Spectre Skills

Showing 1894 of 1894

SkillType.Buff SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ABTTProcessionBannerDrain
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_taken_per_minute
  • is_area_damage

Level Data

[1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["ABTTProcessionBannerDrain"] = {
    name = "ABTTProcessionBannerDrain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_taken_per_minute",
        "is_area_damage",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Buff SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ABTTProcessionBannerInactive
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["ABTTProcessionBannerInactive"] = {
    name = "ABTTProcessionBannerInactive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Buff SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ABTTProcessionBannerRegen
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["ABTTProcessionBannerRegen"] = {
    name = "ABTTProcessionBannerRegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Buff SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ABTTProcessionBannerRegenSpectre
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["ABTTProcessionBannerRegenSpectre"] = {
    name = "ABTTProcessionBannerRegenSpectre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Buff SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ABTTTwilightOrderGuardBossSkyBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • is_area_damage

Level Data

[1] = {1, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["ABTTTwilightOrderGuardBossSkyBeam"] = {
    name = "ABTTTwilightOrderGuardBossSkyBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "is_area_damage",
    },
    levels = {
        [1] = {1, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Duration SkillType.Invokable SkillType.Lightning SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Spark
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope spark/statset_0
Description Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.
Hidden True

Stats

  • base_skill_effect_duration
  • spell_maximum_action_distance_+%
  • projectile_speed_variation_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • always_pierce
  • projectile_uses_contact_direction
  • projectiles_nova
  • action_attack_or_cast_time_uses_animation_length
  • no_additional_projectiles
  • base_projectiles_cannot_chain
  • projectiles_from_spells_cannot_fork

Level Data

[1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["AnchoriteInvisibleSpark"] = {
    name = "Spark",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Unleashable] = true,
        [SkillType.Invokable] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "spark/statset_0",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "projectile_speed_variation_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "projectile_uses_contact_direction",
        "projectiles_nova",
        "action_attack_or_cast_time_uses_animation_length",
        "no_additional_projectiles",
        "base_projectiles_cannot_chain",
        "projectiles_from_spells_cannot_fork",
        "always_pierce",
    },
    levels = {
        [1] = {2970, -15, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaAttack1TriggeredSlash1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaAttack1TriggeredSlash1"] = {
    name = "BalbalaAttack1TriggeredSlash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaAttack1TriggeredSlash2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaAttack1TriggeredSlash2"] = {
    name = "BalbalaAttack1TriggeredSlash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaAttack1TriggeredSlash3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaAttack1TriggeredSlash3"] = {
    name = "BalbalaAttack1TriggeredSlash3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaAttack2TriggeredSlash1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaAttack2TriggeredSlash1"] = {
    name = "BalbalaAttack2TriggeredSlash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaAttack2TriggeredSlash2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaAttack2TriggeredSlash2"] = {
    name = "BalbalaAttack2TriggeredSlash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaAttack3TriggeredSlash1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaAttack3TriggeredSlash1"] = {
    name = "BalbalaAttack3TriggeredSlash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaAttack3TriggeredSlash2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaAttack3TriggeredSlash2"] = {
    name = "BalbalaAttack3TriggeredSlash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaAttack3TriggeredSlash3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaAttack3TriggeredSlash3"] = {
    name = "BalbalaAttack3TriggeredSlash3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaCloneKnifeThrow"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaCloneMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaDetonateClone
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • base_skill_effect_duration
  • upheaval_number_of_spikes
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["BalbalaDetonateClone"] = {
    name = "BalbalaDetonateClone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaDetonateCloneGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • ground_fire_art_variation
  • base_skill_effect_duration
  • active_skill_area_of_effect_radius_+%_final

Level Data

[1] = {1, 1001, 11000, -24, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["BalbalaDetonateCloneGround"] = {
    name = "BalbalaDetonateCloneGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 1001, 11000, -24, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaFlickerCloneStrike
Cast time 0.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_repeat_count
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {8, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaFlickerCloneStrike"] = {
    name = "BalbalaFlickerCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_repeat_count",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {8, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaFlickerCloneStrikeEnd
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaFlickerCloneStrikeEnd"] = {
    name = "BalbalaFlickerCloneStrikeEnd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Projectile SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaGlaiveProjectileLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • lunaris_glaive_angle
  • lunaris_glaive_acceleration_x
  • lunaris_glaive_acceleration_y
  • attack_maximum_action_distance_+
  • animation_effect_variation
  • number_of_additional_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaGlaiveProjectileLeft"] = {
    name = "BalbalaGlaiveProjectileLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Projectile SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaGlaiveProjectileRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • lunaris_glaive_angle
  • lunaris_glaive_acceleration_x
  • lunaris_glaive_acceleration_y
  • attack_maximum_action_distance_+
  • animation_effect_variation
  • number_of_additional_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaGlaiveProjectileRight"] = {
    name = "BalbalaGlaiveProjectileRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "lunaris_glaive_angle",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-20, 100, 1700, 40, 1, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaHideAndSeekDisappear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_cannot_be_stunned
  • skill_cannot_be_interrupted

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaHideAndSeekDisappear"] = {
    name = "BalbalaHideAndSeekDisappear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaHideAndSeekSlam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaHideAndSeekSlam"] = {
    name = "BalbalaHideAndSeekSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaHideAndSeekSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • voll_slam_damage_+%_final_at_centre
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {40, 150, 30, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaHideAndSeekSlamImpact"] = {
    name = "BalbalaHideAndSeekSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {40, 150, 30, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaMinionFinisher
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaMinionFinisher"] = {
    name = "BalbalaMinionFinisher",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Cascadable SkillType.Damage SkillType.Duration SkillType.Fire SkillType.Limit SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Spell SkillType.Sustained SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Firestorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope fire_storm/statset_0
Description Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • fire_storm_fireball_delay_ms
  • base_skill_effect_duration
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 30, 200, 120, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["BalbalaReverseKnifeFirestorm"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_storm/statset_0",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "fire_storm_fireball_delay_ms",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 200, 120, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Mineable SkillType.Multicastable SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaSpawnClone
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • summoned_monsters_no_drops_or_experience
  • summoned_monsters_are_minions

Level Data

[1] = {1, 1013, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaSpawnClone"] = {
    name = "BalbalaSpawnClone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1, 1013, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaTeleportStrike1
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • teleport_additional_distance_between_self_and_target
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaTeleportStrike1"] = {
    name = "BalbalaTeleportStrike1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "teleport_additional_distance_between_self_and_target",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaTeleportStrike2
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • teleport_additional_distance_between_self_and_target
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaTeleportStrike2"] = {
    name = "BalbalaTeleportStrike2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "teleport_additional_distance_between_self_and_target",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {3, 100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BalbalaTeleportToClone
Cast time 1.065
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaTeleportToClone"] = {
    name = "BalbalaTeleportToClone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.065,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Whirling Blades
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.
Hidden True

Stats

  • monster_flurry
  • attack_maximum_action_distance_+
  • ignores_proximity_shield
  • cast_time_overrides_attack_duration

Level Data

[1] = {1, 15, baseMultiplier = 2.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BalbalaWhirl"] = {
    name = "Whirling Blades",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_flurry",
        "attack_maximum_action_distance_+",
        "ignores_proximity_shield",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {1, 15, baseMultiplier = 2.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuyBrutusSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_area_of_effect_radius
  • ground_slam_cone_angle_override
  • ground_slam_wave_duration_override_ms
  • brutus_ground_slam_effect_step
  • brutus_ground_slam_number_of_effects_at_max
  • brutus_ground_slam_number_of_effects_at_min
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuyBrutusSlam"] = {
    name = "BitterGuyBrutusSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_area_of_effect_radius",
        "ground_slam_cone_angle_override",
        "ground_slam_wave_duration_override_ms",
        "brutus_ground_slam_effect_step",
        "brutus_ground_slam_number_of_effects_at_max",
        "brutus_ground_slam_number_of_effects_at_min",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Cascadable SkillType.Damage SkillType.Duration SkillType.Fire SkillType.Limit SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Spell SkillType.Sustained SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Firestorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope fire_storm/statset_0
Description Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • fire_storm_fireball_delay_ms
  • firestorm_base_area_of_effect_+%
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["BitterGuyChildFirestormLeft"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_storm/statset_0",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Cascadable SkillType.Damage SkillType.Duration SkillType.Fire SkillType.Limit SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Spell SkillType.Sustained SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Firestorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope fire_storm/statset_0
Description Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • fire_storm_fireball_delay_ms
  • firestorm_base_area_of_effect_+%
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["BitterGuyChildFirestormRight"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_storm/statset_0",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuyEmptyActionChildSummon
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuyEmptyActionChildSummon"] = {
    name = "BitterGuyEmptyActionChildSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuyMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuySlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • active_skill_area_of_effect_radius_+%_final
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuySlam"] = {
    name = "BitterGuySlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuySlamBack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuySlamBack"] = {
    name = "BitterGuySlamBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuySlamIntro
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • active_skill_area_of_effect_radius_+%_final
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuySlamIntro"] = {
    name = "BitterGuySlamIntro",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuyStomp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuyStomp"] = {
    name = "BitterGuyStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuySummonSwarm
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_in_front_offset
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • summoned_monsters_are_minions
  • minion_dies_when_parent_dies
  • monster_no_drops_or_experience

Level Data

[1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuySummonSwarm"] = {
    name = "BitterGuySummonSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuySummonWife
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_in_front_offset
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • summoned_monsters_are_minions
  • minion_dies_when_parent_dies
  • monster_no_drops_or_experience

Level Data

[1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuySummonWife"] = {
    name = "BitterGuySummonWife",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {12, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuySweepMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {12, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BitterGuySwipe
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BitterGuySwipe"] = {
    name = "BitterGuySwipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BloodChieftainSummonMonkeys
Cast time 2.175
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BloodChieftainSummonMonkeys"] = {
    name = "BloodChieftainSummonMonkeys",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.175,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {12, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BloodFeverPoiSpin"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Barrageable SkillType.Fire SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Spear SkillType.UsableWhileMounted
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Blazing Lance
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards.
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • additional_projectiles_fire_parallel_y_dist
  • active_skill_base_area_of_effect_radius
  • active_skill_base_secondary_area_of_effect_radius
  • base_skill_effect_duration
  • fire_wake_spear_wall_speed
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • use_scaled_contact_offset
  • number_of_firing_points_equals_projectile_count
  • always_pierce
  • action_attack_or_cast_time_uses_animation_length
  • no_additional_projectiles
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {3, -50, 8, 50, 4000, 1000, 80, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["BloodKnightBlazingLance"] = {
    name = "Blazing Lance",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Fire] = true,
        [SkillType.Barrageable] = true,
        [SkillType.Spear] = true,
        [SkillType.UsableWhileMounted] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "additional_projectiles_fire_parallel_y_dist",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "base_skill_effect_duration",
        "fire_wake_spear_wall_speed",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "number_of_firing_points_equals_projectile_count",
        "always_pierce",
        "action_attack_or_cast_time_uses_animation_length",
        "no_additional_projectiles",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {3, -50, 8, 50, 4000, 1000, 80, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
[2] = {100, 20, baseMultiplier = 1.35, levelRequirement = 65, statInterpolation = {1},  cost = { }, }
skills["BloodKnightCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {100, 20, baseMultiplier = 1.35, levelRequirement = 65, statInterpolation = {1},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
[2] = {100, 20, baseMultiplier = 1.75, levelRequirement = 65, statInterpolation = {1},  cost = { }, }
skills["BloodKnightCleaveEmpowered"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {100, 20, baseMultiplier = 1.75, levelRequirement = 65, statInterpolation = {1},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {15, 100, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BloodKnightComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {15, 100, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Chains SkillType.Damage SkillType.DamageOverTime SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Physical SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Exsanguinate
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope exsanguinate
Description Expel your own blood as [Chain|Chaining] blood tendrils in a cone in front of you. Enemies [HitDamage|Hit] by the tendrils take [Physical] damage and are inflicted with [Bleeding].
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_physical_damage_to_deal_per_minute
  • blood_tendrils_beam_count
  • base_skill_effect_duration
  • number_of_chains
  • spell_maximum_action_distance_+%
  • active_skill_base_radius_+
  • spell_damage_modifiers_apply_to_skill_dot

Level Data

[1] = {0.80000001192093, 1.2000000476837, 4, 2, 1000, 1, -40, -8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1},  cost = { }, }
skills["BloodMageBloodTendrils"] = {
    name = "Exsanguinate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Expel your own blood as [Chain|Chaining] blood tendrils in a cone in front of you. Enemies [HitDamage|Hit] by the tendrils take [Physical] damage and are inflicted with [Bleeding].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Chains] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Physical] = true,
        [SkillType.Unleashable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "exsanguinate",
    castTime = 1.67,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "blood_tendrils_beam_count",
        "base_skill_effect_duration",
        "number_of_chains",
        "spell_maximum_action_distance_+%",
        "active_skill_base_radius_+",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 2, 1000, 1, -40, -8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1},  cost = { }, },
    },
}

Used by (4)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BoneCultistReviveSkeletons
Cast time 2.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BoneCultistReviveSkeletons"] = {
    name = "BoneCultistReviveSkeletons",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BoneCultistSummonSkeletons
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • active_skill_area_of_effect_radius_+%_final
  • summoned_monsters_are_minions
  • summoned_monsters_no_drops_or_experience

Level Data

[1] = {3, 1016, 30, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BoneCultistSummonSkeletons"] = {
    name = "BoneCultistSummonSkeletons",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {3, 1016, 30, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BoneCultistZealotAbyssLightningstorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["BoneCultistZealotAbyssLightningstorm"] = {
    name = "BoneCultistZealotAbyssLightningstorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BoneCultistZealotFirestorm
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, -50, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["BoneCultistZealotFirestorm"] = {
    name = "BoneCultistZealotFirestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BoneCultistZealotLightningstorm
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["BoneCultistZealotLightningstorm"] = {
    name = "BoneCultistZealotLightningstorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BrambleHulkAllyEnrage
Cast time 2.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BrambleHulkAllyEnrage"] = {
    name = "BrambleHulkAllyEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BrambleHulkSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BrambleHulkSlam"] = {
    name = "BrambleHulkSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-10, 42, 70, -30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BrambleHulkSlamLeap"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-10, 42, 70, -30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BrambleHulkSlamTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["BrambleHulkSlamTriggered"] = {
    name = "BrambleHulkSlamTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name BrineMaidenIceBarage
Cast time 3.57
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • spell_maximum_action_distance_+%
  • eyrie_barrage_offset_override
  • base_chance_to_freeze_%
  • base_is_projectile
  • eyrie_barrage_fire_forward

Level Data

[1] = {0.80000001192093, 1.2000000476837, -50, 20, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["BrineMaidenIceBarage"] = {
    name = "BrineMaidenIceBarage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.57,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "eyrie_barrage_offset_override",
        "base_chance_to_freeze_%",
        "base_is_projectile",
        "eyrie_barrage_fire_forward",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 20, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CarnivorousPlantOrbProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • non_skill_base_physical_damage_%_to_convert_to_chaos
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["CarnivorousPlantOrbProjectile"] = {
    name = "CarnivorousPlantOrbProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "non_skill_base_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CarverShamanDetonateDead
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • corpse_explosion_monster_life_%
  • base_skill_effect_duration
  • upheaval_number_of_spikes
  • active_skill_area_of_effect_radius_+%_final
  • action_attack_or_cast_time_uses_animation_length
  • is_area_damage
  • corpse_skill_has_triggers

Level Data

[1] = {0.80000001192093, 1.2000000476837, 0, 2000, 2, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["CarverShamanDetonateDead"] = {
    name = "CarverShamanDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "corpse_explosion_monster_life_%",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
        "corpse_skill_has_triggers",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 2000, 2, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEArenaBeastBossSulpurGas
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_lightning_damage_to_deal_per_minute
  • base_physical_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_sulphite_art_variation

Level Data

[1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["CGEArenaBeastBossSulpurGas"] = {
    name = "CGEArenaBeastBossSulpurGas",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
    },
    levels = {
        [1] = {0.5, 0.5, -80, 10000, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEBitterGuyColdGroundDegen
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_cold_damage_to_deal_per_minute
  • ground_maelstrom_art_variation
  • base_skill_effect_duration
  • active_skill_area_of_effect_radius_+%_final

Level Data

[1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEBitterGuyColdGroundDegen"] = {
    name = "CGEBitterGuyColdGroundDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEBloodPriestBoilingBlood
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • base_skill_effect_duration
  • ground_blood_art_variation
  • active_skill_area_of_effect_radius_+%_final

Level Data

[1] = {1, 3000, 1003, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEBloodPriestBoilingBlood"] = {
    name = "CGEBloodPriestBoilingBlood",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 3000, 1003, -25, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGECannibalShamanSwampGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • ground_caustic_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration

Level Data

[1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3},  cost = { }, }
skills["CGECannibalShamanSwampGround"] = {
    name = "CGECannibalShamanSwampGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGECenobiteMushroomCloud
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • ground_caustic_art_variation
  • base_skill_effect_duration
  • active_skill_area_of_effect_radius_+%_final

Level Data

[1] = {1, 1006, 5000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGECenobiteMushroomCloud"] = {
    name = "CGECenobiteMushroomCloud",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 1006, 5000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEChimeraBossFireSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_fire_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEChimeraBossFireSpray"] = {
    name = "CGEChimeraBossFireSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 0, 20000, 1008, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEChimeraBossLightningBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_lightning_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {-65, 5000, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CGEChimeraBossLightningBreath"] = {
    name = "CGEChimeraBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_lightning_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {-65, 5000, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEChimeraBossPoisonSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_caustic_art_variation

Level Data

[1] = {1, -70, 10000, 1015, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEChimeraBossPoisonSpray"] = {
    name = "CGEChimeraBossPoisonSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, -70, 10000, 1015, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEChimeraUltimatumBossLightningBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • ground_lightning_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • infinite_skill_effect_duration

Level Data

[1] = {-60, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CGEChimeraUltimatumBossLightningBreath"] = {
    name = "CGEChimeraUltimatumBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "ground_lightning_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {-60, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEDoryaniIonCannon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_base_area_of_effect_radius
  • base_skill_effect_duration
  • ground_fire_art_variation
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEDoryaniIonCannon"] = {
    name = "CGEDoryaniIonCannon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEDoryaniIonCannonTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_base_area_of_effect_radius
  • base_skill_effect_duration
  • ground_fire_art_variation
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEDoryaniIonCannonTriggered"] = {
    name = "CGEDoryaniIonCannonTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {1, 16, 10000, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEFungusBehemothCentralGoop
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • base_movement_velocity_+%
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage
  • infinite_skill_effect_duration

Level Data

[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEFungusBehemothCentralGoop"] = {
    name = "CGEFungusBehemothCentralGoop",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEGiantSkeletonSnakeBossFlameGeyser
Cast time 3.532
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_fire_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEGiantSkeletonSnakeBossFlameGeyser"] = {
    name = "CGEGiantSkeletonSnakeBossFlameGeyser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.532,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, -60, 3000, 1018, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEGiantSnakeBossVomit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • active_skill_base_area_of_effect_radius
  • base_skill_effect_duration
  • ground_caustic_art_variation
  • base_movement_velocity_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • do_not_apply_area_modifiers

Level Data

[1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEGiantSnakeBossVomit"] = {
    name = "CGEGiantSnakeBossVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "base_movement_velocity_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "do_not_apply_area_modifiers",
    },
    levels = {
        [1] = {1, 25, 21000, 1019, -30, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEGoblinGiantBossSulphiteVomit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_lightning_damage_to_deal_per_minute
  • base_physical_damage_to_deal_per_minute
  • ground_maelstrom_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration

Level Data

[1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["CGEGoblinGiantBossSulphiteVomit"] = {
    name = "CGEGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_physical_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.5, 0.5, 1002, 60, 21000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEMudBurrowerVomit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • active_skill_base_area_of_effect_radius
  • base_skill_effect_duration
  • ground_caustic_art_variation

Level Data

[1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEMudBurrowerVomit"] = {
    name = "CGEMudBurrowerVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEMutantBirdPeckDetritus
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • ground_blood_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration

Level Data

[1] = {1, 1002, 50, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEMutantBirdPeckDetritus"] = {
    name = "CGEMutantBirdPeckDetritus",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1002, 50, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEQueenOfFilthFilth
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • base_skill_effect_duration
  • ground_caustic_art_variation

Level Data

[1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEQueenOfFilthFilth"] = {
    name = "CGEQueenOfFilthFilth",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEQuillCrabFireGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • is_area_damage

Level Data

[1] = {1, -40, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEQuillCrabFireGround"] = {
    name = "CGEQuillCrabFireGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, -40, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEQuillCrabTropicalChill
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_ice_art_variation
  • is_area_damage

Level Data

[1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CGEQuillCrabTropicalChill"] = {
    name = "CGEQuillCrabTropicalChill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {-50, 7000, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGERudjaPoisonGas
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_caustic_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {1, 0, 4000, 1018, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGERudjaPoisonGas"] = {
    name = "CGERudjaPoisonGas",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 0, 4000, 1018, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGERudjaTar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_oil_art_variation
  • skill_base_ground_oil_movement_speed_+%_final_to_apply
  • skill_base_ground_oil_exposure_-_to_total_elemental_resistance
  • skill_base_covered_in_oil_exposure_-_to_total_elemental_resistance

Level Data

[1] = {-25, 10000, 2001, -60, 10, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CGERudjaTar"] = {
    name = "CGERudjaTar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_oil_art_variation",
        "skill_base_ground_oil_movement_speed_+%_final_to_apply",
        "skill_base_ground_oil_exposure_-_to_total_elemental_resistance",
        "skill_base_covered_in_oil_exposure_-_to_total_elemental_resistance",
    },
    levels = {
        [1] = {-25, 10000, 2001, -60, 10, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGESandStormFlameGeyser
Cast time 3.532
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_fire_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {1, -75, 3000, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGESandStormFlameGeyser"] = {
    name = "CGESandStormFlameGeyser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.532,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {1, -75, 3000, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEScorpionBossGasTrap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • ground_caustic_art_variation
  • base_skill_effect_duration
  • is_area_damage

Level Data

[1] = {1, 80, 1027, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEScorpionBossGasTrap"] = {
    name = "CGEScorpionBossGasTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 80, 1027, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEScorpionBossPoisonGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • ground_caustic_art_variation
  • base_skill_effect_duration

Level Data

[1] = {1, -30, 1026, 8000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEScorpionBossPoisonGround"] = {
    name = "CGEScorpionBossPoisonGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, -30, 1026, 8000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEScorpionBossQuicksand
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • ground_quicksand_art_variation
  • base_skill_effect_duration

Level Data

[1] = {0, 1000, 30000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CGEScorpionBossQuicksand"] = {
    name = "CGEScorpionBossQuicksand",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "ground_quicksand_art_variation",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0, 1000, 30000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGESharkBossBurstPuddle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • ground_blood_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • is_area_damage

Level Data

[1] = {1, 1006, 0, 60000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGESharkBossBurstPuddle"] = {
    name = "CGESharkBossBurstPuddle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1006, 0, 60000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGESharkBossSandnadoQuicksand
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • ground_quicksand_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • is_area_damage
  • skill_does_not_pathfind

Level Data

[1] = {1002, 150, 10000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CGESharkBossSandnadoQuicksand"] = {
    name = "CGESharkBossSandnadoQuicksand",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_quicksand_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {1002, 150, 10000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGESirenBossGeyser
Cast time 3.532
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_cold_damage_to_deal_per_minute
  • ground_maelstrom_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration

Level Data

[1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGESirenBossGeyser"] = {
    name = "CGESirenBossGeyser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.532,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGETheTrialMasterSpearSlamBloodDegen
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_temporal_anomaly_art_variation
  • base_movement_velocity_+%

Level Data

[1] = {175, 3000, 1000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CGETheTrialMasterSpearSlamBloodDegen"] = {
    name = "CGETheTrialMasterSpearSlamBloodDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_temporal_anomaly_art_variation",
        "base_movement_velocity_+%",
    },
    levels = {
        [1] = {175, 3000, 1000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGETitanBossFissureFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_fire_art_variation

Level Data

[1] = {1, -80, 1000, 1001, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGETitanBossFissureFire"] = {
    name = "CGETitanBossFissureFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {1, -80, 1000, 1001, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGETrenchHagVortex
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_cold_damage_to_deal_per_minute
  • ground_maelstrom_art_variation
  • base_skill_area_of_effect_+%
  • base_skill_effect_duration
  • spell_maximum_action_distance_+%

Level Data

[1] = {1, 1001, -25, 4000, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGETrenchHagVortex"] = {
    name = "CGETrenchHagVortex",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_area_of_effect_+%",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {1, 1001, -25, 4000, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEVaalGoliathLivingDestabilisedGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • base_movement_velocity_+%
  • ground_tar_art_variation
  • infinite_skill_effect_duration

Level Data

[1] = {-35, -50, 1001, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CGEVaalGoliathLivingDestabilisedGround"] = {
    name = "CGEVaalGoliathLivingDestabilisedGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_movement_velocity_+%",
        "ground_tar_art_variation",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {-35, -50, 1001, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEViperNapuatziGasGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • ground_caustic_art_variation
  • base_skill_effect_duration

Level Data

[1] = {1, -40, 1023, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEViperNapuatziGasGround"] = {
    name = "CGEViperNapuatziGasGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, -40, 1023, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEViperNapuatziSpear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • ground_caustic_art_variation
  • infinite_skill_effect_duration

Level Data

[1] = {1, -5, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CGEViperNapuatziSpear"] = {
    name = "CGEViperNapuatziSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_caustic_art_variation",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, -5, 1020, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CGEWifeGhostflameBurning
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_fire_art_variation

Level Data

[1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3},  cost = { }, }
skills["CGEWifeGhostflameBurning"] = {
    name = "CGEWifeGhostflameBurning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {3, -40, 10000, 1016, levelRequirement = 8, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.CreatesGroundEffect SkillType.Damage SkillType.Duration SkillType.Lightning SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Sustained SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Ball Lightning
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope ball_lightning/statset_0
Description Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • base_projectile_speed_+%
  • active_skill_area_of_effect_radius_+%_final
  • active_skill_base_area_of_effect_radius
  • ball_lightning_base_hit_frequency_ms
  • number_of_additional_forks_base
  • projectiles_fork_after_traveling_X_units_distance
  • active_skill_shock_chance_+%_final
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • projectiles_travel_at_fixed_height
  • is_area_damage
  • base_cannot_evade

Level Data

[1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["ChaosGodOwlBossBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
        [SkillType.CreatesGroundEffect] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "ball_lightning/statset_0",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "ball_lightning_base_hit_frequency_ms",
        "number_of_additional_forks_base",
        "projectiles_fork_after_traveling_X_units_distance",
        "active_skill_shock_chance_+%_final",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "projectiles_travel_at_fixed_height",
        "is_area_damage",
        "base_cannot_evade",
    },
    levels = {
        [1] = {0.5, 1.5, -50, 0, 15, 200, 2, 35, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Duration SkillType.Invokable SkillType.Lightning SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ChaosGodOwlBossSparknado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_skill_effect_duration
  • spark_pathing_width_bounds
  • base_is_projectile
  • projectiles_should_collide_with_flying_monsters
  • spark_projectile_bounces_off_walls

Level Data

[1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["ChaosGodOwlBossSparknado"] = {
    name = "ChaosGodOwlBossSparknado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Unleashable] = true,
        [SkillType.Invokable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "spark_pathing_width_bounds",
        "base_is_projectile",
        "projectiles_should_collide_with_flying_monsters",
        "spark_projectile_bounces_off_walls",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8000, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Chaos SkillType.DamageOverTime SkillType.DegenOnlySpellDamage SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CoffinWretchBabySoulrend1
Cast time 2.3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_cold_damage_to_deal_per_minute
  • base_skill_effect_duration
  • base_skill_area_of_effect_+%
  • spell_maximum_action_distance_+%
  • skill_effect_duration_+%
  • number_of_additional_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • distribute_projectiles_over_contact_points

Level Data

[1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CoffinWretchBabySoulrend1"] = {
    name = "CoffinWretchBabySoulrend1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.DegenOnlySpellDamage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "base_skill_area_of_effect_+%",
        "spell_maximum_action_distance_+%",
        "skill_effect_duration_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Chaos SkillType.DamageOverTime SkillType.DegenOnlySpellDamage SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CoffinWretchBabySoulrend2
Cast time 2.3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_cold_damage_to_deal_per_minute
  • base_skill_effect_duration
  • base_skill_area_of_effect_+%
  • spell_maximum_action_distance_+%
  • skill_effect_duration_+%
  • number_of_additional_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • distribute_projectiles_over_contact_points

Level Data

[1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["CoffinWretchBabySoulrend2"] = {
    name = "CoffinWretchBabySoulrend2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.DegenOnlySpellDamage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "base_skill_area_of_effect_+%",
        "spell_maximum_action_distance_+%",
        "skill_effect_duration_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CourtesanBloodBurstBeam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CourtesanBloodBurstBeam"] = {
    name = "CourtesanBloodBurstBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CourtesanBloodSpear
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_is_projectile
  • always_pierce
  • projectile_uses_contact_position
  • base_deal_no_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CourtesanBloodSpear"] = {
    name = "CourtesanBloodSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CourtesanBloodSpear2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_is_projectile
  • always_pierce
  • projectile_uses_contact_position
  • base_deal_no_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CourtesanBloodSpear2"] = {
    name = "CourtesanBloodSpear2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CourtesanBloodSpear3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_is_projectile
  • always_pierce
  • projectile_uses_contact_position
  • base_deal_no_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CourtesanBloodSpear3"] = {
    name = "CourtesanBloodSpear3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CourtesanBloodSpearAreaOfEffect
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["CourtesanBloodSpearAreaOfEffect"] = {
    name = "CourtesanBloodSpearAreaOfEffect",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CourtesanBloodSpearEmptyAction
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CourtesanBloodSpearEmptyAction"] = {
    name = "CourtesanBloodSpearEmptyAction",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CrowScarecrowCrows
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CrowScarecrowCrows"] = {
    name = "CrowScarecrowCrows",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1ChaosGodOwlBossExitTornadoForm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1ChaosGodOwlBossExitTornadoForm"] = {
    name = "CTS1ChaosGodOwlBossExitTornadoForm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1ChimeraBossCollapsedPillarToGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1ChimeraBossCollapsedPillarToGround"] = {
    name = "CTS1ChimeraBossCollapsedPillarToGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1ChimeraBossOffScreenToGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1ChimeraBossOffScreenToGround"] = {
    name = "CTS1ChimeraBossOffScreenToGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1Generic
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1Generic"] = {
    name = "CTS1Generic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1IceOwlBossExitIceForm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1IceOwlBossExitIceForm"] = {
    name = "CTS1IceOwlBossExitIceForm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1PerennialKingEndMultistab
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1PerennialKingEndMultistab"] = {
    name = "CTS1PerennialKingEndMultistab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1PerennialKingEndSandstorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1PerennialKingEndSandstorm"] = {
    name = "CTS1PerennialKingEndSandstorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1SunWorshipperEnrageDash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1SunWorshipperEnrageDash"] = {
    name = "CTS1SunWorshipperEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS1VaalForgeMasterClose
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS1VaalForgeMasterClose"] = {
    name = "CTS1VaalForgeMasterClose",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS2VaalCyborgShieldGenerator
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS2VaalCyborgShieldGenerator"] = {
    name = "CTS2VaalCyborgShieldGenerator",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS2VaalCyborgShieldGeneratorNoCooldown
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS2VaalCyborgShieldGeneratorNoCooldown"] = {
    name = "CTS2VaalCyborgShieldGeneratorNoCooldown",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS3ChaosGodOwlBossTornadoForm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS3ChaosGodOwlBossTornadoForm"] = {
    name = "CTS3ChaosGodOwlBossTornadoForm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS3ChimeraBossOffScreenToPillar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS3ChimeraBossOffScreenToPillar"] = {
    name = "CTS3ChimeraBossOffScreenToPillar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS3IceOwlBossBecomeIce
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS3IceOwlBossBecomeIce"] = {
    name = "CTS3IceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS3PerennialKingMultistab
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS3PerennialKingMultistab"] = {
    name = "CTS3PerennialKingMultistab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS3PrisonerBossBack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS3PrisonerBossBack"] = {
    name = "CTS3PrisonerBossBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS3PrisonerBossFront
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS3PrisonerBossFront"] = {
    name = "CTS3PrisonerBossFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS3SunWorshipperEnrageDash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS3SunWorshipperEnrageDash"] = {
    name = "CTS3SunWorshipperEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS4BlackJaw
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS4BlackJaw"] = {
    name = "CTS4BlackJaw",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS4ChimeraBossPillarToGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS4ChimeraBossPillarToGround"] = {
    name = "CTS4ChimeraBossPillarToGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS4PrisonerBossBack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS4PrisonerBossBack"] = {
    name = "CTS4PrisonerBossBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS4PrisonerBossFront
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS4PrisonerBossFront"] = {
    name = "CTS4PrisonerBossFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS5ChimeraBossGroundToOffscreen
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS5ChimeraBossGroundToOffscreen"] = {
    name = "CTS5ChimeraBossGroundToOffscreen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS5ChimeraBossPillarToOffscreen
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS5ChimeraBossPillarToOffscreen"] = {
    name = "CTS5ChimeraBossPillarToOffscreen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTS5PerennialKingSandstorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTS5PerennialKingSandstorm"] = {
    name = "CTS5PerennialKingSandstorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTSPerennialKingStance2
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTSPerennialKingStance2"] = {
    name = "CTSPerennialKingStance2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CTSPerennialKingStance3
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CTSPerennialKingStance3"] = {
    name = "CTSPerennialKingStance3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name CultistBeastSunder
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["CultistBeastSunder"] = {
    name = "CultistBeastSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DeathKnightSlamEAA
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • active_skill_attack_speed_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked

Level Data

[1] = {3000, -20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DeathKnightSlamEAA"] = {
    name = "DeathKnightSlamEAA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {3000, -20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (5)

SkillType.Attack SkillType.Damage SkillType.Projectile SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DeceleratingProjectileSerpentClan
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • decelerating_projectile_speed_variation_+%
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • casting_spell
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, baseMultiplier = 1.1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["DeceleratingProjectileSerpentClan"] = {
    name = "DeceleratingProjectileSerpentClan",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "decelerating_projectile_speed_variation_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "casting_spell",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, baseMultiplier = 1.1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Projectile SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DeceleratingProjectileSerpentClanBoss
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • decelerating_projectile_speed_variation_+%
  • number_of_projectiles_override
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • casting_spell

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["DeceleratingProjectileSerpentClanBoss"] = {
    name = "DeceleratingProjectileSerpentClanBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "decelerating_projectile_speed_variation_+%",
        "number_of_projectiles_override",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "casting_spell",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.Projectile SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DeceleratingProjectileSerpentClanBossIdleForImpact
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • decelerating_projectile_speed_variation_+%
  • number_of_projectiles_override
  • spectral_throw_deceleration_override
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["DeceleratingProjectileSerpentClanBossIdleForImpact"] = {
    name = "DeceleratingProjectileSerpentClanBossIdleForImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "decelerating_projectile_speed_variation_+%",
        "number_of_projectiles_override",
        "spectral_throw_deceleration_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.Projectile SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DeceleratingProjectileSerpentClanSanctum
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • decelerating_projectile_speed_variation_+%
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • casting_spell
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["DeceleratingProjectileSerpentClanSanctum"] = {
    name = "DeceleratingProjectileSerpentClanSanctum",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "decelerating_projectile_speed_variation_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "casting_spell",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DemonBurrowerEpicBurrow
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DemonBurrowerEpicBurrow"] = {
    name = "DemonBurrowerEpicBurrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DemonHulkSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DemonHulkSlam"] = {
    name = "DemonHulkSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {12, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DemonHulkSlamTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DemonHulkSlamTriggered"] = {
    name = "DemonHulkSlamTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ???
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.Projectile SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DPPerennialKingCorruptionBall
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • number_of_projectiles_override
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["DPPerennialKingCorruptionBall"] = {
    name = "DPPerennialKingCorruptionBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DredgeFiendShamanBossQuicksand
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • ground_quicksand_art_variation
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {10000, 13, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DredgeFiendShamanBossQuicksand"] = {
    name = "DredgeFiendShamanBossQuicksand",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_quicksand_art_variation",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10000, 13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTBirdRetreatNOTDTT
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_dodge_direction
  • monster_dodge_distance
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {3, 37, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTBirdRetreatNOTDTT"] = {
    name = "DTTBirdRetreatNOTDTT",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {3, 37, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTBlackJaw2Leap"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTBlackJawLeap"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-11, 46, 64, 0, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTBloodKnightDash"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-11, 46, 64, 0, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTBloodPriestessWhirlingBlades
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 64, 65, 0, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTBloodPriestessWhirlingBlades"] = {
    name = "DTTBloodPriestessWhirlingBlades",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 64, 65, 0, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • base_cannot_be_stunned
  • skill_cannot_be_interrupted
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-2, 30, 60, -35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTChaosGodGorillaLeapSlam"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "base_cannot_be_stunned",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-2, 30, 60, -35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTChimeraBossLeap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTChimeraBossLeap"] = {
    name = "DTTChimeraBossLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTChronoPrince1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 35, 50, -60, baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTChronoPrince1"] = {
    name = "DTTChronoPrince1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 35, 50, -60, baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTChronoPrince2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 35, 50, -60, baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTChronoPrince2"] = {
    name = "DTTChronoPrince2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 35, 50, -60, baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTChronoPrinceEmpowered1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTChronoPrinceEmpowered1"] = {
    name = "DTTChronoPrinceEmpowered1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTChronoPrinceEmpowered2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTChronoPrinceEmpowered2"] = {
    name = "DTTChronoPrinceEmpowered2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTDoryaniHumanBossDeathJumpLong
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTDoryaniHumanBossDeathJumpLong"] = {
    name = "DTTDoryaniHumanBossDeathJumpLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTDoryaniHumanBossDeathJumpMedium
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTDoryaniHumanBossDeathJumpMedium"] = {
    name = "DTTDoryaniHumanBossDeathJumpMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTDoryaniHumanBossDeathJumpShort
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTDoryaniHumanBossDeathJumpShort"] = {
    name = "DTTDoryaniHumanBossDeathJumpShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTDoryaniHumanBossJumpAround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTDoryaniHumanBossJumpAround"] = {
    name = "DTTDoryaniHumanBossJumpAround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTDoryaniHumanBossJumpToArenaMiddle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTDoryaniHumanBossJumpToArenaMiddle"] = {
    name = "DTTDoryaniHumanBossJumpToArenaMiddle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTEzomyteReaper
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTEzomyteReaper"] = {
    name = "DTTEzomyteReaper",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTFireBeastLeapSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTFireBeastLeapSlam"] = {
    name = "DTTFireBeastLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTForgeBossLeap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • skill_is_attack

Level Data

[1] = {-15, 33, 60, -25, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTForgeBossLeap"] = {
    name = "DTTForgeBossLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_is_attack",
    },
    levels = {
        [1] = {-15, 33, 60, -25, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTForgeBossLeapLava
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • skill_is_attack

Level Data

[1] = {-15, 33, 60, -25, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTForgeBossLeapLava"] = {
    name = "DTTForgeBossLeapLava",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_is_attack",
    },
    levels = {
        [1] = {-15, 33, 60, -25, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTGoliathLeapSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-10, 40, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTGoliathLeapSlam"] = {
    name = "DTTGoliathLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-10, 40, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-11, 46, 64, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTHusbandDash"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-11, 46, 64, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTHyenaCentaurCliffJump
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTHyenaCentaurCliffJump"] = {
    name = "DTTHyenaCentaurCliffJump",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTIgnagdukBogWitchDashBone
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTIgnagdukBogWitchDashBone"] = {
    name = "DTTIgnagdukBogWitchDashBone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTIgnagdukBogWitchDashFlame
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-10, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTIgnagdukBogWitchDashFlame"] = {
    name = "DTTIgnagdukBogWitchDashFlame",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-10, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTKaruiCaptainBossLeapSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {-12, 20, 35, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTKaruiCaptainBossLeapSlam"] = {
    name = "DTTKaruiCaptainBossLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-12, 20, 35, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTPerennialKingDash
Cast time 2.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance

Level Data

[1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTPerennialKingDash"] = {
    name = "DTTPerennialKingDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTPlagueBringerDash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {5, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTPlagueBringerDash"] = {
    name = "DTTPlagueBringerDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {5, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTPrisonerBossSpearLeap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTPrisonerBossSpearLeap"] = {
    name = "DTTPrisonerBossSpearLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTPrisonerBossUnarmedLeap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTPrisonerBossUnarmedLeap"] = {
    name = "DTTPrisonerBossUnarmedLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-20, 10, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTPrisonNecromancerDodge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_dodge_direction
  • monster_dodge_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {3, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTPrisonNecromancerDodge"] = {
    name = "DTTPrisonNecromancerDodge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {45, 150, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTQuadrillaCommandoRoll"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {45, 150, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 15, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTScarecrowLeap"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 15, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_is_attack
  • skill_does_not_pathfind

Level Data

[1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTSunWorshipperEnrageDash"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_is_attack",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTTwilightGuardBossLeap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 30, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTTwilightGuardBossLeap"] = {
    name = "DTTTwilightGuardBossLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 30, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTTwilightGuardBossLeapHoly
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, 30, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTTwilightGuardBossLeapHoly"] = {
    name = "DTTTwilightGuardBossLeapHoly",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 30, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTUrchinKid
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {29, -62, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTUrchinKid"] = {
    name = "DTTUrchinKid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {29, -62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTVaalJaguarMinionLeap
Cast time 1.266
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%

Level Data

[1] = {-10, 15, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTVaalJaguarMinionLeap"] = {
    name = "DTTVaalJaguarMinionLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.266,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-10, 15, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTVaalShapeshifterDash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTVaalShapeshifterDash"] = {
    name = "DTTVaalShapeshifterDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, 40, -70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTYamaCloneTotemSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTYamaCloneTotemSlam"] = {
    name = "DTTYamaCloneTotemSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 0, 0, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTYamaJumpBackwards
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_dodge_direction
  • monster_dodge_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {3, 46, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTYamaJumpBackwards"] = {
    name = "DTTYamaJumpBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 46, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {25, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTYamaJumpForwards"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {25, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {15, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTYamaJumpForwardsShort"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTYamaJumpLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_dodge_direction
  • monster_dodge_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTYamaJumpLeft"] = {
    name = "DTTYamaJumpLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name DTTYamaJumpRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_dodge_direction
  • monster_dodge_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["DTTYamaJumpRight"] = {
    name = "DTTYamaJumpRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABalbalaCombo
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABalbalaCombo"] = {
    name = "EAABalbalaCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABalbalaDaggerSummonMultiThrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABalbalaDaggerSummonMultiThrow"] = {
    name = "EAABalbalaDaggerSummonMultiThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABalbalaMultiStab
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABalbalaMultiStab"] = {
    name = "EAABalbalaMultiStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABlackJaw2TripleSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABlackJaw2TripleSlam"] = {
    name = "EAABlackJaw2TripleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABlackJawTripleSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABlackJawTripleSlam"] = {
    name = "EAABlackJawTripleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABlindBeastDash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABlindBeastDash"] = {
    name = "EAABlindBeastDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABloodPriestBossSacrifice
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABloodPriestBossSacrifice"] = {
    name = "EAABloodPriestBossSacrifice",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABloodPriestessBloodSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABloodPriestessBloodSlash"] = {
    name = "EAABloodPriestessBloodSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAABloodPriestessCloneStrike
Cast time 4.17
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_cannot_be_stunned
  • cannot_be_knocked_back
  • skill_cannot_be_interrupted
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAABloodPriestessCloneStrike"] = {
    name = "EAABloodPriestessCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossDashKick
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_speed_+%
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossDashKick"] = {
    name = "EAAChaosGodOwlBossDashKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossDashLeftLong
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossDashLeftLong"] = {
    name = "EAAChaosGodOwlBossDashLeftLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossDashLeftMid
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossDashLeftMid"] = {
    name = "EAAChaosGodOwlBossDashLeftMid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossDashLeftShort
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossDashLeftShort"] = {
    name = "EAAChaosGodOwlBossDashLeftShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossDashRightLong
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossDashRightLong"] = {
    name = "EAAChaosGodOwlBossDashRightLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossDashRightMid
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossDashRightMid"] = {
    name = "EAAChaosGodOwlBossDashRightMid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossDashRightShort
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossDashRightShort"] = {
    name = "EAAChaosGodOwlBossDashRightShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossDiveBomb
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossDiveBomb"] = {
    name = "EAAChaosGodOwlBossDiveBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChaosGodOwlBossNighttimeDaytime
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChaosGodOwlBossNighttimeDaytime"] = {
    name = "EAAChaosGodOwlBossNighttimeDaytime",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChimeraBossDodgeBackwards
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChimeraBossDodgeBackwards"] = {
    name = "EAAChimeraBossDodgeBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChimeraBossForwardDash180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChimeraBossForwardDash180"] = {
    name = "EAAChimeraBossForwardDash180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChimeraBossWindBlast180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChimeraBossWindBlast180"] = {
    name = "EAAChimeraBossWindBlast180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChronoPrinceCloneSplitStrike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {80, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChronoPrinceCloneSplitStrike"] = {
    name = "EAAChronoPrinceCloneSplitStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChronoPrinceFirstThrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChronoPrinceFirstThrow"] = {
    name = "EAAChronoPrinceFirstThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChronoPrinceLacerate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChronoPrinceLacerate"] = {
    name = "EAAChronoPrinceLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChronoPrinceManySidedStrike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_cannot_be_stunned
  • cannot_be_knocked_back
  • skill_cannot_be_interrupted
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChronoPrinceManySidedStrike"] = {
    name = "EAAChronoPrinceManySidedStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAChronoPrinceRepeatThrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAChronoPrinceRepeatThrow"] = {
    name = "EAAChronoPrinceRepeatThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAADoryaniCrabComboSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAADoryaniCrabComboSlam"] = {
    name = "EAADoryaniCrabComboSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAADoryaniCrabLegToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAADoryaniCrabLegToss"] = {
    name = "EAADoryaniCrabLegToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAADoryaniHumanBossDeathFreeAlva
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAADoryaniHumanBossDeathFreeAlva"] = {
    name = "EAADoryaniHumanBossDeathFreeAlva",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAEzomyteReaperDualStrike
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAEzomyteReaperDualStrike"] = {
    name = "EAAEzomyteReaperDualStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAFarudinSpearThrow
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+

