwollenMillerSlamTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {70, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TauntStalker |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TauntStalker"] = {
name = "TauntStalker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TauntWolfRespond |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TauntWolfRespond"] = {
name = "TauntWolfRespond",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBCaptainRothMinionBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TBCaptainRothMinionBeam"] = {
name = "TBCaptainRothMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBCaptainSandMinionBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TBCaptainSandMinionBeam"] = {
name = "TBCaptainSandMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBExcavatorSceptreErraticBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damage
Level Data
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["TBExcavatorSceptreErraticBeam"] = {
name = "TBExcavatorSceptreErraticBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBEzomyteReaperCycloneBeamSingle |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_shock_chance_+%_finalaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["TBEzomyteReaperCycloneBeamSingle"] = {
name = "TBEzomyteReaperCycloneBeamSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBOverlordLightningBarrage |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
generic_skill_trigger_skills_with_id
Level Data
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TBOverlordLightningBarrage"] = {
name = "TBOverlordLightningBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBPerennialKingBall |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagegeneric_skill_trigger_skills_with_idbase_deal_no_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["TBPerennialKingBall"] = {
name = "TBPerennialKingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBPrisonerBossBloodTendrils |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagegeneric_skill_trigger_skills_with_idaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_roll
Level Data
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["TBPrisonerBossBloodTendrils"] = {
name = "TBPrisonerBossBloodTendrils",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBRustKingBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_shock_as_though_damage_+%_finalaction_attack_or_cast_time_uses_animation_lengthbase_cannot_be_blocked
Level Data
[1] = {0.5, 1.5, 150, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["TBRustKingBeam"] = {
name = "TBRustKingBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_as_though_damage_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 150, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBTwigMonsterPodBeam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
generic_skill_trigger_skills_with_idspell_maximum_action_distance_+%action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TBTwigMonsterPodBeam"] = {
name = "TBTwigMonsterPodBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (4)
SkillType.Attack
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TBVaalStatueBossBallLasers |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damageactive_skill_shock_effect_+%_finalshock_chance_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damageaction_attack_or_cast_time_uses_animation_lengthskill_can_be_active_blocked_from_all_directions
Level Data
[1] = {0.5, 1.5, 25, 300, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["TBVaalStatueBossBallLasers"] = {
name = "TBVaalStatueBossBallLasers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_effect_+%_final",
"shock_chance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.5, 1.5, 25, 300, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backaction_attack_or_cast_time_uses_animation_lengthbase_deal_no_damage
Level Data
[1] = {215, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCExcavatorOrbCharge"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {215, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCFallenStag"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backskill_cannot_be_frozen
Level Data
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCIgnadukBroomChargeCrash"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_frozen",
},
levels = {
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backskill_cannot_be_frozen
Level Data
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCIgnadukBroomChargeIntro"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_frozen",
},
levels = {
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backskill_cannot_be_frozen
Level Data
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCIgnadukBroomChargeNoEnd"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_frozen",
},
levels = {
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backskill_cannot_be_frozen
Level Data
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCIgnadukBroomChargeNoStart"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_frozen",
},
levels = {
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backskill_cannot_be_frozen
Level Data
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCIgnadukBroomChargeNoStartNoEnd"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_frozen",
},
levels = {
[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_backglobal_knockbackaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCRathbreakerDrivebyCharge"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"global_knockback",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
base_movement_velocity_+%ignores_proximity_shieldis_area_damageskill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCSavageBruteClawCharge"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
stun_threshold_+%_final_while_performing_actionbase_movement_velocity_+%hit_damage_stun_multiplier_+%ignores_proximity_shieldskill_cannot_be_knocked_backbase_cannot_be_blockedbase_skill_cannot_be_parried
