Sun Clan Scavenger
Slug: Sun_Clan_Scavenger
Open Source Page
Spectre-capable
Tags:
SpearMetal_onhit_audio
allows_additional_projectiles
beast
fast_movement
mammal_beast
melee
physical_affinity
red_blood
Areas:
Mesa
Qimah
Savannah
The Bone Pits
The Ziggurat Refuge
Vastiri Outskirts
Wetlands
[DNT] River Barrens
No custom art yet. Upload one to replace the placeholder.
Stats by Level
| Rarity | Life | Damage | Armour | Evasion | Accuracy | Experience | Resistances |
|---|---|---|---|---|---|---|---|
| Unique | 2,903,422 | 1,168.1 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Rare | 800,944 | 1,168.1 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Magic | 248,293 | 1,168.1 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Normal | 100,118 | 1,168.1 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
Core Stat Percentiles
Life
2,903,422
Unique @ Level 100
Damage
1,168.1
Unique @ Level 100
Armour
14,441
Unique @ Level 100
Evasion
1,304
Unique @ Level 100
Accuracy
4,011
Unique @ Level 100
Experience
0
Unique @ Level 100
Other Notable Percentiles
Resistances
F: 0% / C: 0% / L: 0% / Ch: 0%
Unique @ Level 100
Sun Clan Scavenger
Variant code: HyenaCentaurSpearOverview
Summary
| Spectre | Y | |
|---|---|---|
| Area | Vastiri Outskirts, The Bone Pits, [DNT] River Barrens, Qimah, Wetlands, Savannah, Mesa, The Ziggurat Refuge | |
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio | |
| Packs |
Base Multipliers
Life
200%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 8
Attack Time
1.11 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpear
Extra Data
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 3033
}
Positioned
{
blocking = false
}
StateMachine
{
define_shared_state = "minion;"
}
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 3,
{
PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' );
} );
"
}
Animated
{
on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );"
on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );"
preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao"
}
StateMachine
{
on_or_create_state_minion_1 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' );
DisableRendering();
Delay( 0.2, { EnableRendering(); } );
"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpear"] = {
name = "Sun Clan Scavenger",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"HyenaCentaurSpearThrow",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Sun Clan Scavenger
Variant code: HyenaCentaurSpearStrongboxOverview
Summary
| Spectre | N | |
|---|---|---|
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio | |
| Packs |
Base Multipliers
Life
200%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 8
Attack Time
1.11 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpearStrongbox
Extra Data
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 3033
}
Positioned
{
blocking = false
}
StateMachine
{
define_shared_state = "minion;"
}
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 3,
{
PlayEffect( 'Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao' );
} );
"
}
Animated
{
on_event_hide_spear = "DetachAllOfType( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao' );"
on_event_show_spear = "AddAttached( 'Metadata/Monsters/SunClanScavenger/SunClanWeapons/SunClanSpear.ao', R_Weapon );"
preload_animated_object = "Metadata/Monsters/HyenaMonster/HyenaCentaurAggroAudio.ao"
}
StateMachine
{
on_or_create_state_minion_1 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Rathbreaker/epk/monster_spawn.epk' );
DisableRendering();
Delay( 0.2, { EnableRendering(); } );
"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearStrongbox"] = {
name = "Sun Clan Scavenger",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"HyenaCentaurSpearThrow",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Sun Clan Scavenger
Variant code: HyenaCentaurSpearBossMinion_Overview
Summary
| Spectre | Y | |
|---|---|---|
| Tags | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Base Multipliers
Life
200%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 8
Attack Time
1.11 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
HyenaCentaur
Metadata
HyenaCentaurSpearBossMinion_
Extra Data
version 2
extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
Positioned
{
force_placement = true
}
StateMachine
{
define_shared_state = "mountain_centaur;"
}
version 2
extends "Metadata/Monsters/HyenaMonster/HyenaCentaur"
Actor
{
on_effect_start_EASHyenaCliffFlee = "AddOnActionEnd( { PlayAnimationType( Idle, 1.0, 0, 0 ); }, true );"
}
/* StateMachine
{
on_or_create_state_mountain_centaur_0 = "MakeCollidable();"
on_or_create_state_mountain_centaur_1 = "RemoveCollidability();"
} */
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/HyenaCentaurSpearBossMinion_"] = {
name = "Sun Clan Scavenger",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.11,
attackRange = 8,
accuracy = 1,
skillList = {
"EASHyenaCliffJump",
"EASHyenaCliffFlee",
"DTTHyenaCentaurCliffJump",
"HyenaCentaurSpearThrow",
"HyenaCentaurSpearThrowCliff",
"HyenaCentaurMeleeSwipe",
"HyenaCentaurMeleeStab",
"EGHyenaDogpile",
"EGHyenaDogpileBig",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EASHyenaCliffJump"] = {
name = "EASHyenaCliffJump",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHyenaCliffFlee"] = {
name = "EASHyenaCliffFlee",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTHyenaCentaurCliffJump"] = {
name = "DTTHyenaCentaurCliffJump",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrow"] = {
name = "HyenaCentaurSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1020, -25, 3, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurSpearThrowCliff"] = {
name = "HyenaCentaurSpearThrowCliff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"main_hand_local_maim_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1084, 0, 10, 30, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HyenaCentaurMeleeStab"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"main_hand_local_maim_on_hit_%",
},
levels = {
[1] = {14, 30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpile"] = {
name = "EGHyenaDogpile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
name = "EGHyenaDogpileBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.433,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}