Level Data

[1] = {55, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAFarudinSpearThrow"] = {
    name = "EAAFarudinSpearThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAFireBeastMultiSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAFireBeastMultiSlam"] = {
    name = "EAAFireBeastMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAFireBeastMultiSlamEnraged
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAFireBeastMultiSlamEnraged"] = {
    name = "EAAFireBeastMultiSlamEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAFireBeastSlashCombo
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAFireBeastSlashCombo"] = {
    name = "EAAFireBeastSlashCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAGiantSnakeBossMultiSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAGiantSnakeBossMultiSlam"] = {
    name = "EAAGiantSnakeBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAIceOwlBossBlizzard
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAIceOwlBossBlizzard"] = {
    name = "EAAIceOwlBossBlizzard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAIceOwlBossDashKick
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_speed_+%
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAIceOwlBossDashKick"] = {
    name = "EAAIceOwlBossDashKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAIceOwlBossDashLeftShort
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAIceOwlBossDashLeftShort"] = {
    name = "EAAIceOwlBossDashLeftShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAIceOwlBossDashRightShort
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAIceOwlBossDashRightShort"] = {
    name = "EAAIceOwlBossDashRightShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAIceOwlBossDiveBomb
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAIceOwlBossDiveBomb"] = {
    name = "EAAIceOwlBossDiveBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAKaruiCaptainBossHookTossMiss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAKaruiCaptainBossHookTossMiss"] = {
    name = "EAAKaruiCaptainBossHookTossMiss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAKaruiCaptainBossJadeStomp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAKaruiCaptainBossJadeStomp"] = {
    name = "EAAKaruiCaptainBossJadeStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAKaruiCaptainBossRollingSlamCombo
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAKaruiCaptainBossRollingSlamCombo"] = {
    name = "EAAKaruiCaptainBossRollingSlamCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAMarakethSentinelMaceBossEnrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAMarakethSentinelMaceBossEnrage"] = {
    name = "EAAMarakethSentinelMaceBossEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAMarakethSentinelMaceBossMarkerSlam
Cast time 4.833
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAMarakethSentinelMaceBossMarkerSlam"] = {
    name = "EAAMarakethSentinelMaceBossMarkerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.833,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAMarakethSentinelMaceBossMultiSlam
Cast time 8.9
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAMarakethSentinelMaceBossMultiSlam"] = {
    name = "EAAMarakethSentinelMaceBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8.9,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAMarakethSentinelUnarmedBossEnrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAMarakethSentinelUnarmedBossEnrage"] = {
    name = "EAAMarakethSentinelUnarmedBossEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAMarakethSentinelUnarmedBossFootSlam
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAMarakethSentinelUnarmedBossFootSlam"] = {
    name = "EAAMarakethSentinelUnarmedBossFootSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAMutantBirdFaceSmash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAMutantBirdFaceSmash"] = {
    name = "EAAMutantBirdFaceSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAMutantBirdVomitPeck
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAMutantBirdVomitPeck"] = {
    name = "EAAMutantBirdVomitPeck",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAPerennialKingGlassSwordFence
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAPerennialKingGlassSwordFence"] = {
    name = "EAAPerennialKingGlassSwordFence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 4.17
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {4, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAQuadrillaBossCleaveLeft"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {4, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 4.17
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {4, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAQuadrillaBossCleaveRight"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {4, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAQuadrillaBossSlam
Cast time 4.17
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {8, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAQuadrillaBossSlam"] = {
    name = "EAAQuadrillaBossSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {8, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 5.1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {16, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAQuadrillaBossSpin"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {16, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAARathbreakerLacerateSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+

Level Data

[1] = {36, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAARathbreakerLacerateSlam"] = {
    name = "EAARathbreakerLacerateSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {36, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAARudjaEnragedAttacks
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAARudjaEnragedAttacks"] = {
    name = "EAARudjaEnragedAttacks",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASaltGolemFallingRocks
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASaltGolemFallingRocks"] = {
    name = "EAASaltGolemFallingRocks",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASaltGolemSlamRuckus
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASaltGolemSlamRuckus"] = {
    name = "EAASaltGolemSlamRuckus",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (7)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossBurrowedFinRaise
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossBurrowedFinRaise"] = {
    name = "EAASharkBossBurrowedFinRaise",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossBurrowedFinSinkTelegraph
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossBurrowedFinSinkTelegraph"] = {
    name = "EAASharkBossBurrowedFinSinkTelegraph",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossBurrowEmerge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossBurrowEmerge"] = {
    name = "EAASharkBossBurrowEmerge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossBurrowEmergeFast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossBurrowEmergeFast"] = {
    name = "EAASharkBossBurrowEmergeFast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossDiveCloseRange
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossDiveCloseRange"] = {
    name = "EAASharkBossDiveCloseRange",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossDiveLongRange
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossDiveLongRange"] = {
    name = "EAASharkBossDiveLongRange",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossDiveMediumRange
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossDiveMediumRange"] = {
    name = "EAASharkBossDiveMediumRange",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossDiveMediumRangeNoBurrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossDiveMediumRangeNoBurrow"] = {
    name = "EAASharkBossDiveMediumRangeNoBurrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {120, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAASharkBossSandnado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAASharkBossSandnado"] = {
    name = "EAASharkBossSandnado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAVaalForgemasterHammerSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAVaalForgemasterHammerSlam"] = {
    name = "EAAVaalForgemasterHammerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAVaalGoliathLivingDestabiliser
Cast time 5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+

Level Data

[1] = {-2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAVaalGoliathLivingDestabiliser"] = {
    name = "EAAVaalGoliathLivingDestabiliser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {-2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAViperNapuatziCycloneEndNoTurn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAViperNapuatziCycloneEndNoTurn"] = {
    name = "EAAViperNapuatziCycloneEndNoTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAViperNapuatziCycloneEndTurn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAViperNapuatziCycloneEndTurn"] = {
    name = "EAAViperNapuatziCycloneEndTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAViperNapuatziDashBackward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAViperNapuatziDashBackward"] = {
    name = "EAAViperNapuatziDashBackward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAViperNapuatziDashForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAViperNapuatziDashForward"] = {
    name = "EAAViperNapuatziDashForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAViperNapuatziDashLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAViperNapuatziDashLeft"] = {
    name = "EAAViperNapuatziDashLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAViperNapuatziDashRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAViperNapuatziDashRight"] = {
    name = "EAAViperNapuatziDashRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAVolcanicFissure
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAVolcanicFissure"] = {
    name = "EAAVolcanicFissure",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAYamaTotemPhaseStart
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAYamaTotemPhaseStart"] = {
    name = "EAAYamaTotemPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EAAYamaTotemRelocate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EAAYamaTotemRelocate"] = {
    name = "EAAYamaTotemRelocate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASAbsoluteCartnage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASAbsoluteCartnage"] = {
    name = "EASAbsoluteCartnage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASAnchormanPullAnchor
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASAnchormanPullAnchor"] = {
    name = "EASAnchormanPullAnchor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASAnchorRetrieval
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASAnchorRetrieval"] = {
    name = "EASAnchorRetrieval",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASArenaBeastBossFissureSlams
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASArenaBeastBossFissureSlams"] = {
    name = "EASArenaBeastBossFissureSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASAzmeriCarnivorousPlantScreechVines
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASAzmeriCarnivorousPlantScreechVines"] = {
    name = "EASAzmeriCarnivorousPlantScreechVines",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBirdBeakSpiral
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBirdBeakSpiral"] = {
    name = "EASBirdBeakSpiral",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBirdStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBirdStorm"] = {
    name = "EASBirdStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlackJaw2FireBreathL
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlackJaw2FireBreathL"] = {
    name = "EASBlackJaw2FireBreathL",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlackJaw2FireBreathLacerate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_knocked_back
  • skill_cannot_be_stunned
  • base_cannot_be_chilled
  • base_cannot_be_frozen

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlackJaw2FireBreathLacerate"] = {
    name = "EASBlackJaw2FireBreathLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "base_cannot_be_chilled",
        "base_cannot_be_frozen",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlackJaw2FireBreathR
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlackJaw2FireBreathR"] = {
    name = "EASBlackJaw2FireBreathR",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlackJaw2FireBreathSpin
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlackJaw2FireBreathSpin"] = {
    name = "EASBlackJaw2FireBreathSpin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlackJawFireBreathL
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlackJawFireBreathL"] = {
    name = "EASBlackJawFireBreathL",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlackJawFireBreathLacerate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_knocked_back
  • skill_cannot_be_stunned
  • base_cannot_be_chilled
  • base_cannot_be_frozen

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlackJawFireBreathLacerate"] = {
    name = "EASBlackJawFireBreathLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "base_cannot_be_chilled",
        "base_cannot_be_frozen",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlackJawFireBreathR
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlackJawFireBreathR"] = {
    name = "EASBlackJawFireBreathR",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlackJawFireBreathSpin
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlackJawFireBreathSpin"] = {
    name = "EASBlackJawFireBreathSpin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBlindBeastEnrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBlindBeastEnrage"] = {
    name = "EASBlindBeastEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBloodKnightCooldown
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBloodKnightCooldown"] = {
    name = "EASBloodKnightCooldown",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBloodKnightEnrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBloodKnightEnrage"] = {
    name = "EASBloodKnightEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBloodPriestBossTeleport
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBloodPriestBossTeleport"] = {
    name = "EASBloodPriestBossTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBloodPriestBossVolley
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBloodPriestBossVolley"] = {
    name = "EASBloodPriestBossVolley",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBloodPriestBossVolleyEnraged
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBloodPriestBossVolleyEnraged"] = {
    name = "EASBloodPriestBossVolleyEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBloodPriestSummonElemental
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBloodPriestSummonElemental"] = {
    name = "EASBloodPriestSummonElemental",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASBootyBlasterSoulRelease
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-55, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASBootyBlasterSoulRelease"] = {
    name = "EASBootyBlasterSoulRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCaptainRothAnchorDrop
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCaptainRothAnchorDrop"] = {
    name = "EASCaptainRothAnchorDrop",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCaptainRothCannonBarrage
Cast time 5.03
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • ignite_art_variation
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-30, 33, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCaptainRothCannonBarrage"] = {
    name = "EASCaptainRothCannonBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.03,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "ignite_art_variation",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, 33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCaptainRothSoulMortar
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCaptainRothSoulMortar"] = {
    name = "EASCaptainRothSoulMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCaptainRothWheelSpin
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCaptainRothWheelSpin"] = {
    name = "EASCaptainRothWheelSpin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCaptainSandSoulMortar
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCaptainSandSoulMortar"] = {
    name = "EASCaptainSandSoulMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCaptainSandSummonTornado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCaptainSandSummonTornado"] = {
    name = "EASCaptainSandSummonTornado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCaptainSandTitanDrop
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCaptainSandTitanDrop"] = {
    name = "EASCaptainSandTitanDrop",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCaptainSandWheelSpin
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCaptainSandWheelSpin"] = {
    name = "EASCaptainSandWheelSpin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASCarnivorousPlantBossHammerSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASCarnivorousPlantBossHammerSlam"] = {
    name = "EASCarnivorousPlantBossHammerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASChimeraUltimatumBossDragonBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASChimeraUltimatumBossDragonBreath"] = {
    name = "EASChimeraUltimatumBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASChimeraWetlandsBossDragonBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASChimeraWetlandsBossDragonBreath"] = {
    name = "EASChimeraWetlandsBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASChronoPrinceEmpowerTime
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASChronoPrinceEmpowerTime"] = {
    name = "EASChronoPrinceEmpowerTime",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASChronoPrinceLeapSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASChronoPrinceLeapSlamImpact"] = {
    name = "EASChronoPrinceLeapSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASChronoPrinceLeapSlamStart
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASChronoPrinceLeapSlamStart"] = {
    name = "EASChronoPrinceLeapSlamStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniCrabExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniCrabExplode"] = {
    name = "EASDoryaniCrabExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniCrabLightningCage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniCrabLightningCage"] = {
    name = "EASDoryaniCrabLightningCage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniCrabPlatformAttach
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniCrabPlatformAttach"] = {
    name = "EASDoryaniCrabPlatformAttach",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniCrabPlatformDetach
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniCrabPlatformDetach"] = {
    name = "EASDoryaniCrabPlatformDetach",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniExplodeCrab
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniExplodeCrab"] = {
    name = "EASDoryaniExplodeCrab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniHumanBossActivateMechanism
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniHumanBossActivateMechanism"] = {
    name = "EASDoryaniHumanBossActivateMechanism",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniHumanBossCrystalTraps
Cast time 6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • movement_speed_+%_final_while_performing_action
  • movement_speed_acceleration_+%_per_second_while_performing_action
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving

Level Data

[1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniHumanBossCrystalTraps"] = {
    name = "EASDoryaniHumanBossCrystalTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniHumanBossFloatingDeathActivate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniHumanBossFloatingDeathActivate"] = {
    name = "EASDoryaniHumanBossFloatingDeathActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniHumanBossGroundDeath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniHumanBossGroundDeath"] = {
    name = "EASDoryaniHumanBossGroundDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniHumanBossGroundDeathActivate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniHumanBossGroundDeathActivate"] = {
    name = "EASDoryaniHumanBossGroundDeathActivate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniHumanBossHoverDeath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniHumanBossHoverDeath"] = {
    name = "EASDoryaniHumanBossHoverDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASDoryaniHumanBossMultiLightningZap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • movement_speed_+%_final_while_performing_action
  • movement_speed_acceleration_+%_per_second_while_performing_action
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving

Level Data

[1] = {-50, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASDoryaniHumanBossMultiLightningZap"] = {
    name = "EASDoryaniHumanBossMultiLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-50, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASEzomyteReaperTeleport
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASEzomyteReaperTeleport"] = {
    name = "EASEzomyteReaperTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASEzomyteReaperTeleportFast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASEzomyteReaperTeleportFast"] = {
    name = "EASEzomyteReaperTeleportFast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASFireBeastEnragedImmolate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASFireBeastEnragedImmolate"] = {
    name = "EASFireBeastEnragedImmolate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASForgeBossBrandExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_maximum_action_distance_+%
  • ignite_chance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -15, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EASForgeBossBrandExplosion"] = {
    name = "EASForgeBossBrandExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "ignite_chance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -15, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASForgeMasterReset
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASForgeMasterReset"] = {
    name = "EASForgeMasterReset",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASFungusBehemothBackup
Cast time 6.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASFungusBehemothBackup"] = {
    name = "EASFungusBehemothBackup",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASFungusBehemothBarrage
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASFungusBehemothBarrage"] = {
    name = "EASFungusBehemothBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASFungusBehemothTeleport
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASFungusBehemothTeleport"] = {
    name = "EASFungusBehemothTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossBasicSlamFront
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossBasicSlamFront"] = {
    name = "EASGiantSnakeBossBasicSlamFront",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossBasicSlamFrontNear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossBasicSlamFrontNear"] = {
    name = "EASGiantSnakeBossBasicSlamFrontNear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossBasicSlamLeft90
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossBasicSlamLeft90"] = {
    name = "EASGiantSnakeBossBasicSlamLeft90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossBasicSlamLeft90Near
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossBasicSlamLeft90Near"] = {
    name = "EASGiantSnakeBossBasicSlamLeft90Near",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossBasicSlamRight90
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossBasicSlamRight90"] = {
    name = "EASGiantSnakeBossBasicSlamRight90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossBasicSlamRight90Near
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossBasicSlamRight90Near"] = {
    name = "EASGiantSnakeBossBasicSlamRight90Near",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBlastTrap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBlastTrap"] = {
    name = "EASGiantSnakeBossFlameBlastTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathLeftEnd180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathLeftEnd180"] = {
    name = "EASGiantSnakeBossFlameBreathLeftEnd180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathLeftEnd270
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathLeftEnd270"] = {
    name = "EASGiantSnakeBossFlameBreathLeftEnd270",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathLeftEnd360
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathLeftEnd360"] = {
    name = "EASGiantSnakeBossFlameBreathLeftEnd360",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathLeftStart
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathLeftStart"] = {
    name = "EASGiantSnakeBossFlameBreathLeftStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathRightEnd180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathRightEnd180"] = {
    name = "EASGiantSnakeBossFlameBreathRightEnd180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathRightEnd270
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathRightEnd270"] = {
    name = "EASGiantSnakeBossFlameBreathRightEnd270",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathRightEnd360
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathRightEnd360"] = {
    name = "EASGiantSnakeBossFlameBreathRightEnd360",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathRightStart
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathRightStart"] = {
    name = "EASGiantSnakeBossFlameBreathRightStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossFlameBreathStart
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossFlameBreathStart"] = {
    name = "EASGiantSnakeBossFlameBreathStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGiantSnakeBossVomit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGiantSnakeBossVomit"] = {
    name = "EASGiantSnakeBossVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinArenaBeastCombo
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinArenaBeastCombo"] = {
    name = "EASGoblinArenaBeastCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinDance
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinDance"] = {
    name = "EASGoblinDance",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (5)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinDrummerEarthquake
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-90, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinDrummerEarthquake"] = {
    name = "EASGoblinDrummerEarthquake",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-90, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantBossEatSulphite
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantBossEatSulphite"] = {
    name = "EASGoblinGiantBossEatSulphite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantBossMultiSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantBossMultiSlam"] = {
    name = "EASGoblinGiantBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantBossMultiStomp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantBossMultiStomp"] = {
    name = "EASGoblinGiantBossMultiStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantBossSulphiteVomit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantBossSulphiteVomit"] = {
    name = "EASGoblinGiantBossSulphiteVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompBehind_LeftFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • action_should_face_away_from_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompBehind_LeftFootForward"] = {
    name = "EASGoblinGiantStompBehind_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompBehind_RightFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • action_should_face_away_from_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompBehind_RightFootForward"] = {
    name = "EASGoblinGiantStompBehind_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompEnd_LeftFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompEnd_LeftFootForward"] = {
    name = "EASGoblinGiantStompEnd_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompEnd_RightFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompEnd_RightFootForward"] = {
    name = "EASGoblinGiantStompEnd_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompForward_LeftFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompForward_LeftFootForward"] = {
    name = "EASGoblinGiantStompForward_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompForward_RightFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompForward_RightFootForward"] = {
    name = "EASGoblinGiantStompForward_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompLeft_LeftFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompLeft_LeftFootForward"] = {
    name = "EASGoblinGiantStompLeft_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompLeft_RightFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompLeft_RightFootForward"] = {
    name = "EASGoblinGiantStompLeft_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompRight_LeftFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompRight_LeftFootForward"] = {
    name = "EASGoblinGiantStompRight_LeftFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASGoblinGiantStompRight_RightFootForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASGoblinGiantStompRight_RightFootForward"] = {
    name = "EASGoblinGiantStompRight_RightFootForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASHunkerSpikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {13, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASHunkerSpikes"] = {
    name = "EASHunkerSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASHusbandCallSpirits
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASHusbandCallSpirits"] = {
    name = "EASHusbandCallSpirits",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASHusbandMonsterConsumeSpirit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASHusbandMonsterConsumeSpirit"] = {
    name = "EASHusbandMonsterConsumeSpirit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASHusbandMonsterSpiritExpire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASHusbandMonsterSpiritExpire"] = {
    name = "EASHusbandMonsterSpiritExpire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASHyenaCliffFlee
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASHyenaCliffFlee"] = {
    name = "EASHyenaCliffFlee",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASHyenaCliffJump
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASHyenaCliffJump"] = {
    name = "EASHyenaCliffJump",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASIgnagdukArenaBoneSpearSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASIgnagdukArenaBoneSpearSummon"] = {
    name = "EASIgnagdukArenaBoneSpearSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASIgnagdukBogWitchLeftDrift
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASIgnagdukBogWitchLeftDrift"] = {
    name = "EASIgnagdukBogWitchLeftDrift",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASIgnagdukBogWitchRightDrift
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASIgnagdukBogWitchRightDrift"] = {
    name = "EASIgnagdukBogWitchRightDrift",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASIgnagdukBoomTheWalls
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASIgnagdukBoomTheWalls"] = {
    name = "EASIgnagdukBoomTheWalls",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASIgnagdukBossFireWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASIgnagdukBossFireWave"] = {
    name = "EASIgnagdukBossFireWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASIgnagdukFirewall
Cast time 2.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASIgnagdukFirewall"] = {
    name = "EASIgnagdukFirewall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.333,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASJungleMonkeyTaunt
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASJungleMonkeyTaunt"] = {
    name = "EASJungleMonkeyTaunt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASKaruiHornSlam"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASKaruiSoulCasterMinionProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASKaruiSoulCasterMinionProjectile"] = {
    name = "EASKaruiSoulCasterMinionProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMedicineWomanHeal
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMedicineWomanHeal"] = {
    name = "EASMedicineWomanHeal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMedicineWomanSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summon_specific_monsters_in_front_offset
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1116, 1, -99, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMedicineWomanSummon"] = {
    name = "EASMedicineWomanSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1116, 1, -99, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMutantBird180Left
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMutantBird180Left"] = {
    name = "EASMutantBird180Left",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMutantBird180Right
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMutantBird180Right"] = {
    name = "EASMutantBird180Right",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMutantBird90Left
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMutantBird90Left"] = {
    name = "EASMutantBird90Left",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMutantBird90Right
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMutantBird90Right"] = {
    name = "EASMutantBird90Right",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMutantBirdDodgeBack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMutantBirdDodgeBack"] = {
    name = "EASMutantBirdDodgeBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMutantBirdSpit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMutantBirdSpit"] = {
    name = "EASMutantBirdSpit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMutantBirdSummonDog
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMutantBirdSummonDog"] = {
    name = "EASMutantBirdSummonDog",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASMutantBirdSummonDogFirst
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASMutantBirdSummonDogFirst"] = {
    name = "EASMutantBirdSummonDogFirst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASNecromancerRevive
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASNecromancerRevive"] = {
    name = "EASNecromancerRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASOldForestPlantVolatiles
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASOldForestPlantVolatiles"] = {
    name = "EASOldForestPlantVolatiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASOverlordLeftPillarLift
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASOverlordLeftPillarLift"] = {
    name = "EASOverlordLeftPillarLift",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASOverlordLightningBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASOverlordLightningBarrage"] = {
    name = "EASOverlordLightningBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPaleHulkTentacleTime
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPaleHulkTentacleTime"] = {
    name = "EASPaleHulkTentacleTime",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPatrolEndTurn
Cast time 1.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPatrolEndTurn"] = {
    name = "EASPatrolEndTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPerennialKingBeaconBolts
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPerennialKingBeaconBolts"] = {
    name = "EASPerennialKingBeaconBolts",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPerennialKingBeaconOrbitRecall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPerennialKingBeaconOrbitRecall"] = {
    name = "EASPerennialKingBeaconOrbitRecall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPerennialKingBeaconOrbitStart
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPerennialKingBeaconOrbitStart"] = {
    name = "EASPerennialKingBeaconOrbitStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPerennialKingBeaconToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPerennialKingBeaconToss"] = {
    name = "EASPerennialKingBeaconToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPerennialKingLightningSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPerennialKingLightningSpray"] = {
    name = "EASPerennialKingLightningSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPerennialKingOrbitTornado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPerennialKingOrbitTornado"] = {
    name = "EASPerennialKingOrbitTornado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossBallistaBack1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_cannot_be_stunned
  • skill_cannot_be_interrupted

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossBallistaBack1"] = {
    name = "EASPrisonerBossBallistaBack1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossBallistaBack2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_cannot_be_stunned
  • skill_cannot_be_interrupted

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossBallistaBack2"] = {
    name = "EASPrisonerBossBallistaBack2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossBallistaFront1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_cannot_be_stunned
  • skill_cannot_be_interrupted

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossBallistaFront1"] = {
    name = "EASPrisonerBossBallistaFront1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossBallistaFront2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_cannot_be_stunned
  • skill_cannot_be_interrupted

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossBallistaFront2"] = {
    name = "EASPrisonerBossBallistaFront2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossBloodTendrils
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossBloodTendrils"] = {
    name = "EASPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossChillDonut
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossChillDonut"] = {
    name = "EASPrisonerBossChillDonut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossIceGroundPound
Cast time 8
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossIceGroundPound"] = {
    name = "EASPrisonerBossIceGroundPound",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossSpearGroundslamMega
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_attack_speed_+%_final
  • voll_slam_damage_+%_final_at_centre
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-12, 25, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossSpearGroundslamMega"] = {
    name = "EASPrisonerBossSpearGroundslamMega",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-12, 25, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASPrisonerBossTripleIceSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-83, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASPrisonerBossTripleIceSlam"] = {
    name = "EASPrisonerBossTripleIceSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-83, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASQueenOfFilthDoubleSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASQueenOfFilthDoubleSlam"] = {
    name = "EASQueenOfFilthDoubleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASQueenOfFilthRollSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASQueenOfFilthRollSlam"] = {
    name = "EASQueenOfFilthRollSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASRudjaFlameSpin
Cast time 10.839
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASRudjaFlameSpin"] = {
    name = "EASRudjaFlameSpin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 10.839,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASRudjaFlamethrowerLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASRudjaFlamethrowerLeft"] = {
    name = "EASRudjaFlamethrowerLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASRudjaFlamethrowerRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASRudjaFlamethrowerRight"] = {
    name = "EASRudjaFlamethrowerRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASRudjaRoar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASRudjaRoar"] = {
    name = "EASRudjaRoar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSavageWeaponFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSavageWeaponFire"] = {
    name = "EASSavageWeaponFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASScarecrowCrowStorm"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSerpentBossCurseWallNuke
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSerpentBossCurseWallNuke"] = {
    name = "EASSerpentBossCurseWallNuke",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSirenBossGeyserChase
Cast time 4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSirenBossGeyserChase"] = {
    name = "EASSirenBossGeyserChase",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSirenBossJumpSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSirenBossJumpSlash"] = {
    name = "EASSirenBossJumpSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSirenBossWaveSmash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSirenBossWaveSmash"] = {
    name = "EASSirenBossWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSkeletalReaperSubmerge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSkeletalReaperSubmerge"] = {
    name = "EASSkeletalReaperSubmerge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSummonSpecificInbreds
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSummonSpecificInbreds"] = {
    name = "EASSummonSpecificInbreds",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperDodgeBackwards
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperDodgeBackwards"] = {
    name = "EASSunWorshipperDodgeBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperDodgeForwards
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperDodgeForwards"] = {
    name = "EASSunWorshipperDodgeForwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperDodgeForwardsShort
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperDodgeForwardsShort"] = {
    name = "EASSunWorshipperDodgeForwardsShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperDodgeLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperDodgeLeft"] = {
    name = "EASSunWorshipperDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperDodgeRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperDodgeRight"] = {
    name = "EASSunWorshipperDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperSummonNeutronStar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperSummonNeutronStar"] = {
    name = "EASSunWorshipperSummonNeutronStar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperSummonOrbitSun
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperSummonOrbitSun"] = {
    name = "EASSunWorshipperSummonOrbitSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperSummonSuns
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperSummonSuns"] = {
    name = "EASSunWorshipperSummonSuns",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSunWorshipperSummonSunWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSunWorshipperSummonSunWall"] = {
    name = "EASSunWorshipperSummonSunWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSwarmHostDroneSpawn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSwarmHostDroneSpawn"] = {
    name = "EASSwarmHostDroneSpawn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSwarmHostViolentLeftTurn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSwarmHostViolentLeftTurn"] = {
    name = "EASSwarmHostViolentLeftTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASSwarmHostViolentRightTurn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASSwarmHostViolentRightTurn"] = {
    name = "EASSwarmHostViolentRightTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTheTrialMasterElementalProjectiles
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTheTrialMasterElementalProjectiles"] = {
    name = "EASTheTrialMasterElementalProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTheTrialMasterSummonSpear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTheTrialMasterSummonSpear"] = {
    name = "EASTheTrialMasterSummonSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossFlameWalkLeft
Cast time 9
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_interrupted

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossFlameWalkLeft"] = {
    name = "EASTitanBossFlameWalkLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 9,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossFlameWalkRight
Cast time 9
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_interrupted

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossFlameWalkRight"] = {
    name = "EASTitanBossFlameWalkRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 9,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossHammerFistLeft
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossHammerFistLeft"] = {
    name = "EASTitanBossHammerFistLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossHammerFistMid
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossHammerFistMid"] = {
    name = "EASTitanBossHammerFistMid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossHammerFistRight
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossHammerFistRight"] = {
    name = "EASTitanBossHammerFistRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossLaserBeam
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_interrupted

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossLaserBeam"] = {
    name = "EASTitanBossLaserBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossLaserBeamRoof
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_do_not_face_target
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossLaserBeamRoof"] = {
    name = "EASTitanBossLaserBeamRoof",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossLaserTargetBackLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossLaserTargetBackLeft"] = {
    name = "EASTitanBossLaserTargetBackLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossLaserTargetBackRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossLaserTargetBackRight"] = {
    name = "EASTitanBossLaserTargetBackRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossMultiStabLeft
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossMultiStabLeft"] = {
    name = "EASTitanBossMultiStabLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossMultiStabRight
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossMultiStabRight"] = {
    name = "EASTitanBossMultiStabRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossWalkLeft
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossWalkLeft"] = {
    name = "EASTitanBossWalkLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanBossWalkRight
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanBossWalkRight"] = {
    name = "EASTitanBossWalkRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTitanFissueSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_do_not_face_target
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanFissueSlam"] = {
    name = "EASTitanFissueSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanSweepEndToIdle"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTitanSweepEndToSlam"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTrialMasterElementalLob
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTrialMasterElementalLob"] = {
    name = "EASTrialMasterElementalLob",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTrialMasterTimeStartCaster
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTrialMasterTimeStartCaster"] = {
    name = "EASTrialMasterTimeStartCaster",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTrialMasterTimeStartMelee
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTrialMasterTimeStartMelee"] = {
    name = "EASTrialMasterTimeStartMelee",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTrialMasterTimeStopCaster
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTrialMasterTimeStopCaster"] = {
    name = "EASTrialMasterTimeStopCaster",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTrialMasterTimeStopMelee
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTrialMasterTimeStopMelee"] = {
    name = "EASTrialMasterTimeStopMelee",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTwilightGuardBossAxeToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTwilightGuardBossAxeToss"] = {
    name = "EASTwilightGuardBossAxeToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTwilightGuardBossBoulderToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTwilightGuardBossBoulderToss"] = {
    name = "EASTwilightGuardBossBoulderToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTwilightOfficerFrozenLegion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTwilightOfficerFrozenLegion"] = {
    name = "EASTwilightOfficerFrozenLegion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTwilightOrderGuardBossSkybeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTwilightOrderGuardBossSkybeam"] = {
    name = "EASTwilightOrderGuardBossSkybeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTwilightOverlordBoulderSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTwilightOverlordBoulderSummon"] = {
    name = "EASTwilightOverlordBoulderSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTwilightOverlordCircleMaze
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTwilightOverlordCircleMaze"] = {
    name = "EASTwilightOverlordCircleMaze",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTwilightOverlordLineMaze
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTwilightOverlordLineMaze"] = {
    name = "EASTwilightOverlordLineMaze",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASTwilightOverlordXBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASTwilightOverlordXBlast"] = {
    name = "EASTwilightOverlordXBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalBloodPriestBodySwap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_cannot_be_stunned
  • cannot_be_knocked_back
  • skill_cannot_be_interrupted
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalBloodPriestBodySwap"] = {
    name = "EASVaalBloodPriestBodySwap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalBloodPriestessBodySwap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_cannot_be_stunned
  • cannot_be_knocked_back
  • skill_cannot_be_interrupted
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalBloodPriestessBodySwap"] = {
    name = "EASVaalBloodPriestessBodySwap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_stunned",
        "cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalBloodPriestLifeDrain
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalBloodPriestLifeDrain"] = {
    name = "EASVaalBloodPriestLifeDrain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalBossStatueLaserCrisCross
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalBossStatueLaserCrisCross"] = {
    name = "EASVaalBossStatueLaserCrisCross",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalForgeMasterTooCool
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalForgeMasterTooCool"] = {
    name = "EASVaalForgeMasterTooCool",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalShapeshifterShapeshift
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalShapeshifterShapeshift"] = {
    name = "EASVaalShapeshifterShapeshift",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalStatueBossComboLaser
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalStatueBossComboLaser"] = {
    name = "EASVaalStatueBossComboLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalStatueBossDoubleJab
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalStatueBossDoubleJab"] = {
    name = "EASVaalStatueBossDoubleJab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalStatueBossSnakeBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalStatueBossSnakeBarrage"] = {
    name = "EASVaalStatueBossSnakeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalStatueBossSnakeBarrageBwd
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalStatueBossSnakeBarrageBwd"] = {
    name = "EASVaalStatueBossSnakeBarrageBwd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalStatueBossTurnLeft180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_be_knocked_back
  • cannot_stun

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalStatueBossTurnLeft180"] = {
    name = "EASVaalStatueBossTurnLeft180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_be_knocked_back",
        "cannot_stun",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVaalStatueBossTurnRight180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_be_knocked_back
  • cannot_stun

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVaalStatueBossTurnRight180"] = {
    name = "EASVaalStatueBossTurnRight180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_be_knocked_back",
        "cannot_stun",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVampireQueenBodySwap"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVampireQueenDance
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVampireQueenDance"] = {
    name = "EASVampireQueenDance",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASVampireQueenDelayedBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASVampireQueenDelayedBlast"] = {
    name = "EASVampireQueenDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASViperNapuatziCommandSoliders
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASViperNapuatziCommandSoliders"] = {
    name = "EASViperNapuatziCommandSoliders",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASViperNapuatziCrissCrossCascade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASViperNapuatziCrissCrossCascade"] = {
    name = "EASViperNapuatziCrissCrossCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASViperNapuatziDashBackward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASViperNapuatziDashBackward"] = {
    name = "EASViperNapuatziDashBackward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASViperNapuatziDashForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASViperNapuatziDashForward"] = {
    name = "EASViperNapuatziDashForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASViperNapuatziDashLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASViperNapuatziDashLeft"] = {
    name = "EASViperNapuatziDashLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASViperNapuatziDashRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASViperNapuatziDashRight"] = {
    name = "EASViperNapuatziDashRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASViperNapuatziProjectileBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASViperNapuatziProjectileBarrage"] = {
    name = "EASViperNapuatziProjectileBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASViperNapuatziSnakeRelease
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASViperNapuatziSnakeRelease"] = {
    name = "EASViperNapuatziSnakeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASWifeMonsterBodySwap"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASWifeMonsterBoneWallStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASWifeMonsterBoneWallStorm"] = {
    name = "EASWifeMonsterBoneWallStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASWifeMonsterDelayedBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASWifeMonsterDelayedBlast"] = {
    name = "EASWifeMonsterDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASWifeSummon90
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASWifeSummon90"] = {
    name = "EASWifeSummon90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EASWifeUnstableProjectiles
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EASWifeUnstableProjectiles"] = {
    name = "EASWifeUnstableProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDADoryaniCrabClawSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EDADoryaniCrabClawSlam"] = {
    name = "EDADoryaniCrabClawSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDAMutantBirdVomitSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_skill_area_of_effect_+%
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDAMutantBirdVomitSpray"] = {
    name = "EDAMutantBirdVomitSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_area_of_effect_+%",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDAMutantBirdVomitSpray2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_skill_area_of_effect_+%
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDAMutantBirdVomitSpray2"] = {
    name = "EDAMutantBirdVomitSpray2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_area_of_effect_+%",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSAnchoriteMushroomBlast
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSAnchoriteMushroomBlast"] = {
    name = "EDSAnchoriteMushroomBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSBloodFeverDrunkFlySpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSBloodFeverDrunkFlySpray"] = {
    name = "EDSBloodFeverDrunkFlySpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSBloodFeverDrunkSelfVomit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EDSBloodFeverDrunkSelfVomit"] = {
    name = "EDSBloodFeverDrunkSelfVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSCenobiteLeashImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSCenobiteLeashImpact"] = {
    name = "EDSCenobiteLeashImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSCenobiteLeashImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSCenobiteLeashImpactWall"] = {
    name = "EDSCenobiteLeashImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSChimeraBossFrozenHalfpipe
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • freeze_duration_+%
  • is_area_damage
  • always_freeze

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, }
skills["EDSChimeraBossFrozenHalfpipe"] = {
    name = "EDSChimeraBossFrozenHalfpipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "freeze_duration_+%",
        "is_area_damage",
        "always_freeze",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSCorruptedMageFlamethrower
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • ignite_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSCorruptedMageFlamethrower"] = {
    name = "EDSCorruptedMageFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSDoryaniHumanBossBeamBlastCone
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSDoryaniHumanBossBeamBlastCone"] = {
    name = "EDSDoryaniHumanBossBeamBlastCone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSDoryaniHumanBossFlameblast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • movement_speed_+%_final_while_performing_action
  • movement_speed_acceleration_+%_per_second_while_performing_action
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving

Level Data

[1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSDoryaniHumanBossFlameblast"] = {
    name = "EDSDoryaniHumanBossFlameblast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -100, -100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSDoryaniHumanBossFlameblastSelf
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • movement_speed_+%_final_while_performing_action
  • movement_speed_acceleration_+%_per_second_while_performing_action
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving
  • skill_cannot_be_knocked_back