Level Data
[1] = {50, 16, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCSwollenMillerCharge"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"stun_threshold_+%_final_while_performing_action",
"base_movement_velocity_+%",
"hit_damage_stun_multiplier_+%",
"ignores_proximity_shield",
"skill_cannot_be_knocked_back",
"base_cannot_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {50, 16, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.Movement
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Table Charge |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Description | Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike. |
| Hidden | True |
Stats
stun_threshold_+%_final_while_performing_actionbase_movement_velocity_+%hit_damage_stun_multiplier_+%ignores_proximity_shieldskill_cannot_be_knocked_backbase_cannot_be_blockedbase_skill_cannot_be_parried
Level Data
[1] = {50, 16, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TCSwollenMillerChargeEnraged"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"stun_threshold_+%_final_while_performing_action",
"base_movement_velocity_+%",
"hit_damage_stun_multiplier_+%",
"ignores_proximity_shield",
"skill_cannot_be_knocked_back",
"base_cannot_be_blocked",
"base_skill_cannot_be_parried",
},
levels = {
[1] = {50, 16, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TeleportTrialMasterBoss |
|---|---|
| Cast time | 1.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
skill_cannot_be_interruptedskill_cannot_be_stunnedskill_cannot_be_knocked_back
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TeleportTrialMasterBoss"] = {
name = "TeleportTrialMasterBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.Attack
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TheTrialMasterBossAbyssSlam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
upheaval_number_of_spikesnumber_of_additional_projectilestotal_projectile_spread_angle_overrideattack_maximum_action_distance_+enemy_phys_reduction_%_penalty_vs_hitis_area_damage
Level Data
[1] = {14, 4, 60, 40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TheTrialMasterBossAbyssSlam"] = {
name = "TheTrialMasterBossAbyssSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"attack_maximum_action_distance_+",
"enemy_phys_reduction_%_penalty_vs_hit",
"is_area_damage",
},
levels = {
[1] = {14, 4, 60, 40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.Attack
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TheTrialMasterBossAbyssSlamNormal |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
upheaval_number_of_spikesnumber_of_additional_projectilestotal_projectile_spread_angle_overrideattack_maximum_action_distance_+enemy_phys_reduction_%_penalty_vs_hitis_area_damage
Level Data
[1] = {14, 4, 60, 40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TheTrialMasterBossAbyssSlamNormal"] = {
name = "TheTrialMasterBossAbyssSlamNormal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"attack_maximum_action_distance_+",
"enemy_phys_reduction_%_penalty_vs_hit",
"is_area_damage",
},
levels = {
[1] = {14, 4, 60, 40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TheTrialmasterTimestopProjectile |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_spell_repeat_countleap_slam_minimum_distanceactive_skill_base_radius_+base_deal_no_damage
Level Data
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, }
skills["TheTrialmasterTimestopProjectile"] = {
name = "TheTrialmasterTimestopProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TheTrialmasterTimestopSlam |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_spell_repeat_countleap_slam_minimum_distanceactive_skill_base_radius_+base_deal_no_damage
Level Data
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, }
skills["TheTrialmasterTimestopSlam"] = {
name = "TheTrialmasterTimestopSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TitanBossArmSweepStabImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {150, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TitanBossArmSweepStabImpact"] = {
name = "TitanBossArmSweepStabImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {150, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TitanBossHammerSlamImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
knockback_distance_+%is_area_damageglobal_knockbackbase_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
Level Data
[1] = {300, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TitanBossHammerSlamImpact"] = {
name = "TitanBossHammerSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"is_area_damage",
"global_knockback",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {300, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TitanBossMultiStabImpact |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_penalty_against_minions_damage_+%_final_vs_player_minionsis_area_damage
Level Data
[1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TitanBossMultiStabImpact"] = {
name = "TitanBossMultiStabImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.Attack
SkillType.CreatesGroundEffect
SkillType.Duration
SkillType.Melee
SkillType.Slam
SkillType.Totemable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Earthquake |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | earthquake/statset_0 |
| Description | Smash the ground, dealing damage in an area and leaving behind [JaggedGround|Jagged Ground] that slows enemies. The [JaggedGround|Jagged Ground] erupts in a powerful [Aftershock] after a duration. Cannot create [JaggedGround|Jagged Ground] on top of an existing patch, or if you already have the maximum number of active patches. |
| Hidden | True |
Stats
base_skill_effect_durationquake_slam_fully_charged_explosion_damage_+%_finalactive_skill_area_of_effect_radius_+%_finalactive_skill_base_area_of_effect_radiusactive_skill_base_secondary_area_of_effect_radiusis_area_damageattacks_inflict_bleeding_on_hit
Level Data
