Jamanra, the Risen King
Slug: Jamanra%2C_the_Risen_King
Open Source Page
Tags:
2HSharpMetal_onhit_audio
fast_movement
human
humanoid
mammal_beast
not_dex
not_int
red_blood
Areas:
The Halani Gates
No custom art yet. Upload one to replace the placeholder.
Core Stat Percentiles
Damage
375%
Top 81%
Spell Damage
140
Top 94%
Evasion Rating
160
Top 97%
Life
829
Top 98%
Armour
134
Top 98%
Accuracy
280
Top 99%
Other Notable Percentiles
Critical Damage Bonus
+30%
Top 0.1%
Critical Hits Chance
5%
Top 3.2%
Damage Spread
±20%
Top 4.7%
Resistance
30 -30 30 0
Top 7.4%
Attack Distance
6 ~ 14
Top 18%
Attack Time
1.65 Second
Top 27%
Jamanra, the Risen King
Variant code: PerennialKingHumanBossOverview
Implicit Mods: i am boss of tier [2] monster dropped item rarity +% [1600] monster slain experience +% [0]
Summary
| Spectre | N | |
|---|---|---|
| Area | The Halani Gates | |
| Tags | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Base Multipliers
Life
333%
Armour
+50%
Resistance
Damage
375%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 14
Attack Time
1.65 Second
Damage Spread
±20%
Experience
250%
Model Size
115%
Type
PerennialKingHumanBoss
Metadata
PerennialKingHumanBoss
Extra Data
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Animated
{
animated_object = "Metadata/Monsters/PerennialKing/PerennialKingHuman.ao"
}
StateMachine
{
define_shared_state =
"
flipped;
retreat_arena;
begin_fight;
end_fight;
retreat_caravan;
path;
flying_escape;
asala_present;
corrupting;
hide_me;
"
on_exit_state_flying_escape_0 =
"
MatchOrientation( king_teleport_1, 1 );
Delay( 0.2,
{
IfState( flipped, 0, { PlayAnimation( fly_away_left_01 ); }, { PlayAnimation( fly_away_right_01 ); } );
} );
"
on_or_create_state_hide_me_1 = { RemoveCollidability(); }
}
NPC {}
Actor
{
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
on_event_retarget_for_DashToTarget = "SetTarget( FindNearestPlayer() );"
}
Stats
{
set_cannot_die = 1
}
ControlZone
{
}
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
BaseEvents
{
on_construction_complete =
"
globals.NPCPerennialKing = this;
IfState( begin_fight, 1, { SetStaticLifeBarVisibilty( true ); } );
"
}
StateMachine
{
on_exit_state_retreat_arena_0 = "PlayTextAudio( FaridunKingG2_3FightOpeningLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );"
on_exit_state_begin_fight_0 =
"
IfState( asala_present, 1,
{
PlayConversation( AsalaVsKingAtGates, NPCPerennialKing, NPCAsala );
},
{
PlayTextAudio( FaridunKingG2_3FightOpeningLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
} );
"
on_exit_state_end_fight_0 =
"
IfState( asala_present, 1,
{
PlayTextAudio( FaridunKingG2_3FightEscapeLine, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
},
{
PlayTextAudio( FaridunKingG2_3FightEscapeLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
} );
"
create_state_begin_fight_0 = "DisableTargetable();"
on_state_begin_fight_1 = "SetStaticLifeBarVisibilty( true );"
create_state_begin_fight_1 =
"
Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
"
on_state_end_fight_1 =
"
SetStaticLifeBarVisibilty( false );
PlayCharacterAudioEvent( PerennialKingRunsAwayComment );
"
on_or_create_state_begin_fight_1 = "EnableTargetable();"
on_or_create_state_end_fight_1 = "DisableTargetable();"
on_or_create_state_corrupting_1 = "DisableTargetable();"
on_state_corrupting_0 = "EnableTargetable();"
on_or_create_state_retreat_caravan_1 = "TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );"
on_or_create_state_hide_me_1 = "DisableRendering();"
on_or_create_state_dead_1 =
"
Delay( 0.1,
{
TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
} );
"
}
Animated
{
on_corruption_start_01 = "PlayTextAudio( FaridunKingG2_3_PhaseChange, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
on_event_sandstormstart =
"
this.sandstorm = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/beetlephase_arena.ao' );
sandstorm.QueueAnimation( idle_01 );
"
on_event_sandstormend = "sandstorm.PlayAnimation( end_01 );"
on_groundslam_01 = "PlayTextAudio( FaridunKingG2_3AttackThreeRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
on_epic_spellcast_01 = "PlayTextAudio( FaridunKingG2_3AttackThreeRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
on_knockdown_bwd_01 = "PlayTextAudio( FaridunKingG2_3AttackThreeRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