Level Data

[1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSDoryaniHumanBossFlameblastSelf"] = {
    name = "EDSDoryaniHumanBossFlameblastSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -100, -200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSDoryaniHumanBossFlameblastTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSDoryaniHumanBossFlameblastTriggered"] = {
    name = "EDSDoryaniHumanBossFlameblastTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSDoryaniHumanBossFlameblastTriggeredSelf
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSDoryaniHumanBossFlameblastTriggeredSelf"] = {
    name = "EDSDoryaniHumanBossFlameblastTriggeredSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSFrozenOneSummonSpikesLeftInner
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • maim_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSFrozenOneSummonSpikesLeftInner"] = {
    name = "EDSFrozenOneSummonSpikesLeftInner",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "maim_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSFrozenOneSummonSpikesLeftOuter
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • maim_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSFrozenOneSummonSpikesLeftOuter"] = {
    name = "EDSFrozenOneSummonSpikesLeftOuter",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "maim_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSFrozenOneSummonSpikesLeftOuterNoCooldown
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • maim_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSFrozenOneSummonSpikesLeftOuterNoCooldown"] = {
    name = "EDSFrozenOneSummonSpikesLeftOuterNoCooldown",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "maim_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSFrozenOneSummonSpikesMiddle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • maim_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSFrozenOneSummonSpikesMiddle"] = {
    name = "EDSFrozenOneSummonSpikesMiddle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "maim_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSFrozenOneSummonSpikesRightInner
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • maim_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSFrozenOneSummonSpikesRightInner"] = {
    name = "EDSFrozenOneSummonSpikesRightInner",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "maim_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSFrozenOneSummonSpikesRightOuter
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • maim_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSFrozenOneSummonSpikesRightOuter"] = {
    name = "EDSFrozenOneSummonSpikesRightOuter",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "maim_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSFrozenOneSummonSpikesRightOuterNoCooldown
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • maim_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSFrozenOneSummonSpikesRightOuterNoCooldown"] = {
    name = "EDSFrozenOneSummonSpikesRightOuterNoCooldown",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "maim_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSGoblinGiantBossSulphiteBurp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["EDSGoblinGiantBossSulphiteBurp"] = {
    name = "EDSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSMarakethPriestSanctumFlameBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSMarakethPriestSanctumFlameBlast"] = {
    name = "EDSMarakethPriestSanctumFlameBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSPerennialKingBeaconLightningBolt
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSPerennialKingBeaconLightningBolt"] = {
    name = "EDSPerennialKingBeaconLightningBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSPrisonerBossGigaCleave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {16, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EDSPrisonerBossGigaCleave"] = {
    name = "EDSPrisonerBossGigaCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {16, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSPrisonNecromancerDelayedBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSPrisonNecromancerDelayedBlast"] = {
    name = "EDSPrisonNecromancerDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSPyramidHandLightningLance
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, -65, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSPyramidHandLightningLance"] = {
    name = "EDSPyramidHandLightningLance",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -65, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSSirenBossDoubleWaveSmash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSSirenBossDoubleWaveSmash"] = {
    name = "EDSSirenBossDoubleWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSSirenBossScreech
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSSirenBossScreech"] = {
    name = "EDSSirenBossScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSSirenBossTripleWaveSmash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSSirenBossTripleWaveSmash"] = {
    name = "EDSSirenBossTripleWaveSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSSwarmHostGasSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • visual_hit_effect_chaos_is_green
  • global_poison_on_hit
  • base_skill_can_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSSwarmHostGasSpray"] = {
    name = "EDSSwarmHostGasSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "visual_hit_effect_chaos_is_green",
        "global_poison_on_hit",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSTwilightClericDelayedBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSTwilightClericDelayedBlast"] = {
    name = "EDSTwilightClericDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSTwilightClericDelayedBlastChaos
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSTwilightClericDelayedBlastChaos"] = {
    name = "EDSTwilightClericDelayedBlastChaos",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EDSTwilightOverlordMazeDetonationRect
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["EDSTwilightOverlordMazeDetonationRect"] = {
    name = "EDSTwilightOverlordMazeDetonationRect",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGAnchoriteMotherBuff
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGAnchoriteMotherBuff"] = {
    name = "EGAnchoriteMotherBuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGArenaBeastBossShockwaveDetonation
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGArenaBeastBossShockwaveDetonation"] = {
    name = "EGArenaBeastBossShockwaveDetonation",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGBalbalaDeathShockwave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGBalbalaDeathShockwave"] = {
    name = "EGBalbalaDeathShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGBlackJawBrasierBlaze
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGBlackJawBrasierBlaze"] = {
    name = "EGBlackJawBrasierBlaze",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGBlackJawCrackDetonate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGBlackJawCrackDetonate"] = {
    name = "EGBlackJawCrackDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGBlackJawCrackDetonate2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGBlackJawCrackDetonate2"] = {
    name = "EGBlackJawCrackDetonate2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGBloodMageExplodeSacrifice
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGBloodMageExplodeSacrifice"] = {
    name = "EGBloodMageExplodeSacrifice",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGBloodPriestBossSacrifice
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGBloodPriestBossSacrifice"] = {
    name = "EGBloodPriestBossSacrifice",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGBloodPriestSacrifice
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGBloodPriestSacrifice"] = {
    name = "EGBloodPriestSacrifice",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGBloodPriestVolatileDead
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGBloodPriestVolatileDead"] = {
    name = "EGBloodPriestVolatileDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGCannibalShamanBuffAllies
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGCannibalShamanBuffAllies"] = {
    name = "EGCannibalShamanBuffAllies",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGCarrionCroneCorpseDetonate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGCarrionCroneCorpseDetonate"] = {
    name = "EGCarrionCroneCorpseDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGCarrionCroneMinionKill
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGCarrionCroneMinionKill"] = {
    name = "EGCarrionCroneMinionKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGCarrionCroneRevive
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGCarrionCroneRevive"] = {
    name = "EGCarrionCroneRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGCarverShamanDD
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGCarverShamanDD"] = {
    name = "EGCarverShamanDD",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGCenobiteMushroomHealing
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGCenobiteMushroomHealing"] = {
    name = "EGCenobiteMushroomHealing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGDetonateWarcry
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGDetonateWarcry"] = {
    name = "EGDetonateWarcry",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGDredgeFiendBossZombieCall
Cast time 1.27
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGDredgeFiendBossZombieCall"] = {
    name = "EGDredgeFiendBossZombieCall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.27,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGDredgeFiendZombieCall
Cast time 1.27
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGDredgeFiendZombieCall"] = {
    name = "EGDredgeFiendZombieCall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.27,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGDredgeShamanBossDetonateDead
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {-62, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGDredgeShamanBossDetonateDead"] = {
    name = "EGDredgeShamanBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {-62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGFireBeastProximityBurnCorpse
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGFireBeastProximityBurnCorpse"] = {
    name = "EGFireBeastProximityBurnCorpse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGFireBeastProximitySingeCorpse
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGFireBeastProximitySingeCorpse"] = {
    name = "EGFireBeastProximitySingeCorpse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGFrozenOneBrittleBell
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGFrozenOneBrittleBell"] = {
    name = "EGFrozenOneBrittleBell",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGGolemancerRevive
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGGolemancerRevive"] = {
    name = "EGGolemancerRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (7)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGGullGoliathSpikeExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGGullGoliathSpikeExplode"] = {
    name = "EGGullGoliathSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGHyenaDogpile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGHyenaDogpile"] = {
    name = "EGHyenaDogpile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGHyenaDogpileBig
Cast time 1.433
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGHyenaDogpileBig"] = {
    name = "EGHyenaDogpileBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.433,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGIgnadukBoneBreaker
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGIgnadukBoneBreaker"] = {
    name = "EGIgnadukBoneBreaker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGIgnadukBoneBreaker2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGIgnadukBoneBreaker2"] = {
    name = "EGIgnadukBoneBreaker2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGIgnagdukGatherFireBoltLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGIgnagdukGatherFireBoltLeft"] = {
    name = "EGIgnagdukGatherFireBoltLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGIgnagdukGatherFireBoltRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGIgnagdukGatherFireBoltRight"] = {
    name = "EGIgnagdukGatherFireBoltRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGIgnagdukGatherFireDoubleBoltLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGIgnagdukGatherFireDoubleBoltLeft"] = {
    name = "EGIgnagdukGatherFireDoubleBoltLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGIgnagdukGatherFireDoubleBoltRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGIgnagdukGatherFireDoubleBoltRight"] = {
    name = "EGIgnagdukGatherFireDoubleBoltRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGIgnagdukGatherFireWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGIgnagdukGatherFireWave"] = {
    name = "EGIgnagdukGatherFireWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGIgnagdukGetFlamewallSource
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGIgnagdukGetFlamewallSource"] = {
    name = "EGIgnagdukGetFlamewallSource",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGJungleChieftainEnrage
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGJungleChieftainEnrage"] = {
    name = "EGJungleChieftainEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGJungleChieftainSummonMonkey
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGJungleChieftainSummonMonkey"] = {
    name = "EGJungleChieftainSummonMonkey",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGKaruiHornBuffAllies
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGKaruiHornBuffAllies"] = {
    name = "EGKaruiHornBuffAllies",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGKaruiHornBuffSpawn
Cast time 5.17
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGKaruiHornBuffSpawn"] = {
    name = "EGKaruiHornBuffSpawn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGMutantBirdNestDestruction
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGMutantBirdNestDestruction"] = {
    name = "EGMutantBirdNestDestruction",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGSavageGaint
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGSavageGaint"] = {
    name = "EGSavageGaint",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGSavageTorchEffigy
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGSavageTorchEffigy"] = {
    name = "EGSavageTorchEffigy",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGScorpionBossLeapTelegraph
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGScorpionBossLeapTelegraph"] = {
    name = "EGScorpionBossLeapTelegraph",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGSpinyNecromancerRevive
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGSpinyNecromancerRevive"] = {
    name = "EGSpinyNecromancerRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGTitanBossSpawnWisps
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGTitanBossSpawnWisps"] = {
    name = "EGTitanBossSpawnWisps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGTrenchHagRevive
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGTrenchHagRevive"] = {
    name = "EGTrenchHagRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGTwilightOrderOfficerEnergyShieldWarCry
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGTwilightOrderOfficerEnergyShieldWarCry"] = {
    name = "EGTwilightOrderOfficerEnergyShieldWarCry",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGTwilightOrderOfficerSmiteAura
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGTwilightOrderOfficerSmiteAura"] = {
    name = "EGTwilightOrderOfficerSmiteAura",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGTwilightOverlordMazeDetonationRect
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGTwilightOverlordMazeDetonationRect"] = {
    name = "EGTwilightOverlordMazeDetonationRect",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGTwilightSorcerorCleanse
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGTwilightSorcerorCleanse"] = {
    name = "EGTwilightSorcerorCleanse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGVaalSavageShamanBuff
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGVaalSavageShamanBuff"] = {
    name = "EGVaalSavageShamanBuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGVaalStatueBossWallToBallLasers
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGVaalStatueBossWallToBallLasers"] = {
    name = "EGVaalStatueBossWallToBallLasers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGVampireQueenBloodBoil
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGVampireQueenBloodBoil"] = {
    name = "EGVampireQueenBloodBoil",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EGViperNapuatziSnakeSacrifice
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EGViperNapuatziSnakeSacrifice"] = {
    name = "EGViperNapuatziSnakeSacrifice",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name EmptyActionAttackArbalestMultiShot
Cast time 2.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_attack_speed_+%_final
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EmptyActionAttackArbalestMultiShot"] = {
    name = "EmptyActionAttackArbalestMultiShot",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EzomyteReaperComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 2.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["EzomyteReaperCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Face Last Target
Cast time 0.01
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["FaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Chaos SkillType.DamageOverTime SkillType.DegenOnlySpellDamage SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FarudinWarlockBugRend
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • active_skill_projectile_speed_+%_variation_final
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {3, 25, -30, 1000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["FarudinWarlockBugRend"] = {
    name = "FarudinWarlockBugRend",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.DegenOnlySpellDamage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "active_skill_projectile_speed_+%_variation_final",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 25, -30, 1000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • use_melee_pattern_range

Level Data

[1] = {75, 35, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["FrozenOneCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "use_melee_pattern_range",
    },
    levels = {
        [1] = {75, 35, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FungalArtilleryFungalGroundFromMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • base_skill_effect_duration
  • base_movement_velocity_+%
  • active_skill_area_of_effect_radius_+%_final

Level Data

[1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["FungalArtilleryFungalGroundFromMortar"] = {
    name = "FungalArtilleryFungalGroundFromMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 4000, -15, -60, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FungalArtilleryMortar
Cast time 1.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • global_poison_on_hit
  • base_skill_can_be_avoided_by_dodge_roll
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["FungalArtilleryMortar"] = {
    name = "FungalArtilleryMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "global_poison_on_hit",
        "base_skill_can_be_avoided_by_dodge_roll",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, 1120, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FungalCascade
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["FungalCascade"] = {
    name = "FungalCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FungalCascadeSpawn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["FungalCascadeSpawn"] = {
    name = "FungalCascadeSpawn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Izaro Warp
Cast time 2.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_radius_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {26, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["FungusBehemothWarpEnemiesToSwamp"] = {
    name = "Izaro Warp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.333,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_radius_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {26, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FungusZombieCausticOnDeathLarge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • base_skill_effect_duration
  • base_movement_velocity_+%
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage

Level Data

[1] = {1, 4000, -15, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["FungusZombieCausticOnDeathLarge"] = {
    name = "FungusZombieCausticOnDeathLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 4000, -15, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FungusZombieCausticOnDeathMedium
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • base_skill_effect_duration
  • base_movement_velocity_+%
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage

Level Data

[1] = {1, 4000, -15, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["FungusZombieCausticOnDeathMedium"] = {
    name = "FungusZombieCausticOnDeathMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 4000, -15, -50, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FungusZombieExplodeOnDeathLarge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["FungusZombieExplodeOnDeathLarge"] = {
    name = "FungusZombieExplodeOnDeathLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name FungusZombieExplodeOnDeathMedium
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["FungusZombieExplodeOnDeathMedium"] = {
    name = "FungusZombieExplodeOnDeathMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastBossBigSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • base_skill_area_of_effect_+%
  • is_area_damage

Level Data

[1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastBossBigSlam"] = {
    name = "GAArenaBeastBossBigSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "base_skill_area_of_effect_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 15, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastBossFissureDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage

Level Data

[1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastBossFissureDamage"] = {
    name = "GAArenaBeastBossFissureDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastBossFissureExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage

Level Data

[1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastBossFissureExplosion"] = {
    name = "GAArenaBeastBossFissureExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastBossPunchLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_area_of_effect_+%
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastBossPunchLeft"] = {
    name = "GAArenaBeastBossPunchLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastBossPunchLeftEmpowered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastBossPunchLeftEmpowered"] = {
    name = "GAArenaBeastBossPunchLeftEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastBossPunchRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_area_of_effect_+%
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastBossPunchRight"] = {
    name = "GAArenaBeastBossPunchRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastBossPunchRightEmpowered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastBossPunchRightEmpowered"] = {
    name = "GAArenaBeastBossPunchRightEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastBossShockwave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastBossShockwave"] = {
    name = "GAArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastLeapSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastLeapSlam"] = {
    name = "GAArenaBeastLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastLeapSlamEnraged
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastLeapSlamEnraged"] = {
    name = "GAArenaBeastLeapSlamEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastLeapSlamEnragedKick
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastLeapSlamEnragedKick"] = {
    name = "GAArenaBeastLeapSlamEnragedKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_area_of_effect_+%
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastSlam"] = {
    name = "GAArenaBeastSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_area_of_effect_+%",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, 30, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAArenaBeastSlamEmpowered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAArenaBeastSlamEmpowered"] = {
    name = "GAArenaBeastSlamEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAAzmeriCarnivorousPlantVineCascade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAAzmeriCarnivorousPlantVineCascade"] = {
    name = "GAAzmeriCarnivorousPlantVineCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABalbalaFlickerStrikeTriggeredAttack1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABalbalaFlickerStrikeTriggeredAttack1"] = {
    name = "GABalbalaFlickerStrikeTriggeredAttack1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABalbalaFlickerStrikeTriggeredAttack2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABalbalaFlickerStrikeTriggeredAttack2"] = {
    name = "GABalbalaFlickerStrikeTriggeredAttack2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2FireSpin
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2FireSpin"] = {
    name = "GABlackJaw2FireSpin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2FireSpinRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2FireSpinRight"] = {
    name = "GABlackJaw2FireSpinRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2LeapImpactMace
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2LeapImpactMace"] = {
    name = "GABlackJaw2LeapImpactMace",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2Slam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {10, 10, 200, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2Slam"] = {
    name = "GABlackJaw2Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, 10, 200, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2SlamFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2SlamFire"] = {
    name = "GABlackJaw2SlamFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2SlamImpactCones
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2SlamImpactCones"] = {
    name = "GABlackJaw2SlamImpactCones",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2TripleSlam1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2TripleSlam1"] = {
    name = "GABlackJaw2TripleSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2TripleSlam2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2TripleSlam2"] = {
    name = "GABlackJaw2TripleSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJaw2TripleSlam3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage

Level Data

[1] = {10, 200, 50, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJaw2TripleSlam3"] = {
    name = "GABlackJaw2TripleSlam3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 200, 50, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawFireSpin
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {50, 50, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawFireSpin"] = {
    name = "GABlackJawFireSpin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {50, 50, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawFireSpinRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {50, 50, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawFireSpinRight"] = {
    name = "GABlackJawFireSpinRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {50, 50, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawLeapImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {15, 200, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawLeapImpact"] = {
    name = "GABlackJawLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, 200, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawLeapImpactMace
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, 15, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawLeapImpactMace"] = {
    name = "GABlackJawLeapImpactMace",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 15, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {10, 30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawSlam"] = {
    name = "GABlackJawSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, 30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawSlamFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, 15, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawSlamFire"] = {
    name = "GABlackJawSlamFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 15, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawSlamImpactCones
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawSlamImpactCones"] = {
    name = "GABlackJawSlamImpactCones",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawTripleSlam1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawTripleSlam1"] = {
    name = "GABlackJawTripleSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawTripleSlam2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawTripleSlam2"] = {
    name = "GABlackJawTripleSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABlackJawTripleSlam3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {30, 200, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABlackJawTripleSlam3"] = {
    name = "GABlackJawTripleSlam3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 200, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABloatedAnchormanAnchorSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABloatedAnchormanAnchorSlam"] = {
    name = "GABloatedAnchormanAnchorSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABloodKnightCleaveDash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABloodKnightCleaveDash"] = {
    name = "GABloodKnightCleaveDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABloodKnightDashTrigger
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABloodKnightDashTrigger"] = {
    name = "GABloodKnightDashTrigger",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABloodPriestessBloodSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chance_to_inflict_bleeding_%
  • active_skill_bleeding_effect_+%_final
  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABloodPriestessBloodSlash"] = {
    name = "GABloodPriestessBloodSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABloodPriestessCloneStrike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chance_to_inflict_bleeding_%
  • active_skill_bleeding_effect_+%_final
  • is_area_damage
  • base_skill_can_be_blocked
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {50, 33, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABloodPriestessCloneStrike"] = {
    name = "GABloodPriestessCloneStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {50, 33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABloodPriestessCloneStrikeLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chance_to_inflict_bleeding_%
  • active_skill_bleeding_effect_+%_final
  • is_area_damage
  • base_skill_can_be_blocked
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABloodPriestessCloneStrikeLeft"] = {
    name = "GABloodPriestessCloneStrikeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABloodPriestessGorrillaSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABloodPriestessGorrillaSlam"] = {
    name = "GABloodPriestessGorrillaSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABloodPriestessWhirlingBladesDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chance_to_inflict_bleeding_%
  • active_skill_bleeding_effect_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {33, 33, baseMultiplier = 0.85, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABloodPriestessWhirlingBladesDamage"] = {
    name = "GABloodPriestessWhirlingBladesDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {33, 33, baseMultiplier = 0.85, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogGiantAllstarSlam
Cast time 3.53
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_gain_as_fire
  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogGiantAllstarSlam"] = {
    name = "GABogGiantAllstarSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.53,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_gain_as_fire",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogGiantBoneSlam
Cast time 3.53
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogGiantBoneSlam"] = {
    name = "GABogGiantBoneSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.53,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogGiantBoneWallShatter
Cast time 3.53
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogGiantBoneWallShatter"] = {
    name = "GABogGiantBoneWallShatter",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.53,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogGiantFireSlam
Cast time 3.53
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_gain_as_fire
  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogGiantFireSlam"] = {
    name = "GABogGiantFireSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.53,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_gain_as_fire",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, 12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogGiantGroundSlam
Cast time 3.53
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogGiantGroundSlam"] = {
    name = "GABogGiantGroundSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.53,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {12, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogSavageStalkerGroundSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogSavageStalkerGroundSlam"] = {
    name = "GABogSavageStalkerGroundSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogSavageStalkerGroundSlamAll
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • attack_maximum_action_distance_+
  • maim_on_hit_%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogSavageStalkerGroundSlamAll"] = {
    name = "GABogSavageStalkerGroundSlamAll",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "attack_maximum_action_distance_+",
        "maim_on_hit_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 30, 100, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogSavageStalkerGroundSlamBone
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • maim_on_hit_%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, 70, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogSavageStalkerGroundSlamBone"] = {
    name = "GABogSavageStalkerGroundSlamBone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "maim_on_hit_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, 70, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogSavageStalkerGroundSlamFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogSavageStalkerGroundSlamFire"] = {
    name = "GABogSavageStalkerGroundSlamFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogSavageStalkerGroundSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogSavageStalkerGroundSlamImpact"] = {
    name = "GABogSavageStalkerGroundSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogSavageStalkerGroundSlamImpact2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogSavageStalkerGroundSlamImpact2"] = {
    name = "GABogSavageStalkerGroundSlamImpact2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABogSavageStalkerSpinAttack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • knockback_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • global_knockback

Level Data

[1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABogSavageStalkerSpinAttack"] = {
    name = "GABogSavageStalkerSpinAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
    },
    levels = {
        [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GABruteSpearThrust
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+

Level Data

[1] = {15, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GABruteSpearThrust"] = {
    name = "GABruteSpearThrust",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainRothGhostCannonImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainRothGhostCannonImpact"] = {
    name = "GACaptainRothGhostCannonImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainRothGhostCannonImpactFloor
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainRothGhostCannonImpactFloor"] = {
    name = "GACaptainRothGhostCannonImpactFloor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainRothGhostCannonImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainRothGhostCannonImpactWall"] = {
    name = "GACaptainRothGhostCannonImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainRothNormalCannonImpactFloor
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainRothNormalCannonImpactFloor"] = {
    name = "GACaptainRothNormalCannonImpactFloor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainRothNormalCannonImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainRothNormalCannonImpactWall"] = {
    name = "GACaptainRothNormalCannonImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainRothSlam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • active_skill_area_of_effect_radius_+%_final
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, 30, 25, 33, 20, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainRothSlam"] = {
    name = "GACaptainRothSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 30, 25, 33, 20, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainRothSlamAnchorImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {2, 30, 33, 20, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainRothSlamAnchorImpact"] = {
    name = "GACaptainRothSlamAnchorImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {2, 30, 33, 20, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainSandCannonImpactFloor
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainSandCannonImpactFloor"] = {
    name = "GACaptainSandCannonImpactFloor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainSandCannonImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainSandCannonImpactWall"] = {
    name = "GACaptainSandCannonImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainSandSlam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {35, 20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainSandSlam"] = {
    name = "GACaptainSandSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {35, 20, baseMultiplier = 1.85, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACaptainSandSlamAnchorImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {2, 20, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACaptainSandSlamAnchorImpact"] = {
    name = "GACaptainSandSlamAnchorImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {2, 20, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GACenobiteBloaterSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GACenobiteBloaterSlam"] = {
    name = "GACenobiteBloaterSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChaosGodGorillaLeapSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {100, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChaosGodGorillaLeapSlamImpact"] = {
    name = "GAChaosGodGorillaLeapSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChaosGodGorillaSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {80, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChaosGodGorillaSlam"] = {
    name = "GAChaosGodGorillaSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChaosGodOwlBossBatDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChaosGodOwlBossBatDamage"] = {
    name = "GAChaosGodOwlBossBatDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChaosGodOwlBossDashKickLacerateLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChaosGodOwlBossDashKickLacerateLeft"] = {
    name = "GAChaosGodOwlBossDashKickLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChaosGodOwlBossDashKickLacerateRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChaosGodOwlBossDashKickLacerateRight"] = {
    name = "GAChaosGodOwlBossDashKickLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChaosGodOwlBossDiveBombImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChaosGodOwlBossDiveBombImpact"] = {
    name = "GAChaosGodOwlBossDiveBombImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChimeraBossGroundslam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChimeraBossGroundslam"] = {
    name = "GAChimeraBossGroundslam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChimeraBossLeapImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {200, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChimeraBossLeapImpact"] = {
    name = "GAChimeraBossLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChimeraBossWindBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_hit_damage_stun_multiplier_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GAChimeraBossWindBlast"] = {
    name = "GAChimeraBossWindBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceCloneSplitStrikeDetonate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 2.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceCloneSplitStrikeDetonate"] = {
    name = "GAChronoPrinceCloneSplitStrikeDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 2.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceCloneSplitStrikeLacerate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceCloneSplitStrikeLacerate"] = {
    name = "GAChronoPrinceCloneSplitStrikeLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceDash1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceDash1"] = {
    name = "GAChronoPrinceDash1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceDash2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceDash2"] = {
    name = "GAChronoPrinceDash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceDashLong
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceDashLong"] = {
    name = "GAChronoPrinceDashLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceEmpoweredRuptureSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_skill_effect_duration
  • base_movement_velocity_+%
  • ground_tar_art_variation
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {160, 3500, -50, 1002, baseMultiplier = 2.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceEmpoweredRuptureSlam"] = {
    name = "GAChronoPrinceEmpoweredRuptureSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "ground_tar_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {160, 3500, -50, 1002, baseMultiplier = 2.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceGroundSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {30, baseMultiplier = 1.65, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceGroundSlam"] = {
    name = "GAChronoPrinceGroundSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.65, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceLacerate1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 0.6, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceLacerate1"] = {
    name = "GAChronoPrinceLacerate1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceLacerate2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 0.6, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceLacerate2"] = {
    name = "GAChronoPrinceLacerate2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceLacerate3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceLacerate3"] = {
    name = "GAChronoPrinceLacerate3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceLeapSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceLeapSlamImpact"] = {
    name = "GAChronoPrinceLeapSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {100, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrincePostDash2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrincePostDash2"] = {
    name = "GAChronoPrincePostDash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAChronoPrinceRuptureSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {100, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAChronoPrinceRuptureSlam"] = {
    name = "GAChronoPrinceRuptureSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADeathKnightOverheadslam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADeathKnightOverheadslam"] = {
    name = "GADeathKnightOverheadslam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADeathKnightOverheadslamforward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • active_skill_attack_speed_+%_final
  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {3000, -20, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADeathKnightOverheadslamforward"] = {
    name = "GADeathKnightOverheadslamforward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_attack_speed_+%_final",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3000, -20, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADoryaniCrabBodySlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADoryaniCrabBodySlam"] = {
    name = "GADoryaniCrabBodySlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADoryaniCrabComboSlamBasic
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADoryaniCrabComboSlamBasic"] = {
    name = "GADoryaniCrabComboSlamBasic",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADoryaniCrabExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • voll_slam_damage_+%_final_at_centre
  • shock_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 20, 500, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GADoryaniCrabExplode"] = {
    name = "GADoryaniCrabExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "voll_slam_damage_+%_final_at_centre",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 20, 500, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADoryaniCrabExplodeSmash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADoryaniCrabExplodeSmash"] = {
    name = "GADoryaniCrabExplodeSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADoryaniCrabIceLaserSnap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_ice_art_variation
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 0, 4000, 1007, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GADoryaniCrabIceLaserSnap"] = {
    name = "GADoryaniCrabIceLaserSnap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 0, 4000, 1007, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADoryaniCrabLegProjImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADoryaniCrabLegProjImpactWall"] = {
    name = "GADoryaniCrabLegProjImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADoryaniCrabSlamCold
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • voll_slam_damage_+%_final_at_centre
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_ice_art_variation
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {70, 50, 0, 4000, 1007, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADoryaniCrabSlamCold"] = {
    name = "GADoryaniCrabSlamCold",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 50, 0, 4000, 1007, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADoryaniCrabSlamFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {70, 50, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADoryaniCrabSlamFire"] = {
    name = "GADoryaniCrabSlamFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 50, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GADwellerHunkerDownSpikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • active_skill_hit_damage_freeze_multiplier_+%_final
  • is_area_damage

Level Data

[1] = {70, 200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GADwellerHunkerDownSpikes"] = {
    name = "GADwellerHunkerDownSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {70, 200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAExcavatorMaulSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {10, 30, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAExcavatorMaulSlam"] = {
    name = "GAExcavatorMaulSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, 30, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAEzomyteReaperComboLeftSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAEzomyteReaperComboLeftSlash"] = {
    name = "GAEzomyteReaperComboLeftSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAEzomyteReaperComboRightSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAEzomyteReaperComboRightSlash"] = {
    name = "GAEzomyteReaperComboRightSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAEzomyteReaperComboWhirl
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAEzomyteReaperComboWhirl"] = {
    name = "GAEzomyteReaperComboWhirl",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAEzomyteReaperCycloneImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAEzomyteReaperCycloneImpact"] = {
    name = "GAEzomyteReaperCycloneImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAEzomyteReaperDash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAEzomyteReaperDash"] = {
    name = "GAEzomyteReaperDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAEzomyteReaperDashImpactSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAEzomyteReaperDashImpactSlash"] = {
    name = "GAEzomyteReaperDashImpactSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFallenGodStagChargeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFallenGodStagChargeImpact"] = {
    name = "GAFallenGodStagChargeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFallenKaruiArcherImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked

Level Data

[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFallenKaruiArcherImpact"] = {
    name = "GAFallenKaruiArcherImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFallenKaruiArcherJadeRainSingle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFallenKaruiArcherJadeRainSingle"] = {
    name = "GAFallenKaruiArcherJadeRainSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFallenStagTentacles
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack
  • corrupted_blood_on_hit_duration
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {15, 50, 4000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFallenStagTentacles"] = {
    name = "GAFallenStagTentacles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
        "corrupted_blood_on_hit_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, 50, 4000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFarudinSpearStabElite
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • cannot_stun

Level Data

[1] = {-60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFarudinSpearStabElite"] = {
    name = "GAFarudinSpearStabElite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {-60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFarudinSpearThrowImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_is_projectile

Level Data

[1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFarudinSpearThrowImpact"] = {
    name = "GAFarudinSpearThrowImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFigureheadSlam
Cast time 4.8
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {42, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFigureheadSlam"] = {
    name = "GAFigureheadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.8,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {42, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFigureheadSlamGhostFlame
Cast time 4.8
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {42, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFigureheadSlamGhostFlame"] = {
    name = "GAFigureheadSlamGhostFlame",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.8,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {42, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastBasicSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastBasicSlam"] = {
    name = "GAFireBeastBasicSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastBasicSlamSpammable
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastBasicSlamSpammable"] = {
    name = "GAFireBeastBasicSlamSpammable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastFlameBreathe
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage

Level Data

[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastFlameBreathe"] = {
    name = "GAFireBeastFlameBreathe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastGeyserSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastGeyserSlam"] = {
    name = "GAFireBeastGeyserSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastGroundSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {25, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastGroundSlash"] = {
    name = "GAFireBeastGroundSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {25, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastGroundSlashEnraged
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, baseMultiplier = 1.98, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastGroundSlashEnraged"] = {
    name = "GAFireBeastGroundSlashEnraged",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.98, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastLeapImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastLeapImpact"] = {
    name = "GAFireBeastLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastMultiSlamFinalSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastMultiSlamFinalSlam"] = {
    name = "GAFireBeastMultiSlamFinalSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {75, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFireBeastMultiSlamFlameWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFireBeastMultiSlamFlameWave"] = {
    name = "GAFireBeastMultiSlamFlameWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFissureSlamSpikeDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFissureSlamSpikeDamage"] = {
    name = "GAFissureSlamSpikeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFissureWarcrySpikeDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFissureWarcrySpikeDamage"] = {
    name = "GAFissureWarcrySpikeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAForgemasterBossLeap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAForgemasterBossLeap"] = {
    name = "GAForgemasterBossLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAForgemasterBossLeapLava
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {70, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAForgemasterBossLeapLava"] = {
    name = "GAForgemasterBossLeapLava",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFrozenOneCascadeSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFrozenOneCascadeSlam"] = {
    name = "GAFrozenOneCascadeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAFrozenOneIcicleCrashImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAFrozenOneIcicleCrashImpactWall"] = {
    name = "GAFrozenOneIcicleCrashImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {120, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGiantSnakeBossAttackImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGiantSnakeBossAttackImpact"] = {
    name = "GAGiantSnakeBossAttackImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {50, 60, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGiantSnakeBossForearmSlams
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGiantSnakeBossForearmSlams"] = {
    name = "GAGiantSnakeBossForearmSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGiantSnakeBossHandSlams
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGiantSnakeBossHandSlams"] = {
    name = "GAGiantSnakeBossHandSlams",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinArenaBeastGroundSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinArenaBeastGroundSlash"] = {
    name = "GAGoblinArenaBeastGroundSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {25, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinArenaBeastGroundSlashLightning
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinArenaBeastGroundSlashLightning"] = {
    name = "GAGoblinArenaBeastGroundSlashLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinArenaBeastHeadbutt
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • hit_damage_stun_multiplier_+%
  • is_area_damage

Level Data

[1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinArenaBeastHeadbutt"] = {
    name = "GAGoblinArenaBeastHeadbutt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_stun_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinArenaBeastHeadbuttEmpowered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinArenaBeastHeadbuttEmpowered"] = {
    name = "GAGoblinArenaBeastHeadbuttEmpowered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinArenaBeastLightningInfuse
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage

Level Data

[1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinArenaBeastLightningInfuse"] = {
    name = "GAGoblinArenaBeastLightningInfuse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinGiantBossLimbTossConeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_is_projectile

Level Data

[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinGiantBossLimbTossConeImpact"] = {
    name = "GAGoblinGiantBossLimbTossConeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinGiantBossLimbTossImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_is_projectile

Level Data

[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinGiantBossLimbTossImpactWall"] = {
    name = "GAGoblinGiantBossLimbTossImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinGiantBossMultiSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinGiantBossMultiSlamImpact"] = {
    name = "GAGoblinGiantBossMultiSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinGiantBossMultiSlamImpactFinal
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinGiantBossMultiSlamImpactFinal"] = {
    name = "GAGoblinGiantBossMultiSlamImpactFinal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {33, 20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinGiantBossMultiStompImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage

Level Data

[1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinGiantBossMultiStompImpact"] = {
    name = "GAGoblinGiantBossMultiStompImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGoblinGiantBossMultiStompImpactSulphiteInfused
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGoblinGiantBossMultiStompImpactSulphiteInfused"] = {
    name = "GAGoblinGiantBossMultiStompImpactSulphiteInfused",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {30, 50, 20, baseMultiplier = 1.4, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGullGoliathLeapImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGullGoliathLeapImpact"] = {
    name = "GAGullGoliathLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGullGoliathSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGullGoliathSlam"] = {
    name = "GAGullGoliathSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGullGoliathSlamCombo
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGullGoliathSlamCombo"] = {
    name = "GAGullGoliathSlamCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAGullGoliathSpikeExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAGullGoliathSpikeExplosion"] = {
    name = "GAGullGoliathSpikeExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAHagBossIcicleCleave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage

Level Data

[1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAHagBossIcicleCleave"] = {
    name = "GAHagBossIcicleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAHusbandCleaveDash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAHusbandCleaveDash"] = {
    name = "GAHusbandCleaveDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAHusbandDashTrigger
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAHusbandDashTrigger"] = {
    name = "GAHusbandDashTrigger",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAIceOwlBossDashKickLacerateLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAIceOwlBossDashKickLacerateLeft"] = {
    name = "GAIceOwlBossDashKickLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAIceOwlBossDashKickLacerateRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAIceOwlBossDashKickLacerateRight"] = {
    name = "GAIceOwlBossDashKickLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAIceOwlBossDiveBombImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAIceOwlBossDiveBombImpact"] = {
    name = "GAIceOwlBossDiveBombImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAIgnagdukDashImpactBone
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {200, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAIgnagdukDashImpactBone"] = {
    name = "GAIgnagdukDashImpactBone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAIgnagdukDashImpactFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_damage_+%_final
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {-30, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {2},  cost = { }, }
skills["GAIgnagdukDashImpactFire"] = {
    name = "GAIgnagdukDashImpactFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAJungleChieftainSlam
Cast time 1.233
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAJungleChieftainSlam"] = {
    name = "GAJungleChieftainSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.233,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossBasicMeleeSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossBasicMeleeSlam"] = {
    name = "GAKaruiCaptainBossBasicMeleeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossHookTossHitCleave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • maim_on_hit_%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossHookTossHitCleave"] = {
    name = "GAKaruiCaptainBossHookTossHitCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maim_on_hit_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossHookTossHitSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossHookTossHitSlam"] = {
    name = "GAKaruiCaptainBossHookTossHitSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossJadeStomp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossJadeStomp"] = {
    name = "GAKaruiCaptainBossJadeStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossJadeSunderMinionSpike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossJadeSunderMinionSpike"] = {
    name = "GAKaruiCaptainBossJadeSunderMinionSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossJadeSunderSpike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossJadeSunderSpike"] = {
    name = "GAKaruiCaptainBossJadeSunderSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossLeapSlamEQExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossLeapSlamEQExplosion"] = {
    name = "GAKaruiCaptainBossLeapSlamEQExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossLeapSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {10, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossLeapSlamImpact"] = {
    name = "GAKaruiCaptainBossLeapSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossLeapSlamImpact2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossLeapSlamImpact2"] = {
    name = "GAKaruiCaptainBossLeapSlamImpact2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossRollingSlamSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossRollingSlamSlam"] = {
    name = "GAKaruiCaptainBossRollingSlamSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossSpiritChieftainSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {25, 65, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossSpiritChieftainSlam"] = {
    name = "GAKaruiCaptainBossSpiritChieftainSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {25, 65, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossUnhingedBoulderTossImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossUnhingedBoulderTossImpact"] = {
    name = "GAKaruiCaptainBossUnhingedBoulderTossImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossUnhingedCrystalExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossUnhingedCrystalExplosion"] = {
    name = "GAKaruiCaptainBossUnhingedCrystalExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossUnhingedSlam1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossUnhingedSlam1"] = {
    name = "GAKaruiCaptainBossUnhingedSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiCaptainBossUnhingedSlam2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiCaptainBossUnhingedSlam2"] = {
    name = "GAKaruiCaptainBossUnhingedSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAKaruiHornSlamCleave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage

Level Data

[1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAKaruiHornSlamCleave"] = {
    name = "GAKaruiHornSlamCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethMaceBossHeavySlam
Cast time 4.3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethMaceBossHeavySlam"] = {
    name = "GAMarakethMaceBossHeavySlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinalMaceBossMarkerSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • global_knockback

Level Data

[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = {
    name = "GAMarakethSentinalMaceBossMarkerSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinalMaceBossMarkerWaveOut
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = {
    name = "GAMarakethSentinalMaceBossMarkerWaveOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinelMaceBossBasicSlam
Cast time 2.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinelMaceBossBasicSlam"] = {
    name = "GAMarakethSentinelMaceBossBasicSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinelMaceBossFootStepSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinelMaceBossFootStepSlam"] = {
    name = "GAMarakethSentinelMaceBossFootStepSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinelMaceBossMultiSlam
Cast time 2.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinelMaceBossMultiSlam"] = {
    name = "GAMarakethSentinelMaceBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinelUnarmedBossFistSlam
Cast time 2.4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • global_knockback
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinelUnarmedBossFistSlam"] = {
    name = "GAMarakethSentinelUnarmedBossFistSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinelUnarmedBossFistSlamFrontalCone
Cast time 2.4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • global_knockback
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinelUnarmedBossFistSlamFrontalCone"] = {
    name = "GAMarakethSentinelUnarmedBossFistSlamFrontalCone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {45, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinelUnarmedBossFootSlamWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • global_knockback

Level Data

[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinelUnarmedBossFootSlamWave"] = {
    name = "GAMarakethSentinelUnarmedBossFootSlamWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinelUnarmedBossFootSlamWaveLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • global_knockback

Level Data

[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinelUnarmedBossFootSlamWaveLeft"] = {
    name = "GAMarakethSentinelUnarmedBossFootSlamWaveLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMarakethSentinelUnarmedBossFootSlamWaveRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • global_knockback

Level Data

[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMarakethSentinelUnarmedBossFootSlamWaveRight"] = {
    name = "GAMarakethSentinelUnarmedBossFootSlamWaveRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMastodonChargeShape
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {50, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMastodonChargeShape"] = {
    name = "GAMastodonChargeShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMastodonLeftShape
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {150, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMastodonLeftShape"] = {
    name = "GAMastodonLeftShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {150, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMastodonRightShape
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {150, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMastodonRightShape"] = {
    name = "GAMastodonRightShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {150, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMastodonSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {150, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMastodonSlamImpact"] = {
    name = "GAMastodonSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {150, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMediumBeetleChargedSunder
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage

Level Data

[1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMediumBeetleChargedSunder"] = {
    name = "GAMediumBeetleChargedSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {20, 60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMediumBeetleSunder
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage

Level Data

[1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMediumBeetleSunder"] = {
    name = "GAMediumBeetleSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
    },
    levels = {
        [1] = {14, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMudBurrowerBloodProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMudBurrowerBloodProj"] = {
    name = "GAMudBurrowerBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMudBurrowerDivePush
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • knockback_distance_+%
  • base_knockback_speed_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
  • base_cannot_be_blocked
  • global_always_hit
  • global_knockback
  • disable_visual_hit_effect

Level Data

[1] = {20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMudBurrowerDivePush"] = {
    name = "GAMudBurrowerDivePush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "base_knockback_speed_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "base_cannot_be_blocked",
        "global_always_hit",
        "global_knockback",
        "disable_visual_hit_effect",
    },
    levels = {
        [1] = {20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMudBurrowerGoopSmallImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • global_poison_on_hit
  • base_is_projectile

Level Data

[1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMudBurrowerGoopSmallImpact"] = {
    name = "GAMudBurrowerGoopSmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMudBurrowerHeadSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • global_poison_on_hit
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMudBurrowerHeadSlam"] = {
    name = "GAMudBurrowerHeadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMudBurrowerSpraySmallImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_poison_duration_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • global_poison_on_hit
  • base_is_projectile

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMudBurrowerSpraySmallImpact"] = {
    name = "GAMudBurrowerSpraySmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_poison_duration_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMutantBird180Slam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMutantBird180Slam"] = {
    name = "GAMutantBird180Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMutantBird90SwipeLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMutantBird90SwipeLeft"] = {
    name = "GAMutantBird90SwipeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMutantBird90SwipeRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMutantBird90SwipeRight"] = {
    name = "GAMutantBird90SwipeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMutantBirdBirdStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {60, baseMultiplier = 0.31, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMutantBirdBirdStorm"] = {
    name = "GAMutantBirdBirdStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {60, baseMultiplier = 0.31, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMutantBirdFaceSmashImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMutantBirdFaceSmashImpact"] = {
    name = "GAMutantBirdFaceSmashImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMutantBirdSpikeImpale
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • attacks_inflict_bleeding_on_hit
  • global_maim_on_hit
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {60, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMutantBirdSpikeImpale"] = {
    name = "GAMutantBirdSpikeImpale",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "attacks_inflict_bleeding_on_hit",
        "global_maim_on_hit",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {60, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMutantBirdVomitSplat
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked
  • base_is_projectile

Level Data

[1] = {100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMutantBirdVomitSplat"] = {
    name = "GAMutantBirdVomitSplat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAMutantBirdVomitSplat2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll
  • base_is_projectile

Level Data

[1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAMutantBirdVomitSplat2"] = {
    name = "GAMutantBirdVomitSplat2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPaleHulkHeadbutt
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPaleHulkHeadbutt"] = {
    name = "GAPaleHulkHeadbutt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPaleHulkTentacleSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPaleHulkTentacleSlam"] = {
    name = "GAPaleHulkTentacleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingAxeCleave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {12, 25, 200, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingAxeCleave"] = {
    name = "GAPerennialKingAxeCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {12, 25, 200, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingBeaconSpearImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {200, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingBeaconSpearImpact"] = {
    name = "GAPerennialKingBeaconSpearImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingBeaconSpearStab
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingBeaconSpearStab"] = {
    name = "GAPerennialKingBeaconSpearStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingDashSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingDashSlash"] = {
    name = "GAPerennialKingDashSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingDashSlash2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingDashSlash2"] = {
    name = "GAPerennialKingDashSlash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingGlassSpearTossImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {25, 200, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingGlassSpearTossImpact"] = {
    name = "GAPerennialKingGlassSpearTossImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {25, 200, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingGlassSpearTossImpactMulti
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {25, 200, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingGlassSpearTossImpactMulti"] = {
    name = "GAPerennialKingGlassSpearTossImpactMulti",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {25, 200, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingGlassSwordSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {25, 35, 200, baseMultiplier = 4.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingGlassSwordSlam"] = {
    name = "GAPerennialKingGlassSwordSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {25, 35, 200, baseMultiplier = 4.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingObsidianStormImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingObsidianStormImpact"] = {
    name = "GAPerennialKingObsidianStormImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingSwordSlam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPerennialKingSwordSlam"] = {
    name = "GAPerennialKingSwordSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPerennialKingSwordSlamCascade
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_cannot_be_blocked

Level Data

[1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GAPerennialKingSwordSlamCascade"] = {
    name = "GAPerennialKingSwordSlamCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossDoubleFistSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossDoubleFistSlam"] = {
    name = "GAPrisonerBossDoubleFistSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossGigaCleave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • attack_maximum_action_distance_+
  • ground_blood_art_variation
  • base_skill_effect_duration
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1, 16, 1011, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["GAPrisonerBossGigaCleave"] = {
    name = "GAPrisonerBossGigaCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "attack_maximum_action_distance_+",
        "ground_blood_art_variation",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 16, 1011, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossIceGroundPound
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {60, 15, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossIceGroundPound"] = {
    name = "GAPrisonerBossIceGroundPound",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {60, 15, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossIceGroundPoundBig
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {20, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossIceGroundPoundBig"] = {
    name = "GAPrisonerBossIceGroundPoundBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {20, baseMultiplier = 0.92, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossIcePunch
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {80, 40, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossIcePunch"] = {
    name = "GAPrisonerBossIcePunch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, 40, 15, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossImpactSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossImpactSlam"] = {
    name = "GAPrisonerBossImpactSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossSpearGroundslam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossSpearGroundslam"] = {
    name = "GAPrisonerBossSpearGroundslam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossSpearGroundslamMega
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {6000, 20, baseMultiplier = 2.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossSpearGroundslamMega"] = {
    name = "GAPrisonerBossSpearGroundslamMega",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {6000, 20, baseMultiplier = 2.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossSpearLeapImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossSpearLeapImpact"] = {
    name = "GAPrisonerBossSpearLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossSpearRendToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossSpearRendToss"] = {
    name = "GAPrisonerBossSpearRendToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossTripleStabDeepImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossTripleStabDeepImpact"] = {
    name = "GAPrisonerBossTripleStabDeepImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossTripleStabExtract
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossTripleStabExtract"] = {
    name = "GAPrisonerBossTripleStabExtract",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossTripleStabImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossTripleStabImpact"] = {
    name = "GAPrisonerBossTripleStabImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAPrisonerBossUnarmedLeapImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAPrisonerBossUnarmedLeapImpact"] = {
    name = "GAPrisonerBossUnarmedLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAQuadrillaBossRectSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {400, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAQuadrillaBossRectSlam"] = {
    name = "GAQuadrillaBossRectSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {400, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAQuadrillaBossSlamCircle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAQuadrillaBossSlamCircle"] = {
    name = "GAQuadrillaBossSlamCircle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAQuadrillaBossSunder
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {350, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAQuadrillaBossSunder"] = {
    name = "GAQuadrillaBossSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {350, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAQueenOfFilthDoubleSlam1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAQueenOfFilthDoubleSlam1"] = {
    name = "GAQueenOfFilthDoubleSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAQueenOfFilthDoubleSlam2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAQueenOfFilthDoubleSlam2"] = {
    name = "GAQueenOfFilthDoubleSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAQueenOfFilthOverheadSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAQueenOfFilthOverheadSlam"] = {
    name = "GAQueenOfFilthOverheadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAQueenOfFilthRollImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAQueenOfFilthRollImpact"] = {
    name = "GAQueenOfFilthRollImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAQueenOfFilthRollSlam1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAQueenOfFilthRollSlam1"] = {
    name = "GAQueenOfFilthRollSlam1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARathbreakerChargeSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • global_knockback

Level Data

[1] = {60, 15, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARathbreakerChargeSlash"] = {
    name = "GARathbreakerChargeSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {60, 15, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARathbreakerEnrageSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • voll_slam_damage_+%_final_at_centre
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARathbreakerEnrageSlam"] = {
    name = "GARathbreakerEnrageSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARathbreakerLacerateLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARathbreakerLacerateLeft"] = {
    name = "GARathbreakerLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARathbreakerLacerateRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARathbreakerLacerateRight"] = {
    name = "GARathbreakerLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARathbreakerSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {15, baseMultiplier = 3.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARathbreakerSlam"] = {
    name = "GARathbreakerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 3.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARathbreakerSpearRain
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {50, baseMultiplier = 0.68, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARathbreakerSpearRain"] = {
    name = "GARathbreakerSpearRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.68, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARisenArbalestSanctumRoA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • ground_oil_art_variation
  • skill_base_ground_oil_movement_speed_+%_final_to_apply
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {9000, 2001, -20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARisenArbalestSanctumRoA"] = {
    name = "GARisenArbalestSanctumRoA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_oil_art_variation",
        "skill_base_ground_oil_movement_speed_+%_final_to_apply",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {9000, 2001, -20, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARitualBurrowerEmergeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARitualBurrowerEmergeImpact"] = {
    name = "GARitualBurrowerEmergeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARitualBurrowerImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked
  • base_is_projectile