[1] = {1800, 25, -20, 18, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TombStalkerEarthquake"] = {
name = "Earthquake",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Smash the ground, dealing damage in an area and leaving behind [JaggedGround|Jagged Ground] that slows enemies. The [JaggedGround|Jagged Ground] erupts in a powerful [Aftershock] after a duration. Cannot create [JaggedGround|Jagged Ground] on top of an existing patch, or if you already have the maximum number of active patches.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Duration] = true,
[SkillType.Slam] = true,
[SkillType.Triggerable] = true,
[SkillType.Totemable] = true,
[SkillType.CreatesGroundEffect] = true,
},
statDescriptionScope = "earthquake/statset_0",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"quake_slam_fully_charged_explosion_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"is_area_damage",
"attacks_inflict_bleeding_on_hit",
},
levels = {
[1] = {1800, 25, -20, 18, 28, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.Attack
SkillType.ConsumesFullyBrokenArmour
SkillType.Jumping
SkillType.Melee
SkillType.NoAttackInPlace
SkillType.Slam
SkillType.Totemable
SkillType.Travel
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Leap Slam |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | leap_slam |
| Description | "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are |
| Hidden | True |
Stats
active_skill_area_of_effect_radius_+%_finalis_area_damagedisable_attack_repeats
Level Data
[1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TombStalkerLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
pushed out of the way.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
[SkillType.Travel] = true,
[SkillType.Jumping] = true,
[SkillType.ConsumesFullyBrokenArmour] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "leap_slam",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"disable_attack_repeats",
},
levels = {
[1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TombStalkerMultiAttack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
bone_golem_attack_speed_+%_final_after_third_combo_indexbone_golem_damage_+%_final_after_third_combo_index
Level Data
[1] = {150, 20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TombStalkerMultiAttack"] = {
name = "TombStalkerMultiAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"bone_golem_attack_speed_+%_final_after_third_combo_index",
"bone_golem_damage_+%_final_after_third_combo_index",
},
levels = {
[1] = {150, 20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TranslateRotateIgnagdukBoss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
translate_rotate_translate_speed_+%translate_rotate_curvature_path_distance
Level Data
[1] = {245, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TranslateRotateIgnagdukBoss"] = {
name = "TranslateRotateIgnagdukBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_curvature_path_distance",
},
levels = {
[1] = {245, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TranslateRotateSwarmHostForward |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
translate_rotate_translate_speed_+%translate_rotate_rotation_angle_ratetranslate_rotate_curvature_scaletranslate_rotate_curvature_path_distancecannot_stuncannot_be_knocked_back
Level Data
[1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TranslateRotateSwarmHostForward"] = {
name = "TranslateRotateSwarmHostForward",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TranslateRotateSwarmHostLeft180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
translate_rotate_translate_speed_+%translate_rotate_rotation_angle_ratetranslate_rotate_curvature_scaletranslate_rotate_curvature_path_distancecannot_stuncannot_be_knocked_back
Level Data
[1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TranslateRotateSwarmHostLeft180"] = {
name = "TranslateRotateSwarmHostLeft180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TranslateRotateSwarmHostLeft90 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
translate_rotate_translate_speed_+%translate_rotate_rotation_angle_ratetranslate_rotate_curvature_scaletranslate_rotate_curvature_path_distancecannot_stuncannot_be_knocked_back
Level Data
[1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TranslateRotateSwarmHostLeft90"] = {
name = "TranslateRotateSwarmHostLeft90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TranslateRotateSwarmHostRight180 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
translate_rotate_translate_speed_+%translate_rotate_rotation_angle_ratetranslate_rotate_curvature_scaletranslate_rotate_curvature_path_distancecannot_stuncannot_be_knocked_back
Level Data
[1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TranslateRotateSwarmHostRight180"] = {
name = "TranslateRotateSwarmHostRight180",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TranslateRotateSwarmHostRight90 |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
translate_rotate_translate_speed_+%translate_rotate_rotation_angle_ratetranslate_rotate_curvature_scaletranslate_rotate_curvature_path_distancecannot_stuncannot_be_knocked_back
Level Data
[1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TranslateRotateSwarmHostRight90"] = {
name = "TranslateRotateSwarmHostRight90",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"translate_rotate_translate_speed_+%",
"translate_rotate_rotation_angle_rate",
"translate_rotate_curvature_scale",
"translate_rotate_curvature_path_distance",
"cannot_stun",
"cannot_be_knocked_back",
},
levels = {
[1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TrialmasterTetherSpike |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagewall_maximum_lengthgeometry_attack_lengthgrasping_vines_movement_speed_+%_finalgeometry_attack_widthbase_stun_duration_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsbase_skill_effect_durationalways_stun
Level Data