on_sand_orb_01 = "PlayTextAudio( FaridunKingG2_3AttackTwoRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
on_event_hide_me = "DisableRendering();"
on_event_contact_for_groundslam_01 =
"
ForEachInRange( 60,
{
IfType( 'Metadata/Terrain/Gallows/Act2/2_3/Objects/ArenaTowerFallingDebris', { Transition(); } );
} );
"
on_epic_spellcast_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );"
on_end_epic_spellcast_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );"
}
Life
{
//on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk );"
on_death =
"
DisableRendering();
Delay( 0.0, { DisableRendering(); } );
"
on_spawned_dead =
"
DisableRendering();
Delay( 0.0, { DisableRendering(); } );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/slam_decal.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/corruption_phase.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/corruption_idle.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam_02.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam_01.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk"
preload_environment = "G2_3_boss"
}
Render
{
use_ao_lights = true
}
GlobalAudioParamEvents
{
player_in_range_param = "PerennialKing2InRange"
life_percent_param = "PerennialKing2LifePercentage"
range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PerennialKingHumanBoss"] = {
name = "Jamanra, the Risen King",
life = 3.33,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.75,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MAASPerennialKingTripleSlash",
"CTSPerennialKingStance2",
"CTSPerennialKingStance3",
"GAPerennialKingSwordSlamCascade",
"MDPerennialKingObsidianBall",
"SSMPerennialKingVolatileBeetle",
"GTPerennialKingVolatileBeetles",
"DoLiterallyNothing",
"DTTPerennialKingDash",
"GSPerennialKingBigBeamIntro",
"GSPerennialKingBigBeam",
"GAPerennialKingSwordSlam",
"GAPerennialKingDashSlash",
"GAPerennialKingDashSlash2",
"GSPerennialKingCorruptionBallExplode",
"GTPerennialKingCorruptionTotems",
"SSMPerennialKingCorruptionTotem",
"DPPerennialKingCorruptionBall",
"TBPerennialKingBall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASPerennialKingTripleSlash"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSPerennialKingStance2"] = {
name = "CTSPerennialKingStance2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSPerennialKingStance3"] = {
name = "CTSPerennialKingStance3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingSwordSlamCascade"] = {
name = "GAPerennialKingSwordSlamCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDPerennialKingObsidianBall"] = {
name = "MDPerennialKingObsidianBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMPerennialKingVolatileBeetle"] = {
name = "SSMPerennialKingVolatileBeetle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTPerennialKingVolatileBeetles"] = {
name = "GTPerennialKingVolatileBeetles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTPerennialKingDash"] = {
name = "DTTPerennialKingDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
},
levels = {
[1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingBigBeamIntro"] = {
name = "GSPerennialKingBigBeamIntro",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingBigBeam"] = {
name = "GSPerennialKingBigBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingSwordSlam"] = {
name = "GAPerennialKingSwordSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingDashSlash"] = {
name = "GAPerennialKingDashSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingDashSlash2"] = {
name = "GAPerennialKingDashSlash2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingCorruptionBallExplode"] = {
name = "GSPerennialKingCorruptionBallExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_id",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTPerennialKingCorruptionTotems"] = {
name = "GTPerennialKingCorruptionTotems",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMPerennialKingCorruptionTotem"] = {
name = "SSMPerennialKingCorruptionTotem",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DPPerennialKingCorruptionBall"] = {
name = "DPPerennialKingCorruptionBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBPerennialKingBall"] = {
name = "TBPerennialKingBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"generic_skill_trigger_skills_with_id",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}