Level Data

[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARitualBurrowerImpact"] = {
    name = "GARitualBurrowerImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARitualStagTentacles
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_chance_to_poison_on_hit_%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARitualStagTentacles"] = {
    name = "GARitualStagTentacles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARudjaEnrageAttack1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARudjaEnrageAttack1"] = {
    name = "GARudjaEnrageAttack1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GARudjaEnrageAttack2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GARudjaEnrageAttack2"] = {
    name = "GARudjaEnrageAttack2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASaltGolemEarthquakeLargeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASaltGolemEarthquakeLargeImpact"] = {
    name = "GASaltGolemEarthquakeLargeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-40, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (7)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASaltGolemEarthquakeSmallImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASaltGolemEarthquakeSmallImpact"] = {
    name = "GASaltGolemEarthquakeSmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (7)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASaltGolemFallingRock
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASaltGolemFallingRock"] = {
    name = "GASaltGolemFallingRock",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASaltGolemMelee
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASaltGolemMelee"] = {
    name = "GASaltGolemMelee",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (7)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAScarecrowBeastBlade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAScarecrowBeastBlade"] = {
    name = "GAScarecrowBeastBlade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAScarecrowComboAttack1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAScarecrowComboAttack1"] = {
    name = "GAScarecrowComboAttack1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAScarecrowComboAttack2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAScarecrowComboAttack2"] = {
    name = "GAScarecrowComboAttack2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAScarecrowLeapSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAScarecrowLeapSlam"] = {
    name = "GAScarecrowLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAScorpionBossLeapDiveMap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAScorpionBossLeapDiveMap"] = {
    name = "GAScorpionBossLeapDiveMap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAScorpionBossStabTailSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • global_poison_on_hit

Level Data

[1] = {40, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAScorpionBossStabTailSlam"] = {
    name = "GAScorpionBossStabTailSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {40, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAScorpionBossUprightDive
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAScorpionBossUprightDive"] = {
    name = "GAScorpionBossUprightDive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASerpentCasterBossTailSwipeDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASerpentCasterBossTailSwipeDamage"] = {
    name = "GASerpentCasterBossTailSwipeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASerpentCasterBossTailSwipeDetonation
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASerpentCasterBossTailSwipeDetonation"] = {
    name = "GASerpentCasterBossTailSwipeDetonation",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossBurrowedBite
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossBurrowedBite"] = {
    name = "GASharkBossBurrowedBite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossDiveCloseRangeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossDiveCloseRangeImpact"] = {
    name = "GASharkBossDiveCloseRangeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossDiveLongRangeCharge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossDiveLongRangeCharge"] = {
    name = "GASharkBossDiveLongRangeCharge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossDiveLongRangeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossDiveLongRangeImpact"] = {
    name = "GASharkBossDiveLongRangeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossDiveMediumRangeCharge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossDiveMediumRangeCharge"] = {
    name = "GASharkBossDiveMediumRangeCharge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossDiveMediumRangeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossDiveMediumRangeImpact"] = {
    name = "GASharkBossDiveMediumRangeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossMeleeComboTailHit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossMeleeComboTailHit"] = {
    name = "GASharkBossMeleeComboTailHit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossSandnadoBurstUp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {20, baseMultiplier = 3.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossSandnadoBurstUp"] = {
    name = "GASharkBossSandnadoBurstUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {20, baseMultiplier = 3.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossSandnadoLand
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossSandnadoLand"] = {
    name = "GASharkBossSandnadoLand",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASharkBossTailSpinSandSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASharkBossTailSpinSandSpray"] = {
    name = "GASharkBossTailSpinSandSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASkeletalKnightShieldBash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASkeletalKnightShieldBash"] = {
    name = "GASkeletalKnightShieldBash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASkeletalKnightShieldBashImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASkeletalKnightShieldBashImpact"] = {
    name = "GASkeletalKnightShieldBashImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • attacks_inflict_bleeding_on_hit

Level Data

[1] = {-60, -4, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASkeletalReaperEmergeReap"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {-60, -4, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASkeletonSnakeBossHeadSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • knockback_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • global_knockback
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASkeletonSnakeBossHeadSlam"] = {
    name = "GASkeletonSnakeBossHeadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "knockback_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "global_knockback",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 50, 600, 100, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASkeletonSnakeBossHeadSlam180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • knockback_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • global_knockback
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASkeletonSnakeBossHeadSlam180"] = {
    name = "GASkeletonSnakeBossHeadSlam180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "knockback_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "global_knockback",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 30, 600, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASkeletonSnakeBossHeadSlamBodyDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • do_not_apply_area_modifiers
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {50, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASkeletonSnakeBossHeadSlamBodyDamage"] = {
    name = "GASkeletonSnakeBossHeadSlamBodyDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "do_not_apply_area_modifiers",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {50, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GASMarakethSentinelUnarmedBossFootSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GASMarakethSentinelUnarmedBossFootSlamImpact"] = {
    name = "GASMarakethSentinelUnarmedBossFootSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAStrongboxMudBurrowerTailSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAStrongboxMudBurrowerTailSlam"] = {
    name = "GAStrongboxMudBurrowerTailSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATheTrialMasterBossBloodSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • enemy_phys_reduction_%_penalty_vs_hit
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, 30, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATheTrialMasterBossBloodSlam"] = {
    name = "GATheTrialMasterBossBloodSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "enemy_phys_reduction_%_penalty_vs_hit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 30, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATheTrialMasterBossGroundSpearImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_is_projectile

Level Data

[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATheTrialMasterBossGroundSpearImpact"] = {
    name = "GATheTrialMasterBossGroundSpearImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATheTrialMasterBossGroundSpearNova
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • armour_break_physical_damage_%_dealt_as_armour_break
  • is_area_damage

Level Data

[1] = {-50, 200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATheTrialMasterBossGroundSpearNova"] = {
    name = "GATheTrialMasterBossGroundSpearNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
    },
    levels = {
        [1] = {-50, 200, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanArmSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_do_not_face_target
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, 150, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanArmSlam"] = {
    name = "GATitanArmSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 150, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanArmSlam2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_do_not_face_target
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanArmSlam2"] = {
    name = "GATitanArmSlam2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanArmSlam3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_do_not_face_target
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanArmSlam3"] = {
    name = "GATitanArmSlam3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanBossChiselSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {60, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanBossChiselSlam"] = {
    name = "GATitanBossChiselSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {60, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanBossFissureDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage

Level Data

[1] = {60, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanBossFissureDamage"] = {
    name = "GATitanBossFissureDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {60, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanBossRockFall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanBossRockFall"] = {
    name = "GATitanBossRockFall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanBossRockFallLarge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {150, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanBossRockFallLarge"] = {
    name = "GATitanBossRockFallLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanBossSlap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {150, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanBossSlap"] = {
    name = "GATitanBossSlap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {150, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATitanBossStab
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATitanBossStab"] = {
    name = "GATitanBossStab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATombStalkerConeSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATombStalkerConeSlam"] = {
    name = "GATombStalkerConeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATrialmasterAbyssSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • enemy_phys_reduction_%_penalty_vs_hit
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATrialmasterAbyssSlamImpact"] = {
    name = "GATrialmasterAbyssSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "enemy_phys_reduction_%_penalty_vs_hit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATrialmasterBloodSlamBuildUp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage

Level Data

[1] = {45, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATrialmasterBloodSlamBuildUp"] = {
    name = "GATrialmasterBloodSlamBuildUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {45, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATrialmasterLacerate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATrialmasterLacerate"] = {
    name = "GATrialmasterLacerate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightGuardBossAxeTossImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_is_projectile

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightGuardBossAxeTossImpact"] = {
    name = "GATwilightGuardBossAxeTossImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightGuardBossAxeTossMegaSpike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightGuardBossAxeTossMegaSpike"] = {
    name = "GATwilightGuardBossAxeTossMegaSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightGuardBossAxeTossMiniSpike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightGuardBossAxeTossMiniSpike"] = {
    name = "GATwilightGuardBossAxeTossMiniSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightGuardBossAxeTossPillarExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightGuardBossAxeTossPillarExplode"] = {
    name = "GATwilightGuardBossAxeTossPillarExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightGuardBossBoulderImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightGuardBossBoulderImpact"] = {
    name = "GATwilightGuardBossBoulderImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightGuardBossLeapDelayedImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightGuardBossLeapDelayedImpact"] = {
    name = "GATwilightGuardBossLeapDelayedImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightGuardBossLeapImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightGuardBossLeapImpact"] = {
    name = "GATwilightGuardBossLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightKaruiEarthquakeAftershock
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightKaruiEarthquakeAftershock"] = {
    name = "GATwilightKaruiEarthquakeAftershock",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightKaruiEarthquakeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightKaruiEarthquakeImpact"] = {
    name = "GATwilightKaruiEarthquakeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightOfficerFrozenLegionTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightOfficerFrozenLegionTriggered"] = {
    name = "GATwilightOfficerFrozenLegionTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightOfficerSmite
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage

Level Data

[1] = {80, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightOfficerSmite"] = {
    name = "GATwilightOfficerSmite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightOfficerSmiteSpectre
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage

Level Data

[1] = {80, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightOfficerSmiteSpectre"] = {
    name = "GATwilightOfficerSmiteSpectre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightOrderGuardBossAxeShockwave1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightOrderGuardBossAxeShockwave1"] = {
    name = "GATwilightOrderGuardBossAxeShockwave1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightOrderGuardBossAxeShockwave2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightOrderGuardBossAxeShockwave2"] = {
    name = "GATwilightOrderGuardBossAxeShockwave2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightOrderGuardBossAxeShockwave3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightOrderGuardBossAxeShockwave3"] = {
    name = "GATwilightOrderGuardBossAxeShockwave3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 2.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightOrderGuardBossComboAftershock
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightOrderGuardBossComboAftershock"] = {
    name = "GATwilightOrderGuardBossComboAftershock",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GATwilightOrderGuardBossHolyBoulderExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GATwilightOrderGuardBossHolyBoulderExplosion"] = {
    name = "GATwilightOrderGuardBossHolyBoulderExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAUndeadVaalGuardSpearSlam
Cast time 1.666
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAUndeadVaalGuardSpearSlam"] = {
    name = "GAUndeadVaalGuardSpearSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.666,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalConstructSentinelFootSlam
Cast time 2.4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalConstructSentinelFootSlam"] = {
    name = "GAVaalConstructSentinelFootSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalConstructSentinelGroundSlam
Cast time 2.4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {15, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalConstructSentinelGroundSlam"] = {
    name = "GAVaalConstructSentinelGroundSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalConstructSentinelImpact
Cast time 2.4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalConstructSentinelImpact"] = {
    name = "GAVaalConstructSentinelImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.4,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalForgeBossSunder1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalForgeBossSunder1"] = {
    name = "GAVaalForgeBossSunder1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalForgeMasterHammerImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalForgeMasterHammerImpact"] = {
    name = "GAVaalForgeMasterHammerImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalForgemasterSnake
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalForgemasterSnake"] = {
    name = "GAVaalForgemasterSnake",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalGoliathCrystalStomp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalGoliathCrystalStomp"] = {
    name = "GAVaalGoliathCrystalStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalGoliathLivingDestabiliserImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • is_area_damage

Level Data

[1] = {2000, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalGoliathLivingDestabiliserImpact"] = {
    name = "GAVaalGoliathLivingDestabiliserImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {2000, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalGoliathLivingLeftSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-2, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalGoliathLivingLeftSlam"] = {
    name = "GAVaalGoliathLivingLeftSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-2, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalGoliathLivingRightSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalGoliathLivingRightSlam"] = {
    name = "GAVaalGoliathLivingRightSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalHumanoidRocketFistImpactGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalHumanoidRocketFistImpactGround"] = {
    name = "GAVaalHumanoidRocketFistImpactGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalHumanoidRocketFistImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalHumanoidRocketFistImpactWall"] = {
    name = "GAVaalHumanoidRocketFistImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalJaguarMinionImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalJaguarMinionImpact"] = {
    name = "GAVaalJaguarMinionImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalStatueBossFootStepStomps
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalStatueBossFootStepStomps"] = {
    name = "GAVaalStatueBossFootStepStomps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVaalStatueBossSnakeBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {40, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVaalStatueBossSnakeBarrage"] = {
    name = "GAVaalStatueBossSnakeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {40, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAViperComboEndSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chance_to_poison_on_hit_%
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {50, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAViperComboEndSlam"] = {
    name = "GAViperComboEndSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {50, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAViperNapuatziSnakeWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • global_poison_on_hit
  • base_skill_can_be_avoided_by_dodge_roll
  • base_cannot_be_blocked

Level Data

[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAViperNapuatziSnakeWave"] = {
    name = "GAViperNapuatziSnakeWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAVultureZombieLeap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAVultureZombieLeap"] = {
    name = "GAVultureZombieLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAYamaCloneTotemSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {50, 20, 60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAYamaCloneTotemSlam"] = {
    name = "GAYamaCloneTotemSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {50, 20, 60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAYamaJumpForwardsCleave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_damage_+%_final
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {-30, 60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, }
skills["GAYamaJumpForwardsCleave"] = {
    name = "GAYamaJumpForwardsCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {-30, 60, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAYamaProjectileImpactGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GAYamaProjectileImpactGround"] = {
    name = "GAYamaProjectileImpactGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAYamaProjectileImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GAYamaProjectileImpactWall"] = {
    name = "GAYamaProjectileImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAYamaTotemPhaseEnd
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAYamaTotemPhaseEnd"] = {
    name = "GAYamaTotemPhaseEnd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GAYamaTotemRelocate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GAYamaTotemRelocate"] = {
    name = "GAYamaTotemRelocate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GCEBloodFeverDrunkDeath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_blood_art_variation

Level Data

[1] = {1, 0, 6000, 1008, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["GCEBloodFeverDrunkDeath"] = {
    name = "GCEBloodFeverDrunkDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_blood_art_variation",
    },
    levels = {
        [1] = {1, 0, 6000, 1008, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GCEBloodFeverDrunkStuned
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_blood_art_variation

Level Data

[1] = {1, -30, 6000, 1007, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["GCEBloodFeverDrunkStuned"] = {
    name = "GCEBloodFeverDrunkStuned",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_blood_art_variation",
    },
    levels = {
        [1] = {1, -30, 6000, 1007, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GCEGiantSnakeBossBurningGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_base_area_of_effect_radius
  • base_skill_effect_duration
  • ground_fire_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • do_not_apply_area_modifiers

Level Data

[1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["GCEGiantSnakeBossBurningGround"] = {
    name = "GCEGiantSnakeBossBurningGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "do_not_apply_area_modifiers",
    },
    levels = {
        [1] = {1, 16, 30000, 1017, 150, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GCEGiantSnakeBossHeadSlamBurningGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_base_area_of_effect_radius
  • base_skill_effect_duration
  • ground_fire_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["GCEGiantSnakeBossHeadSlamBurningGround"] = {
    name = "GCEGiantSnakeBossHeadSlamBurningGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, 30, 29000, 1017, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • base_leap_slam_maximum_distance_+%
  • spell_maximum_action_distance_+%

Level Data

[1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GhoulCommanderDash"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "base_leap_slam_maximum_distance_+%",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-6, 30, 50, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GhoulCommanderHowl
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GhoulCommanderHowl"] = {
    name = "GhoulCommanderHowl",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GhoulCommanderVomit
Cast time 3.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GhoulCommanderVomit"] = {
    name = "GhoulCommanderVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.33,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPABalbalaHoveringKnife
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • always_pierce

Level Data

[1] = {100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPABalbalaHoveringKnife"] = {
    name = "GPABalbalaHoveringKnife",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "always_pierce",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAChaosGodOwlBossFeatherSwipeLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • projectile_speed_variation_+%
  • active_skill_hit_damage_stun_multiplier_+%_final
  • number_of_additional_projectiles
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • distribute_projectiles_over_contact_points

Level Data

[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAChaosGodOwlBossFeatherSwipeLeft"] = {
    name = "GPAChaosGodOwlBossFeatherSwipeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAChaosGodOwlBossFeatherSwipeRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • projectile_speed_variation_+%
  • active_skill_hit_damage_stun_multiplier_+%_final
  • number_of_additional_projectiles
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • distribute_projectiles_over_contact_points

Level Data

[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAChaosGodOwlBossFeatherSwipeRight"] = {
    name = "GPAChaosGodOwlBossFeatherSwipeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAIceOwlBossFeatherSwipeLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • projectile_speed_variation_+%
  • active_skill_hit_damage_stun_multiplier_+%_final
  • number_of_additional_projectiles
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • distribute_projectiles_over_contact_points

Level Data

[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAIceOwlBossFeatherSwipeLeft"] = {
    name = "GPAIceOwlBossFeatherSwipeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAIceOwlBossFeatherSwipeRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • projectile_speed_variation_+%
  • active_skill_hit_damage_stun_multiplier_+%_final
  • number_of_additional_projectiles
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • distribute_projectiles_over_contact_points

Level Data

[1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAIceOwlBossFeatherSwipeRight"] = {
    name = "GPAIceOwlBossFeatherSwipeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAKaruiCaptainBossUnhingedBoulderToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • maintain_projectile_direction_when_using_contact_position
  • projectile_uses_contact_direction
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {baseMultiplier = 1.7, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAKaruiCaptainBossUnhingedBoulderToss"] = {
    name = "GPAKaruiCaptainBossUnhingedBoulderToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {baseMultiplier = 1.7, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAKaruiCaptainBossUnhingedCrystalShards
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • projectile_ballistic_gravity_override
  • projectile_ballistic_angle_override
  • projectile_ballistic_angle_override_variance
  • base_is_projectile

Level Data

[1] = {2500, -10, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAKaruiCaptainBossUnhingedCrystalShards"] = {
    name = "GPAKaruiCaptainBossUnhingedCrystalShards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_ballistic_gravity_override",
        "projectile_ballistic_angle_override",
        "projectile_ballistic_angle_override_variance",
        "base_is_projectile",
    },
    levels = {
        [1] = {2500, -10, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAPerennialKingGlassSpearMultiToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_projectile_speed_+%_variation_final
  • projectile_spread_radius
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • always_pierce

Level Data

[1] = {70, 0, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAPerennialKingGlassSpearMultiToss"] = {
    name = "GPAPerennialKingGlassSpearMultiToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_projectile_speed_+%_variation_final",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "always_pierce",
    },
    levels = {
        [1] = {70, 0, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAPorcupineAntSpikeNova
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • projectile_speed_variation_+%
  • projectile_spread_radius
  • base_skill_area_of_effect_+%
  • base_is_projectile

Level Data

[1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAPorcupineAntSpikeNova"] = {
    name = "GPAPorcupineAntSpikeNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_skill_area_of_effect_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPAPorcupineAntSpikeNovaSanctum
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • projectile_speed_variation_+%
  • projectile_spread_radius
  • base_skill_area_of_effect_+%
  • base_chance_to_poison_on_hit_%
  • base_is_projectile

Level Data

[1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPAPorcupineAntSpikeNovaSanctum"] = {
    name = "GPAPorcupineAntSpikeNovaSanctum",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_skill_area_of_effect_+%",
        "base_chance_to_poison_on_hit_%",
        "base_is_projectile",
    },
    levels = {
        [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPATitanRockSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_projectile_speed_+%_variation_final
  • projectile_spread_radius
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {150, 32, baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPATitanRockSpray"] = {
    name = "GPATitanRockSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_projectile_speed_+%_variation_final",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {150, 32, baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPATrialMasterBossThrowWeapon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPATrialMasterBossThrowWeapon"] = {
    name = "GPATrialMasterBossThrowWeapon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSCourtGuardFireball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPSCourtGuardFireball"] = {
    name = "GPSCourtGuardFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSExcavatorMaulRocks
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_ballistic_gravity_override
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GPSExcavatorMaulRocks"] = {
    name = "GPSExcavatorMaulRocks",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSFungusBehemothTreeTrunk
Cast time 5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_projectiles_override
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPSFungusBehemothTreeTrunk"] = {
    name = "GPSFungusBehemothTreeTrunk",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSIgnagdukBoneSpear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GPSIgnagdukBoneSpear"] = {
    name = "GPSIgnagdukBoneSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSIgnagdukBoneSpearBig
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GPSIgnagdukBoneSpearBig"] = {
    name = "GPSIgnagdukBoneSpearBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSIgnagdukFireSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_maximum_action_distance_+%
  • number_of_projectiles_override
  • ignite_chance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • projectiles_not_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, -40, 1, 33, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GPSIgnagdukFireSpray"] = {
    name = "GPSIgnagdukFireSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "number_of_projectiles_override",
        "ignite_chance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 1, 33, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSKaruiSpiritMinionProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GPSKaruiSpiritMinionProjectile"] = {
    name = "GPSKaruiSpiritMinionProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSQueenOfFilthCorpseBall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_projectiles_override
  • attack_maximum_action_distance_+
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage

Level Data

[1] = {1, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPSQueenOfFilthCorpseBall"] = {
    name = "GPSQueenOfFilthCorpseBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSRootedGuy4Proj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GPSRootedGuy4Proj"] = {
    name = "GPSRootedGuy4Proj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSSunWorshipperMiniSun
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • projectile_maximum_range_override
  • base_is_projectile
  • base_deal_no_damage
  • projectiles_travel_at_fixed_height
  • no_additional_projectiles

Level Data

[1] = {400, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPSSunWorshipperMiniSun"] = {
    name = "GPSSunWorshipperMiniSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_maximum_range_override",
        "base_is_projectile",
        "base_deal_no_damage",
        "projectiles_travel_at_fixed_height",
        "no_additional_projectiles",
    },
    levels = {
        [1] = {400, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSSunWorshipperStarSwarm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • number_of_projectiles_override
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GPSSunWorshipperStarSwarm"] = {
    name = "GPSSunWorshipperStarSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_projectiles_override",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GPSTwilightOrderOverlordRock
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance
  • base_deal_no_damage
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GPSTwilightOrderOverlordRock"] = {
    name = "GPSTwilightOrderOverlordRock",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
        "base_deal_no_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GraveyardGhostDashToTarget
Cast time 0.93
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GraveyardGhostDashToTarget"] = {
    name = "GraveyardGhostDashToTarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GraveyardGhostDashToTargetFar
Cast time 0.93
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GraveyardGhostDashToTargetFar"] = {
    name = "GraveyardGhostDashToTargetFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GraveyardSpookyGhostExplode
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • hit_damage_freeze_multiplier_+%
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GraveyardSpookyGhostExplode"] = {
    name = "GraveyardSpookyGhostExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GraveyardSpookyGhostExplodeTime
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • hit_damage_freeze_multiplier_+%
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GraveyardSpookyGhostExplodeTime"] = {
    name = "GraveyardSpookyGhostExplodeTime",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSAntiAttackDebuff
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSAntiAttackDebuff"] = {
    name = "GSAntiAttackDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSAntiCasterDebuff
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSAntiCasterDebuff"] = {
    name = "GSAntiCasterDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSAntiMinionDebuff
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSAntiMinionDebuff"] = {
    name = "GSAntiMinionDebuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSAzmerianViperTornado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_base_lightning_damage_%_to_convert_to_chaos
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSAzmerianViperTornado"] = {
    name = "GSAzmerianViperTornado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_base_lightning_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSAzmerianViperWhirlingSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_base_lightning_damage_%_to_convert_to_chaos
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSAzmerianViperWhirlingSlash"] = {
    name = "GSAzmerianViperWhirlingSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_base_lightning_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSAzmerianViperWhirlingSlashAppear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_base_lightning_damage_%_to_convert_to_chaos
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSAzmerianViperWhirlingSlashAppear"] = {
    name = "GSAzmerianViperWhirlingSlashAppear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_base_lightning_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBalbalaRuneExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • active_skill_area_of_effect_radius_+%_final
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 30, 100, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, }
skills["GSBalbalaRuneExplode"] = {
    name = "GSBalbalaRuneExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, 100, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBitterGuyStormDown
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold

Level Data

[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBitterGuyStormDown"] = {
    name = "GSBitterGuyStormDown",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBitterGuyStormUp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_skill_effect_duration
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBitterGuyStormUp"] = {
    name = "GSBitterGuyStormUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJaw2FireBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBlackJaw2FireBreath"] = {
    name = "GSBlackJaw2FireBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJaw2FireBreathNoEG
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBlackJaw2FireBreathNoEG"] = {
    name = "GSBlackJaw2FireBreathNoEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJaw2FireDonut
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBlackJaw2FireDonut"] = {
    name = "GSBlackJaw2FireDonut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJaw2FireLacerateL
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSBlackJaw2FireLacerateL"] = {
    name = "GSBlackJaw2FireLacerateL",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJaw2FireLacerateR
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSBlackJaw2FireLacerateR"] = {
    name = "GSBlackJaw2FireLacerateR",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJaw2ProjectileExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBlackJaw2ProjectileExplosion"] = {
    name = "GSBlackJaw2ProjectileExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJawCrackExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBlackJawCrackExplosion"] = {
    name = "GSBlackJawCrackExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJawFireBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • never_ignite

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBlackJawFireBreath"] = {
    name = "GSBlackJawFireBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "never_ignite",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJawFireDonut
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBlackJawFireDonut"] = {
    name = "GSBlackJawFireDonut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJawFireLacerateL
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {50, 20, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSBlackJawFireLacerateL"] = {
    name = "GSBlackJawFireLacerateL",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {50, 20, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJawFireLacerateR
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {50, 20, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSBlackJawFireLacerateR"] = {
    name = "GSBlackJawFireLacerateR",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {50, 20, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBlackJawProjectileExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBlackJawProjectileExplosion"] = {
    name = "GSBlackJawProjectileExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBloodFeverDrunkVomit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBloodFeverDrunkVomit"] = {
    name = "GSBloodFeverDrunkVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBloodKnightBloodFallSingle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_physical_damage_to_deal_per_minute
  • base_skill_effect_duration
  • ground_blood_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 4.5, 20000, 1005, -25, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, }
skills["GSBloodKnightBloodFallSingle"] = {
    name = "GSBloodKnightBloodFallSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4.5, 20000, 1005, -25, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBloodPriestTransformBreathe
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBloodPriestTransformBreathe"] = {
    name = "GSBloodPriestTransformBreathe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBloodTwinsSoulCoreBeamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBloodTwinsSoulCoreBeamImpact"] = {
    name = "GSBloodTwinsSoulCoreBeamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSBrineMaidenScreech
Cast time 0.15
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • base_chance_to_freeze_%
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSBrineMaidenScreech"] = {
    name = "GSBrineMaidenScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 0.15,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_chance_to_freeze_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCannibalShamanProjImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • poison_chance_+%
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCannibalShamanProjImpact"] = {
    name = "GSCannibalShamanProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "poison_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCannibalShamanProjImpactAir
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • poison_chance_+%
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCannibalShamanProjImpactAir"] = {
    name = "GSCannibalShamanProjImpactAir",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "poison_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCaptainHarlinWaveImpacts
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • base_is_projectile
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCaptainHarlinWaveImpacts"] = {
    name = "GSCaptainHarlinWaveImpacts",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "base_is_projectile",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCaptainRothGhostAnchor
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_cannot_be_blocked

Level Data

[1] = {30, 33, 33, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSCaptainRothGhostAnchor"] = {
    name = "GSCaptainRothGhostAnchor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {30, 33, 33, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCaptainSandSandOrbDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCaptainSandSandOrbDamage"] = {
    name = "GSCaptainSandSandOrbDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCaptainSandTitanDropSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_cannot_be_blocked

Level Data

[1] = {25, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSCaptainSandTitanDropSlam"] = {
    name = "GSCaptainSandTitanDropSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {25, baseMultiplier = 2.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCaptainSandWaveImpacts
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCaptainSandWaveImpacts"] = {
    name = "GSCaptainSandWaveImpacts",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCarrionCroneIceNova
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCarrionCroneIceNova"] = {
    name = "GSCarrionCroneIceNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCarrionCroneSpikeExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCarrionCroneSpikeExplode"] = {
    name = "GSCarrionCroneSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCarrionCroneWaveDamageShape
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCarrionCroneWaveDamageShape"] = {
    name = "GSCarrionCroneWaveDamageShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCenobiteBloaterOnDeath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSCenobiteBloaterOnDeath"] = {
    name = "GSCenobiteBloaterOnDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChaosGodOwlBossLightningCascade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_shock_chance_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChaosGodOwlBossLightningCascade"] = {
    name = "GSChaosGodOwlBossLightningCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraBossDragonBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_fire_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_deal_no_spell_damage

Level Data

[1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["GSChimeraBossDragonBreath"] = {
    name = "GSChimeraBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_deal_no_spell_damage",
    },
    levels = {
        [1] = {1, 0, 8000, 0, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraBossLightningBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraBossLightningBreath"] = {
    name = "GSChimeraBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraBossLightningOrbArc
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • base_chance_to_shock_%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraBossLightningOrbArc"] = {
    name = "GSChimeraBossLightningOrbArc",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraBossLightningOrbExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • base_chance_to_shock_%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.69999998807907, 1.2999999523163, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraBossLightningOrbExplosion"] = {
    name = "GSChimeraBossLightningOrbExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraUltimatumBossDragonBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • ground_fire_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_skill_effect_duration
  • is_area_damage
  • base_deal_no_spell_damage
  • infinite_skill_effect_duration

Level Data

[1] = {1, 0, 0, 200, 1000000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["GSChimeraUltimatumBossDragonBreath"] = {
    name = "GSChimeraUltimatumBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_deal_no_spell_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, 0, 0, 200, 1000000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraUltimatumBossFrostBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • ground_ice_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_skill_effect_duration
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • infinite_skill_effect_duration

Level Data

[1] = {1006, 200, 1000000, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSChimeraUltimatumBossFrostBreath"] = {
    name = "GSChimeraUltimatumBossFrostBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_ice_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1006, 200, 1000000, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraUltimatumBossFrostBreathImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • ground_ice_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • infinite_skill_effect_duration

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraUltimatumBossFrostBreathImpact"] = {
    name = "GSChimeraUltimatumBossFrostBreathImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ground_ice_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraWetlandsBossChaosSprayImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_chance_to_poison_on_hit_%
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraWetlandsBossChaosSprayImpact"] = {
    name = "GSChimeraWetlandsBossChaosSprayImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraWetlandsBossFireballImpactGround
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraWetlandsBossFireballImpactGround"] = {
    name = "GSChimeraWetlandsBossFireballImpactGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraWetlandsBossFireballImpactWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraWetlandsBossFireballImpactWall"] = {
    name = "GSChimeraWetlandsBossFireballImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraWetlandsBossFireSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • base_chance_to_ignite_%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked
  • base_cannot_be_parried

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraWetlandsBossFireSpray"] = {
    name = "GSChimeraWetlandsBossFireSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_chance_to_ignite_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraWetlandsBossFrostBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • base_skill_effect_duration
  • ground_ice_art_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage

Level Data

[1] = {10000, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSChimeraWetlandsBossFrostBreath"] = {
    name = "GSChimeraWetlandsBossFrostBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10000, 1006, 200, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSChimeraWetlandsBossFrostBreathImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • base_skill_effect_duration
  • ground_ice_art_variation
  • active_skill_chill_effect_+%_final
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSChimeraWetlandsBossFrostBreathImpact"] = {
    name = "GSChimeraWetlandsBossFrostBreathImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "active_skill_chill_effect_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10000, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCorpseBallCircleSplat
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSCorpseBallCircleSplat"] = {
    name = "GSCorpseBallCircleSplat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSCorpseBallSplat
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • attack_maximum_action_distance_+
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
  • base_is_projectile

Level Data

[1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSCorpseBallSplat"] = {
    name = "GSCorpseBallSplat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabBrazierSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniCrabBrazierSlam"] = {
    name = "GSDoryaniCrabBrazierSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabDiscoLazer
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniCrabDiscoLazer"] = {
    name = "GSDoryaniCrabDiscoLazer",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabFlamethrower
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked
  • base_skill_cannot_be_parried

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniCrabFlamethrower"] = {
    name = "GSDoryaniCrabFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabFlamethrower90Right
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked
  • base_skill_cannot_be_parried

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniCrabFlamethrower90Right"] = {
    name = "GSDoryaniCrabFlamethrower90Right",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabFlamethrowerCorrupt
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • spell_minimum_base_fire_damage_per_removable_endurance_charge
  • spell_maximum_base_fire_damage
  • shock_chance_+%
  • ignite_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked
  • base_skill_cannot_be_parried

Level Data

[1] = {0.25, 0.75, 0.40000000596046, 0.60000002384186, 300, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["GSDoryaniCrabFlamethrowerCorrupt"] = {
    name = "GSDoryaniCrabFlamethrowerCorrupt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_fire_damage_per_removable_endurance_charge",
        "spell_maximum_base_fire_damage",
        "shock_chance_+%",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.25, 0.75, 0.40000000596046, 0.60000002384186, 300, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabFrostLaser
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_ice_art_variation
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniCrabFrostLaser"] = {
    name = "GSDoryaniCrabFrostLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabFrostLaser90Left
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_ice_art_variation
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniCrabFrostLaser90Left"] = {
    name = "GSDoryaniCrabFrostLaser90Left",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabFrostLaserCorrupt
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • ground_ice_art_variation
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniCrabFrostLaserCorrupt"] = {
    name = "GSDoryaniCrabFrostLaserCorrupt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniCrabLegProjImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.5, 1.5, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniCrabLegProjImpact"] = {
    name = "GSDoryaniCrabLegProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossBasicLightningZap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossBasicLightningZap"] = {
    name = "GSDoryaniHumanBossBasicLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 750, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossBeamBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • movement_speed_+%_final_while_performing_action
  • movement_speed_acceleration_+%_per_second_while_performing_action
  • shock_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossBeamBlast"] = {
    name = "GSDoryaniHumanBossBeamBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -100, -100, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Channel SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossConstantLightning
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossConstantLightning"] = {
    name = "GSDoryaniHumanBossConstantLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossCrystalZap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossCrystalZap"] = {
    name = "GSDoryaniHumanBossCrystalZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 300, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossDecelCrystalExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossDecelCrystalExplode"] = {
    name = "GSDoryaniHumanBossDecelCrystalExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossFireballDirectImpactExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossFireballDirectImpactExplosion"] = {
    name = "GSDoryaniHumanBossFireballDirectImpactExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossFireClap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossFireClap"] = {
    name = "GSDoryaniHumanBossFireClap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossFlamethrower
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked
  • base_skill_cannot_be_parried

Level Data

[1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossFlamethrower"] = {
    name = "GSDoryaniHumanBossFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossLightningClap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_knocked_back

Level Data

[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossLightningClap"] = {
    name = "GSDoryaniHumanBossLightningClap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossMechanismBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossMechanismBeam"] = {
    name = "GSDoryaniHumanBossMechanismBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossMechanismBeamFlipped
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossMechanismBeamFlipped"] = {
    name = "GSDoryaniHumanBossMechanismBeamFlipped",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossMultiLightningZap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossMultiLightningZap"] = {
    name = "GSDoryaniHumanBossMultiLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniHumanBossSolarOrbPulse
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniHumanBossSolarOrbPulse"] = {
    name = "GSDoryaniHumanBossSolarOrbPulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniLightningStormBolt
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniLightningStormBolt"] = {
    name = "GSDoryaniLightningStormBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDoryaniLightningStormBoltConstant
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDoryaniLightningStormBoltConstant"] = {
    name = "GSDoryaniLightningStormBoltConstant",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDredgeBossMortarImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDredgeBossMortarImpact"] = {
    name = "GSDredgeBossMortarImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDredgeBossMortarImpactAir
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDredgeBossMortarImpactAir"] = {
    name = "GSDredgeBossMortarImpactAir",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDredgeMortarImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDredgeMortarImpact"] = {
    name = "GSDredgeMortarImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDredgeMortarImpactAir
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDredgeMortarImpactAir"] = {
    name = "GSDredgeMortarImpactAir",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDredgeShamanBossDetonateDead
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDredgeShamanBossDetonateDead"] = {
    name = "GSDredgeShamanBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDredgeShamanBossDetonateDeadChained
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDredgeShamanBossDetonateDeadChained"] = {
    name = "GSDredgeShamanBossDetonateDeadChained",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDredgeShamanBossVolatileDead
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length
  • spell_skills_deal_no_damage
  • base_deal_no_damage

Level Data

[1] = {-40, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSDredgeShamanBossVolatileDead"] = {
    name = "GSDredgeShamanBossVolatileDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
        "spell_skills_deal_no_damage",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {-40, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDredgeShamanBossVolatileDeadSingle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length
  • spell_skills_deal_no_damage
  • base_deal_no_damage

Level Data

[1] = {-40, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSDredgeShamanBossVolatileDeadSingle"] = {
    name = "GSDredgeShamanBossVolatileDeadSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
        "spell_skills_deal_no_damage",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {-40, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSDruidicFungusZombieTreeHollowProjectileImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSDruidicFungusZombieTreeHollowProjectileImpact"] = {
    name = "GSDruidicFungusZombieTreeHollowProjectileImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSEGGiantSnakeBossDetonateRunes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSEGGiantSnakeBossDetonateRunes"] = {
    name = "GSEGGiantSnakeBossDetonateRunes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSExcavatorOrbDonutExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSExcavatorOrbDonutExplosion"] = {
    name = "GSExcavatorOrbDonutExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSExcavatorOrbExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSExcavatorOrbExplosion"] = {
    name = "GSExcavatorOrbExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSExcavatorRaptorTriangleSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage

Level Data

[1] = {0.5, 1.5, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSExcavatorRaptorTriangleSlam"] = {
    name = "GSExcavatorRaptorTriangleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSEzomyteReaperLightningStrike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_base_lightning_damage_%_to_convert_to_chaos
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSEzomyteReaperLightningStrike"] = {
    name = "GSEzomyteReaperLightningStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_base_lightning_damage_%_to_convert_to_chaos",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSFarudinLocustDDExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSFarudinLocustDDExplode"] = {
    name = "GSFarudinLocustDDExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSFireBeastVolcanoProjImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSFireBeastVolcanoProjImpact"] = {
    name = "GSFireBeastVolcanoProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSForgeBossBrandExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSForgeBossBrandExplosion"] = {
    name = "GSForgeBossBrandExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSFrozenOneBrittleBell
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSFrozenOneBrittleBell"] = {
    name = "GSFrozenOneBrittleBell",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSFrozenOneIceSpikeExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSFrozenOneIceSpikeExplode"] = {
    name = "GSFrozenOneIceSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSFungusBehemothPodExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSFungusBehemothPodExplosion"] = {
    name = "GSFungusBehemothPodExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSFungusBehemothRockSmash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile
  • base_skill_cannot_be_parried
  • base_cannot_be_blocked

Level Data

[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSFungusBehemothRockSmash"] = {
    name = "GSFungusBehemothRockSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_cannot_be_parried",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSGiantSnakeBossComboFlame
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSGiantSnakeBossComboFlame"] = {
    name = "GSGiantSnakeBossComboFlame",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSGiantSnakeBossFlameBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSGiantSnakeBossFlameBreath"] = {
    name = "GSGiantSnakeBossFlameBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSGoblinDrummerPulse
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSGoblinDrummerPulse"] = {
    name = "GSGoblinDrummerPulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSGoblinGiantBossSulphiteBurp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["GSGoblinGiantBossSulphiteBurp"] = {
    name = "GSGoblinGiantBossSulphiteBurp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSGoblinVoltaxicStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSGoblinVoltaxicStorm"] = {
    name = "GSGoblinVoltaxicStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSGolemancerTornado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSGolemancerTornado"] = {
    name = "GSGolemancerTornado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSHagBattleMidExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage_per_removable_frenzy_charge
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["GSHagBattleMidExplosion"] = {
    name = "GSHagBattleMidExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage_per_removable_frenzy_charge",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSHusbandPurge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • base_deal_no_damage_over_time
  • is_area_damage

Level Data

[1] = {levelRequirement = 8, statInterpolation = {},  cost = { }, }
skills["GSHusbandPurge"] = {
    name = "GSHusbandPurge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_deal_no_damage_over_time",
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 8, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIceOwlBossIceCubePulse
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSIceOwlBossIceCubePulse"] = {
    name = "GSIceOwlBossIceCubePulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIceOwlBossIceSpikeDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • ground_ice_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIceOwlBossIceSpikeDamage"] = {
    name = "GSIceOwlBossIceSpikeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIceOwlBossSnowballColdSnap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • hit_damage_freeze_multiplier_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIceOwlBossSnowballColdSnap"] = {
    name = "GSIceOwlBossSnowballColdSnap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIceOwlBossSnowballFallingIce
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIceOwlBossSnowballFallingIce"] = {
    name = "GSIceOwlBossSnowballFallingIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnadukBoneSmash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnadukBoneSmash"] = {
    name = "GSIgnadukBoneSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnadukFireSuck
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnadukFireSuck"] = {
    name = "GSIgnadukFireSuck",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnagdukBogWitchBurninate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSIgnagdukBogWitchBurninate"] = {
    name = "GSIgnagdukBogWitchBurninate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnagdukBoneBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnagdukBoneBlast"] = {
    name = "GSIgnagdukBoneBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnagdukBoneSmashUpwards
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnagdukBoneSmashUpwards"] = {
    name = "GSIgnagdukBoneSmashUpwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnagdukFlamethrower
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • active_skill_ignite_chance_+%_final
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll
  • base_cannot_be_parried

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnagdukFlamethrower"] = {
    name = "GSIgnagdukFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_ignite_chance_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnagdukFlamewallBurninate
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnagdukFlamewallBurninate"] = {
    name = "GSIgnagdukFlamewallBurninate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnagdukSpikeCascade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnagdukSpikeCascade"] = {
    name = "GSIgnagdukSpikeCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnagdukSpikeCascade2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnagdukSpikeCascade2"] = {
    name = "GSIgnagdukSpikeCascade2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIgnagdukStaffSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIgnagdukStaffSlam"] = {
    name = "GSIgnagdukStaffSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIngagdukFireWaveFull
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIngagdukFireWaveFull"] = {
    name = "GSIngagdukFireWaveFull",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSIngagdukFireWaveHalf
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSIngagdukFireWaveHalf"] = {
    name = "GSIngagdukFireWaveHalf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSKaruiCaptainBossJadeSunderWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {15, baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSKaruiCaptainBossJadeSunderWave"] = {
    name = "GSKaruiCaptainBossJadeSunderWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {15, baseMultiplier = 2.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSMarakethSentinalMaceBossIceSpikeExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage

Level Data

[1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = {
    name = "GSMarakethSentinalMaceBossIceSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSMarakethSentinelUnarmedBossExplodeSelf
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • attack_minimum_added_fire_damage
  • attack_maximum_added_fire_damage
  • stun_threshold_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSMarakethSentinelUnarmedBossExplodeSelf"] = {
    name = "GSMarakethSentinelUnarmedBossExplodeSelf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_fire_damage",
        "attack_maximum_added_fire_damage",
        "stun_threshold_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSMonsterLightningArrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSMonsterLightningArrow"] = {
    name = "GSMonsterLightningArrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (5)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSMushroomPuff
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSMushroomPuff"] = {
    name = "GSMushroomPuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSMutantBirdFlap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSMutantBirdFlap"] = {
    name = "GSMutantBirdFlap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSMutantBirdPopHatchling
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • disable_visual_hit_effect

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSMutantBirdPopHatchling"] = {
    name = "GSMutantBirdPopHatchling",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "disable_visual_hit_effect",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSOverlordBossRaiseAndRazeExplosionDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSOverlordBossRaiseAndRazeExplosionDamage"] = {
    name = "GSOverlordBossRaiseAndRazeExplosionDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSOverlordBossRaiseAndRazeRockUpwardDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSOverlordBossRaiseAndRazeRockUpwardDamage"] = {
    name = "GSOverlordBossRaiseAndRazeRockUpwardDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSOverlordLightningBarrageImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_shock_as_though_damage_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSOverlordLightningBarrageImpact"] = {
    name = "GSOverlordLightningBarrageImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSOverlordLightningBarragePulse
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSOverlordLightningBarragePulse"] = {
    name = "GSOverlordLightningBarragePulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSOverlordPillarCrushDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSOverlordPillarCrushDamage"] = {
    name = "GSOverlordPillarCrushDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingBasicLightningZap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked

Level Data

[1] = {0.5, 1.5, -85, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPerennialKingBasicLightningZap"] = {
    name = "GSPerennialKingBasicLightningZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, -85, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingBeaconOrbitLightningBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPerennialKingBeaconOrbitLightningBeam"] = {
    name = "GSPerennialKingBeaconOrbitLightningBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingBeaconSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_shock_chance_+%_final
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • base_skill_cannot_be_parried

Level Data

[1] = {0.5, 1.5, 25, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPerennialKingBeaconSpray"] = {
    name = "GSPerennialKingBeaconSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.5, 1.5, 25, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingBigBeam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPerennialKingBigBeam"] = {
    name = "GSPerennialKingBigBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingBigBeamIntro
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPerennialKingBigBeamIntro"] = {
    name = "GSPerennialKingBigBeamIntro",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingCorruptionBallExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • generic_skill_trigger_id
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPerennialKingCorruptionBallExplode"] = {
    name = "GSPerennialKingCorruptionBallExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingGlassSwordFenceZap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_electrocutes_as_though_dealt_damage_+%_final
  • base_skill_effect_duration
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_lightning_damage_can_electrocute
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.5, 1.5, 90, 4000, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPerennialKingGlassSwordFenceZap"] = {
    name = "GSPerennialKingGlassSwordFenceZap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_electrocutes_as_though_dealt_damage_+%_final",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_lightning_damage_can_electrocute",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.5, 1.5, 90, 4000, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingSandnadoLightningDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPerennialKingSandnadoLightningDamage"] = {
    name = "GSPerennialKingSandnadoLightningDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPerennialKingSandnadoPhysDamage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSPerennialKingSandnadoPhysDamage"] = {
    name = "GSPerennialKingSandnadoPhysDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPrisonerBossBloodTendrilImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • generic_skill_trigger_id
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPrisonerBossBloodTendrilImpact"] = {
    name = "GSPrisonerBossBloodTendrilImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPrisonerBossDoorWaterPush
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSPrisonerBossDoorWaterPush"] = {
    name = "GSPrisonerBossDoorWaterPush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPrisonerBossIceCrystalExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • active_skill_hit_damage_freeze_multiplier_+%_final
  • active_skill_chill_effect_+%_final
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPrisonerBossIceCrystalExplode"] = {
    name = "GSPrisonerBossIceCrystalExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "active_skill_chill_effect_+%_final",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPrisonerBossTripleStabDeathWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPrisonerBossTripleStabDeathWave"] = {
    name = "GSPrisonerBossTripleStabDeathWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Channel SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPrisonerKneel
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_knocked_back
  • skill_cannot_be_stunned

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSPrisonerKneel"] = {
    name = "GSPrisonerKneel",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSProcessionBowRainOfArrowsExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSProcessionBowRainOfArrowsExplosion"] = {
    name = "GSProcessionBowRainOfArrowsExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSPyramidHandGenadeExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSPyramidHandGenadeExplosion"] = {
    name = "GSPyramidHandGenadeExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSQuillCrabColdImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSQuillCrabColdImpact"] = {
    name = "GSQuillCrabColdImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRitualBurrowerVacuume
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spells_chance_to_hinder_on_hit_%
  • hinder_duration_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {100, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSRitualBurrowerVacuume"] = {
    name = "GSRitualBurrowerVacuume",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spells_chance_to_hinder_on_hit_%",
        "hinder_duration_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRootedGuyExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRootedGuyExplode"] = {
    name = "GSRootedGuyExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRootedSporeProjectileImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRootedSporeProjectileImpact"] = {
    name = "GSRootedSporeProjectileImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRottingRamGiantVomitImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_chance_to_poison_on_hit_%
  • is_area_damage
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRottingRamGiantVomitImpact"] = {
    name = "GSRottingRamGiantVomitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRudjaFlamethrower
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRudjaFlamethrower"] = {
    name = "GSRudjaFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRudjaFlashbang
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_hit_damage_stun_multiplier_+%_final
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 400, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRudjaFlashbang"] = {
    name = "GSRudjaFlashbang",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 400, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRudjaGrenadeExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 70, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRudjaGrenadeExplode"] = {
    name = "GSRudjaGrenadeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 70, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRudjaInnerFlamethrower
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRudjaInnerFlamethrower"] = {
    name = "GSRudjaInnerFlamethrower",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRudjaSuicideExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • damage_taken_+%_final_from_self
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, 100, 300, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRudjaSuicideExplode"] = {
    name = "GSRudjaSuicideExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "damage_taken_+%_final_from_self",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 100, 300, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSRustKingLightningNova
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • is_area_damage

Level Data

[1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSRustKingLightningNova"] = {
    name = "GSRustKingLightningNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSerpentCasterBossBoneBarrierEG
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSSerpentCasterBossBoneBarrierEG"] = {
    name = "GSSerpentCasterBossBoneBarrierEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Channel SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSerpentCasterBossSnakeSwarm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSSerpentCasterBossSnakeSwarm"] = {
    name = "GSSerpentCasterBossSnakeSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSerpentCasterBossVulnRuneOnHit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSerpentCasterBossVulnRuneOnHit"] = {
    name = "GSSerpentCasterBossVulnRuneOnHit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSerpentClanSpellNova
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSerpentClanSpellNova"] = {
    name = "GSSerpentClanSpellNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSerpentClanSpellNovaBoss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSerpentClanSpellNovaBoss"] = {
    name = "GSSerpentClanSpellNovaBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSShieldLegsGenadeExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSShieldLegsGenadeExplosion"] = {
    name = "GSShieldLegsGenadeExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSirenArenaEmergeStalagmiteBreakInwardEG
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSirenArenaEmergeStalagmiteBreakOutwardEG
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSSirenArenaEmergeStalagmiteBreakOutwardEG"] = {
    name = "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSirenBossGeyserBurstDmg
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSirenBossGeyserBurstDmg"] = {
    name = "GSSirenBossGeyserBurstDmg",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSirenBossWaterJet
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSirenBossWaterJet"] = {
    name = "GSSirenBossWaterJet",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSirenWaterJetCloseRangeImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSSirenWaterJetCloseRangeImpact"] = {
    name = "GSSirenWaterJetCloseRangeImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSkelemancerGhostflameImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_is_projectile
  • base_skill_can_be_blocked

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["GSSkelemancerGhostflameImpact"] = {
    name = "GSSkelemancerGhostflameImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSkeletonSnakeBossFlameBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • active_skill_base_area_of_effect_radius
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • do_not_apply_area_modifiers

Level Data

[1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSkeletonSnakeBossFlameBlast"] = {
    name = "GSSkeletonSnakeBossFlameBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_area_of_effect_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "do_not_apply_area_modifiers",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSkeletonSnakeBossRibCageBarrageImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSkeletonSnakeBossRibCageBarrageImpact"] = {
    name = "GSSkeletonSnakeBossRibCageBarrageImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSkeletonTornadoWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {-55, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSSkeletonTornadoWave"] = {
    name = "GSSkeletonTornadoWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {-55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSoulBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSoulBlast"] = {
    name = "GSSoulBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSunWorshipperBossSunExplosionObject
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSunWorshipperBossSunExplosionObject"] = {
    name = "GSSunWorshipperBossSunExplosionObject",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSunWorshipperBossSunExplosionOtherSun
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSunWorshipperBossSunExplosionOtherSun"] = {
    name = "GSSunWorshipperBossSunExplosionOtherSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSunWorshipperEnrageDashExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSunWorshipperEnrageDashExplosion"] = {
    name = "GSSunWorshipperEnrageDashExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSunWorshipperSolarFlare
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSunWorshipperSolarFlare"] = {
    name = "GSSunWorshipperSolarFlare",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSSwarmHostDeathExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSSwarmHostDeathExplode"] = {
    name = "GSSwarmHostDeathExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTitanBossLaserImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTitanBossLaserImpact"] = {
    name = "GSTitanBossLaserImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTitanBossMegaBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_do_not_face_target
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTitanBossMegaBlast"] = {
    name = "GSTitanBossMegaBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTrialMasterBossOmegaProjectileExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
    name = "GSTrialMasterBossOmegaProjectileExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTrialmasterColdBoltImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTrialmasterColdBoltImpact"] = {
    name = "GSTrialmasterColdBoltImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTrialmasterFireBoltImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTrialmasterFireBoltImpact"] = {
    name = "GSTrialmasterFireBoltImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTrialmasterLightningBoltImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile
  • base_skill_can_be_blocked
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTrialmasterLightningBoltImpact"] = {
    name = "GSTrialmasterLightningBoltImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwigMonsterVinePod
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • global_poison_on_hit

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwigMonsterVinePod"] = {
    name = "GSTwigMonsterVinePod",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (4)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOrderOverlordProjRockGroundImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOrderOverlordProjRockGroundImpact"] = {
    name = "GSTwilightOrderOverlordProjRockGroundImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOrderOverlordProjRockImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOrderOverlordProjRockImpact"] = {
    name = "GSTwilightOrderOverlordProjRockImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOrderSorcererDelayedBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOrderSorcererDelayedBlast"] = {
    name = "GSTwilightOrderSorcererDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordCircleMazeDetonation
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordCircleMazeDetonation"] = {
    name = "GSTwilightOverlordCircleMazeDetonation",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordDonutSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordDonutSlam"] = {
    name = "GSTwilightOverlordDonutSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordDonutSlamCentre
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordDonutSlamCentre"] = {
    name = "GSTwilightOverlordDonutSlamCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordLightningDonut
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordLightningDonut"] = {
    name = "GSTwilightOverlordLightningDonut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordLightningRodImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordLightningRodImpact"] = {
    name = "GSTwilightOverlordLightningRodImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordRetreat
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordRetreat"] = {
    name = "GSTwilightOverlordRetreat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordRetreatExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordRetreatExplosion"] = {
    name = "GSTwilightOverlordRetreatExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordRockExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordRockExplosion"] = {
    name = "GSTwilightOverlordRockExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordRockStormImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordRockStormImpact"] = {
    name = "GSTwilightOverlordRockStormImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordSnakeLong
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, -60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordSnakeLong"] = {
    name = "GSTwilightOverlordSnakeLong",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordSnakeShort
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, -85, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordSnakeShort"] = {
    name = "GSTwilightOverlordSnakeShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, -85, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordSnakeTeleport
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordSnakeTeleport"] = {
    name = "GSTwilightOverlordSnakeTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordSnakeTeleportPrePillar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordSnakeTeleportPrePillar"] = {
    name = "GSTwilightOverlordSnakeTeleportPrePillar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordWarpStrikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordWarpStrikes"] = {
    name = "GSTwilightOverlordWarpStrikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordXBlastCentreExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordXBlastCentreExplosion"] = {
    name = "GSTwilightOverlordXBlastCentreExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSTwilightOverlordXBlastExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSTwilightOverlordXBlastExplosion"] = {
    name = "GSTwilightOverlordXBlastExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSUndeadMarakethPriestMagmaOrbImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSUndeadMarakethPriestMagmaOrbImpact"] = {
    name = "GSUndeadMarakethPriestMagmaOrbImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSUndeadVaalGuardGrenadeExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSUndeadVaalGuardGrenadeExplode"] = {
    name = "GSUndeadVaalGuardGrenadeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalForgemanSunderSpike1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_+%_final
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSVaalForgemanSunderSpike1"] = {
    name = "GSVaalForgemanSunderSpike1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalForgemanSunderSpike2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_+%_final
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSVaalForgemanSunderSpike2"] = {
    name = "GSVaalForgemanSunderSpike2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalForgemanSunderSpike3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_+%_final
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSVaalForgemanSunderSpike3"] = {
    name = "GSVaalForgemanSunderSpike3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalForgemanSunderSpike4
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_+%_final
  • is_area_damage
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSVaalForgemanSunderSpike4"] = {
    name = "GSVaalForgemanSunderSpike4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalGoliathCrystalExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVaalGoliathCrystalExplosion"] = {
    name = "GSVaalGoliathCrystalExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalShamanFireballImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVaalShamanFireballImpact"] = {
    name = "GSVaalShamanFireballImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalStatueBossComboLaser
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVaalStatueBossComboLaser"] = {
    name = "GSVaalStatueBossComboLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalStatueBossConcentratedBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • spell_maximum_action_distance_+%
  • shock_chance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {0.5, 1.5, -60, 100, 200, 30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVaalStatueBossConcentratedBlast"] = {
    name = "GSVaalStatueBossConcentratedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "shock_chance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -60, 100, 200, 30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalStatueBossRectangleCascades
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVaalStatueBossRectangleCascades"] = {
    name = "GSVaalStatueBossRectangleCascades",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalStatueBossTriangleSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {0.80000001192093, 1.2000000476837, 40, -50, 200, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVaalStatueBossTriangleSlam"] = {
    name = "GSVaalStatueBossTriangleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, -50, 200, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalStatueBossWallToBallLaserEG
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {200, critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSVaalStatueBossWallToBallLaserEG"] = {
    name = "GSVaalStatueBossWallToBallLaserEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {200, critChance = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVaalStatueBossWallToBallLasers
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • shock_chance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 100, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVaalStatueBossWallToBallLasers"] = {
    name = "GSVaalStatueBossWallToBallLasers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_chance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVampireQueenBloodFallExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_skill_effect_duration
  • ground_blood_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 20000, 1005, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVampireQueenBloodFallExplode"] = {
    name = "GSVampireQueenBloodFallExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20000, 1005, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVampireQueenBodySwapFireNova
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • active_skill_base_fire_damage_%_to_convert_to_chaos
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSVampireQueenBodySwapFireNova"] = {
    name = "GSVampireQueenBodySwapFireNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVampireQueenBoneCone
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_maximum_action_distance_+%
  • active_skill_area_of_effect_radius_+%_final
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_fire_damage_%_to_convert_to_chaos
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, 50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["GSVampireQueenBoneCone"] = {
    name = "GSVampireQueenBoneCone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, 50, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVampireQueenChaosStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • base_fire_damage_to_deal_per_minute
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_fire_damage_%_to_convert_to_chaos
  • ground_fire_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 3, 30, 60, 1017, 0, 2000, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 3},  cost = { }, }
skills["GSVampireQueenChaosStorm"] = {
    name = "GSVampireQueenChaosStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_fire_damage_%_to_convert_to_chaos",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, 60, 1017, 0, 2000, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVampireQueenDelayedBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["GSVampireQueenDelayedBlast"] = {
    name = "GSVampireQueenDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVampireQueenDelayedBlastLarge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • base_fire_damage_to_deal_per_minute
  • ground_fire_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_fire_damage_%_to_convert_to_chaos
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1.2000000476837, 1017, 0, 1000, 80, 60, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 3},  cost = { }, }
skills["GSVampireQueenDelayedBlastLarge"] = {
    name = "GSVampireQueenDelayedBlastLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1.2000000476837, 1017, 0, 1000, 80, 60, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSVampireQueenDelayedBlastSmall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["GSVampireQueenDelayedBlastSmall"] = {
    name = "GSVampireQueenDelayedBlastSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSViperNapuatziChaosRain
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSViperNapuatziChaosRain"] = {
    name = "GSViperNapuatziChaosRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSViperNapuatziFireRain
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSViperNapuatziFireRain"] = {
    name = "GSViperNapuatziFireRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSViperNapuatziSpinSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSViperNapuatziSpinSlam"] = {
    name = "GSViperNapuatziSpinSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSWarlockRaiseBugs
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GSWarlockRaiseBugs"] = {
    name = "GSWarlockRaiseBugs",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSWifeBossSlow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_skill_effect_duration
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSWifeBossSlow"] = {
    name = "GSWifeBossSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSWifeMonsterBoneCone
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • active_skill_area_of_effect_radius_+%_final
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["GSWifeMonsterBoneCone"] = {
    name = "GSWifeMonsterBoneCone",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -45, 50, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSWifeMonsterBoneStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["GSWifeMonsterBoneStorm"] = {
    name = "GSWifeMonsterBoneStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSWifeMonsterDelayedBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["GSWifeMonsterDelayedBlast"] = {
    name = "GSWifeMonsterDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSWifeMonsterDelayedBlastLarge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["GSWifeMonsterDelayedBlastLarge"] = {
    name = "GSWifeMonsterDelayedBlastLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 80, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSYamaChaosCloud
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, -55, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSYamaChaosCloud"] = {
    name = "GSYamaChaosCloud",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -55, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSYamaDelayedEyeBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • base_chaos_damage_to_deal_per_minute
  • ground_caustic_art_variation
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • spell_maximum_action_distance_+%
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_blocked
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 2.5, 1031, -10, 10000, -40, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, }
skills["GSYamaDelayedEyeBlast"] = {
    name = "GSYamaDelayedEyeBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2.5, 1031, -10, 10000, -40, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GSYamaTimeFreezeSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • base_cannot_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["GSYamaTimeFreezeSlam"] = {
    name = "GSYamaTimeFreezeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTAnchoriteMushroomBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTAnchoriteMushroomBlast"] = {
    name = "GTAnchoriteMushroomBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTAnchoriteMushroomBlastSingle
Cast time 1.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • base_cast_speed_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-35, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTAnchoriteMushroomBlastSingle"] = {
    name = "GTAnchoriteMushroomBlastSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "base_cast_speed_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-35, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTAnchormanSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTAnchormanSummon"] = {
    name = "GTAnchormanSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTArenaBeastBossShockwave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTArenaBeastBossShockwave"] = {
    name = "GTArenaBeastBossShockwave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTAzmeriCarnivorousPlantVineCascade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTAzmeriCarnivorousPlantVineCascade"] = {
    name = "GTAzmeriCarnivorousPlantVineCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBirdStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBirdStorm"] = {
    name = "GTBirdStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBlackJawTripleSlamCracks
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBlackJawTripleSlamCracks"] = {
    name = "GTBlackJawTripleSlamCracks",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBloodKnightBloodFall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBloodKnightBloodFall"] = {
    name = "GTBloodKnightBloodFall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBogShamanBoneWall1
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBogShamanBoneWall1"] = {
    name = "GTBogShamanBoneWall1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBogShamanBoneWall2
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBogShamanBoneWall2"] = {
    name = "GTBogShamanBoneWall2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBogShamanBoneWall3
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBogShamanBoneWall3"] = {
    name = "GTBogShamanBoneWall3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBoneZealotAbyssLightningStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBoneZealotAbyssLightningStorm"] = {
    name = "GTBoneZealotAbyssLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBoneZealotLightningStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBoneZealotLightningStorm"] = {
    name = "GTBoneZealotLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTBrineMaidenScreech
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTBrineMaidenScreech"] = {
    name = "GTBrineMaidenScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTCaptainHartlinGhostCannonBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTCaptainHartlinGhostCannonBarrage"] = {
    name = "GTCaptainHartlinGhostCannonBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTCaptainRothMinionBeam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTCaptainRothMinionBeam"] = {
    name = "GTCaptainRothMinionBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTCaptainSandMinionBeam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTCaptainSandMinionBeam"] = {
    name = "GTCaptainSandMinionBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTCarnivorousPlantBossVolatileTrees
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTCarnivorousPlantBossVolatileTrees"] = {
    name = "GTCarnivorousPlantBossVolatileTrees",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTCarrionCroneFrostWaves
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTCarrionCroneFrostWaves"] = {
    name = "GTCarrionCroneFrostWaves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTCarrionCroneIceSpikeField
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTCarrionCroneIceSpikeField"] = {
    name = "GTCarrionCroneIceSpikeField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTCarrionCroneIceSpikeFieldEnemyTargeted
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
    name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTCarrionCroneWolfSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTCarrionCroneWolfSummon"] = {
    name = "GTCarrionCroneWolfSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTChaosGodOwlBossLightningCascade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTChaosGodOwlBossLightningCascade"] = {
    name = "GTChaosGodOwlBossLightningCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTChronoPrinceCloneSplitStrike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTChronoPrinceCloneSplitStrike"] = {
    name = "GTChronoPrinceCloneSplitStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTDoryaniIonCannonMap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTDoryaniIonCannonMap"] = {
    name = "GTDoryaniIonCannonMap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTDoryaniLightningStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTDoryaniLightningStorm"] = {
    name = "GTDoryaniLightningStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTDredgeFiendShamanBossZombieBullrush
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTDredgeFiendShamanBossZombieBullrush"] = {
    name = "GTDredgeFiendShamanBossZombieBullrush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTDredgeFiendShamanBossZombieCircleDefensive
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTDredgeFiendShamanBossZombieCircleDefensive"] = {
    name = "GTDredgeFiendShamanBossZombieCircleDefensive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTDredgeFiendShamanBossZombieCircleOffensive
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTDredgeFiendShamanBossZombieCircleOffensive"] = {
    name = "GTDredgeFiendShamanBossZombieCircleOffensive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTDredgeFiendShamanBossZombieLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTDredgeFiendShamanBossZombieLeft"] = {
    name = "GTDredgeFiendShamanBossZombieLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTDredgeFiendShamanBossZombieRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTDredgeFiendShamanBossZombieRight"] = {
    name = "GTDredgeFiendShamanBossZombieRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTDredgeFiendShamanBossZombieWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTDredgeFiendShamanBossZombieWall"] = {
    name = "GTDredgeFiendShamanBossZombieWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTExcavatorMaulRocks
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTExcavatorMaulRocks"] = {
    name = "GTExcavatorMaulRocks",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTExcavatorSceptreErraticBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTExcavatorSceptreErraticBeam"] = {
    name = "GTExcavatorSceptreErraticBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTEzomyteReaperCycloneBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTEzomyteReaperCycloneBeam"] = {
    name = "GTEzomyteReaperCycloneBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTEzomyteReaperLightningStrike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTEzomyteReaperLightningStrike"] = {
    name = "GTEzomyteReaperLightningStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTFallenKaruiArcherJadeRain
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTFallenKaruiArcherJadeRain"] = {
    name = "GTFallenKaruiArcherJadeRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTFarudinSpearArenaLeftElite
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTFarudinSpearArenaLeftElite"] = {
    name = "GTFarudinSpearArenaLeftElite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTFarudinSpearArenaRightElite
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTFarudinSpearArenaRightElite"] = {
    name = "GTFarudinSpearArenaRightElite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTFarudinSpearCascadeElite
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTFarudinSpearCascadeElite"] = {
    name = "GTFarudinSpearCascadeElite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTFarudinSpearCascadeSlow
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTFarudinSpearCascadeSlow"] = {
    name = "GTFarudinSpearCascadeSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTFireBeastGeyserLine
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTFireBeastGeyserLine"] = {
    name = "GTFireBeastGeyserLine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTFireBeastVolcanoSpawner
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTFireBeastVolcanoSpawner"] = {
    name = "GTFireBeastVolcanoSpawner",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTFrozenOneCascadeSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTFrozenOneCascadeSlam"] = {
    name = "GTFrozenOneCascadeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTGiantSnakeBossFlameBlastArena
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTGiantSnakeBossFlameBlastArena"] = {
    name = "GTGiantSnakeBossFlameBlastArena",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTGiantSnakeBossFlameBlastTrap
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTGiantSnakeBossFlameBlastTrap"] = {
    name = "GTGiantSnakeBossFlameBlastTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTGoblinVoltaxicStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTGoblinVoltaxicStorm"] = {
    name = "GTGoblinVoltaxicStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTGoblinVoltaxicStormGreater
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTGoblinVoltaxicStormGreater"] = {
    name = "GTGoblinVoltaxicStormGreater",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTGoblinVoltaxicStormLesser
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTGoblinVoltaxicStormLesser"] = {
    name = "GTGoblinVoltaxicStormLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTGullGoliathSlamSpikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTGullGoliathSlamSpikes"] = {
    name = "GTGullGoliathSlamSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTHunkerSpikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTHunkerSpikes"] = {
    name = "GTHunkerSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTHunkerSpikesLarge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTHunkerSpikesLarge"] = {
    name = "GTHunkerSpikesLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTHunkerSpikesMedium
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTHunkerSpikesMedium"] = {
    name = "GTHunkerSpikesMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIceOwlBossBecomeIce
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIceOwlBossBecomeIce"] = {
    name = "GTIceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukBogWitchDashWalls
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukBogWitchDashWalls"] = {
    name = "GTIgnagdukBogWitchDashWalls",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukBoneBlast
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukBoneBlast"] = {
    name = "GTIgnagdukBoneBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukBoneSpearArc
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukBoneSpearArc"] = {
    name = "GTIgnagdukBoneSpearArc",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukBoneWall1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukBoneWall1"] = {
    name = "GTIgnagdukBoneWall1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukBoneWall2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukBoneWall2"] = {
    name = "GTIgnagdukBoneWall2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukBoneWall3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukBoneWall3"] = {
    name = "GTIgnagdukBoneWall3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukBoneWallStrafe1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukBoneWallStrafe1"] = {
    name = "GTIgnagdukBoneWallStrafe1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukBoneWallStrafe2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukBoneWallStrafe2"] = {
    name = "GTIgnagdukBoneWallStrafe2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukFireSuck
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukFireSuck"] = {
    name = "GTIgnagdukFireSuck",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukFlamewall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukFlamewall"] = {
    name = "GTIgnagdukFlamewall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukSpikeCascadeLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukSpikeCascadeLeft"] = {
    name = "GTIgnagdukSpikeCascadeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTIgnagdukSpikeCascadeRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTIgnagdukSpikeCascadeRight"] = {
    name = "GTIgnagdukSpikeCascadeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTInterludeSerpentClanBossDeceleratingProjectiles
Cast time 4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTInterludeSerpentClanBossDeceleratingProjectiles"] = {
    name = "GTInterludeSerpentClanBossDeceleratingProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTJellyfishNettlerSpawn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTJellyfishNettlerSpawn"] = {
    name = "GTJellyfishNettlerSpawn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTKaruiCaptainBossJadeSunder
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_does_not_pathfind

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTKaruiCaptainBossJadeSunder"] = {
    name = "GTKaruiCaptainBossJadeSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTMarakethSentinelMaceBossIceMarkers
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTMarakethSentinelMaceBossIceMarkers"] = {
    name = "GTMarakethSentinelMaceBossIceMarkers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTMarakethSentinelMaceBossIceMarkersBig
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTMarakethSentinelMaceBossIceMarkersBig"] = {
    name = "GTMarakethSentinelMaceBossIceMarkersBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTMastodonSpikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTMastodonSpikes"] = {
    name = "GTMastodonSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTOverlordBossRaiseAndRazePlacement
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTOverlordBossRaiseAndRazePlacement"] = {
    name = "GTOverlordBossRaiseAndRazePlacement",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTPerennialKingCorruptionTotems
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTPerennialKingCorruptionTotems"] = {
    name = "GTPerennialKingCorruptionTotems",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTPerennialKingGlassSpearToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTPerennialKingGlassSpearToss"] = {
    name = "GTPerennialKingGlassSpearToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTPerennialKingVolatileBeetles
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTPerennialKingVolatileBeetles"] = {
    name = "GTPerennialKingVolatileBeetles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTPrisonerBossIceSpikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTPrisonerBossIceSpikes"] = {
    name = "GTPrisonerBossIceSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTProcessionBowRainOfArrows
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTProcessionBowRainOfArrows"] = {
    name = "GTProcessionBowRainOfArrows",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTRagingFireSpiritsSanctum
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTRagingFireSpiritsSanctum"] = {
    name = "GTRagingFireSpiritsSanctum",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTRathbreakerBossSpawnPack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTRathbreakerBossSpawnPack"] = {
    name = "GTRathbreakerBossSpawnPack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTRathbreakerSpearRainCascade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTRathbreakerSpearRainCascade"] = {
    name = "GTRathbreakerSpearRainCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTRisenArbalestSanctumRoA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-55, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTRisenArbalestSanctumRoA"] = {
    name = "GTRisenArbalestSanctumRoA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTRootedSporeProjectilePlacement
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTRootedSporeProjectilePlacement"] = {
    name = "GTRootedSporeProjectilePlacement",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTRottingRamGiantVomitSpray
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTRottingRamGiantVomitSpray"] = {
    name = "GTRottingRamGiantVomitSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSaltGolemFallingRocks
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSaltGolemFallingRocks"] = {
    name = "GTSaltGolemFallingRocks",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSaltGolemSanctumRockWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSaltGolemSanctumRockWall"] = {
    name = "GTSaltGolemSanctumRockWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSerpentBossWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSerpentBossWall"] = {
    name = "GTSerpentBossWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSerpentClanBossDeceleratingProjectiles
Cast time 4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSerpentClanBossDeceleratingProjectiles"] = {
    name = "GTSerpentClanBossDeceleratingProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSerpentClanCasterBossSummonSnakesSTANDALONE
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSerpentClanCasterBossSummonSnakesSTANDALONE"] = {
    name = "GTSerpentClanCasterBossSummonSnakesSTANDALONE",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSirenBossGeysers
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-33, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSirenBossGeysers"] = {
    name = "GTSirenBossGeysers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSkeletonSnakeBossSoulerCoasterBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSkeletonSnakeBossSoulerCoasterBarrage"] = {
    name = "GTSkeletonSnakeBossSoulerCoasterBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility1"] = {
    name = "GTSpiralAbility1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility10
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility10"] = {
    name = "GTSpiralAbility10",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility11
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility11"] = {
    name = "GTSpiralAbility11",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility12
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility12"] = {
    name = "GTSpiralAbility12",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility2"] = {
    name = "GTSpiralAbility2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility3"] = {
    name = "GTSpiralAbility3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility4
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility4"] = {
    name = "GTSpiralAbility4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility5
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility5"] = {
    name = "GTSpiralAbility5",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility6
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility6"] = {
    name = "GTSpiralAbility6",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility7
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility7"] = {
    name = "GTSpiralAbility7",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility8
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility8"] = {
    name = "GTSpiralAbility8",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSpiralAbility9
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSpiralAbility9"] = {
    name = "GTSpiralAbility9",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSummonKaruiSpirits
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSummonKaruiSpirits"] = {
    name = "GTSummonKaruiSpirits",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTSwollenMillerZombieSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTSwollenMillerZombieSummon"] = {
    name = "GTSwollenMillerZombieSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTitanBossFlameWalkFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTitanBossFlameWalkFire"] = {
    name = "GTTitanBossFlameWalkFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTitanBossRoofFall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTitanBossRoofFall"] = {
    name = "GTTitanBossRoofFall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTitanBossRoofFallShatter
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTitanBossRoofFallShatter"] = {
    name = "GTTitanBossRoofFallShatter",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTitanBossThrustRockSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTitanBossThrustRockSpray"] = {
    name = "GTTitanBossThrustRockSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTrenchHagDrowningOrb
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTrenchHagDrowningOrb"] = {
    name = "GTTrenchHagDrowningOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTriangleSlamEdgeBlasts
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTriangleSlamEdgeBlasts"] = {
    name = "GTTriangleSlamEdgeBlasts",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTwilightGuardBossAxeTossSpikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTwilightGuardBossAxeTossSpikes"] = {
    name = "GTTwilightGuardBossAxeTossSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTwilightOrderGuardBossWallCreation
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTwilightOrderGuardBossWallCreation"] = {
    name = "GTTwilightOrderGuardBossWallCreation",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTwilightOverlordLineMaze
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTwilightOverlordLineMaze"] = {
    name = "GTTwilightOverlordLineMaze",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTwilightOverlordRockStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTwilightOverlordRockStorm"] = {
    name = "GTTwilightOverlordRockStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTwilightOverlordXBlastCentre
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTwilightOverlordXBlastCentre"] = {
    name = "GTTwilightOverlordXBlastCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTwilightOverlordXBlastInner
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTwilightOverlordXBlastInner"] = {
    name = "GTTwilightOverlordXBlastInner",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTTwilightOverlordXBlastOuter
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTTwilightOverlordXBlastOuter"] = {
    name = "GTTwilightOverlordXBlastOuter",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTVaalForgeBossSunder1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTVaalForgeBossSunder1"] = {
    name = "GTVaalForgeBossSunder1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTVaalForgemanSunder
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTVaalForgemanSunder"] = {
    name = "GTVaalForgemanSunder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTVampireQueenBoneWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTVampireQueenBoneWall"] = {
    name = "GTVampireQueenBoneWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTVampireQueenDelayedBlastSmallCross
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTVampireQueenDelayedBlastSmallCross"] = {
    name = "GTVampireQueenDelayedBlastSmallCross",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTVampireQueenDelayedBlastSmallRing
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTVampireQueenDelayedBlastSmallRing"] = {
    name = "GTVampireQueenDelayedBlastSmallRing",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTVampireQueenUnstableProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTVampireQueenUnstableProj"] = {
    name = "GTVampireQueenUnstableProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTViperNapuatziChaosRain
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTViperNapuatziChaosRain"] = {
    name = "GTViperNapuatziChaosRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTViperNapuatziFireRain
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTViperNapuatziFireRain"] = {
    name = "GTViperNapuatziFireRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTWifeMonsterBoneWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTWifeMonsterBoneWall"] = {
    name = "GTWifeMonsterBoneWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTWifeMonsterBoneWallStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTWifeMonsterBoneWallStorm"] = {
    name = "GTWifeMonsterBoneWallStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name GTWifeMonsterUnstableProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["GTWifeMonsterUnstableProj"] = {
    name = "GTWifeMonsterUnstableProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HagBossDetonateDead
Cast time 1.17
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • base_skill_effect_duration
  • upheaval_number_of_spikes
  • active_skill_area_of_effect_radius_+%_final
  • monster_detonate_dead_explode_time_override_ms
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, }
skills["HagBossDetonateDead"] = {
    name = "HagBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_detonate_dead_explode_time_override_ms",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HagBossIceShard
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • monster_projectile_variation
  • base_number_of_projectiles
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectile_uses_contact_direction
  • distribute_projectiles_over_contact_points
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["HagBossIceShard"] = {
    name = "HagBossIceShard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HagBossIceSpear
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • monster_projectile_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, }
skills["HagBossIceSpear"] = {
    name = "HagBossIceSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HagBossIceSpearBarrage
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HagBossIceSpearBarrage"] = {
    name = "HagBossIceSpearBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HagBossSummonWolves
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • summoned_monsters_are_minions
  • summoned_monsters_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HagBossSummonWolves"] = {
    name = "HagBossSummonWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HagExpandingConeTest
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • cannot_stun
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["HagExpandingConeTest"] = {
    name = "HagExpandingConeTest",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HagRaiseDeadAoE
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HagRaiseDeadAoE"] = {
    name = "HagRaiseDeadAoE",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HuhuGrubLarvaeMortar
Cast time 1.3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • global_poison_on_hit

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["HuhuGrubLarvaeMortar"] = {
    name = "HuhuGrubLarvaeMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.3,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HuhuGrubRangedStanceChange
Cast time 0.47
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HuhuGrubRangedStanceChange"] = {
    name = "HuhuGrubRangedStanceChange",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.47,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Barrageable SkillType.Fire SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Spear SkillType.UsableWhileMounted
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Blazing Lance
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards.
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • additional_projectiles_fire_parallel_y_dist
  • active_skill_base_area_of_effect_radius
  • active_skill_base_secondary_area_of_effect_radius
  • base_skill_effect_duration
  • fire_wake_spear_wall_speed
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • use_scaled_contact_offset
  • number_of_firing_points_equals_projectile_count
  • always_pierce
  • action_attack_or_cast_time_uses_animation_length
  • no_additional_projectiles
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {3, 60, -50, 8, 50, 4000, 1000, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["HusbandMonsterBlazingLance"] = {
    name = "Blazing Lance",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Fire] = true,
        [SkillType.Barrageable] = true,
        [SkillType.Spear] = true,
        [SkillType.UsableWhileMounted] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "additional_projectiles_fire_parallel_y_dist",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "base_skill_effect_duration",
        "fire_wake_spear_wall_speed",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "number_of_firing_points_equals_projectile_count",
        "always_pierce",
        "action_attack_or_cast_time_uses_animation_length",
        "no_additional_projectiles",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {3, 60, -50, 8, 50, 4000, 1000, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • global_knockback
  • determine_knockback_direction_from_melee_pattern
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HusbandMonsterCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • global_knockback
  • determine_knockback_direction_from_melee_pattern
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {20, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HusbandMonsterCleaveEmpowered"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • global_knockback
  • determine_knockback_direction_from_melee_pattern
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HusbandMonsterComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • main_hand_local_maim_on_hit_%

Level Data

[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HyenaCentaurMeleeStab"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "main_hand_local_maim_on_hit_%",
    },
    levels = {
        [1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HyenaCentaurMeleeSwipe"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HyenaCentaurSpearThrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • main_hand_local_maim_on_hit_%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HyenaCentaurSpearThrow"] = {
    name = "HyenaCentaurSpearThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "main_hand_local_maim_on_hit_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name HyenaCentaurSpearThrowCliff
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • main_hand_local_maim_on_hit_%
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["HyenaCentaurSpearThrowCliff"] = {
    name = "HyenaCentaurSpearThrowCliff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "main_hand_local_maim_on_hit_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Projectile SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name InterludeDeceleratingProjectileSerpentClanBoss
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • decelerating_projectile_speed_variation_+%
  • number_of_projectiles_override
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • casting_spell

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["InterludeDeceleratingProjectileSerpentClanBoss"] = {
    name = "InterludeDeceleratingProjectileSerpentClanBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "decelerating_projectile_speed_variation_+%",
        "number_of_projectiles_override",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "casting_spell",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Projectile SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name InterludeDeceleratingProjectileSerpentClanBossIdleForImpact
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • decelerating_projectile_speed_variation_+%
  • number_of_projectiles_override
  • spectral_throw_deceleration_override
  • base_is_projectile

Level Data

[1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["InterludeDeceleratingProjectileSerpentClanBossIdleForImpact"] = {
    name = "InterludeDeceleratingProjectileSerpentClanBossIdleForImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "decelerating_projectile_speed_variation_+%",
        "number_of_projectiles_override",
        "spectral_throw_deceleration_override",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Chains SkillType.Damage SkillType.Lightning SkillType.Mineable SkillType.Multicastable SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name JellyfishNettlerArc
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • number_of_chains
  • arc_chain_distance
  • spell_maximum_action_distance_+%
  • arc_to_minion_monster_variety_hash
  • active_skill_shock_as_though_damage_+%_final
  • arc_enhanced_behaviour
  • disable_visual_hit_effect

Level Data

[1] = {0.5, 1.5, 50, 80, -40, 1655, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["JellyfishNettlerArc"] = {
    name = "JellyfishNettlerArc",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Chains] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Unleashable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_chains",
        "arc_chain_distance",
        "spell_maximum_action_distance_+%",
        "arc_to_minion_monster_variety_hash",
        "active_skill_shock_as_though_damage_+%_final",
        "arc_enhanced_behaviour",
        "disable_visual_hit_effect",
    },
    levels = {
        [1] = {0.5, 1.5, 50, 80, -40, 1655, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name KaruiCaptainBossHookToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_knocked_back
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["KaruiCaptainBossHookToss"] = {
    name = "KaruiCaptainBossHookToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_knocked_back",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name KaruiCaptainBossPhase1ToPhase2
Cast time 7
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • action_do_not_face_target
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_interrupted

Level Data

[1] = {1333, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["KaruiCaptainBossPhase1ToPhase2"] = {
    name = "KaruiCaptainBossPhase1ToPhase2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_do_not_face_target",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {1333, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name KaruiCaptainBossPhase1ToPhase2KnockdownDoT
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["KaruiCaptainBossPhase1ToPhase2KnockdownDoT"] = {
    name = "KaruiCaptainBossPhase1ToPhase2KnockdownDoT",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name KaruiCaptainBossPhase1ToPhase2KnockdownHit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["KaruiCaptainBossPhase1ToPhase2KnockdownHit"] = {
    name = "KaruiCaptainBossPhase1ToPhase2KnockdownHit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name LivingBloodBurstSmall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["LivingBloodBurstSmall"] = {
    name = "LivingBloodBurstSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name LivingBloodGroundMedium
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {1, -20, 4000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["LivingBloodGroundMedium"] = {
    name = "LivingBloodGroundMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {1, -20, 4000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name LivingBloodGroundSmall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {1, -35, 4000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["LivingBloodGroundSmall"] = {
    name = "LivingBloodGroundSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {1, -35, 4000, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (4)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASChronoPrinceNonLacerate"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {baseMultiplier = 0.9, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASGiantSnakeBossSweepLeft"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASGiantSnakeBossSweepLeft90"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASGiantSnakeBossSweepRight"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASGiantSnakeBossSweepRight90"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {80, 50, 200, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {20, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASKaruiCaptainBoss360Cleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASKaruiCaptainBossUnhingedCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASPerennialKingTripleSlash"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {-14, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASQueenOfFilthCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-14, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASRudjaEnragedAttacks"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_chance_to_poison_on_hit_%
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {9, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASScorpionBossTailSlam"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {9, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_chance_to_poison_on_hit_%
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {8, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASScorpionBossTailSwipe"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {8, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • skill_does_not_pathfind

Level Data

[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASSharkBossMediumRangeJumpEndAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • skill_does_not_pathfind
  • action_do_not_face_target
  • action_should_face_away_from_target

Level Data

[1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASSharkBossMediumRangeJumpEndAttack180"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {20, baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • skill_does_not_pathfind
  • action_do_not_face_target
  • action_should_face_away_from_target

Level Data

[1] = {20, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASSharkBossMelee180"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "action_do_not_face_target",
        "action_should_face_away_from_target",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASSharkBossMeleeCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASSharkBossMeleeCombo2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {baseMultiplier = 0.83, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASSharkBossTailSpin"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossArmSweepSlam"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossArmSweepSlamLeft"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossSwordInner"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossSwordMid"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossSwordOuter"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossSwordThrustLeft"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossSwordThrustMid"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossSwordThrustMidRight"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTitanBossSwordThrustRight"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTwilightGuardBossCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • base_skill_cannot_be_avoided_by_dodge_roll_or_blocked

Level Data

[1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTwilightGuardBossComboHoly"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {30, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASTwilightOrderGuardBossCyclone"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {30, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {12, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASVaalOverseerCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {12, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_chance_to_poison_on_hit_%
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_chance_to_poison_on_hit_%
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {15, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziCombo2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_poison_on_hit_%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, 50, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {0, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziDashThrust"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziJumpStab"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziJumpStabMoving"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziSerpentStrike"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziStepSweep"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziStepSwipes"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • chance_to_poison_on_hit_with_attacks_%
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {10, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MAASViperNapuatziStepThrust"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "chance_to_poison_on_hit_with_attacks_%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {10, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MarAcolyteSlam
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • main_hand_base_maximum_attack_distance
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • active_skill_base_area_of_effect_radius
  • ground_slam_cone_angle_override
  • ground_slam_wave_duration_override_ms
  • brutus_ground_slam_effect_step
  • brutus_ground_slam_number_of_effects_at_max
  • brutus_ground_slam_number_of_effects_at_min
  • is_area_damage

Level Data

[1] = {45, 40, 55, 30, 450, 250, 5, 3, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MarAcolyteSlam"] = {
    name = "MarAcolyteSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "active_skill_base_area_of_effect_radius",
        "ground_slam_cone_angle_override",
        "ground_slam_wave_duration_override_ms",
        "brutus_ground_slam_effect_step",
        "brutus_ground_slam_number_of_effects_at_max",
        "brutus_ground_slam_number_of_effects_at_min",
        "is_area_damage",
    },
    levels = {
        [1] = {45, 40, 55, 30, 450, 250, 5, 3, baseMultiplier = 1.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.Attack SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MarAcolyteThrowFire
Cast time 1.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position

Level Data

[1] = {60, 100, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MarAcolyteThrowFire"] = {
    name = "MarAcolyteThrowFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {60, 100, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Fire SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Rolling Magma
Cast time 0.7
Base effectiveness 0
Incremental effectiveness 0
Stat description scope fire_mortar
Description Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of [Chain|Chains] is refreshed when passing through a Flame Wall.
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • number_of_chains
  • movement_speed_+%_final_while_performing_action
  • movement_speed_acceleration_+%_per_second_while_performing_action
  • base_projectile_speed_+%
  • active_skill_base_area_of_effect_radius
  • magma_orb_base_bounce_range
  • magma_orb_base_projectile_range
  • magma_orb_minimum_action_distance
  • number_of_additional_projectiles
  • is_area_damage
  • base_is_projectile
  • display_projectiles_chain_when_impacting_ground
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • projectiles_refresh_chains_when_passing_a_flame_wall
  • can_perform_skill_while_moving
  • should_use_additive_aiming_animation
  • no_mana_cost