[1] = {0.80000001192093, 1.2000000476837, 37, 40, -70, 29, 25, -50, 10000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 40, -70, 29, 25, -50, 10000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TriggeredMonkeyBomb |
|---|---|
| Cast time | 1.75 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
generic_skill_trigger_skills_with_idmonster_projectile_variationprojectile_uses_contact_positionbase_is_projectile
Level Data
[1] = {1, 45, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["TriggeredMonkeyBomb"] = {
name = "TriggeredMonkeyBomb",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.75,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
"monster_projectile_variation",
"projectile_uses_contact_position",
"base_is_projectile",
},
levels = {
[1] = {1, 45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TriggerIgniteOilGroundRudja |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageactive_skill_base_area_of_effect_radiusmonster_penalty_against_minions_damage_+%_final_vs_player_minions
Level Data
[1] = {0.80000001192093, 1.2000000476837, 15, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["TriggerIgniteOilGroundRudja"] = {
name = "TriggerIgniteOilGroundRudja",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Channel
SkillType.Fire
SkillType.Spell
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | TwilightSorcerorFireLaser |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_fire_damage_to_deal_per_minutefire_damage_taken_+%base_skill_effect_durationbase_secondary_skill_effect_durationfire_beam_length_+%monster_penalty_against_minions_damage_+%_final_vs_player_minionsfire_beam_charge_up_time_msspell_maximum_action_distance_+%channel_skill_end_animation_duration_override_msfire_beam_prioritise_players_for_targetingaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {4, 10, 3000, 750, 20, -70, 900, -35, 1500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["TwilightSorcerorFireLaser"] = {
name = "TwilightSorcerorFireLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Channel] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"fire_damage_taken_+%",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"fire_beam_length_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"fire_beam_charge_up_time_ms",
"spell_maximum_action_distance_+%",
"channel_skill_end_animation_duration_override_ms",
"fire_beam_prioritise_players_for_targeting",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {4, 10, 3000, 750, 20, -70, 900, -35, 1500, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Damage
SkillType.Spell
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | UrchinCollectorDelayedBlast |
|---|---|
| Cast time | 2.5 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_fire_damagespell_maximum_base_fire_damageignite_chance_+%is_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["UrchinCollectorDelayedBlast"] = {
name = "UrchinCollectorDelayedBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | UrchinLeapGeometryAttack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
melee_range_+is_area_damageaction_attack_or_cast_time_uses_animation_lengthbase_skill_can_be_avoided_by_dodge_rollbase_skill_can_be_blocked
Level Data
[1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["UrchinLeapGeometryAttack"] = {
name = "UrchinLeapGeometryAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Damage
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | UrchinSlingProjectile |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
monster_projectile_variationspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_ballistic_angle_from_reference_event
Level Data
[1] = {1001, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["UrchinSlingProjectile"] = {
name = "UrchinSlingProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1001, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.Damage
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | VaalBloodPriestDetonateDead |
|---|---|
| Cast time | 1.25 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_skill_effect_durationupheaval_number_of_spikesactive_skill_base_physical_damage_%_to_convert_to_fireis_area_damage
Level Data
[1] = {0.80000001192093, 1.2000000476837, 2000, 4, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["VaalBloodPriestDetonateDead"] = {
name = "VaalBloodPriestDetonateDead",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.25,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"upheaval_number_of_spikes",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, 4, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Chains
SkillType.Damage
SkillType.DamageOverTime
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Physical
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Exsanguinate |
|---|---|
| Cast time | 2.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | exsanguinate |
| Description | Expel your own blood as [Chain|Chaining] blood tendrils in a cone in front of you. Enemies [HitDamage|Hit] by the tendrils take [Physical] damage and are inflicted with [Bleeding]. |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_physical_damage_to_deal_per_minuteblood_tendrils_beam_countbase_skill_effect_durationnumber_of_chainsspell_maximum_action_distance_+%active_skill_base_radius_+spell_damage_modifiers_apply_to_skill_dot
Level Data
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 1000, 1, -40, -8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1}, cost = { }, }
skills["VaalBloodPriestExsanguinate"] = {
name = "Exsanguinate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Expel your own blood as [Chain|Chaining] blood tendrils in a cone in front of you. Enemies [HitDamage|Hit] by the tendrils take [Physical] damage and are inflicted with [Bleeding].",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Physical] = true,
[SkillType.Unleashable] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.NoAttackInPlace] = true,
},
statDescriptionScope = "exsanguinate",
castTime = 2.2,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_physical_damage_to_deal_per_minute",