Level Data

[1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, }
skills["MarakethUndeadPriestRollingMagma"] = {
    name = "Rolling Magma",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill [Chain|Chains], bouncing forward to deal damage multiple times. The number of  [Chain|Chains] is refreshed when passing through a Flame Wall.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_mortar",
    castTime = 0.7,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_chains",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "base_projectile_speed_+%",
        "active_skill_base_area_of_effect_radius",
        "magma_orb_base_bounce_range",
        "magma_orb_base_projectile_range",
        "magma_orb_minimum_action_distance",
        "number_of_additional_projectiles",
        "is_area_damage",
        "base_is_projectile",
        "display_projectiles_chain_when_impacting_ground",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "projectiles_refresh_chains_when_passing_a_flame_wall",
        "can_perform_skill_while_moving",
        "should_use_additive_aiming_animation",
        "no_mana_cost",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 0, 50, 150, 10, 7, 25, 12, 2, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASBloatedAnchormanDoubleSwing"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_chance_to_inflict_bleeding_%
  • active_skill_bleeding_effect_+%_final
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASBloodPriestessFlurry"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • base_chance_to_inflict_bleeding_%
  • active_skill_bleeding_effect_+%_final
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASBloodPriestessFlurryEnraged"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_chance_to_inflict_bleeding_%",
        "active_skill_bleeding_effect_+%_final",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 50, 33, baseMultiplier = 0.75, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • knockback_distance_+%
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • global_maim_on_hit
  • global_knockback

Level Data

[1] = {9, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASChaosGodGorillaExtraAttackDistance9"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_maim_on_hit",
        "global_knockback",
    },
    levels = {
        [1] = {9, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target
  • skill_does_not_pathfind

Level Data

[1] = {33, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASDoryaniCrabSweep180"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {33, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASExtraAttackDistance20"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASExtraAttackDistance4"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASExtraAttackDistance6"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {9, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASExtraAttackDistance9"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_chance_+%
  • arrow_projectile_variation
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {60, 50, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASFireConvertAltArtFireArrow"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_chance_+%",
        "arrow_projectile_variation",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {60, 50, 1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • arrow_projectile_variation
  • chance_to_poison_on_hit_with_attacks_%
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • maintain_projectile_direction_when_using_contact_position
  • check_for_targets_between_initiator_and_projectile_source

Level Data

[1] = {1001, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASKelpDregCrossbow"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "arrow_projectile_variation",
        "chance_to_poison_on_hit_with_attacks_%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {1001, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • arrow_projectile_variation
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • maintain_projectile_direction_when_using_contact_position
  • check_for_targets_between_initiator_and_projectile_source

Level Data

[1] = {1005, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASKelpDregCrossbowIce"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "arrow_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {1005, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {8, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASPerennialKingSandWhip"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {8, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {-17, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASPrisonerBossShortRange"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {-17, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASStatueWretchPush"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonAttackLeftTurn
Cast time 1.6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonAttackLeftTurn"] = {
    name = "MastodonAttackLeftTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonAttackLeftTurnHalf
Cast time 1.6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonAttackLeftTurnHalf"] = {
    name = "MastodonAttackLeftTurnHalf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonAttackRightTurn
Cast time 1.6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonAttackRightTurn"] = {
    name = "MastodonAttackRightTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonAttackRightTurnHalf
Cast time 1.6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonAttackRightTurnHalf"] = {
    name = "MastodonAttackRightTurnHalf",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Shield Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • shield_charge_extra_distance
  • ignores_proximity_shield
  • shield_charge_continue_past_target
  • base_deal_no_damage

Level Data

[1] = {75, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonCharge"] = {
    name = "Shield Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "shield_charge_continue_past_target",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {75, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonCreateSpike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonCreateSpike"] = {
    name = "MastodonCreateSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonDualSwipe
Cast time 3.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonDualSwipe"] = {
    name = "MastodonDualSwipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonLeftTurn
Cast time 1.6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonLeftTurn"] = {
    name = "MastodonLeftTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonRightTurn
Cast time 1.6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonRightTurn"] = {
    name = "MastodonRightTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonSlam
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length
  • is_area_damage
  • action_do_not_face_target

Level Data

[1] = {25, 150, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonSlam"] = {
    name = "MastodonSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {25, 150, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonSlamBackTurn
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • active_skill_base_area_of_effect_radius
  • ground_slam_cone_angle_override
  • ground_slam_wave_duration_override_ms
  • brutus_ground_slam_effect_step
  • brutus_ground_slam_number_of_effects_at_max
  • brutus_ground_slam_number_of_effects_at_min
  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {20, 100, 45, 1400, 400, 4, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonSlamBackTurn"] = {
    name = "MastodonSlamBackTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_base_area_of_effect_radius",
        "ground_slam_cone_angle_override",
        "ground_slam_wave_duration_override_ms",
        "brutus_ground_slam_effect_step",
        "brutus_ground_slam_number_of_effects_at_max",
        "brutus_ground_slam_number_of_effects_at_min",
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {20, 100, 45, 1400, 400, 4, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonSlamComboLeftTurn
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonSlamComboLeftTurn"] = {
    name = "MastodonSlamComboLeftTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonSlamComboRightTurn
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • melee_defer_damage_prediction
  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonSlamComboRightTurn"] = {
    name = "MastodonSlamComboRightTurn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "melee_defer_damage_prediction",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MastodonSlamTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MastodonSlamTriggered"] = {
    name = "MastodonSlamTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MASTrialmasterSpinningCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDAzmerianViperTornado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDAzmerianViperTornado"] = {
    name = "MDAzmerianViperTornado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDBloodPriestBossBloodPool
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDBloodPriestBossBloodPool"] = {
    name = "MDBloodPriestBossBloodPool",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDBloodPriestBossSoulCoreBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDBloodPriestBossSoulCoreBeam"] = {
    name = "MDBloodPriestBossSoulCoreBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDCaptainRothWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDCaptainRothWave"] = {
    name = "MDCaptainRothWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDCaptainSandWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDCaptainSandWave"] = {
    name = "MDCaptainSandWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDCarrionCroneWave
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDCarrionCroneWave"] = {
    name = "MDCarrionCroneWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDDFarudinLocustExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • corpse_explosion_monster_life_%
  • base_skill_effect_duration
  • upheaval_number_of_spikes
  • active_skill_area_of_effect_radius_+%_final
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • is_area_damage
  • corpse_skill_has_triggers

Level Data

[1] = {0.80000001192093, 1.2000000476837, 0, 3000, 2, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MDDFarudinLocustExplode"] = {
    name = "MDDFarudinLocustExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "corpse_explosion_monster_life_%",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
        "corpse_skill_has_triggers",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 3000, 2, -30, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDForgeBossWaves1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDForgeBossWaves1"] = {
    name = "MDForgeBossWaves1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDForgeBossWaves2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDForgeBossWaves2"] = {
    name = "MDForgeBossWaves2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDForgeBossWaves3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDForgeBossWaves3"] = {
    name = "MDForgeBossWaves3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDForgeBossWaves4
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDForgeBossWaves4"] = {
    name = "MDForgeBossWaves4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDGoldCrushTether
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDGoldCrushTether"] = {
    name = "MDGoldCrushTether",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDGolemancerTornado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDGolemancerTornado"] = {
    name = "MDGolemancerTornado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDGolemancerTornadoWhiteSand
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDGolemancerTornadoWhiteSand"] = {
    name = "MDGolemancerTornadoWhiteSand",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDHighbornSpore
Cast time 2.1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDHighbornSpore"] = {
    name = "MDHighbornSpore",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDIceOwlBossSnowball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDIceOwlBossSnowball"] = {
    name = "MDIceOwlBossSnowball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDPerennialKingObsidianBall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDPerennialKingObsidianBall"] = {
    name = "MDPerennialKingObsidianBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDPerennialKingObsidianStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDPerennialKingObsidianStorm"] = {
    name = "MDPerennialKingObsidianStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDPerennialKingTornado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDPerennialKingTornado"] = {
    name = "MDPerennialKingTornado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDSandStormSandTornado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDSandStormSandTornado"] = {
    name = "MDSandStormSandTornado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDSharkBossFinTracker
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDSharkBossFinTracker"] = {
    name = "MDSharkBossFinTracker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDSharkBossFinTrackerBackwards
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDSharkBossFinTrackerBackwards"] = {
    name = "MDSharkBossFinTrackerBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDSharkBossSandnadoFishnado
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDSharkBossSandnadoFishnado"] = {
    name = "MDSharkBossSandnadoFishnado",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDTitanBossLaserTarget
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDTitanBossLaserTarget"] = {
    name = "MDTitanBossLaserTarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDTitanBossLaserTargetBackRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDTitanBossLaserTargetBackRight"] = {
    name = "MDTitanBossLaserTargetBackRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDTitanBossLaserTargetLeftBack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDTitanBossLaserTargetLeftBack"] = {
    name = "MDTitanBossLaserTargetLeftBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDVaalBossStatueBallLightning
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back
  • base_cannot_be_stunned

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDVaalBossStatueBallLightning"] = {
    name = "MDVaalBossStatueBallLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
        "base_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDVaalBossStatueCrisCross
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDVaalBossStatueCrisCross"] = {
    name = "MDVaalBossStatueCrisCross",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDVaalBossStatueCrisCross2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDVaalBossStatueCrisCross2"] = {
    name = "MDVaalBossStatueCrisCross2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDVaalBossStatueFocusExplosion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDVaalBossStatueFocusExplosion"] = {
    name = "MDVaalBossStatueFocusExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDVaalBossStatueFrontToBack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDVaalBossStatueFrontToBack"] = {
    name = "MDVaalBossStatueFrontToBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MDVaalBossStatueLeftRightCombo
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length
  • cannot_be_knocked_back

Level Data

[1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MDVaalBossStatueLeftRightCombo"] = {
    name = "MDVaalBossStatueLeftRightCombo",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (209)

Adorned Scarab (MediumEtchedBeetleArmouredTuskWide) Adorned Scarab (MediumEtchedBeetleArmouredTuskWideSanctumTrial) Alpha Primate (MonkeyChiefJungle) Ancestral Archer (FallenKaruiArcher_______) Ancestral Archer (FallenKaruiArcherHalls_) Ancestral Archer (FallenKaruiArcherStrongbox) Ancestral Channeler (KaruiSoulCaster_) Ancestral Channeler (KaruiSoulCasterHalls) Ancestral Channeler (KaruiSoulCasterStrongbox) Ancestral Hornbearer (KaruiWarriorHorn_) Ancestral Hornbearer (KaruiWarriorHornHalls) Ancestral Hornbearer (KaruiWarriorHornStrongbox) Ancient Ezomyte (RustedSoldierOneHandSword) Ancient Ezomyte (RustedSoldierOneHandSwordStrongbox) Ancient Ezomyte (RustedSoldierOneHandSwordShield) Ancient Ezomyte (RustedSoldierOneHandSwordShieldStrongbox) Ancient Ezomyte (RustedSoldierOneHandSwordQuest) Ancient Ezomyte (RustedSoldierOneHandSwordShieldQuest) Ancient Ezomyte (RustedSoldierOneHandSwordBoss) Ancient Ezomyte (RustedSoldierOneHandSwordShieldBoss_) Azak Brute (VaalSavageBrute) Azak Mauler (VaalSavageGiant) Azak Shaman (VaalSavageShaman) Azak Shaman (VaalSavageShamanWaterways) Azak Stalker (VaalSavageStalker) Azak Torchbearer (VaalSavageTorchbearer) Bannerbearing Zealot (VaalZealotDaggersBannerPatrol) Bannerbearing Zealot (VaalZealotDaggersBannerPatrolSpectre) Bannerbearing Zealot (VaalZealotDaggersBannerSacrifice) Bloated Anchorman (BloatedAnchorman) Bloated Anchorman (BloatedAnchormanRareEncounter) Blood Collector (BloodCollector1__) Blood Cretin (BloodCretin1) Blood Cretin (BloodCretinStrongbox) Blood Priest (VaalBloodPriestMale) Blood Priestess (VaalBloodPriestFemale) Blood-fevered Arsonist (BloodFeverPoi_) Blood-fevered Brew-breather (BloodFeverDrunk) Blood-fevered Wisewoman (BloodFeverMedicineWoman) Bloodthief Queen (SwarmHost) Bloom Serpent (BloomSerpent1) Bloom Serpent (BloomSerpentEmerge1) Bone Stalker (TombStalker1) Bramble Hulk (BrambleHulk1) Brine Maiden (BrineMaiden) Courtesan (BloodCourtesan1) Courtesan (BloodCourtesanStrongbox) Death Knight (DeathKnight1) Death Knight (DeathKnightNecropolis) Death Knight (DeathKnightNecropolisStrongbox) Death Knight (DeathKnightNecropolisElite) Death Knight (DeathKnightNecropolisEliteStrongbox) Desiccated Lich (SandGolemancer) Desiccated Lich (SandGolemancerStrongbox) Desiccated Lich (SandGolemancerSanctumTrial) Desiccated Lich (SandGolemancerSanctumTrialTime) Desiccated Lich (SandGolemancerTornado) Desiccated Lich (SandGolemancerTornadoWhiteSand) Desiccated Lich (SandGolemancerTornadoStrongbox) Dredge Fiend (DredgeFiend) Dredge Fiend (DredgeFiendIce) Drowned (LumberingDrownedUnarmed) Drowned (LumberingDrownedUnarmedPhysics) Drowned (LumberingDrownedOneHandAxe) Drowned (LumberingDrownedOneHandAxePhysics) Drowned (LumberingDrownedUnarmedHighAggroRangeMiller) Drowned (LumberingDrownedUnarmedPhysicsHighAggroRangeMiller) Drowned (LumberingDrownedOneHandAxeHighAggroRangeMiller) Drowned (LumberingDrownedOneHandAxePhysicsHighAggroRangeMiller) Eaten Rat (RatMonsterPrison) Eaten Rat (RatMonsterPrisonMedium) Eaten Rat (RatMonsterPrisonSmall) Ekbab, Ancient Steed (MastodonBoss) Eternal Knight (SkeletalKnight) Eternal Knight (SkeletalKnightLandmark) Eternal Knight (SkeletalKnightBossMinion) Eternal Knight (SkeletalKnightStrongbox) Faithful Warrior (TwilightOrderStigmataMace_) Faithful Warrior (TwilightOrderStigmataMacePatrol) Filthy First-born (CenobiteBloater) Flesh Larva (HuhuGrubLarvae) Flesh Larva (HuhuGrubLarvaeSpectre) Flesh Larva (HuhuGrubLarvaeRanged1) Flesh Larva (HuhuGrubLarvaeRanged1Spectre) Flesh Larva (HuhuGrubLarvaeEmerge1) Flesh Larva (HuhuGrubLarvaeEmergeSummoned1_) Flesh Larva (HuhuGrubLarvaeAbyss) Flesh Larva (HuhuGrubLarvaeAbyssSpectre) Forael, the Soulkeeper (SpinedNecromancerChapel) Forgotten Stag (FallenStag) Forgotten Stag (DruidicFallenStag) Forgotten Stag (DruidicFallenStagWILDWOOD) Foul Blacksmith (CenobiteLeash) Foul Mauler (CenobiteSlam) Foul Sage (CenobiteHighborn) Fungal Proliferator (FungusZombieFungalmancer) Fungal Rattler (FungalSkeletonUnarmed) Fungal Rattler (FungalSkeletonOneHandSword) Fungal Rattler (FungalSkeletonOneHandSwordShield) Fungal Rattler (FungalZombieOneHandSword) Fungal Rattler (FungalZombieOneHandSwordShield) Fungal Wolf (FungalWolf1_) Fungal Zombie (FungusZombieMedium) Fungal Zombie (FungusZombieLarge) Ghoul Commander (GhoulCommander) Ghoul Commander (GhoulCommanderStrongbox) Gold-Melted Sentinel (VaalConstructSentinelGolden) Gold-Melted Sentinel (VaalConstructSentinelGoldenNoEmerge) Gold-melted Blacksmith (VaalForgeMan) Goliath Shrike (GullGoliath_) Goliath Transcendent (VaalHumanoidGoliathFist_) Iron Thaumaturgist (CorruptedEliteGuard) Knight-Gaunt (SkeletalReaper) Knight-Gaunt (SkeletalReaperStrongbox) Loyal Jaguar (VaalJaguar) Lumbering Dead (LumberingDrownedDryUnarmed) Lumbering Dead (LumberingDrownedDryUnarmedPhysics) Lumbering Dead (LumberingDrownedDryOneHandAxe) Lumbering Dead (LumberingDrownedDryOneHandAxePhysics__) Maw Demon (PaleFrog1) Mud Simulacrum (MudGolem) Mud Simulacrum (MudGolemWet1) Mud Simulacrum (MudGolemWetEmerge1) Mud Simulacrum (MudGolemWetEncased1) Nameless Burrower (DemonBurrower) Nameless Burrower (DemonBurrowerWILDWOOD) Nameless Hulk (DemonHulk_) Nameless Hulk (DemonHulkWILDWOOD) Orok Shaman (CannibalTribeShaman) Pack Werewolf (WerewolfPack1) Pack Werewolf (WerewolfPackStrongbox_) Pack Werewolf (WerewolfPackHuntingGrounds) Pale Abductor (PaleHulk_) Pyromushroom Cultivator (AnchoriteMother) Rasp Scavenger (PorcupineAntSmall) Rasp Scavenger (PorcupineAntMedium) Rasp Scavenger (PorcupineAntMediumSanctumTrial) Rasp Scavenger (PorcupineAntLarge) Rasp Scavenger (PorcupineAntLargeSanctumTrial) Risen Rattler (GraveSkeletonUnarmed) Risen Rattler (GraveSkeletonUnarmedHusbandWife) Risen Rattler (GraveSkeletonUnarmedStance2) Risen Rattler (GraveSkeletonUnarmedStrongbox) Risen Rattler (GraveSkeletonOneHandSword__) Risen Rattler (GraveSkeletonOneHandSwordHusbandWife) Risen Rattler (GraveSkeletonOneHandSwordStrongbox) Risen Rattler (GraveSkeletonOneHandSwordShield) Risen Rattler (GraveSkeletonOneHandSwordShieldHusbandWife) Risen Rattler (GraveSkeletonOneHandSwordShieldStrongbox) Risen Rattler (GraveSkeletonCasterCold) Risen Rattler (GraveSkeletonCasterColdHusbandWife) River Hag (TrenchHag) Rotten Wolf (RottenWolf1_) Rotten Wolf (RottenWolfHagSummoned) Rotten Wolf (RottenWolfHagSummonedDead) Rotten Wolf (RottenWolfDead) Rotting Hulk (RottingRamGiant_) Rotting Hulk (RottingRamGiantStrongbox) Rotting Soulcatcher (PirateBootyBlaster) Scarecrow Beast (ScarecrowBeast) Serpent Shaman (SerpentClanCaster) Serpent Shaman (SerpentClanCasterSanctumTrial) Shielded Transcendent (VallHumanoidShieldLegs) Skeleton Spriggan (TwigMonster) Skeleton Spriggan (TwigMonsterCaster) Skeleton Spriggan (RaisedBranchMinion) Skeleton Spriggan (RaisedBranchMinionActive) Skulking Ghoul (Ghoul) Skulking Ghoul (GhoulStrongbox) Skulking Ghoul (Ghoul2) Skulking Ghoul (GhoulFeeding) Spiked Scuttler (SpikedDweller) Spined Necromancer (SpinedNecromancer) Stoneclad Gorilla (ChaosGodGorilla_) Stoneclad Gorilla (ChaosGodGorillaInterlude) Stoneclad Gorilla (ChaosGodGorillaStrongbox) Surgical Experimentalist (VaalStormcaller) Treant Foulspawn (DruidicFungusZombieTree) Treant Foulspawn (DruidicFungusZombieTreeHollow) Treant Foulspawn (DruidicFungusZombieTreeHollowWILDWOOD) Treant Foulspawn (DruidicFungusZombieTreeHollowSpectre) Treant Fungalreaver (RootBehemoth) Treant Fungalreaver (RootBehemothWILDWOOD) Twilight Order Oathsworn (TwilightOrderSorcerer) Twilight Order Oathsworn (TwilightOrderSorcererPatrol) Twilight Order Officer (TwilightOrderOfficer_) Twilight Order Officer (TwilightOrderOfficer_ChurchAmbush) Twilight Order Officer (TwilightOrderOfficerPatrol) Undead Vaal Guard (UndeadGuardMortar) Undead Vaal Guard (UndeadGuardSpear) Undead Vaal Guard (UndeadGuardMortarStrongbox) Undead Vaal Guard (UndeadGuardSpearStrongbox) Vaal Embalmed Archer (ProcessionBow) Vaal Formshifter (VaalShapeshifter_) Vaal Formshifter (VaalShapeshifterBloodied__) Vaal Formshifter (VaalShapeshifterPatrol) Vaal Goliath (VaalGoliathLiving_) Vaal Goliath (VaalGoliathLivingPatrol_) Vaal Goliath (VaalGoliathLivingCrystalThrower) Vile Hag (UrchinHag1) Vile Vulture (VultureDemon) Vile Vulture (VultureDemonWall) Wardrum Kin (GoblinDrummer) Wardrum Kin (GoblinDrummerWalkEmerge) Werewolf Prowler (WerewolfProwler1) Werewolf Prowler (WerewolfProwlerStrongbox) Wheelbound Hag (SpinningWheelHag) Wretched Rattler (RetchSkeletonOneHandSword) Wretched Rattler (RetchSkeletonOneHandSwordShield)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeed2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (5)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeed3"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeed40Dist"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (25)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • maintain_projectile_direction_when_using_contact_position
  • check_for_targets_between_initiator_and_projectile_source

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedBow"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (8)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedChaos"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedChaosCombo35"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_cold
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedCold"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (10)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedComboTEMP2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (6)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_fire
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedFire"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (8)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (7)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedMutantBirdFace"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (28)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedUniqueDoNotFaceTarget"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedUniqueDoNotFaceTargetOffhand"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {40, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeAtAnimationSpeedVampireQueen"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeMudBurrowerBite"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeMudBurrowerLeftCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (5)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeMudBurrowerRightCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (5)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MeleeStalkerDoubleStrike"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.Attack SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMAPorcupineAntSpikeball
Cast time 1.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • number_of_projectiles_override
  • melee_range_+
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectiles_not_offset

Level Data

[1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MMAPorcupineAntSpikeball"] = {
    name = "MMAPorcupineAntSpikeball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "melee_range_+",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.Attack SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMAPorcupineAntSpikeballSanctum
Cast time 1.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • number_of_projectiles_override
  • melee_range_+
  • projectile_spread_radius
  • base_chance_to_poison_on_hit_%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectiles_not_offset

Level Data

[1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MMAPorcupineAntSpikeballSanctum"] = {
    name = "MMAPorcupineAntSpikeballSanctum",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "melee_range_+",
        "projectile_spread_radius",
        "base_chance_to_poison_on_hit_%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSBoneRabbleMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • projectile_spread_radius
  • number_of_chains
  • monster_mortar_bounce_angle_variance
  • spell_maximum_action_distance_+%
  • mortar_projectile_distance_override
  • active_skill_shock_chance_+%_final
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 12, 3, 90, -55, 23, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSBoneRabbleMortar"] = {
    name = "MMSBoneRabbleMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "number_of_chains",
        "monster_mortar_bounce_angle_variance",
        "spell_maximum_action_distance_+%",
        "mortar_projectile_distance_override",
        "active_skill_shock_chance_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 12, 3, 90, -55, 23, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSBootyBlasterSoulRelease
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • base_deal_no_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {10, -35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MMSBootyBlasterSoulRelease"] = {
    name = "MMSBootyBlasterSoulRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "base_deal_no_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {10, -35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSBootyBlasterSoulReleaseFlinch
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • base_deal_no_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MMSBootyBlasterSoulReleaseFlinch"] = {
    name = "MMSBootyBlasterSoulReleaseFlinch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "base_deal_no_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSCannibalShamanSwapMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, -30, 1344, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSCannibalShamanSwapMortar"] = {
    name = "MMSCannibalShamanSwapMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -30, 1344, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSCaptainRothSoulMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • ignite_art_variation
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, -30, 50, 33, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSCaptainRothSoulMortar"] = {
    name = "MMSCaptainRothSoulMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_art_variation",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -30, 50, 33, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSCaptainSandMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSCaptainSandMortar"] = {
    name = "MMSCaptainSandMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSCenobiteMortarExplode
Cast time 2.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • base_deal_no_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5, -35, 1342, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["MMSCenobiteMortarExplode"] = {
    name = "MMSCenobiteMortarExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_deal_no_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0.80000001192093, 1.2000000476837, 5, -35, 1342, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSCenobiteMortarHeal
Cast time 2.3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • base_deal_no_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {0.80000001192093, 1.2000000476837, 5, -35, 1343, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSCenobiteMortarHeal"] = {
    name = "MMSCenobiteMortarHeal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_deal_no_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, -35, 1343, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSCenobiteMortarPoison
Cast time 2.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • base_deal_no_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {0.80000001192093, 1.2000000476837, 5, -35, 1341, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSCenobiteMortarPoison"] = {
    name = "MMSCenobiteMortarPoison",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_deal_no_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, -35, 1341, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSDredgeFiendMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • number_of_additional_projectiles
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • action_attack_or_cast_time_uses_animation_length
  • distribute_projectiles_over_contact_points
  • use_scaled_contact_offset
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {0.80000001192093, 1.2000000476837, 8, 1, -40, 1133, 981, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSDredgeFiendMortar"] = {
    name = "MMSDredgeFiendMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "distribute_projectiles_over_contact_points",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 1, -40, 1133, 981, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSDredgeFiendShamanBossMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • number_of_additional_projectiles
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • distribute_projectiles_over_contact_points

Level Data

[1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, 1136, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSDredgeFiendShamanBossMortar"] = {
    name = "MMSDredgeFiendShamanBossMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, 1136, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSFungusBehemothProjectile
Cast time 1.183
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • number_of_additional_projectiles
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSFungusBehemothProjectile"] = {
    name = "MMSFungusBehemothProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.183,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSRottingRamGiantVomitMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • projectile_spread_radius
  • projectile_minimum_range
  • monster_projectile_variation
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • projectile_ballistic_angle_from_reference_event
  • base_deal_no_damage

Level Data

[1] = {10, 15, 1345, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MMSRottingRamGiantVomitMortar"] = {
    name = "MMSRottingRamGiantVomitMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10, 15, 1345, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSUndeadVaalGuardGrenade
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • projectile_spread_radius
  • number_of_chains
  • monster_mortar_bounce_angle_variance
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 5, 1, 90, -60, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSUndeadVaalGuardGrenade"] = {
    name = "MMSUndeadVaalGuardGrenade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "number_of_chains",
        "monster_mortar_bounce_angle_variance",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, 1, 90, -60, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSUndeadVaalGuardGrenadeDeath
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • projectile_spread_radius
  • number_of_chains
  • monster_mortar_bounce_angle_variance
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 5, 1, 90, -60, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MMSUndeadVaalGuardGrenadeDeath"] = {
    name = "MMSUndeadVaalGuardGrenadeDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "number_of_chains",
        "monster_mortar_bounce_angle_variance",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, 1, 90, -60, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSVampireQueenSpiritMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_fire_damage_%_to_convert_to_chaos
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, 0, 40, 60, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["MMSVampireQueenSpiritMortar"] = {
    name = "MMSVampireQueenSpiritMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_fire_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 0, 40, 60, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MMSWifeMonsterSpiritMortar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["MMSWifeMonsterSpiritMortar"] = {
    name = "MMSWifeMonsterSpiritMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 0, 60, 40, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MonkeyThrow
Cast time 1.87
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MonkeyThrow"] = {
    name = "MonkeyThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.87,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPADoryaniCrabLegToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1136, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPADoryaniCrabLegToss"] = {
    name = "MPADoryaniCrabLegToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1136, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPAKaruiCaptainBossJadeStomp
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance
  • distribute_projectiles_over_contact_points

Level Data

[1] = {1159, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPAKaruiCaptainBossJadeStomp"] = {
    name = "MPAKaruiCaptainBossJadeStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {1159, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPAKaruiCaptainBossUnhingedBoulderToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • use_scaled_contact_offset
  • projectile_uses_contact_direction
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1160, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPAKaruiCaptainBossUnhingedBoulderToss"] = {
    name = "MPAKaruiCaptainBossUnhingedBoulderToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1160, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPAMudBurrowerBloodProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • projectile_spread_radius
  • attack_maximum_action_distance_+
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
[2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1},  cost = { }, }
skills["MPAMudBurrowerBloodProj"] = {
    name = "MPAMudBurrowerBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPAMudBurrowerGoopBigBall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPAMudBurrowerGoopBigBall"] = {
    name = "MPAMudBurrowerGoopBigBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPAMudBurrowerGoopSmallBall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance
  • projectile_uses_contact_direction

Level Data

[1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPAMudBurrowerGoopSmallBall"] = {
    name = "MPAMudBurrowerGoopSmallBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPAMudBurrowerSprayProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPAMudBurrowerSprayProj"] = {
    name = "MPAMudBurrowerSprayProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPAMudBurrowerVomitProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPAMudBurrowerVomitProj"] = {
    name = "MPAMudBurrowerVomitProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPAVaalGoliathLivingCannisterCrystal
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • active_skill_projectile_speed_+%_variation_final
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce

Level Data

[1] = {1134, 1381, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPAVaalGoliathLivingCannisterCrystal"] = {
    name = "MPAVaalGoliathLivingCannisterCrystal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {1134, 1381, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBalbalaCoin
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1102, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSBalbalaCoin"] = {
    name = "MPSBalbalaCoin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1102, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBasicSkeletonProjectileCold
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • active_skill_hit_damage_freeze_multiplier_+%_final
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1106, -30, 100, critChance = 8, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBasicSkeletonProjectileCold"] = {
    name = "MPSBasicSkeletonProjectileCold",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1106, -30, 100, critChance = 8, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBlackjaw2Fireball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • maintain_projectile_direction_when_using_contact_position
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {0.69999998807907, 1.2999999523163, 1082, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBlackjaw2Fireball"] = {
    name = "MPSBlackjaw2Fireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 1082, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBlackjawFireball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • ignite_chance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • maintain_projectile_direction_when_using_contact_position
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1082, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBlackjawFireball"] = {
    name = "MPSBlackjawFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "ignite_chance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1082, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBloodFeverPoiFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • base_is_projectile
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • projectile_uses_contact_direction

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1066, 12, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBloodFeverPoiFire"] = {
    name = "MPSBloodFeverPoiFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "base_is_projectile",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1066, 12, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBloodFeverPoiFireLimited
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • base_is_projectile
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • projectile_uses_contact_direction

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1066, 12, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBloodFeverPoiFireLimited"] = {
    name = "MPSBloodFeverPoiFireLimited",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "base_is_projectile",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1066, 12, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBloodKnightCleaveBalls
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_direction

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1415, -30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBloodKnightCleaveBalls"] = {
    name = "MPSBloodKnightCleaveBalls",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1415, -30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBloodMageBloodProjectile
Cast time 2.57
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • number_of_additional_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_direction
  • distribute_projectiles_over_contact_points

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1041, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBloodMageBloodProjectile"] = {
    name = "MPSBloodMageBloodProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.57,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1041, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (4)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBloodPriestBossBloodProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • use_scaled_contact_offset
  • projectile_uses_contact_direction
  • projectiles_not_offset
  • distribute_projectiles_over_contact_points
  • projectile_uses_bearing_as_firing_orientation
  • projectiles_travel_at_fixed_height

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1416, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBloodPriestBossBloodProj"] = {
    name = "MPSBloodPriestBossBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectiles_not_offset",
        "distribute_projectiles_over_contact_points",
        "projectile_uses_bearing_as_firing_orientation",
        "projectiles_travel_at_fixed_height",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1416, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBoneCultistNecromancerLightning
Cast time 1.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • active_skill_shock_chance_+%_final
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 1019, -40, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBoneCultistNecromancerLightning"] = {
    name = "MPSBoneCultistNecromancerLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_shock_chance_+%_final",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 1019, -40, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBoneCultistZealotAbyssLightning
Cast time 1.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBoneCultistZealotAbyssLightning"] = {
    name = "MPSBoneCultistZealotAbyssLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, 1420, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBoneCultistZealotFire
Cast time 1.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1017, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBoneCultistZealotFire"] = {
    name = "MPSBoneCultistZealotFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1017, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBoneCultistZealotLightning
Cast time 1.333
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBoneCultistZealotLightning"] = {
    name = "MPSBoneCultistZealotLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, 1018, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBoneRabbleBurningArrow
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • ignite_chance_+%
  • non_skill_base_physical_damage_%_to_gain_as_fire
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1032, 50, 30, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSBoneRabbleBurningArrow"] = {
    name = "MPSBoneRabbleBurningArrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "ignite_chance_+%",
        "non_skill_base_physical_damage_%_to_gain_as_fire",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1032, 50, 30, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBootyBlasterSoulRelease
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • always_pierce

Level Data

[1] = {1050, -55, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSBootyBlasterSoulRelease"] = {
    name = "MPSBootyBlasterSoulRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "always_pierce",
    },
    levels = {
        [1] = {1050, -55, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSBrineMaidenIceProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • projectile_spread_radius
  • active_skill_hit_damage_freeze_multiplier_+%_final
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • check_for_targets_between_initiator_and_projectile_source
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, -30, 1059, 3, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSBrineMaidenIceProjectile"] = {
    name = "MPSBrineMaidenIceProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 1059, 3, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSChimeraUltimatumBossLightningBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • active_skill_shock_chance_+%_final
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • always_pierce
  • use_scaled_contact_offset
  • ballistic_projectiles_always_bounce

Level Data

[1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSChimeraUltimatumBossLightningBreath"] = {
    name = "MPSChimeraUltimatumBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_shock_chance_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "always_pierce",
        "use_scaled_contact_offset",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSChimeraWetlandsBossChaosSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_ballistic_gravity_override
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • use_scaled_contact_offset
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1135, -35, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSChimeraWetlandsBossChaosSpray"] = {
    name = "MPSChimeraWetlandsBossChaosSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1135, -35, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSChimeraWetlandsBossChaosSprayPillar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • use_scaled_contact_offset
  • skill_does_not_pathfind
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1135, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSChimeraWetlandsBossChaosSprayPillar"] = {
    name = "MPSChimeraWetlandsBossChaosSprayPillar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "use_scaled_contact_offset",
        "skill_does_not_pathfind",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1135, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSChimeraWetlandsBossFireball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • check_for_targets_between_initiator_and_projectile_source
  • use_scaled_contact_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSChimeraWetlandsBossFireball"] = {
    name = "MPSChimeraWetlandsBossFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "check_for_targets_between_initiator_and_projectile_source",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSChimeraWetlandsBossFireballPillar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • use_scaled_contact_offset
  • projectiles_not_offset
  • distribute_projectiles_over_contact_points
  • projectile_ballistic_angle_from_target_distance
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1372, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSChimeraWetlandsBossFireballPillar"] = {
    name = "MPSChimeraWetlandsBossFireballPillar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
        "distribute_projectiles_over_contact_points",
        "projectile_ballistic_angle_from_target_distance",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1372, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSChimeraWetlandsBossLightningBreath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • active_skill_shock_chance_+%_final
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • always_pierce
  • use_scaled_contact_offset
  • ballistic_projectiles_always_bounce

Level Data

[1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSChimeraWetlandsBossLightningBreath"] = {
    name = "MPSChimeraWetlandsBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_shock_chance_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "always_pierce",
        "use_scaled_contact_offset",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {0.5, 1.5, 1134, -20, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSCorruptedCourtGuardFireball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • ignite_chance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1107, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSCorruptedCourtGuardFireball"] = {
    name = "MPSCorruptedCourtGuardFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "ignite_chance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1107, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSDoryaniCrabLightningCage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • number_of_additional_projectiles
  • projectile_spread_radius
  • active_skill_projectile_speed_+%_variation_final
  • shock_chance_+%
  • base_is_projectile

Level Data

[1] = {0.5, 1.5, 1138, 2, 40, 20, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSDoryaniCrabLightningCage"] = {
    name = "MPSDoryaniCrabLightningCage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_projectile_speed_+%_variation_final",
        "shock_chance_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 1138, 2, 40, 20, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSDoryaniHumanBossCrystalTossLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_additional_projectiles
  • active_skill_projectile_speed_+%_variation_final
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce
  • can_perform_skill_while_moving
  • distribute_projectiles_over_contact_points

Level Data

[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, }
skills["MPSDoryaniHumanBossCrystalTossLeft"] = {
    name = "MPSDoryaniHumanBossCrystalTossLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
        "can_perform_skill_while_moving",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSDoryaniHumanBossCrystalTossRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_additional_projectiles
  • active_skill_projectile_speed_+%_variation_final
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce
  • can_perform_skill_while_moving
  • distribute_projectiles_over_contact_points

Level Data

[1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, }
skills["MPSDoryaniHumanBossCrystalTossRight"] = {
    name = "MPSDoryaniHumanBossCrystalTossRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "active_skill_projectile_speed_+%_variation_final",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
        "can_perform_skill_while_moving",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {15, 30, 1117, -30, 13, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSDoryaniHumanBossFireballPrimary
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • movement_speed_+%_final_while_performing_action
  • movement_speed_acceleration_+%_per_second_while_performing_action
  • base_is_projectile
  • projectile_uses_contact_direction
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • maintain_projectile_direction_when_using_contact_position
  • can_perform_skill_while_moving
  • projectile_ballistic_angle_from_reference_event
  • base_deal_no_damage

Level Data

[1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSDoryaniHumanBossFireballPrimary"] = {
    name = "MPSDoryaniHumanBossFireballPrimary",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "maintain_projectile_direction_when_using_contact_position",
        "can_perform_skill_while_moving",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1115, 1, -90, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSDoryaniHumanBossFireballSecondary
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • projectile_maximum_range_override
  • active_skill_projectile_speed_+%_variation_final
  • number_of_projectiles_override
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSDoryaniHumanBossFireballSecondary"] = {
    name = "MPSDoryaniHumanBossFireballSecondary",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "projectile_maximum_range_override",
        "active_skill_projectile_speed_+%_variation_final",
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1116, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSDruidicFungusZombieTreeHollowBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_minimum_added_chaos_damage
  • attack_maximum_added_chaos_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • projectile_speed_variation_+%
  • number_of_additional_projectiles
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • use_scaled_contact_offset
  • projectile_uses_contact_direction
  • projectile_ballistic_angle_from_reference_event
  • projectile_ballistic_ignore_force_while_exploding
  • ballistic_projectiles_always_bounce
  • projectiles_not_offset
  • projectile_uses_bearing_as_firing_orientation
  • projectiles_travel_at_fixed_height
  • base_deal_no_damage
  • distribute_projectiles_over_contact_points

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1383, 30, 50, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSDruidicFungusZombieTreeHollowBarrage"] = {
    name = "MPSDruidicFungusZombieTreeHollowBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_chaos_damage",
        "attack_maximum_added_chaos_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_speed_variation_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_ballistic_ignore_force_while_exploding",
        "ballistic_projectiles_always_bounce",
        "projectiles_not_offset",
        "projectile_uses_bearing_as_firing_orientation",
        "projectiles_travel_at_fixed_height",
        "projectiles_not_offset",
        "base_deal_no_damage",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1383, 30, 50, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSDruidicFungusZombieTreeHollowProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_minimum_added_chaos_damage
  • attack_maximum_added_chaos_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • projectile_speed_variation_+%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • use_scaled_contact_offset
  • projectile_uses_contact_direction
  • projectile_ballistic_angle_from_reference_event
  • projectile_ballistic_ignore_force_while_exploding
  • ballistic_projectiles_always_bounce
  • projectiles_not_offset
  • distribute_projectiles_over_contact_points
  • projectile_uses_bearing_as_firing_orientation
  • projectiles_travel_at_fixed_height
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1383, 15, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSDruidicFungusZombieTreeHollowProjectile"] = {
    name = "MPSDruidicFungusZombieTreeHollowProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_minimum_added_chaos_damage",
        "attack_maximum_added_chaos_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_speed_variation_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_ballistic_ignore_force_while_exploding",
        "ballistic_projectiles_always_bounce",
        "projectiles_not_offset",
        "distribute_projectiles_over_contact_points",
        "projectile_uses_bearing_as_firing_orientation",
        "projectiles_travel_at_fixed_height",
        "projectiles_not_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1383, 15, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSFireBeastVolcanoProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_angle_override
  • projectile_ballistic_angle_override_variance
  • active_skill_projectile_speed_+%_variation_final
  • projectile_ballistic_gravity_override
  • base_is_projectile
  • ballistic_projectiles_always_bounce
  • projectiles_not_offset

Level Data

[1] = {1433, 70, 10, 10, 1500, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSFireBeastVolcanoProj"] = {
    name = "MPSFireBeastVolcanoProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_angle_override",
        "projectile_ballistic_angle_override_variance",
        "active_skill_projectile_speed_+%_variation_final",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "ballistic_projectiles_always_bounce",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {1433, 70, 10, 10, 1500, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSGoblinShamanBasicProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_direction

Level Data

[1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSGoblinShamanBasicProj"] = {
    name = "MPSGoblinShamanBasicProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSHusbandMonsterCleaveBalls
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_direction

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1108, -30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["MPSHusbandMonsterCleaveBalls"] = {
    name = "MPSHusbandMonsterCleaveBalls",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1108, -30, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSIgnagdukBasicFireProj
Cast time 1.033
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • ignite_chance_+%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectiles_not_offset
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1030, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSIgnagdukBasicFireProj"] = {
    name = "MPSIgnagdukBasicFireProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.033,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "ignite_chance_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1030, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSIgnagdukBasicFireProjSpam
Cast time 1.033
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • active_skill_projectile_speed_+%_variation_final
  • base_projectile_speed_+%
  • ignite_chance_+%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectile_uses_contact_direction
  • projectiles_not_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1030, 100, 0, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSIgnagdukBasicFireProjSpam"] = {
    name = "MPSIgnagdukBasicFireProjSpam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.033,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "active_skill_projectile_speed_+%_variation_final",
        "base_projectile_speed_+%",
        "ignite_chance_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1030, 100, 0, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSIgnagdukBigFireProj
Cast time 1.833
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • ignite_chance_+%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectiles_not_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSIgnagdukBigFireProj"] = {
    name = "MPSIgnagdukBigFireProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.833,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "ignite_chance_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSIgnagdukBigFireProj2
Cast time 1.833
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • ignite_chance_+%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectiles_not_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSIgnagdukBigFireProj2"] = {
    name = "MPSIgnagdukBigFireProj2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.833,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "ignite_chance_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSKaruiCasterProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • check_for_targets_between_initiator_and_projectile_source

Level Data

[1] = {0.80000001192093, 1.2000000476837, -50, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSKaruiCasterProjectile"] = {
    name = "MPSKaruiCasterProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSKaruiSpiritProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectiles_not_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, -70, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSKaruiSpiritProjectile"] = {
    name = "MPSKaruiSpiritProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -70, 1060, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSMedicineWomanProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {0.80000001192093, 1.2000000476837, -35, 1085, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSMedicineWomanProjectile"] = {
    name = "MPSMedicineWomanProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, 1085, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSPrisonerBossBloodTendrils
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1076, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSPrisonerBossBloodTendrils"] = {
    name = "MPSPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1076, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSSandGolemancerProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1113, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSSandGolemancerProjectile"] = {
    name = "MPSSandGolemancerProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1113, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (7)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSSkeletalKnightShieldProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1111, -30, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["MPSSkeletalKnightShieldProjectile"] = {
    name = "MPSSkeletalKnightShieldProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1111, -30, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (4)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSSkeletonMancerBasicProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1103, -30, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["MPSSkeletonMancerBasicProj"] = {
    name = "MPSSkeletonMancerBasicProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 1103, -30, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSSkeletonSnakeBossSoulerCoaster
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • use_scaled_contact_offset
  • projectile_ballistic_angle_from_target_distance
  • base_deal_no_damage

Level Data

[1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSSkeletonSnakeBossSoulerCoaster"] = {
    name = "MPSSkeletonSnakeBossSoulerCoaster",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_target_distance",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1110, -30, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSSpookyWraithPortalNova
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • number_of_additional_projectiles
  • projectile_spread_radius
  • projectile_speed_variation_+%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • use_scaled_contact_offset
  • projectile_uses_contact_direction
  • projectile_ballistic_angle_from_reference_event
  • projectile_ballistic_angle_from_target_distance
  • projectile_ballistic_ignore_force_while_exploding
  • ballistic_projectiles_always_bounce
  • projectiles_not_offset
  • distribute_projectiles_over_contact_points
  • projectile_uses_bearing_as_firing_orientation
  • projectiles_travel_at_fixed_height