"blood_tendrils_beam_count",
"base_skill_effect_duration",
"number_of_chains",
"spell_maximum_action_distance_+%",
"active_skill_base_radius_+",
"spell_damage_modifiers_apply_to_skill_dot",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 2, 1000, 1, -40, -8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Chaos
SkillType.DamageOverTime
SkillType.DegenOnlySpellDamage
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | VaalBloodPriestMiniBossSoulrend |
|---|---|
| Cast time | 1.25 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minutebase_skill_effect_durationactive_skill_area_of_effect_radius_+%_finalspell_maximum_action_distance_+%base_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1, 1000, -25, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["VaalBloodPriestMiniBossSoulrend"] = {
name = "VaalBloodPriestMiniBossSoulrend",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.25,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 1000, -25, -40, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Area
SkillType.AreaSpell
SkillType.Chaos
SkillType.DamageOverTime
SkillType.DegenOnlySpellDamage
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | VaalBloodPriestSoulrend |
|---|---|
| Cast time | 3.7 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_physical_damage_to_deal_per_minutebase_skill_effect_durationspell_maximum_action_distance_+%active_skill_area_of_effect_radius_+%_finalbase_is_projectileprojectile_uses_contact_position
Level Data
[1] = {3, 500, -35, -20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["VaalBloodPriestSoulrend"] = {
name = "VaalBloodPriestSoulrend",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.7,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {3, 500, -35, -20, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (1)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | VaalShapeshifterShapeshiftIn |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_duration
Level Data
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["VaalShapeshifterShapeshiftIn"] = {
name = "VaalShapeshifterShapeshiftIn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | VaalShapeshifterShapeshiftOut |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_skill_effect_durationaction_attack_or_cast_time_uses_animation_length
Level Data
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["VaalShapeshifterShapeshiftOut"] = {
name = "VaalShapeshifterShapeshiftOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Area
SkillType.AreaSpell
SkillType.CreatesGroundEffect
SkillType.Damage
SkillType.Duration
SkillType.Lightning
SkillType.Mineable
SkillType.Multicastable
SkillType.NoAttackInPlace
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Sustained
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
SkillType.UsableWhileMoving
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Ball Lightning |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | ball_lightning/statset_0 |
| Description | Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates. |
| Hidden | True |
Stats
spell_minimum_base_lightning_damagespell_maximum_base_lightning_damagebase_projectile_speed_+%active_skill_area_of_effect_radius_+%_finalactive_skill_base_area_of_effect_radiusball_lightning_base_hit_frequency_msbase_is_projectileaction_attack_or_cast_time_uses_animation_lengthuse_scaled_contact_offsetprojectile_uses_contact_positionprojectile_uses_contact_direction
Level Data
[1] = {0.5, 1.5, -50, 22, 18, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["VaalStormcallerBallLightning"] = {
name = "Ball Lightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Area] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.AreaSpell] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Sustained] = true,
[SkillType.NoAttackInPlace] = true,
[SkillType.CreatesGroundEffect] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "ball_lightning/statset_0",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"ball_lightning_base_hit_frequency_ms",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.5, 1.5, -50, 22, 18, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsactive_skill_base_physical_damage_%_to_convert_to_fireactive_skill_base_physical_damage_%_to_convert_to_chaosskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {8, 100, 40, 40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["VampireQueenComboAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {8, 100, 40, 40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
SkillType.Attack
SkillType.Lightning
SkillType.Projectile
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ViperNapuatziLightningSpear |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
active_skill_base_physical_damage_%_to_convert_to_lightningactive_skill_shock_as_though_damage_+%_finalattack_maximum_action_distance_+base_is_projectileprojectile_uses_contact_positionuse_scaled_contact_offsetaction_attack_or_cast_time_uses_animation_lengthno_additional_projectiles
Level Data
[1] = {60, 10, 80, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["ViperNapuatziLightningSpear"] = {
name = "ViperNapuatziLightningSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Projectile] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_as_though_damage_+%_final",
"attack_maximum_action_distance_+",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"no_additional_projectiles",
},
levels = {
[1] = {60, 10, 80, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
SkillType.Damage
SkillType.Duration
SkillType.Invokable
SkillType.Lightning
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
SkillType.Unleashable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | ViperNapuatziSnakeSpark |
|---|---|
| Cast time | 0.7 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