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1408, 9, 30, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSSpookyWraithPortalNova"] = {
    name = "MPSSpookyWraithPortalNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "projectile_speed_variation_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_ballistic_ignore_force_while_exploding",
        "ballistic_projectiles_always_bounce",
        "projectiles_not_offset",
        "distribute_projectiles_over_contact_points",
        "projectile_uses_bearing_as_firing_orientation",
        "projectiles_travel_at_fixed_height",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1408, 9, 30, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSSunWorshipperBasicProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1043, -32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSSunWorshipperBasicProj"] = {
    name = "MPSSunWorshipperBasicProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1043, -32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTheTrialMasterColdProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1349, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSTheTrialMasterColdProjectile"] = {
    name = "MPSTheTrialMasterColdProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1349, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTheTrialMasterFireProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1348, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSTheTrialMasterFireProjectile"] = {
    name = "MPSTheTrialMasterFireProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1348, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTheTrialMasterLightningProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1350, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSTheTrialMasterLightningProjectile"] = {
    name = "MPSTheTrialMasterLightningProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1350, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTheTrialMasterOmegaBolt
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • projectile_distance_override
  • enemy_phys_reduction_%_penalty_vs_hit
  • base_is_projectile
  • projectile_uses_contact_direction
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSTheTrialMasterOmegaBolt"] = {
    name = "MPSTheTrialMasterOmegaBolt",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_distance_override",
        "enemy_phys_reduction_%_penalty_vs_hit",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTheTrialMasterOmegaBoltNormal
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • projectile_distance_override
  • enemy_phys_reduction_%_penalty_vs_hit
  • base_is_projectile
  • projectile_uses_contact_direction
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSTheTrialMasterOmegaBoltNormal"] = {
    name = "MPSTheTrialMasterOmegaBoltNormal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_distance_override",
        "enemy_phys_reduction_%_penalty_vs_hit",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTheTrialMasterOmegaBoltTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • projectile_distance_override
  • enemy_phys_reduction_%_penalty_vs_hit
  • base_is_projectile
  • projectile_uses_contact_direction
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSTheTrialMasterOmegaBoltTriggered"] = {
    name = "MPSTheTrialMasterOmegaBoltTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_distance_override",
        "enemy_phys_reduction_%_penalty_vs_hit",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1358, 300, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTitanBossFlameWalkFire
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • projectile_spread_radius
  • monster_projectile_variation
  • number_of_chains
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • base_is_projectile
  • projectile_ballistic_angle_from_reference_event
  • action_do_not_face_target
  • num_chains_applies_to_max_num_ballistic_bounces
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 150, 1025, 15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["MPSTitanBossFlameWalkFire"] = {
    name = "MPSTitanBossFlameWalkFire",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_projectile_variation",
        "number_of_chains",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
        "projectile_ballistic_angle_from_reference_event",
        "action_do_not_face_target",
        "num_chains_applies_to_max_num_ballistic_bounces",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 150, 1025, 15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTwilightClericProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1095, -37, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSTwilightClericProjectile"] = {
    name = "MPSTwilightClericProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1095, -37, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSTwilightSorcerorFireball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source

Level Data

[1] = {1, 1, 1067, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSTwilightSorcerorFireball"] = {
    name = "MPSTwilightSorcerorFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {1, 1, 1067, -40, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSUndeadMarakethPriestMagmaOrb
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • monster_projectile_variation
  • number_of_additional_projectiles
  • projectile_spread_radius
  • active_skill_projectile_speed_+%_variation_final
  • number_of_chains
  • base_is_projectile
  • projectile_ballistic_angle_from_target_distance
  • maintain_projectile_direction_when_using_contact_position
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_direction
  • projectiles_not_offset
  • check_for_targets_between_initiator_and_projectile_source

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSUndeadMarakethPriestMagmaOrb"] = {
    name = "MPSUndeadMarakethPriestMagmaOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_projectile_speed_+%_variation_final",
        "number_of_chains",
        "base_is_projectile",
        "projectile_ballistic_angle_from_target_distance",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_direction",
        "projectiles_not_offset",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1129, 2, 15, 25, 3, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSVaalBloodPriestProj
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1047, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSVaalBloodPriestProj"] = {
    name = "MPSVaalBloodPriestProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1047, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSVaalHumanoidPyramidHandsGrenade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce

Level Data

[1] = {1126, -30, 9, 3000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSVaalHumanoidPyramidHandsGrenade"] = {
    name = "MPSVaalHumanoidPyramidHandsGrenade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {1126, -30, 9, 3000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSVaalHumanoidShieldLegsGrenade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • active_skill_projectile_speed_+%_variation_final
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce

Level Data

[1] = {1127, -30, 20, 3000, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPSVaalHumanoidShieldLegsGrenade"] = {
    name = "MPSVaalHumanoidShieldLegsGrenade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {1127, -30, 20, 3000, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSVaalSavageShamanFireball
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, -35, 1028, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSVaalSavageShamanFireball"] = {
    name = "MPSVaalSavageShamanFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, 1028, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSVaalShadowpriestProj
Cast time 1.25
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSVaalShadowpriestProj"] = {
    name = "MPSVaalShadowpriestProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1046, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSVaalStormcallerBouncingLightning
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • number_of_additional_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • ballistic_projectiles_always_bounce
  • maintain_projectile_direction_when_using_contact_position
  • projectile_ballistic_angle_from_reference_event
  • distribute_projectiles_over_contact_points

Level Data

[1] = {0.5, 1.5, 1131, 15000, 20, -50, 81, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSVaalStormcallerBouncingLightning"] = {
    name = "MPSVaalStormcallerBouncingLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "ballistic_projectiles_always_bounce",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.5, 1.5, 1131, 15000, 20, -50, 81, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSViperNapuatziFastProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • number_of_additional_projectiles
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • global_poison_on_hit
  • distribute_projectiles_over_contact_points

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1038, 1, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSViperNapuatziFastProjectile"] = {
    name = "MPSViperNapuatziFastProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_poison_on_hit",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1038, 1, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSViperNapuatziPoisonSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • base_is_projectile
  • global_poison_on_hit
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1357, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSViperNapuatziPoisonSpray"] = {
    name = "MPSViperNapuatziPoisonSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_is_projectile",
        "global_poison_on_hit",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1357, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSViperNapuatziProjectileBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • number_of_additional_projectiles
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • global_poison_on_hit
  • distribute_projectiles_over_contact_points

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1038, 10, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSViperNapuatziProjectileBarrage"] = {
    name = "MPSViperNapuatziProjectileBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_poison_on_hit",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1038, 10, -20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSYamaCloneTotemStrike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • base_is_projectile
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_ballistic_angle_from_target_distance
  • skill_no_los_required
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1063, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSYamaCloneTotemStrike"] = {
    name = "MPSYamaCloneTotemStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_is_projectile",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_ballistic_angle_from_target_distance",
        "skill_no_los_required",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1063, 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSYamaJumpBackwardsProjectiles
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • number_of_additional_projectiles
  • base_is_projectile
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_ballistic_angle_from_target_distance
  • maintain_projectile_direction_when_using_contact_position
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSYamaJumpBackwardsProjectiles"] = {
    name = "MPSYamaJumpBackwardsProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_ballistic_angle_from_target_distance",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSYamaJumpBackwardsProjectiles2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • number_of_additional_projectiles
  • base_is_projectile
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_ballistic_angle_from_target_distance
  • maintain_projectile_direction_when_using_contact_position
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSYamaJumpBackwardsProjectiles2"] = {
    name = "MPSYamaJumpBackwardsProjectiles2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_ballistic_angle_from_target_distance",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSYamaJumpBackwardsProjectiles3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • number_of_additional_projectiles
  • base_is_projectile
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_ballistic_angle_from_target_distance
  • maintain_projectile_direction_when_using_contact_position
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSYamaJumpBackwardsProjectiles3"] = {
    name = "MPSYamaJumpBackwardsProjectiles3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_ballistic_angle_from_target_distance",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPSYamaJumpBackwardsProjectiles4
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_chaos_damage
  • spell_maximum_base_chaos_damage
  • monster_projectile_variation
  • projectile_spread_radius
  • number_of_additional_projectiles
  • base_is_projectile
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_ballistic_angle_from_target_distance
  • maintain_projectile_direction_when_using_contact_position
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MPSYamaJumpBackwardsProjectiles4"] = {
    name = "MPSYamaJumpBackwardsProjectiles4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_ballistic_angle_from_target_distance",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1063, 18, 1, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWAnchorToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • projectile_maximum_range_override
  • projectile_ballistic_angle_override
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • no_additional_projectiles
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {1041, 1178, 300, 12, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWAnchorToss"] = {
    name = "MPWAnchorToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_maximum_range_override",
        "projectile_ballistic_angle_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "no_additional_projectiles",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {1041, 1178, 300, 12, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWBalbalaKnifeSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • number_of_additional_projectiles
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage

Level Data

[1] = {1131, -30, 2, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWBalbalaKnifeSummon"] = {
    name = "MPWBalbalaKnifeSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1131, -30, 2, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWBalbalaPoisonKnife
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • global_poison_on_hit

Level Data

[1] = {1132, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWBalbalaPoisonKnife"] = {
    name = "MPWBalbalaPoisonKnife",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {1132, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWCaptainRothGhostCannonball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_maximum_range_override
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • base_is_projectile
  • projectile_uses_contact_direction
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • base_deal_no_damage
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {1046, -22, 500, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWCaptainRothGhostCannonball"] = {
    name = "MPWCaptainRothGhostCannonball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_maximum_range_override",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {1046, -22, 500, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWCaptainRothGhostCannonballBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_maximum_range_override
  • base_is_projectile
  • projectile_uses_contact_direction
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {1081, -30, 500, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWCaptainRothGhostCannonballBarrage"] = {
    name = "MPWCaptainRothGhostCannonballBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_maximum_range_override",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_position",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {1081, -30, 500, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWCaptainSandCannonball
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_maximum_range_override
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • base_is_projectile
  • projectile_uses_contact_direction
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • base_deal_no_damage

Level Data

[1] = {1046, -22, 500, 40, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWCaptainSandCannonball"] = {
    name = "MPWCaptainSandCannonball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_maximum_range_override",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1046, -22, 500, 40, baseMultiplier = 1.3, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWCaptainSandStormRailGun
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • number_of_additional_projectiles
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • distribute_projectiles_over_contact_points

Level Data

[1] = {1170, 2, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWCaptainSandStormRailGun"] = {
    name = "MPWCaptainSandStormRailGun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {1170, 2, baseMultiplier = 1.25, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWChronoPrinceThrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • distribute_projectiles_over_contact_points
  • always_pierce

Level Data

[1] = {1169, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWChronoPrinceThrow"] = {
    name = "MPWChronoPrinceThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "distribute_projectiles_over_contact_points",
        "always_pierce",
    },
    levels = {
        [1] = {1169, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWChronoPrinceThrowReturn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • distribute_projectiles_over_contact_points
  • always_pierce

Level Data

[1] = {1172, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWChronoPrinceThrowReturn"] = {
    name = "MPWChronoPrinceThrowReturn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "distribute_projectiles_over_contact_points",
        "always_pierce",
    },
    levels = {
        [1] = {1172, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWFarudinSpearThrow
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_projectiles_override
  • melee_range_+
  • monster_projectile_variation
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • always_pierce

Level Data

[1] = {1, 40, 1026, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWFarudinSpearThrow"] = {
    name = "MPWFarudinSpearThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "melee_range_+",
        "monster_projectile_variation",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "always_pierce",
    },
    levels = {
        [1] = {1, 40, 1026, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWFrozenOneIcicleCrash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • active_skill_projectile_speed_+%_variation_final
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • use_scaled_contact_offset
  • base_deal_no_damage
  • action_do_not_face_target

Level Data

[1] = {1165, 0, 20, 2000, 65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWFrozenOneIcicleCrash"] = {
    name = "MPWFrozenOneIcicleCrash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {1165, 0, 20, 2000, 65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWGoblinGiantBossLimbToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • monster_projectile_variation
  • projectile_speed_variation_+%
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • projectile_uses_contact_direction
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • base_deal_no_damage

Level Data

[1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWGoblinGiantBossLimbToss"] = {
    name = "MPWGoblinGiantBossLimbToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_speed_variation_+%",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0, 1051, 25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWKelpDregPuncture
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • chance_to_poison_on_hit_with_attacks_%
  • projectile_speed_variation_+%
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1055, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWKelpDregPuncture"] = {
    name = "MPWKelpDregPuncture",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "chance_to_poison_on_hit_with_attacks_%",
        "projectile_speed_variation_+%",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1055, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWKelpDregPunctureIce
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • active_skill_hit_damage_freeze_multiplier_+%_final
  • projectile_speed_variation_+%
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1173, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWKelpDregPunctureIce"] = {
    name = "MPWKelpDregPunctureIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_hit_damage_freeze_multiplier_+%_final",
        "projectile_speed_variation_+%",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1173, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWMarakethSentinalMaceBossMultiSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_additional_projectiles
  • monster_projectile_variation
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • base_is_projectile
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectiles_travel_at_fixed_height
  • projectiles_nova

Level Data

[1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = {
    name = "MPWMarakethSentinalMaceBossMultiSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
        "projectiles_nova",
    },
    levels = {
        [1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWMonsterLightningArrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • spell_maximum_action_distance_+%
  • shock_chance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • base_deal_no_damage

Level Data

[1] = {1145, 70, -40, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWMonsterLightningArrow"] = {
    name = "MPWMonsterLightningArrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "spell_maximum_action_distance_+%",
        "shock_chance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1145, 70, -40, 100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (5)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWMutantBirdBossSpit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • active_skill_projectile_speed_+%_variation_final
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • base_deal_no_damage
  • maintain_projectile_direction_when_using_contact_position
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {1080, 0, 90, 3000, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWMutantBirdBossSpit"] = {
    name = "MPWMutantBirdBossSpit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
        "maintain_projectile_direction_when_using_contact_position",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {1080, 0, 90, 3000, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWMutantBirdBossSpitFlip
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • active_skill_projectile_speed_+%_variation_final
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance
  • base_deal_no_damage
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {1080, 0, 50, 3000, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWMutantBirdBossSpitFlip"] = {
    name = "MPWMutantBirdBossSpitFlip",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
        "base_deal_no_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {1080, 0, 50, 3000, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWPaleHulkGrabbyTentacle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • check_for_targets_between_initiator_and_projectile_source
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • base_deal_no_damage
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {1048, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWPaleHulkGrabbyTentacle"] = {
    name = "MPWPaleHulkGrabbyTentacle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "check_for_targets_between_initiator_and_projectile_source",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {1048, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWPerennialKingGlassSpearToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • always_pierce

Level Data

[1] = {1125, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWPerennialKingGlassSpearToss"] = {
    name = "MPWPerennialKingGlassSpearToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "always_pierce",
    },
    levels = {
        [1] = {1125, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWPerennialKingObsidianMinigun
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • projectile_maximum_range_override
  • active_skill_projectile_speed_+%_variation_final
  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1127, 0, 400, 250, 20, 25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWPerennialKingObsidianMinigun"] = {
    name = "MPWPerennialKingObsidianMinigun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "projectile_maximum_range_override",
        "active_skill_projectile_speed_+%_variation_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1127, 0, 400, 250, 20, 25, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWPrisonerBossSpearToss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • always_pierce
  • action_attack_or_cast_time_uses_animation_length
  • projectiles_not_offset
  • use_scaled_contact_offset

Level Data

[1] = {1076, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWPrisonerBossSpearToss"] = {
    name = "MPWPrisonerBossSpearToss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_not_offset",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {1076, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWProcessionBowFireArrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • always_pierce
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1133, 70, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWProcessionBowFireArrow"] = {
    name = "MPWProcessionBowFireArrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "always_pierce",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1133, 70, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRitualBurrowerSpit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_gravity_override
  • projectile_spread_radius
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1148, 1850, 4, -27, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRitualBurrowerSpit"] = {
    name = "MPWRitualBurrowerSpit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1148, 1850, 4, -27, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaExplosiveGrenade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_number_of_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce

Level Data

[1] = {1104, -30, 9, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaExplosiveGrenade"] = {
    name = "MPWRudjaExplosiveGrenade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_number_of_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {1104, -30, 9, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaExplosiveGrenadeTargetLocationHigh
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_number_of_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • ballistic_projectiles_always_bounce
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1113, -30, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaExplosiveGrenadeTargetLocationHigh"] = {
    name = "MPWRudjaExplosiveGrenadeTargetLocationHigh",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_number_of_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "ballistic_projectiles_always_bounce",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1113, -30, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaExplosiveGrenadeTargetLocationLow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_number_of_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • ballistic_projectiles_always_bounce
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1112, -30, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaExplosiveGrenadeTargetLocationLow"] = {
    name = "MPWRudjaExplosiveGrenadeTargetLocationLow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_number_of_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "ballistic_projectiles_always_bounce",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1112, -30, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaExplosiveGrenadeUnderhand
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_number_of_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce

Level Data

[1] = {1104, -30, 9, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaExplosiveGrenadeUnderhand"] = {
    name = "MPWRudjaExplosiveGrenadeUnderhand",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_number_of_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {1104, -30, 9, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaFlashbang
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • number_of_projectiles_override
  • active_skill_hit_damage_stun_multiplier_+%_final
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance
  • projectile_ballistic_ignore_force_while_exploding

Level Data

[1] = {1106, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaFlashbang"] = {
    name = "MPWRudjaFlashbang",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_ballistic_ignore_force_while_exploding",
    },
    levels = {
        [1] = {1106, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaFlashbangTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • number_of_projectiles_override
  • active_skill_hit_damage_stun_multiplier_+%_final
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_target_distance
  • projectile_ballistic_ignore_force_while_exploding

Level Data

[1] = {1106, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaFlashbangTriggered"] = {
    name = "MPWRudjaFlashbangTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_ballistic_ignore_force_while_exploding",
    },
    levels = {
        [1] = {1106, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaFlashbangTriggeredReference
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • number_of_projectiles_override
  • active_skill_hit_damage_stun_multiplier_+%_final
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1110, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaFlashbangTriggeredReference"] = {
    name = "MPWRudjaFlashbangTriggeredReference",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1110, -30, 5, 1, 250, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaGasGrenade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • base_number_of_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce

Level Data

[1] = {1107, -30, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaGasGrenade"] = {
    name = "MPWRudjaGasGrenade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_number_of_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {1107, -30, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaTarGrenade
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • number_of_projectiles_override
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event
  • ballistic_projectiles_always_bounce

Level Data

[1] = {1105, -30, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaTarGrenade"] = {
    name = "MPWRudjaTarGrenade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {1105, -30, 2, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWRudjaTarGrenadeTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • projectile_spread_radius
  • number_of_projectiles_override
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1111, -30, 12, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWRudjaTarGrenadeTriggered"] = {
    name = "MPWRudjaTarGrenadeTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1111, -30, 12, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWScorpionBossPoisonSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_spread_radius
  • base_is_projectile
  • global_poison_on_hit
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectile_ballistic_angle_from_target_distance
  • projectile_uses_bearing_as_firing_orientation
  • projectiles_not_offset

Level Data

[1] = {1138, 6, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWScorpionBossPoisonSpray"] = {
    name = "MPWScorpionBossPoisonSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_is_projectile",
        "global_poison_on_hit",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_uses_bearing_as_firing_orientation",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {1138, 6, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWSharkBossSandnadoFishProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_ballistic_angle_override
  • projectile_ballistic_angle_override_variance
  • projectile_ballistic_gravity_override
  • base_is_projectile
  • projectile_ballistic_ignore_force_while_exploding
  • ballistic_projectiles_always_bounce
  • projectiles_not_offset
  • projectile_uses_bearing_as_firing_orientation
  • projectile_inherits_users_velocity

Level Data

[1] = {1166, 35, 10, 1500, baseMultiplier = 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWSharkBossSandnadoFishProjectile"] = {
    name = "MPWSharkBossSandnadoFishProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_angle_override",
        "projectile_ballistic_angle_override_variance",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_ballistic_ignore_force_while_exploding",
        "ballistic_projectiles_always_bounce",
        "projectiles_not_offset",
        "projectile_uses_bearing_as_firing_orientation",
        "projectile_inherits_users_velocity",
    },
    levels = {
        [1] = {1166, 35, 10, 1500, baseMultiplier = 0.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWTitanBossRockSpray
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_target_distance

Level Data

[1] = {1122, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWTitanBossRockSpray"] = {
    name = "MPWTitanBossRockSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1122, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWTitanBossRockThrow
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • active_skill_projectile_speed_+%_variation_final
  • projectile_spread_radius
  • base_number_of_projectiles
  • base_is_projectile
  • projectile_uses_contact_position
  • maintain_projectile_direction_when_using_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event
  • action_do_not_face_target
  • use_scaled_contact_offset

Level Data

[1] = {1123, 100, 30, 15, 1, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWTitanBossRockThrow"] = {
    name = "MPWTitanBossRockThrow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "active_skill_projectile_speed_+%_variation_final",
        "projectile_spread_radius",
        "base_number_of_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "action_do_not_face_target",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {1123, 100, 30, 15, 1, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWTwilightGuardBossAxe
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_spread_radius
  • projectile_ballistic_gravity_override
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • always_pierce
  • projectile_ballistic_angle_from_reference_event
  • projectiles_travel_at_fixed_height

Level Data

[1] = {1061, 0, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWTwilightGuardBossAxe"] = {
    name = "MPWTwilightGuardBossAxe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "always_pierce",
        "projectile_ballistic_angle_from_reference_event",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {1061, 0, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWTwilightGuardBossAxeHoly
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_spread_radius
  • projectile_maximum_range_override
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • always_pierce
  • projectiles_travel_at_fixed_height
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {1171, 0, 400, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWTwilightGuardBossAxeHoly"] = {
    name = "MPWTwilightGuardBossAxeHoly",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_maximum_range_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "always_pierce",
        "projectiles_travel_at_fixed_height",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {1171, 0, 400, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWTwilightGuardBossAxeHolyTriggered
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_spread_radius
  • projectile_maximum_range_override
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • always_pierce
  • projectiles_travel_at_fixed_height
  • maintain_projectile_direction_when_using_contact_position

Level Data

[1] = {1171, 0, 400, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWTwilightGuardBossAxeHolyTriggered"] = {
    name = "MPWTwilightGuardBossAxeHolyTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "projectile_maximum_range_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "always_pierce",
        "projectiles_travel_at_fixed_height",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {1171, 0, 400, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWTwilightGuardBossBoulder
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • maintain_projectile_direction_when_using_contact_position
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1060, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWTwilightGuardBossBoulder"] = {
    name = "MPWTwilightGuardBossBoulder",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1060, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWTwilightGuardBossBoulderHoly
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_spread_radius
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • maintain_projectile_direction_when_using_contact_position
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1174, 0, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWTwilightGuardBossBoulderHoly"] = {
    name = "MPWTwilightGuardBossBoulderHoly",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1174, 0, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWTwilightOrderGuardBossTwinAxe
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • number_of_projectiles_override
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • use_scaled_contact_offset
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1175, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWTwilightOrderGuardBossTwinAxe"] = {
    name = "MPWTwilightOrderGuardBossTwinAxe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1175, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MPWVaalCyborgRocketFist
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • melee_range_+
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • check_for_targets_between_initiator_and_projectile_source
  • maintain_projectile_direction_when_using_contact_position
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1038, -20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MPWVaalCyborgRocketFist"] = {
    name = "MPWVaalCyborgRocketFist",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "melee_range_+",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1038, -20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.Attack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerBurrowSpam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • emerge_speed_+%
  • active_skill_damage_+%_final
  • newshocknova_first_ring_damage_+%_final
  • base_skill_area_of_effect_+%
  • action_attack_or_cast_time_uses_animation_length
  • is_area_damage

Level Data

[1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerBurrowSpam"] = {
    name = "MudBurrowerBurrowSpam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
        "newshocknova_first_ring_damage_+%_final",
        "base_skill_area_of_effect_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
    },
    levels = {
        [1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Movement SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerEpicBurrowNoRetarget
Cast time 4.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length
  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerEpicBurrowNoRetarget"] = {
    name = "MudBurrowerEpicBurrowNoRetarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerEpicBurrowTriggerGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerEpicBurrowTriggerGA"] = {
    name = "MudBurrowerEpicBurrowTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerGoopExplode
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • global_poison_on_hit
  • base_is_projectile

Level Data

[1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerGoopExplode"] = {
    name = "MudBurrowerGoopExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerGoopGT
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerGoopGT"] = {
    name = "MudBurrowerGoopGT",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerGoopTriggerEG
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerGoopTriggerEG"] = {
    name = "MudBurrowerGoopTriggerEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerGoopTriggerKnockbackGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • global_knockback

Level Data

[1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerGoopTriggerKnockbackGA"] = {
    name = "MudBurrowerGoopTriggerKnockbackGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerMaggotSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summoned_monsters_are_minions
  • summoned_monsters_no_drops_or_experience
  • minion_dies_when_parent_dies

Level Data

[1] = {4, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerMaggotSummon"] = {
    name = "MudBurrowerMaggotSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {4, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTailEmergeSlamTriggerAcidGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chance_to_poison_on_hit_%
  • is_area_damage

Level Data

[1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerTailEmergeSlamTriggerAcidGA"] = {
    name = "MudBurrowerTailEmergeSlamTriggerAcidGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTailEmergeSlamTriggerGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerTailEmergeSlamTriggerGA"] = {
    name = "MudBurrowerTailEmergeSlamTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTailSlamAcidFarGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • main_hand_base_maximum_attack_distance
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • is_area_damage
  • global_poison_on_hit

Level Data

[1] = {39, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerTailSlamAcidFarGA"] = {
    name = "MudBurrowerTailSlamAcidFarGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {39, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTailSlamAcidGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • is_area_damage
  • global_poison_on_hit

Level Data

[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerTailSlamAcidGA"] = {
    name = "MudBurrowerTailSlamAcidGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTailSlamFarGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • is_area_damage

Level Data

[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerTailSlamFarGA"] = {
    name = "MudBurrowerTailSlamFarGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTailSlamGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerTailSlamGA"] = {
    name = "MudBurrowerTailSlamGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTailSweepAcidGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • knockback_distance_+%
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • is_area_damage
  • global_knockback
  • global_poison_on_hit

Level Data

[1] = {200, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerTailSweepAcidGA"] = {
    name = "MudBurrowerTailSweepAcidGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "global_knockback",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {200, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTailSweepGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • knockback_distance_+%
  • is_area_damage
  • global_knockback

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudBurrowerTailSweepGA"] = {
    name = "MudBurrowerTailSweepGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudBurrowerTrapAcidMortarSpraySpam
Cast time 3.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • projectile_spread_radius
  • number_of_additional_projectiles
  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction

Level Data

[1] = {0.80000001192093, 1.2000000476837, 50, 20, 1, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MudBurrowerTrapAcidMortarSpraySpam"] = {
    name = "MudBurrowerTrapAcidMortarSpraySpam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 20, 1, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudGolemMaggotSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion

Level Data

[1] = {5, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudGolemMaggotSummon"] = {
    name = "MudGolemMaggotSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
    },
    levels = {
        [1] = {5, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MudGolemSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • base_skill_effect_duration
  • voll_slam_damage_+%_final_at_centre
  • is_area_damage

Level Data

[1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MudGolemSlam"] = {
    name = "MudGolemSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdDespawnDogFinish
Cast time 3.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdDespawnDogFinish"] = {
    name = "MutantBirdDespawnDogFinish",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdDespawnDogStart
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdDespawnDogStart"] = {
    name = "MutantBirdDespawnDogStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdFirstEncounter
Cast time 5.07
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdFirstEncounter"] = {
    name = "MutantBirdFirstEncounter",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 5.07,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdMortar
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • projectile_minimum_range
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MutantBirdMortar"] = {
    name = "MutantBirdMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdMultiPeck
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdMultiPeck"] = {
    name = "MutantBirdMultiPeck",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdPeck
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdPeck"] = {
    name = "MutantBirdPeck",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdSpawnDog
Cast time 3.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_in_front_offset
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions

Level Data

[1] = {1000, 1, 300, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdSpawnDog"] = {
    name = "MutantBirdSpawnDog",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1000, 1, 300, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdSpawnDogLongRange
Cast time 3.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_in_front_offset
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions

Level Data

[1] = {1000, 1, 25, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdSpawnDogLongRange"] = {
    name = "MutantBirdSpawnDogLongRange",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_in_front_offset",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1000, 1, 25, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdTurnLeft
Cast time 0.933
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdTurnLeft"] = {
    name = "MutantBirdTurnLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.933,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdTurnRight
Cast time 0.933
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdTurnRight"] = {
    name = "MutantBirdTurnRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.933,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdVomitMortarLarge
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • projectile_minimum_range
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MutantBirdVomitMortarLarge"] = {
    name = "MutantBirdVomitMortarLarge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdVomitMortarMedium
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • projectile_minimum_range
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MutantBirdVomitMortarMedium"] = {
    name = "MutantBirdVomitMortarMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdVomitMortarSmall
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • projectile_spread_radius
  • projectile_minimum_range
  • is_area_damage
  • base_is_projectile
  • projectile_uses_contact_position

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["MutantBirdVomitMortarSmall"] = {
    name = "MutantBirdVomitMortarSmall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "projectile_minimum_range",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name MutantBirdVomitSpray
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["MutantBirdVomitSpray"] = {
    name = "MutantBirdVomitSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 3,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.Attack SkillType.Duration SkillType.Melee SkillType.Slam SkillType.Triggerable SkillType.Triggered
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name NessaCrabTriggeredEarthquake
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • quake_slam_fully_charged_explosion_damage_+%_final
  • melee_weapon_range_+
  • active_skill_area_of_effect_radius_+%_final
  • active_skill_base_area_of_effect_radius
  • active_skill_base_secondary_area_of_effect_radius
  • is_area_damage
  • force_lite_skill_effects

Level Data

[1] = {100, 300, -11, -40, 18, 28, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["NessaCrabTriggeredEarthquake"] = {
    name = "NessaCrabTriggeredEarthquake",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggered] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Slam] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "quake_slam_fully_charged_explosion_damage_+%_final",
        "melee_weapon_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "is_area_damage",
        "force_lite_skill_effects",
    },
    levels = {
        [1] = {100, 300, -11, -40, 18, 28, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.Attack SkillType.Melee SkillType.Movement SkillType.RequiresShield SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Shield Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
Hidden True

Stats

  • shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range
  • base_movement_velocity_+%
  • shield_charge_damage_+%_maximum
  • attack_speed_+%
  • shield_charge_extra_distance
  • ignores_proximity_shield

Level Data

[1] = {50, 50, 20, 15, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["PaleFrogShieldCharge"] = {
    name = "Shield Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RequiresShield] = true,
        [SkillType.Melee] = true,
        [SkillType.Area] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range",
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "attack_speed_+%",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {50, 50, 20, 15, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name PaleHulkTentacleGrab
Cast time 4.733
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["PaleHulkTentacleGrab"] = {
    name = "PaleHulkTentacleGrab",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.733,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name QuillCrabSpikeBurst
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_angle_variance
  • monster_reverse_point_blank_damage_-%_at_minimum_range
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectiles_not_offset
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["QuillCrabSpikeBurst"] = {
    name = "QuillCrabSpikeBurst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_angle_variance",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1000, 0, 20, 40, 13, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name QuillCrabSpikeBurstEmptyAction
Cast time 1.666
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+

Level Data

[1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["QuillCrabSpikeBurstEmptyAction"] = {
    name = "QuillCrabSpikeBurstEmptyAction",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.666,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (5)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name QuillCrabSpikeBurstTropical
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_angle_variance
  • monster_reverse_point_blank_damage_-%_at_minimum_range
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectile_ballistic_angle_from_reference_event
  • projectiles_not_offset

Level Data

[1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["QuillCrabSpikeBurstTropical"] = {
    name = "QuillCrabSpikeBurstTropical",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_angle_variance",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {1049, 0, 20, 40, 13, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name QuillCrabSpikeShrapnel
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_angle_variance
  • monster_reverse_point_blank_damage_-%_at_minimum_range
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectiles_not_offset
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["QuillCrabSpikeShrapnel"] = {
    name = "QuillCrabSpikeShrapnel",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_angle_variance",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1003, 0, 20, 40, 18, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name QuillCrabSpikeShrapnelAudio
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_angle_variance
  • monster_reverse_point_blank_damage_-%_at_minimum_range
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectiles_not_offset
  • projectile_ballistic_angle_from_reference_event
  • always_pierce

Level Data

[1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["QuillCrabSpikeShrapnelAudio"] = {
    name = "QuillCrabSpikeShrapnelAudio",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_angle_variance",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_not_offset",
        "projectile_ballistic_angle_from_reference_event",
        "always_pierce",
    },
    levels = {
        [1] = {1002, 0, 20, 40, 13, baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name QuillCrabSpikeShrapnelTropical
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • projectile_angle_variance
  • monster_reverse_point_blank_damage_-%_at_minimum_range
  • active_skill_base_physical_damage_%_to_convert_to_cold
  • projectile_spread_radius
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • projectile_ballistic_angle_from_reference_event
  • projectiles_not_offset

Level Data

[1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["QuillCrabSpikeShrapnelTropical"] = {
    name = "QuillCrabSpikeShrapnelTropical",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_angle_variance",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "projectile_spread_radius",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_ballistic_angle_from_reference_event",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {1049, 0, 20, 40, 18, baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RathbreakerCharge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_movement_velocity_+%
  • shield_charge_extra_distance
  • ignores_proximity_shield
  • global_knockback
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {70, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RathbreakerCharge"] = {
    name = "RathbreakerCharge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ReviveUrchin
Cast time 1.1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["ReviveUrchin"] = {
    name = "ReviveUrchin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RisenArbalestBasicProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • base_is_projectile

Level Data

[1] = {1023, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RisenArbalestBasicProjectile"] = {
    name = "RisenArbalestBasicProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
    },
    levels = {
        [1] = {1023, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RisenArbalestMultiShot
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • number_of_additional_projectiles
  • projectile_angle_variance
  • base_is_projectile

Level Data

[1] = {1022, 2, 15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RisenArbalestMultiShot"] = {
    name = "RisenArbalestMultiShot",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_angle_variance",
        "base_is_projectile",
    },
    levels = {
        [1] = {1022, 2, 15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.Attack SkillType.Barrageable SkillType.Bow SkillType.GroundTargetedProjectile SkillType.Mineable SkillType.MirageArcherCanUse SkillType.NoAttackInPlace SkillType.ProjectileSpeed SkillType.Rain SkillType.RangedAttack SkillType.SkillConsumesFrenzyChargesOnUse SkillType.Sustained SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Rain of Arrows
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Fires a large number of arrows into the air, to land in an area around the target after a short delay. Consumes your Frenzy Charges on use to fire additional arrows.
Hidden True

Stats

  • is_area_damage
  • base_is_projectile

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RisenArbalestRainOfArrows"] = {
    name = "Rain of Arrows",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a large number of arrows into the air, to land in an area around the target after a short delay. Consumes your Frenzy Charges on use to fire additional arrows.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Area] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Rain] = true,
        [SkillType.Barrageable] = true,
        [SkillType.Sustained] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.SkillConsumesFrenzyChargesOnUse] = true,
        [SkillType.Bow] = true,
        [SkillType.GroundTargetedProjectile] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RisenArbalestSnipe
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • skill_can_fire_arrows
  • base_is_projectile

Level Data

[1] = {1021, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RisenArbalestSnipe"] = {
    name = "RisenArbalestSnipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "skill_can_fire_arrows",
        "base_is_projectile",
    },
    levels = {
        [1] = {1021, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RisenArbalestSnipeSanctum
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • skill_can_fire_arrows
  • base_is_projectile

Level Data

[1] = {1021, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RisenArbalestSnipeSanctum"] = {
    name = "RisenArbalestSnipeSanctum",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "skill_can_fire_arrows",
        "base_is_projectile",
    },
    levels = {
        [1] = {1021, 60, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Duration SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RottingRamGiantBloodTrailDeath
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • ground_caustic_art_variation
  • base_skill_effect_duration

Level Data

[1] = {1, 1001, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["RottingRamGiantBloodTrailDeath"] = {
    name = "RottingRamGiantBloodTrailDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1001, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RudjaDodgeBackward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RudjaDodgeBackward"] = {
    name = "RudjaDodgeBackward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RudjaDodgeForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RudjaDodgeForward"] = {
    name = "RudjaDodgeForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RudjaDodgeLeft
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RudjaDodgeLeft"] = {
    name = "RudjaDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RudjaDodgeRight
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["RudjaDodgeRight"] = {
    name = "RudjaDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingBossSummonSkeleton
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • summoned_monster_rarity
  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0, 1, 1011, -99, levelRequirement = 6, statInterpolation = {1},  cost = { }, }
[2] = {1, 1, 1011, -99, levelRequirement = 46, statInterpolation = {1},  cost = { }, }
skills["RustKingBossSummonSkeleton"] = {
    name = "RustKingBossSummonSkeleton",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monster_rarity",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 1, 1011, -99, levelRequirement = 6, statInterpolation = {1},  cost = { }, },
        [2] = {1, 1, 1011, -99, levelRequirement = 46, statInterpolation = {1},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingBossSummonSkeletonsGT
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingBossSummonSkeletonsGT"] = {
    name = "RustKingBossSummonSkeletonsGT",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingClawCascadeEAA
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {40, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingClawCascadeEAA"] = {
    name = "RustKingClawCascadeEAA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingClawCascadeEDS
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_cannot_be_blocked

Level Data

[1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingClawCascadeEDS"] = {
    name = "RustKingClawCascadeEDS",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingClawCascadeEDSFar
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_cannot_be_blocked

Level Data

[1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingClawCascadeEDSFar"] = {
    name = "RustKingClawCascadeEDSFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingClawCascadeEDSMedium
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_cannot_be_blocked

Level Data

[1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingClawCascadeEDSMedium"] = {
    name = "RustKingClawCascadeEDSMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingClawCascadeGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {120, baseMultiplier = 1.4, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingClawCascadeGA"] = {
    name = "RustKingClawCascadeGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {120, baseMultiplier = 1.4, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingClawCascadeGTFar
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingClawCascadeGTFar"] = {
    name = "RustKingClawCascadeGTFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingClawCascadeGTMedium
Cast time 3
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingClawCascadeGTMedium"] = {
    name = "RustKingClawCascadeGTMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingComboEDSExtended
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingComboEDSExtended"] = {
    name = "RustKingComboEDSExtended",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingComboEDSFar
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingComboEDSFar"] = {
    name = "RustKingComboEDSFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingComboEDSMedium
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingComboEDSMedium"] = {
    name = "RustKingComboEDSMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingComboEDSNear
Cast time 1.67
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingComboEDSNear"] = {
    name = "RustKingComboEDSNear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingComboGTExtended
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingComboGTExtended"] = {
    name = "RustKingComboGTExtended",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingComboGTFar
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingComboGTFar"] = {
    name = "RustKingComboGTFar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingComboGTMedium
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingComboGTMedium"] = {
    name = "RustKingComboGTMedium",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingComboGTNear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingComboGTNear"] = {
    name = "RustKingComboGTNear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingHurricaneEAS
Cast time 4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingHurricaneEAS"] = {
    name = "RustKingHurricaneEAS",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingHurricaneProjectile
Cast time 4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • always_pierce
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {90, 80, baseMultiplier = 2.3, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingHurricaneProjectile"] = {
    name = "RustKingHurricaneProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "always_pierce",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {90, 80, baseMultiplier = 2.3, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingHurricaneTriggerGS
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked
  • base_cannot_be_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3},  cost = { }, }
skills["RustKingHurricaneTriggerGS"] = {
    name = "RustKingHurricaneTriggerGS",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingMeleeClawSwipe"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • main_hand_base_maximum_attack_distance
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {20, 100, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingMeleeCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, 100, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingMeleeComboTriggerGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.8, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingMeleeComboTriggerGA"] = {
    name = "RustKingMeleeComboTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingMeleeWeaponSlash"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.85, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingSwordRainEAA
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingSwordRainEAA"] = {
    name = "RustKingSwordRainEAA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name RustKingSwordRainTriggerGS
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {80, baseMultiplier = 0.35, levelRequirement = 6, statInterpolation = {},  cost = { }, }
skills["RustKingSwordRainTriggerGS"] = {
    name = "RustKingSwordRainTriggerGS",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, baseMultiplier = 0.35, levelRequirement = 6, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SaltGolemWalkEmergeSanctumPortal
Cast time 1.6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_distance

Level Data

[1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SaltGolemWalkEmergeSanctumPortal"] = {
    name = "SaltGolemWalkEmergeSanctumPortal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.AppliesCurse SkillType.Area SkillType.AreaSpell SkillType.Cascadable SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Physical SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Vulnerability
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope vulnerability
Description [Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].
Hidden True

Stats

  • base_skill_effect_duration
  • physical_damage_taken_+%
  • receive_bleeding_chance_%_when_hit_by_attack
  • hex_remove_at_effect_variance
  • active_skill_area_of_effect_radius_+%_final

Level Data

[1] = {4000, 30, 20, 600, 9, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SerpentClanCurse"] = {
    name = "Vulnerability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Physical] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "vulnerability",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "physical_damage_taken_+%",
        "receive_bleeding_chance_%_when_hit_by_attack",
        "hex_remove_at_effect_variance",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4000, 30, 20, 600, 9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.AppliesCurse SkillType.Area SkillType.AreaSpell SkillType.Cascadable SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Physical SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Vulnerability
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope vulnerability
Description [Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].
Hidden True

Stats

  • base_skill_effect_duration
  • physical_damage_taken_+%
  • receive_bleeding_chance_%_when_hit_by_attack
  • hex_remove_at_effect_variance
  • active_skill_area_of_effect_radius_+%_final
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SerpentClanCurseBoss"] = {
    name = "Vulnerability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Physical] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "vulnerability",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "physical_damage_taken_+%",
        "receive_bleeding_chance_%_when_hit_by_attack",
        "hex_remove_at_effect_variance",
        "active_skill_area_of_effect_radius_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • voll_slam_damage_+%_final_at_centre
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
[2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {},  cost = { }, }
skills["SerpentClanTailWhip"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SGLSunWorshipperEyeLaser
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["SGLSunWorshipperEyeLaser"] = {
    name = "SGLSunWorshipperEyeLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SirenBossShapeshiftIn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration

Level Data

[1] = {2000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SirenBossShapeshiftIn"] = {
    name = "SirenBossShapeshiftIn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SirenBossShapeshiftOut
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration

Level Data

[1] = {2000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SirenBossShapeshiftOut"] = {
    name = "SirenBossShapeshiftOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {2000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SirenBossWaterSpout
Cast time 4
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • active_skill_area_of_effect_radius_+%_final
  • spell_maximum_action_distance_+%
  • non_skill_base_physical_damage_%_to_convert_to_cold
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_cannot_be_blocked
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["SirenBossWaterSpout"] = {
    name = "SirenBossWaterSpout",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "spell_maximum_action_distance_+%",
        "non_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Duration SkillType.Invokable SkillType.Lightning SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Spark
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope spark/statset_0
Description Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • base_skill_effect_duration
  • monster_projectile_variation
  • base_projectile_speed_+%
  • skill_visual_scale_+%
  • number_of_projectiles_override
  • spark_min_time_between_target_clearing_ms
  • base_is_projectile
  • projectiles_not_offset
  • always_pierce

Level Data

[1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 6000, 1000, -70, -20, 1, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, }
skills["SkelemancerSkelenado"] = {
    name = "Spark",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Unleashable] = true,
        [SkillType.Invokable] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "spark/statset_0",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "skill_visual_scale_+%",
        "number_of_projectiles_override",
        "spark_min_time_between_target_clearing_ms",
        "base_is_projectile",
        "projectiles_not_offset",
        "always_pierce",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 6000, 1000, -70, -20, 1, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SkeletalKnightCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SnakeFlowerManProjectile
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • poison_art_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • global_poison_on_hit
  • projectile_ballistic_angle_from_target_distance
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1114, -50, 1001, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SnakeFlowerManProjectile"] = {
    name = "SnakeFlowerManProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "poison_art_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "global_poison_on_hit",
        "projectile_ballistic_angle_from_target_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1114, -50, 1001, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SnipeFallenKaruiArcher
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • attack_maximum_action_distance_+
  • number_of_projectiles_override
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_direction
  • base_deal_no_damage