spell_minimum_base_physical_damagespell_maximum_base_physical_damagebase_skill_effect_durationspark_pathing_width_boundsspark_projectile_absolute_angle_override_degbase_projectile_speed_+%number_of_additional_projectilesbase_is_projectileprojectiles_should_collide_with_flying_monstersprojectile_uses_contact_positionprojectile_uses_contact_directioncheck_for_targets_between_initiator_and_projectile_sourcespark_projectile_bounces_off_wallsglobal_poison_on_hituse_scaled_contact_offsetdistribute_projectiles_over_contact_points
Level Data
[1] = {0.80000001192093, 1.2000000476837, 10000, 15, 50, -25, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }
skills["ViperNapuatziSnakeSpark"] = {
name = "ViperNapuatziSnakeSpark",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"spark_pathing_width_bounds",
"spark_projectile_absolute_angle_override_deg",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectiles_should_collide_with_flying_monsters",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"check_for_targets_between_initiator_and_projectile_source",
"spark_projectile_bounces_off_walls",
"global_poison_on_hit",
"use_scaled_contact_offset",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10000, 15, 50, -25, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Used by (3)
SkillType.Attack
SkillType.Movement
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Dash |
|---|---|
| Cast time | 1.33 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_extra_distanceleap_slam_minimum_distanceskill_maximum_travel_distancespell_maximum_action_distance_+%attack_maximum_action_distance_+action_attack_or_cast_time_uses_animation_length
Level Data
[1] = {-3, 20, 40, -47, 48, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["VultureDemonLeap"] = {
name = "Dash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-3, 20, 40, -47, 48, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | WalkEmergeArenaBeastBoss |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_distance
Level Data
[1] = {850, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["WalkEmergeArenaBeastBoss"] = {
name = "WalkEmergeArenaBeastBoss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {850, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (1)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | WalkEmergeCenobiteSwarm |
|---|---|
| Cast time | 1.1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_distance
Level Data
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["WalkEmergeCenobiteSwarm"] = {
name = "WalkEmergeCenobiteSwarm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | WalkEmergeGoblin |
|---|---|
| Cast time | 3.2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_distance
Level Data
[1] = {775, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["WalkEmergeGoblin"] = {
name = "WalkEmergeGoblin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {775, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | WalkEmergeSanctumPortal |
|---|---|
| Cast time | 1.6 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
walk_emerge_distance
Level Data
[1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["WalkEmergeSanctumPortal"] = {
name = "WalkEmergeSanctumPortal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.6,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (6)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | WerewolfPackHowlEAS |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["WerewolfPackHowlEAS"] = {
name = "WerewolfPackHowlEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (3)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | WerewolfProwlerHowlEAS |
|---|---|
| Cast time | 2 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["WerewolfProwlerHowlEAS"] = {
name = "WerewolfProwlerHowlEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Attack
SkillType.Melee
SkillType.MeleeSingleTarget
SkillType.MirageArcherCanUse
SkillType.Projectile
SkillType.ProjectilesFromUser
SkillType.RangedAttack
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | Basic Attack |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
attack_maximum_action_distance_+monster_penalty_against_minions_damage_+%_final_vs_player_minionsskill_can_fire_arrowsskill_can_fire_wand_projectilesaction_attack_or_cast_time_uses_animation_lengthglobal_knockbackdetermine_knockback_direction_from_melee_patternprojectile_uses_contact_positionuse_scaled_contact_offset
Level Data
[1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["WifeMonsterComboAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Used by (2)
SkillType.Area
SkillType.AreaSpell
SkillType.Chaos
SkillType.DamageOverTime
SkillType.DegenOnlySpellDamage
SkillType.Duration
SkillType.Mineable
SkillType.Multicastable
SkillType.Projectile
SkillType.Spell
SkillType.Totemable
SkillType.Trappable
SkillType.Triggerable
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | YamaSoulrend |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Stats
base_chaos_damage_to_deal_per_minutebase_skill_effect_durationnumber_of_additional_projectilesactive_skill_area_of_effect_radius_+%_finalbase_is_projectileprojectile_uses_contact_positionaction_attack_or_cast_time_uses_animation_lengthprojectile_uses_contact_directionprojectiles_not_offset
Level Data
[1] = {1, 4000, 4, -20, levelRequirement = 1, statInterpolation = {3}, cost = { }, }
skills["YamaSoulrend"] = {
name = "YamaSoulrend",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"number_of_additional_projectiles",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_direction",
"projectiles_not_offset",
},
levels = {
[1] = {1, 4000, 4, -20, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Used by (2)
Definition pulled from
src\Data\Skills\spectre.lua
Quick Facts
| Name | YamaTimestopFutureKill |
|---|---|
| Cast time | 1 |
| Base effectiveness | 0 |
| Incremental effectiveness | 0 |
| Stat description scope | skill_stat_descriptions |
| Hidden | True |
Level Data
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }
skills["YamaTimestopFutureKill"] = {
name = "YamaTimestopFutureKill",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}