Level Data

[1] = {1163, 40, 1, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SnipeFallenKaruiArcher"] = {
    name = "SnipeFallenKaruiArcher",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "attack_maximum_action_distance_+",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_direction",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {1163, 40, 1, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOAzmerianViperWhirlingSlash
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOAzmerianViperWhirlingSlash"] = {
    name = "SOAzmerianViperWhirlingSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOBalbalaRune
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOBalbalaRune"] = {
    name = "SOBalbalaRune",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOBlackJawSlamCrack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOBlackJawSlamCrack"] = {
    name = "SOBlackJawSlamCrack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOCarnivorousPlantBossVolatileTrees
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOCarnivorousPlantBossVolatileTrees"] = {
    name = "SOCarnivorousPlantBossVolatileTrees",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOCarrionCroneIceSpike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOCarrionCroneIceSpike"] = {
    name = "SOCarrionCroneIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SODemonicBurrowerBloodBoil
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SODemonicBurrowerBloodBoil"] = {
    name = "SODemonicBurrowerBloodBoil",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SODoryaniHumanBossSolarOrb
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • movement_speed_+%_final_while_performing_action
  • movement_speed_acceleration_+%_per_second_while_performing_action
  • action_attack_or_cast_time_uses_animation_length
  • can_perform_skill_while_moving

Level Data

[1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
[2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, }
skills["SODoryaniHumanBossSolarOrb"] = {
    name = "SODoryaniHumanBossSolarOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "movement_speed_+%_final_while_performing_action",
        "movement_speed_acceleration_+%_per_second_while_performing_action",
        "action_attack_or_cast_time_uses_animation_length",
        "can_perform_skill_while_moving",
    },
    levels = {
        [1] = {-100, -100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {-100, -100, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOFarudinSpearArenaSpear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOFarudinSpearArenaSpear"] = {
    name = "SOFarudinSpearArenaSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOFarudinSpearCascadeSpearElite
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOFarudinSpearCascadeSpearElite"] = {
    name = "SOFarudinSpearCascadeSpearElite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOFissureSlamSpike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOFissureSlamSpike"] = {
    name = "SOFissureSlamSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOFrozenOneIcicleCrashImpactFloor
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOFrozenOneIcicleCrashImpactFloor"] = {
    name = "SOFrozenOneIcicleCrashImpactFloor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOFungusBehemothSpawnPod
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOFungusBehemothSpawnPod"] = {
    name = "SOFungusBehemothSpawnPod",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOGoblinVoltaxicStorm
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOGoblinVoltaxicStorm"] = {
    name = "SOGoblinVoltaxicStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOGullGoliathSlamSpikes
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOGullGoliathSlamSpikes"] = {
    name = "SOGullGoliathSlamSpikes",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOIceOwlBossIceSpikeMarker
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOIceOwlBossIceSpikeMarker"] = {
    name = "SOIceOwlBossIceSpikeMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOIgnagdukBoneWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOIgnagdukBoneWall"] = {
    name = "SOIgnagdukBoneWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOIgnagdukBoneWallQuick
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOIgnagdukBoneWallQuick"] = {
    name = "SOIgnagdukBoneWallQuick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOIgnagdukFireBoneWall1
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOIgnagdukFireBoneWall1"] = {
    name = "SOIgnagdukFireBoneWall1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOIgnagdukFireBoneWall2
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOIgnagdukFireBoneWall2"] = {
    name = "SOIgnagdukFireBoneWall2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOIgnagdukFireBoneWall3
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOIgnagdukFireBoneWall3"] = {
    name = "SOIgnagdukFireBoneWall3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOIgnagdukFirewall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOIgnagdukFirewall"] = {
    name = "SOIgnagdukFirewall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOMarakethSentinelMaceBossIceSpike
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOMarakethSentinelMaceBossIceSpike"] = {
    name = "SOMarakethSentinelMaceBossIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOMushroomOriginPoint
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOMushroomOriginPoint"] = {
    name = "SOMushroomOriginPoint",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOOverlordBossRaiseAndRazeRocks
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOOverlordBossRaiseAndRazeRocks"] = {
    name = "SOOverlordBossRaiseAndRazeRocks",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOPerennialKingGlassSpearMultiRock
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOPerennialKingGlassSpearMultiRock"] = {
    name = "SOPerennialKingGlassSpearMultiRock",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOPerennialKingGlassSwordFence
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOPerennialKingGlassSwordFence"] = {
    name = "SOPerennialKingGlassSwordFence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOPerennialKingObsidianMinigun
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOPerennialKingObsidianMinigun"] = {
    name = "SOPerennialKingObsidianMinigun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOProcessionBowRainOfArrows
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOProcessionBowRainOfArrows"] = {
    name = "SOProcessionBowRainOfArrows",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SORootedSporeProjectileOrigin
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SORootedSporeProjectileOrigin"] = {
    name = "SORootedSporeProjectileOrigin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOSaltGolemGroundFissure
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOSaltGolemGroundFissure"] = {
    name = "SOSaltGolemGroundFissure",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (7)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOStationaryLaserTarget
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_do_not_face_target

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOStationaryLaserTarget"] = {
    name = "SOStationaryLaserTarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOTitanBossStalagmite
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOTitanBossStalagmite"] = {
    name = "SOTitanBossStalagmite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOTwigMonsterVinePod
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • generic_skill_trigger_id

Level Data

[1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOTwigMonsterVinePod"] = {
    name = "SOTwigMonsterVinePod",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOTwilightKaruiEarthquake
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOTwilightKaruiEarthquake"] = {
    name = "SOTwilightKaruiEarthquake",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOTwilightOrderGuardBossHolyWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOTwilightOrderGuardBossHolyWall"] = {
    name = "SOTwilightOrderGuardBossHolyWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SOVaalForgeMasterFissureTrail
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SOVaalForgeMasterFissureTrail"] = {
    name = "SOVaalForgeMasterFissureTrail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SpookyGhostLightningBounce
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • ballistic_bounce_behavior_variation
  • number_of_chains
  • monster_projectile_variation
  • shock_chance_+%
  • base_is_projectile
  • always_pierce
  • projectile_uses_contact_position
  • projectile_uses_contact_direction

Level Data

[1] = {0.5, 1.5, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["SpookyGhostLightningBounce"] = {
    name = "SpookyGhostLightningBounce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "ballistic_bounce_behavior_variation",
        "number_of_chains",
        "monster_projectile_variation",
        "shock_chance_+%",
        "base_is_projectile",
        "always_pierce",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.5, 1.5, 7, 10, 1091, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SpookyWraithProjectileCold
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • base_deal_no_damage
  • use_scaled_contact_offset

Level Data

[1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["SpookyWraithProjectileCold"] = {
    name = "SpookyWraithProjectileCold",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "base_deal_no_damage",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 0, 1003, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Damage SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SpookyWraithProjectileColdTime
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • monster_projectile_variation
  • base_is_projectile
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • use_scaled_contact_offset

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1409, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["SpookyWraithProjectileColdTime"] = {
    name = "SpookyWraithProjectileColdTime",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1409, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SpookyWraithProjectileExplosionCold
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope geometry_spell
Hidden True

Stats

  • spell_minimum_base_cold_damage
  • spell_maximum_base_cold_damage
  • is_area_damage
  • base_skill_can_be_blocked
  • base_is_projectile
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["SpookyWraithProjectileExplosionCold"] = {
    name = "SpookyWraithProjectileExplosionCold",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMAnchorManEncounter
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1118, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMAnchorManEncounter"] = {
    name = "SSMAnchorManEncounter",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1118, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMBloodElemental
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1030, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMBloodElemental"] = {
    name = "SSMBloodElemental",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1030, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMBoneGolemancerSkeletons
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • spell_maximum_action_distance_+%
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length
  • summoned_monsters_are_minions

Level Data

[1] = {1050, 3, 20, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMBoneGolemancerSkeletons"] = {
    name = "SSMBoneGolemancerSkeletons",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1050, 3, 20, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMCaptainHartlinGhostCannonBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1045, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMCaptainHartlinGhostCannonBarrage"] = {
    name = "SSMCaptainHartlinGhostCannonBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1045, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMCaptainRothDrownedCrew
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • generic_skill_trigger_id
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1035, 1, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMCaptainRothDrownedCrew"] = {
    name = "SSMCaptainRothDrownedCrew",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "generic_skill_trigger_id",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1035, 1, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMCaptainSandSummonMinion
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • generic_skill_trigger_id
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1114, 1, -99, 1, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMCaptainSandSummonMinion"] = {
    name = "SSMCaptainSandSummonMinion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "generic_skill_trigger_id",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1114, 1, -99, 1, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMCarrionCroneRaiseWolves
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMCarrionCroneRaiseWolves"] = {
    name = "SSMCarrionCroneRaiseWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMCarverBogBoneWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience

Level Data

[1] = {1023, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMCarverBogBoneWall"] = {
    name = "SSMCarverBogBoneWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1023, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMDredgeFiendShamanBossZombieDefense
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1020, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMDredgeFiendShamanBossZombieDefense"] = {
    name = "SSMDredgeFiendShamanBossZombieDefense",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1020, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMDredgeFiendShamanBossZombieOffense
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1019, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMDredgeFiendShamanBossZombieOffense"] = {
    name = "SSMDredgeFiendShamanBossZombieOffense",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1019, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMFungusBehemothVine
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • summoned_monsters_are_minions
  • summoned_monsters_no_drops_or_experience

Level Data

[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMFungusBehemothVine"] = {
    name = "SSMFungusBehemothVine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMGiantSnakeBossRagingSpirits
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions

Level Data

[1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMGiantSnakeBossRagingSpirits"] = {
    name = "SSMGiantSnakeBossRagingSpirits",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1, 1058, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMGiantSnakeBossVomit
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions

Level Data

[1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMGiantSnakeBossVomit"] = {
    name = "SSMGiantSnakeBossVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {1, 1056, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Mineable SkillType.Multicastable SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMJellyfishNettlerMinions
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • minion_dies_when_parent_dies
  • minion_dies_when_parent_deleted

Level Data

[1] = {9, 1036, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMJellyfishNettlerMinions"] = {
    name = "SSMJellyfishNettlerMinions",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {9, 1036, 15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMJellyfishNettlerPassive
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • monster_no_drops_or_experience

Level Data

[1] = {1036, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMJellyfishNettlerPassive"] = {
    name = "SSMJellyfishNettlerPassive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1036, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMKaruiSpiritSummon
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1037, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMKaruiSpiritSummon"] = {
    name = "SSMKaruiSpiritSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1037, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMMillerZombieHoardSpawn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1046, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMMillerZombieHoardSpawn"] = {
    name = "SSMMillerZombieHoardSpawn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1046, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMMudBurrowerGrubs
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1053, 4, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMMudBurrowerGrubs"] = {
    name = "SSMMudBurrowerGrubs",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1053, 4, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMPerennialKingCorruptionTotem
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • summoned_monsters_no_drops_or_experience
  • minion_dies_when_parent_dies

Level Data

[1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMPerennialKingCorruptionTotem"] = {
    name = "SSMPerennialKingCorruptionTotem",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMPerennialKingVolatileBeetle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • summoned_monsters_no_drops_or_experience
  • minion_dies_when_parent_dies

Level Data

[1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMPerennialKingVolatileBeetle"] = {
    name = "SSMPerennialKingVolatileBeetle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMQueenOfFilthEnfeeble
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • spell_maximum_action_distance_+%
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMQueenOfFilthEnfeeble"] = {
    name = "SSMQueenOfFilthEnfeeble",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMQueenOfFilthTempChains
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • spell_maximum_action_distance_+%
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMQueenOfFilthTempChains"] = {
    name = "SSMQueenOfFilthTempChains",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMQueenOfFilthVulnerability
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • spell_maximum_action_distance_+%
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMQueenOfFilthVulnerability"] = {
    name = "SSMQueenOfFilthVulnerability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMRagingFireSpiritsSanctum
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience

Level Data

[1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMRagingFireSpiritsSanctum"] = {
    name = "SSMRagingFireSpiritsSanctum",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1091, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMSaltGolemSanctumRockWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • number_of_monsters_to_summon
  • alternate_minion
  • summon_specific_monsters_radius_+%

Level Data

[1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMSaltGolemSanctumRockWall"] = {
    name = "SSMSaltGolemSanctumRockWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
    },
    levels = {
        [1] = {1, 1087, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMSerpentClanVulnerability
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • spell_maximum_action_distance_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1059, 1, -99, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMSerpentClanVulnerability"] = {
    name = "SSMSerpentClanVulnerability",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "spell_maximum_action_distance_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1059, 1, -99, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMTrenchHagDrowningOrb
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience

Level Data

[1] = {1027, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMTrenchHagDrowningOrb"] = {
    name = "SSMTrenchHagDrowningOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1027, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMTwilightClericProximityShield
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • base_skill_area_of_effect_+%
  • summoned_monsters_no_drops_or_experience

Level Data

[1] = {1117, 1, -99, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMTwilightClericProximityShield"] = {
    name = "SSMTwilightClericProximityShield",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "base_skill_area_of_effect_+%",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1117, 1, -99, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMTwilightOrderGuardBossSkyBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1113, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMTwilightOrderGuardBossSkyBeam"] = {
    name = "SSMTwilightOrderGuardBossSkyBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1113, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMVampireQueenBoneWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1111, 1, -99, levelRequirement = 8, statInterpolation = {},  cost = { }, }
skills["SSMVampireQueenBoneWall"] = {
    name = "SSMVampireQueenBoneWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1111, 1, -99, levelRequirement = 8, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMViperSummonWispPrimal
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience

Level Data

[1] = {1119, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMViperSummonWispPrimal"] = {
    name = "SSMViperSummonWispPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1119, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMViperSummonWispVivid
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience

Level Data

[1] = {1121, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMViperSummonWispVivid"] = {
    name = "SSMViperSummonWispVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1121, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMViperSummonWispWild
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience

Level Data

[1] = {1120, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SSMViperSummonWispWild"] = {
    name = "SSMViperSummonWispWild",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1120, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Multicastable SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SSMWifeMonsterBoneWall
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • alternate_minion
  • number_of_monsters_to_summon
  • summon_specific_monsters_radius_+%
  • summoned_monsters_are_minions
  • monster_no_drops_or_experience
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {},  cost = { }, }
skills["SSMWifeMonsterBoneWall"] = {
    name = "SSMWifeMonsterBoneWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1052, 1, -99, levelRequirement = 8, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Channel SkillType.Fire SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SunWorshipperFireLaser
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • fire_damage_taken_+%
  • base_skill_effect_duration
  • base_secondary_skill_effect_duration
  • fire_beam_length_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • fire_beam_charge_up_time_ms
  • fire_beam_rotation_speed_+%
  • fire_beam_slow_down_strength_-%
  • fire_beam_prioritise_players_for_targeting
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1, 10, 1000, 750, 300, -70, 700, -80, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["SunWorshipperFireLaser"] = {
    name = "SunWorshipperFireLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "fire_damage_taken_+%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "fire_beam_length_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "fire_beam_charge_up_time_ms",
        "fire_beam_rotation_speed_+%",
        "fire_beam_slow_down_strength_-%",
        "fire_beam_prioritise_players_for_targeting",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 10, 1000, 750, 300, -70, 700, -80, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SwollenMillerBodySlamTriggerGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • knockback_distance_+%
  • base_knockback_speed_+%
  • is_area_damage
  • global_knockback
  • base_skill_can_be_blocked

Level Data

[1] = {-25, 30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerBodySlamTriggerGA"] = {
    name = "SwollenMillerBodySlamTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "base_knockback_speed_+%",
        "is_area_damage",
        "global_knockback",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {-25, 30, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SwollenMillerChargeEnd
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {baseMultiplier = 1.43, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerChargeEnd"] = {
    name = "SwollenMillerChargeEnd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {baseMultiplier = 1.43, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Shield Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • shield_charge_damage_+%_maximum
  • shield_charge_extra_distance
  • stun_threshold_+%_final_while_performing_action
  • ignores_proximity_shield
  • base_deal_no_damage
  • shield_charge_continue_past_target
  • cannot_knockback

Level Data

[1] = {69, 50, 50, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerChargeFar"] = {
    name = "Shield Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "stun_threshold_+%_final_while_performing_action",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {69, 50, 50, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SwollenMillerChargeFootstep
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage

Level Data

[1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerChargeFootstep"] = {
    name = "SwollenMillerChargeFootstep",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Shield Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • shield_charge_damage_+%_maximum
  • shield_charge_extra_distance
  • stun_threshold_+%_final_while_performing_action
  • ignores_proximity_shield
  • base_deal_no_damage
  • shield_charge_continue_past_target
  • cannot_knockback

Level Data

[1] = {69, 50, 25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerChargeMediumNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "stun_threshold_+%_final_while_performing_action",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {69, 50, 25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Shield Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • shield_charge_damage_+%_maximum
  • shield_charge_extra_distance
  • stun_threshold_+%_final_while_performing_action
  • ignores_proximity_shield
  • base_deal_no_damage
  • shield_charge_continue_past_target
  • cannot_knockback

Level Data

[1] = {69, 50, 0, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerChargeNear"] = {
    name = "Shield Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "stun_threshold_+%_final_while_performing_action",
        "ignores_proximity_shield",
        "base_deal_no_damage",
        "shield_charge_continue_past_target",
        "cannot_knockback",
    },
    levels = {
        [1] = {69, 50, 0, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SwollenMillerChargeTrample
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • hit_damage_stun_multiplier_+%
  • is_area_damage
  • global_knockback

Level Data

[1] = {100, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerChargeTrample"] = {
    name = "SwollenMillerChargeTrample",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "hit_damage_stun_multiplier_+%",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SwollenMillerComboTriggerGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • is_area_damage
  • base_skill_can_be_blocked

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerComboTriggerGA"] = {
    name = "SwollenMillerComboTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SwollenMillerEmptyActionEngage
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerEmptyActionEngage"] = {
    name = "SwollenMillerEmptyActionEngage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {-3, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerMeleeBackhand"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {-3, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • main_hand_base_maximum_attack_distance
  • knockback_distance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • global_knockback

Level Data

[1] = {6, 50, 50, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerMeleeCombo2"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "knockback_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "global_knockback",
    },
    levels = {
        [1] = {6, 50, 50, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerMeleeSlap"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • main_hand_base_maximum_attack_distance
  • stun_threshold_+%_final_while_performing_action
  • knockback_distance_+%
  • base_knockback_speed_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • melee_defer_damage_prediction
  • global_knockback

Level Data

[1] = {15, 50, 50, 100, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerMeleeTrampleCombo"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "stun_threshold_+%_final_while_performing_action",
        "knockback_distance_+%",
        "base_knockback_speed_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "melee_defer_damage_prediction",
        "global_knockback",
    },
    levels = {
        [1] = {15, 50, 50, 100, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SwollenMillerSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • stun_threshold_+%_final_while_performing_action
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {45, 100, 50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerSlam"] = {
    name = "SwollenMillerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "stun_threshold_+%_final_while_performing_action",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {45, 100, 50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name SwollenMillerSlamTriggerGA
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {70, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["SwollenMillerSlamTriggerGA"] = {
    name = "SwollenMillerSlamTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {70, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TauntStalker
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TauntStalker"] = {
    name = "TauntStalker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TauntWolfRespond
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TauntWolfRespond"] = {
    name = "TauntWolfRespond",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBCaptainRothMinionBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TBCaptainRothMinionBeam"] = {
    name = "TBCaptainRothMinionBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBCaptainSandMinionBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TBCaptainSandMinionBeam"] = {
    name = "TBCaptainSandMinionBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBExcavatorSceptreErraticBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage

Level Data

[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["TBExcavatorSceptreErraticBeam"] = {
    name = "TBExcavatorSceptreErraticBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBEzomyteReaperCycloneBeamSingle
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_shock_chance_+%_final
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["TBEzomyteReaperCycloneBeamSingle"] = {
    name = "TBEzomyteReaperCycloneBeamSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_chance_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBOverlordLightningBarrage
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • generic_skill_trigger_skills_with_id

Level Data

[1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TBOverlordLightningBarrage"] = {
    name = "TBOverlordLightningBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBPerennialKingBall
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • generic_skill_trigger_skills_with_id
  • base_deal_no_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["TBPerennialKingBall"] = {
    name = "TBPerennialKingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBPrisonerBossBloodTendrils
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • generic_skill_trigger_skills_with_id
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll

Level Data

[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["TBPrisonerBossBloodTendrils"] = {
    name = "TBPrisonerBossBloodTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBRustKingBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_shock_as_though_damage_+%_final
  • action_attack_or_cast_time_uses_animation_length
  • base_cannot_be_blocked

Level Data

[1] = {0.5, 1.5, 150, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["TBRustKingBeam"] = {
    name = "TBRustKingBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 150, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBTwigMonsterPodBeam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • generic_skill_trigger_skills_with_id
  • spell_maximum_action_distance_+%
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TBTwigMonsterPodBeam"] = {
    name = "TBTwigMonsterPodBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (4)

SkillType.Attack SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TBVaalStatueBossBallLasers
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • active_skill_shock_effect_+%_final
  • shock_chance_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • skill_can_be_active_blocked_from_all_directions

Level Data

[1] = {0.5, 1.5, 25, 300, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["TBVaalStatueBossBallLasers"] = {
    name = "TBVaalStatueBossBallLasers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_effect_+%_final",
        "shock_chance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.5, 1.5, 25, 300, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • action_attack_or_cast_time_uses_animation_length
  • base_deal_no_damage

Level Data

[1] = {215, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCExcavatorOrbCharge"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {215, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCFallenStag"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • skill_cannot_be_frozen

Level Data

[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCIgnadukBroomChargeCrash"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_frozen",
    },
    levels = {
        [1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • skill_cannot_be_frozen

Level Data

[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCIgnadukBroomChargeIntro"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_frozen",
    },
    levels = {
        [1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • skill_cannot_be_frozen

Level Data

[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCIgnadukBroomChargeNoEnd"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_frozen",
    },
    levels = {
        [1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • skill_cannot_be_frozen

Level Data

[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCIgnadukBroomChargeNoStart"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_frozen",
    },
    levels = {
        [1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • skill_cannot_be_frozen

Level Data

[1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCIgnadukBroomChargeNoStartNoEnd"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_frozen",
    },
    levels = {
        [1] = {0, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back
  • global_knockback
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCRathbreakerDrivebyCharge"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • base_movement_velocity_+%
  • ignores_proximity_shield
  • is_area_damage
  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCSavageBruteClawCharge"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • stun_threshold_+%_final_while_performing_action
  • base_movement_velocity_+%
  • hit_damage_stun_multiplier_+%
  • ignores_proximity_shield
  • skill_cannot_be_knocked_back
  • base_cannot_be_blocked
  • base_skill_cannot_be_parried

Level Data

[1] = {50, 16, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCSwollenMillerCharge"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "stun_threshold_+%_final_while_performing_action",
        "base_movement_velocity_+%",
        "hit_damage_stun_multiplier_+%",
        "ignores_proximity_shield",
        "skill_cannot_be_knocked_back",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {50, 16, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.Movement SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Table Charge
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Description Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Hidden True

Stats

  • stun_threshold_+%_final_while_performing_action
  • base_movement_velocity_+%
  • hit_damage_stun_multiplier_+%
  • ignores_proximity_shield
  • skill_cannot_be_knocked_back
  • base_cannot_be_blocked
  • base_skill_cannot_be_parried

Level Data

[1] = {50, 16, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TCSwollenMillerChargeEnraged"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "stun_threshold_+%_final_while_performing_action",
        "base_movement_velocity_+%",
        "hit_damage_stun_multiplier_+%",
        "ignores_proximity_shield",
        "skill_cannot_be_knocked_back",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {50, 16, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TeleportTrialMasterBoss
Cast time 1.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • skill_cannot_be_interrupted
  • skill_cannot_be_stunned
  • skill_cannot_be_knocked_back

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TeleportTrialMasterBoss"] = {
    name = "TeleportTrialMasterBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.Attack SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TheTrialMasterBossAbyssSlam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • upheaval_number_of_spikes
  • number_of_additional_projectiles
  • total_projectile_spread_angle_override
  • attack_maximum_action_distance_+
  • enemy_phys_reduction_%_penalty_vs_hit
  • is_area_damage

Level Data

[1] = {14, 4, 60, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TheTrialMasterBossAbyssSlam"] = {
    name = "TheTrialMasterBossAbyssSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "number_of_additional_projectiles",
        "total_projectile_spread_angle_override",
        "attack_maximum_action_distance_+",
        "enemy_phys_reduction_%_penalty_vs_hit",
        "is_area_damage",
    },
    levels = {
        [1] = {14, 4, 60, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.Attack SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TheTrialMasterBossAbyssSlamNormal
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • upheaval_number_of_spikes
  • number_of_additional_projectiles
  • total_projectile_spread_angle_override
  • attack_maximum_action_distance_+
  • enemy_phys_reduction_%_penalty_vs_hit
  • is_area_damage

Level Data

[1] = {14, 4, 60, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TheTrialMasterBossAbyssSlamNormal"] = {
    name = "TheTrialMasterBossAbyssSlamNormal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "number_of_additional_projectiles",
        "total_projectile_spread_angle_override",
        "attack_maximum_action_distance_+",
        "enemy_phys_reduction_%_penalty_vs_hit",
        "is_area_damage",
    },
    levels = {
        [1] = {14, 4, 60, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TheTrialmasterTimestopProjectile
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_spell_repeat_count
  • leap_slam_minimum_distance
  • active_skill_base_radius_+
  • base_deal_no_damage

Level Data

[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {},  cost = { }, }
skills["TheTrialmasterTimestopProjectile"] = {
    name = "TheTrialmasterTimestopProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_spell_repeat_count",
        "leap_slam_minimum_distance",
        "active_skill_base_radius_+",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TheTrialmasterTimestopSlam
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_spell_repeat_count
  • leap_slam_minimum_distance
  • active_skill_base_radius_+
  • base_deal_no_damage

Level Data

[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {},  cost = { }, }
skills["TheTrialmasterTimestopSlam"] = {
    name = "TheTrialmasterTimestopSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_spell_repeat_count",
        "leap_slam_minimum_distance",
        "active_skill_base_radius_+",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TitanBossArmSweepStabImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {150, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TitanBossArmSweepStabImpact"] = {
    name = "TitanBossArmSweepStabImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {150, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TitanBossHammerSlamImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • knockback_distance_+%
  • is_area_damage
  • global_knockback
  • base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked

Level Data

[1] = {300, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TitanBossHammerSlamImpact"] = {
    name = "TitanBossHammerSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "is_area_damage",
        "global_knockback",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {300, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TitanBossMultiStabImpact
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • is_area_damage

Level Data

[1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TitanBossMultiStabImpact"] = {
    name = "TitanBossMultiStabImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.Attack SkillType.CreatesGroundEffect SkillType.Duration SkillType.Melee SkillType.Slam SkillType.Totemable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Earthquake
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope earthquake/statset_0
Description Smash the ground, dealing damage in an area and leaving behind [JaggedGround|Jagged Ground] that slows enemies. The [JaggedGround|Jagged Ground] erupts in a powerful [Aftershock] after a duration. Cannot create [JaggedGround|Jagged Ground] on top of an existing patch, or if you already have the maximum number of active patches.
Hidden True

Stats

  • base_skill_effect_duration
  • quake_slam_fully_charged_explosion_damage_+%_final
  • active_skill_area_of_effect_radius_+%_final
  • active_skill_base_area_of_effect_radius
  • active_skill_base_secondary_area_of_effect_radius
  • is_area_damage
  • attacks_inflict_bleeding_on_hit

Level Data

[1] = {1800, 25, -20, 18, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TombStalkerEarthquake"] = {
    name = "Earthquake",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Smash the ground, dealing damage in an area and leaving behind [JaggedGround|Jagged Ground] that slows enemies. The [JaggedGround|Jagged Ground] erupts in a powerful [Aftershock] after a duration. Cannot create [JaggedGround|Jagged Ground] on top of an existing patch, or if you already have the maximum number of active patches.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Duration] = true,
        [SkillType.Slam] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Totemable] = true,
        [SkillType.CreatesGroundEffect] = true,
    },
    statDescriptionScope = "earthquake/statset_0",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "quake_slam_fully_charged_explosion_damage_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "is_area_damage",
        "attacks_inflict_bleeding_on_hit",
    },
    levels = {
        [1] = {1800, 25, -20, 18, 28, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.Attack SkillType.ConsumesFullyBrokenArmour SkillType.Jumping SkillType.Melee SkillType.NoAttackInPlace SkillType.Slam SkillType.Totemable SkillType.Travel
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Leap Slam
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope leap_slam
Description "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
Hidden True

Stats

  • active_skill_area_of_effect_radius_+%_final
  • is_area_damage
  • disable_attack_repeats

Level Data

[1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TombStalkerLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are
pushed out of the way.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
        [SkillType.Travel] = true,
        [SkillType.Jumping] = true,
        [SkillType.ConsumesFullyBrokenArmour] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "leap_slam",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "disable_attack_repeats",
    },
    levels = {
        [1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TombStalkerMultiAttack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • bone_golem_attack_speed_+%_final_after_third_combo_index
  • bone_golem_damage_+%_final_after_third_combo_index

Level Data

[1] = {150, 20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TombStalkerMultiAttack"] = {
    name = "TombStalkerMultiAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "bone_golem_attack_speed_+%_final_after_third_combo_index",
        "bone_golem_damage_+%_final_after_third_combo_index",
    },
    levels = {
        [1] = {150, 20, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TranslateRotateIgnagdukBoss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • translate_rotate_translate_speed_+%
  • translate_rotate_curvature_path_distance

Level Data

[1] = {245, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TranslateRotateIgnagdukBoss"] = {
    name = "TranslateRotateIgnagdukBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_curvature_path_distance",
    },
    levels = {
        [1] = {245, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TranslateRotateSwarmHostForward
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • translate_rotate_translate_speed_+%
  • translate_rotate_rotation_angle_rate
  • translate_rotate_curvature_scale
  • translate_rotate_curvature_path_distance
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TranslateRotateSwarmHostForward"] = {
    name = "TranslateRotateSwarmHostForward",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 0, 0, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TranslateRotateSwarmHostLeft180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • translate_rotate_translate_speed_+%
  • translate_rotate_rotation_angle_rate
  • translate_rotate_curvature_scale
  • translate_rotate_curvature_path_distance
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TranslateRotateSwarmHostLeft180"] = {
    name = "TranslateRotateSwarmHostLeft180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 100, -5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TranslateRotateSwarmHostLeft90
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • translate_rotate_translate_speed_+%
  • translate_rotate_rotation_angle_rate
  • translate_rotate_curvature_scale
  • translate_rotate_curvature_path_distance
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TranslateRotateSwarmHostLeft90"] = {
    name = "TranslateRotateSwarmHostLeft90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 100, -45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TranslateRotateSwarmHostRight180
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • translate_rotate_translate_speed_+%
  • translate_rotate_rotation_angle_rate
  • translate_rotate_curvature_scale
  • translate_rotate_curvature_path_distance
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TranslateRotateSwarmHostRight180"] = {
    name = "TranslateRotateSwarmHostRight180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 100, 5, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TranslateRotateSwarmHostRight90
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • translate_rotate_translate_speed_+%
  • translate_rotate_rotation_angle_rate
  • translate_rotate_curvature_scale
  • translate_rotate_curvature_path_distance
  • cannot_stun
  • cannot_be_knocked_back

Level Data

[1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TranslateRotateSwarmHostRight90"] = {
    name = "TranslateRotateSwarmHostRight90",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "translate_rotate_translate_speed_+%",
        "translate_rotate_rotation_angle_rate",
        "translate_rotate_curvature_scale",
        "translate_rotate_curvature_path_distance",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {0, 100, 45, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TrialmasterTetherSpike
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • wall_maximum_length
  • geometry_attack_length
  • grasping_vines_movement_speed_+%_final
  • geometry_attack_width
  • base_stun_duration_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • base_skill_effect_duration
  • always_stun

Level Data

[1] = {0.80000001192093, 1.2000000476837, 37, 40, -70, 29, 25, -50, 10000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["TrialmasterTetherSpike"] = {
    name = "TrialmasterTetherSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "wall_maximum_length",
        "geometry_attack_length",
        "grasping_vines_movement_speed_+%_final",
        "geometry_attack_width",
        "base_stun_duration_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "always_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 37, 40, -70, 29, 25, -50, 10000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TriggeredMonkeyBomb
Cast time 1.75
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • generic_skill_trigger_skills_with_id
  • monster_projectile_variation
  • projectile_uses_contact_position
  • base_is_projectile

Level Data

[1] = {1, 45, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["TriggeredMonkeyBomb"] = {
    name = "TriggeredMonkeyBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "monster_projectile_variation",
        "projectile_uses_contact_position",
        "base_is_projectile",
    },
    levels = {
        [1] = {1, 45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TriggerIgniteOilGroundRudja
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • active_skill_base_area_of_effect_radius
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions

Level Data

[1] = {0.80000001192093, 1.2000000476837, 15, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["TriggerIgniteOilGroundRudja"] = {
    name = "TriggerIgniteOilGroundRudja",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_base_area_of_effect_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, 200, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Channel SkillType.Fire SkillType.Spell
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name TwilightSorcerorFireLaser
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_fire_damage_to_deal_per_minute
  • fire_damage_taken_+%
  • base_skill_effect_duration
  • base_secondary_skill_effect_duration
  • fire_beam_length_+%
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • fire_beam_charge_up_time_ms
  • spell_maximum_action_distance_+%
  • channel_skill_end_animation_duration_override_ms
  • fire_beam_prioritise_players_for_targeting
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {4, 10, 3000, 750, 20, -70, 900, -35, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["TwilightSorcerorFireLaser"] = {
    name = "TwilightSorcerorFireLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "fire_damage_taken_+%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "fire_beam_length_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "fire_beam_charge_up_time_ms",
        "spell_maximum_action_distance_+%",
        "channel_skill_end_animation_duration_override_ms",
        "fire_beam_prioritise_players_for_targeting",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {4, 10, 3000, 750, 20, -70, 900, -35, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Damage SkillType.Spell SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name UrchinCollectorDelayedBlast
Cast time 2.5
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_fire_damage
  • spell_maximum_base_fire_damage
  • ignite_chance_+%
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["UrchinCollectorDelayedBlast"] = {
    name = "UrchinCollectorDelayedBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name UrchinLeapGeometryAttack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • melee_range_+
  • is_area_damage
  • action_attack_or_cast_time_uses_animation_length
  • base_skill_can_be_avoided_by_dodge_roll
  • base_skill_can_be_blocked

Level Data

[1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["UrchinLeapGeometryAttack"] = {
    name = "UrchinLeapGeometryAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Damage SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name UrchinSlingProjectile
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • monster_projectile_variation
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_ballistic_angle_from_reference_event

Level Data

[1] = {1001, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["UrchinSlingProjectile"] = {
    name = "UrchinSlingProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1001, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.Damage SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name VaalBloodPriestDetonateDead
Cast time 1.25
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_skill_effect_duration
  • upheaval_number_of_spikes
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • is_area_damage

Level Data

[1] = {0.80000001192093, 1.2000000476837, 2000, 4, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["VaalBloodPriestDetonateDead"] = {
    name = "VaalBloodPriestDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 4, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Chains SkillType.Damage SkillType.DamageOverTime SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Physical SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Exsanguinate
Cast time 2.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope exsanguinate
Description Expel your own blood as [Chain|Chaining] blood tendrils in a cone in front of you. Enemies [HitDamage|Hit] by the tendrils take [Physical] damage and are inflicted with [Bleeding].
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_physical_damage_to_deal_per_minute
  • blood_tendrils_beam_count
  • base_skill_effect_duration
  • number_of_chains
  • spell_maximum_action_distance_+%
  • active_skill_base_radius_+
  • spell_damage_modifiers_apply_to_skill_dot

Level Data

[1] = {0.80000001192093, 1.2000000476837, 4, 2, 1000, 1, -40, -8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1},  cost = { }, }
skills["VaalBloodPriestExsanguinate"] = {
    name = "Exsanguinate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Expel your own blood as [Chain|Chaining] blood tendrils in a cone in front of you. Enemies [HitDamage|Hit] by the tendrils take [Physical] damage and are inflicted with [Bleeding].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Chains] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Physical] = true,
        [SkillType.Unleashable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "exsanguinate",
    castTime = 2.2,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_to_deal_per_minute",
        "blood_tendrils_beam_count",
        "base_skill_effect_duration",
        "number_of_chains",
        "spell_maximum_action_distance_+%",
        "active_skill_base_radius_+",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 2, 1000, 1, -40, -8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 1},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Chaos SkillType.DamageOverTime SkillType.DegenOnlySpellDamage SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name VaalBloodPriestMiniBossSoulrend
Cast time 1.25
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • base_skill_effect_duration
  • active_skill_area_of_effect_radius_+%_final
  • spell_maximum_action_distance_+%
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1, 1000, -25, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["VaalBloodPriestMiniBossSoulrend"] = {
    name = "VaalBloodPriestMiniBossSoulrend",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.DegenOnlySpellDamage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.25,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 1000, -25, -40, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Area SkillType.AreaSpell SkillType.Chaos SkillType.DamageOverTime SkillType.DegenOnlySpellDamage SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name VaalBloodPriestSoulrend
Cast time 3.7
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_physical_damage_to_deal_per_minute
  • base_skill_effect_duration
  • spell_maximum_action_distance_+%
  • active_skill_area_of_effect_radius_+%_final
  • base_is_projectile
  • projectile_uses_contact_position

Level Data

[1] = {3, 500, -35, -20, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["VaalBloodPriestSoulrend"] = {
    name = "VaalBloodPriestSoulrend",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.DegenOnlySpellDamage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.7,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {3, 500, -35, -20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (1)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name VaalShapeshifterShapeshiftIn
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration

Level Data

[1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["VaalShapeshifterShapeshiftIn"] = {
    name = "VaalShapeshifterShapeshiftIn",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name VaalShapeshifterShapeshiftOut
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_skill_effect_duration
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["VaalShapeshifterShapeshiftOut"] = {
    name = "VaalShapeshifterShapeshiftOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Area SkillType.AreaSpell SkillType.CreatesGroundEffect SkillType.Damage SkillType.Duration SkillType.Lightning SkillType.Mineable SkillType.Multicastable SkillType.NoAttackInPlace SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Sustained SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable SkillType.UsableWhileMoving
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Ball Lightning
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope ball_lightning/statset_0
Description Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.
Hidden True

Stats

  • spell_minimum_base_lightning_damage
  • spell_maximum_base_lightning_damage
  • base_projectile_speed_+%
  • active_skill_area_of_effect_radius_+%_final
  • active_skill_base_area_of_effect_radius
  • ball_lightning_base_hit_frequency_ms
  • base_is_projectile
  • action_attack_or_cast_time_uses_animation_length
  • use_scaled_contact_offset
  • projectile_uses_contact_position
  • projectile_uses_contact_direction

Level Data

[1] = {0.5, 1.5, -50, 22, 18, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["VaalStormcallerBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fire a slow-moving [Projectile] that moves through enemies. The [Projectile] itself does not [HitDamage|Hit] enemies, but repeatedly discharges bolts of [Lightning] at nearby enemies. Consumes a [Fire] [ElementalInfusion|Infusion] if possible to slow down over time, create [IgnitedGround|Ignited Ground] as it travels, and explode dealing [Fire] damage in an Area after it dissipates.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
        [SkillType.CreatesGroundEffect] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "ball_lightning/statset_0",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "ball_lightning_base_hit_frequency_ms",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.5, 1.5, -50, 22, 18, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • active_skill_base_physical_damage_%_to_convert_to_fire
  • active_skill_base_physical_damage_%_to_convert_to_chaos
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {8, 100, 40, 40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["VampireQueenComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {8, 100, 40, 40, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

SkillType.Attack SkillType.Lightning SkillType.Projectile
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ViperNapuatziLightningSpear
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • active_skill_base_physical_damage_%_to_convert_to_lightning
  • active_skill_shock_as_though_damage_+%_final
  • attack_maximum_action_distance_+
  • base_is_projectile
  • projectile_uses_contact_position
  • use_scaled_contact_offset
  • action_attack_or_cast_time_uses_animation_length
  • no_additional_projectiles

Level Data

[1] = {60, 10, 80, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["ViperNapuatziLightningSpear"] = {
    name = "ViperNapuatziLightningSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Lightning] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "active_skill_shock_as_though_damage_+%_final",
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "no_additional_projectiles",
    },
    levels = {
        [1] = {60, 10, 80, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

SkillType.Damage SkillType.Duration SkillType.Invokable SkillType.Lightning SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.ProjectilesFromUser SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable SkillType.Unleashable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name ViperNapuatziSnakeSpark
Cast time 0.7
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • spell_minimum_base_physical_damage
  • spell_maximum_base_physical_damage
  • base_skill_effect_duration
  • spark_pathing_width_bounds
  • spark_projectile_absolute_angle_override_deg
  • base_projectile_speed_+%
  • number_of_additional_projectiles
  • base_is_projectile
  • projectiles_should_collide_with_flying_monsters
  • projectile_uses_contact_position
  • projectile_uses_contact_direction
  • check_for_targets_between_initiator_and_projectile_source
  • spark_projectile_bounces_off_walls
  • global_poison_on_hit
  • use_scaled_contact_offset
  • distribute_projectiles_over_contact_points

Level Data

[1] = {0.80000001192093, 1.2000000476837, 10000, 15, 50, -25, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, }
skills["ViperNapuatziSnakeSpark"] = {
    name = "ViperNapuatziSnakeSpark",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Unleashable] = true,
        [SkillType.Invokable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "spark_pathing_width_bounds",
        "spark_projectile_absolute_angle_override_deg",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_should_collide_with_flying_monsters",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "check_for_targets_between_initiator_and_projectile_source",
        "spark_projectile_bounces_off_walls",
        "global_poison_on_hit",
        "use_scaled_contact_offset",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10000, 15, 50, -25, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

Used by (3)

SkillType.Attack SkillType.Movement
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Dash
Cast time 1.33
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_extra_distance
  • leap_slam_minimum_distance
  • skill_maximum_travel_distance
  • spell_maximum_action_distance_+%
  • attack_maximum_action_distance_+
  • action_attack_or_cast_time_uses_animation_length

Level Data

[1] = {-3, 20, 40, -47, 48, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["VultureDemonLeap"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-3, 20, 40, -47, 48, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name WalkEmergeArenaBeastBoss
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_distance

Level Data

[1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["WalkEmergeArenaBeastBoss"] = {
    name = "WalkEmergeArenaBeastBoss",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {850, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (1)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name WalkEmergeCenobiteSwarm
Cast time 1.1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_distance

Level Data

[1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["WalkEmergeCenobiteSwarm"] = {
    name = "WalkEmergeCenobiteSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name WalkEmergeGoblin
Cast time 3.2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_distance

Level Data

[1] = {775, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["WalkEmergeGoblin"] = {
    name = "WalkEmergeGoblin",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {775, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name WalkEmergeSanctumPortal
Cast time 1.6
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • walk_emerge_distance

Level Data

[1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["WalkEmergeSanctumPortal"] = {
    name = "WalkEmergeSanctumPortal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (6)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name WerewolfPackHowlEAS
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["WerewolfPackHowlEAS"] = {
    name = "WerewolfPackHowlEAS",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (3)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name WerewolfProwlerHowlEAS
Cast time 2
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["WerewolfProwlerHowlEAS"] = {
    name = "WerewolfProwlerHowlEAS",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Attack SkillType.Melee SkillType.MeleeSingleTarget SkillType.MirageArcherCanUse SkillType.Projectile SkillType.ProjectilesFromUser SkillType.RangedAttack
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name Basic Attack
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • attack_maximum_action_distance_+
  • monster_penalty_against_minions_damage_+%_final_vs_player_minions
  • skill_can_fire_arrows
  • skill_can_fire_wand_projectiles
  • action_attack_or_cast_time_uses_animation_length
  • global_knockback
  • determine_knockback_direction_from_melee_pattern
  • projectile_uses_contact_position
  • use_scaled_contact_offset

Level Data

[1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["WifeMonsterComboAttack"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {15, 100, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)

SkillType.Area SkillType.AreaSpell SkillType.Chaos SkillType.DamageOverTime SkillType.DegenOnlySpellDamage SkillType.Duration SkillType.Mineable SkillType.Multicastable SkillType.Projectile SkillType.Spell SkillType.Totemable SkillType.Trappable SkillType.Triggerable
Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name YamaSoulrend
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Stats

  • base_chaos_damage_to_deal_per_minute
  • base_skill_effect_duration
  • number_of_additional_projectiles
  • active_skill_area_of_effect_radius_+%_final
  • base_is_projectile
  • projectile_uses_contact_position
  • action_attack_or_cast_time_uses_animation_length
  • projectile_uses_contact_direction
  • projectiles_not_offset

Level Data

[1] = {1, 4000, 4, -20, levelRequirement = 1, statInterpolation = {3},  cost = { }, }
skills["YamaSoulrend"] = {
    name = "YamaSoulrend",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Chaos] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.DegenOnlySpellDamage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_direction",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {1, 4000, 4, -20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}

Used by (2)

Definition pulled from src\Data\Skills\spectre.lua

Quick Facts

Name YamaTimestopFutureKill
Cast time 1
Base effectiveness 0
Incremental effectiveness 0
Stat description scope skill_stat_descriptions
Hidden True

Level Data

[1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, }
skills["YamaTimestopFutureKill"] = {
    name = "YamaTimestopFutureKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

Used by (2)