Searot Harpooner
Slug: Searot_Harpooner
Open Source Page
Spectre-capable
Tags:
Arrow_onhit_audio
allows_additional_projectiles
not_dex
not_int
physical_affinity
ranged
skeleton
undead
very_slow_movement
Areas:
Castaway
Kedge Bay
The Ziggurat Refuge
No custom art yet. Upload one to replace the placeholder.
Stats by Level
| Rarity | Life | Damage | Armour | Evasion | Accuracy | Experience | Resistances |
|---|---|---|---|---|---|---|---|
| Unique | 1,451,711 | 642.45 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Rare | 400,472 | 642.45 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Magic | 124,146 | 642.45 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Normal | 50,059 | 642.45 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
Core Stat Percentiles
Life
1,451,711
Unique @ Level 100
Damage
642.45
Unique @ Level 100
Armour
14,441
Unique @ Level 100
Evasion
1,304
Unique @ Level 100
Accuracy
4,011
Unique @ Level 100
Experience
0
Unique @ Level 100
Other Notable Percentiles
Resistances
F: 0% / C: 0% / L: 0% / Ch: 0%
Unique @ Level 100
Searot Harpooner
Variant code: KelpDregCrossbowSniperOverview
Summary
| Spectre | Y | |
|---|---|---|
| Area | Kedge Bay, Castaway, The Ziggurat Refuge | |
| Tags | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement | |
| Packs |
Base Multipliers
Life
100%
Armour
+30%
Resistance
Damage
110%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 55
Attack Time
1.5 Second
Damage Spread
±30%
Experience
100%
Model Size
100%
Type
KelpDregCrossbow
Metadata
KelpDregCrossbowSniper
Extra Data
version 2
extends "Metadata/Monsters/Monster"
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2466
}
Actor
{
basic_action = "Emerge"
}
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 2,
{
PlayEffect( 'Metadata/Monsters/KelpDreg/KelpDregHelmetAggroAudio.ao' );
} );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/KelpDreg/KelpDregHelmetAggroAudio.ao"
}
Positioned
{
on_initial_position_set =
"
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowSniper', ()
{
this.myweapon = AddAttached( 'Metadata/Monsters/KelpDreg/attachments/KelpDregCrossbow01.ao', R_Weapon );
}, ()
{
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowEnsarer', ()
{
this.myweapon = AddAttached( 'Metadata/Monsters/KelpDreg/attachments/KelpDregCrossbow02.ao', R_Weapon );
}, ()
{
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowIceShot', ()
{
this.myweapon = AddAttached( 'Metadata/Monsters/KelpDreg/attachments/KelpDregCrossbow03.ao', R_Weapon );
}, (){} );
} );
} );
"
}
Life
{
on_death =
"
myweapon.MoveToBone( R_Weapon_02, 0.0 );
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowSniper', (){}, ()
{
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowEnsarer', (){}, ()
{
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowIceShot', ()
{
this.myweapon.RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/KelpDreg/epk/frozen_weapon.epk' );
}, (){} );
} );
} );
"
on_spawned_alive =
"
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowSniper', (){}, ()
{
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowEnsarer', (){}, ()
{
IfVarietyContains( 'Metadata/Monsters/KelpDreg/KelpDregCrossbowIceShot', ()
{
this.myweapon.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/KelpDreg/epk/frozen_weapon.epk' );
}, (){} );
} );
} );
"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KelpDreg/KelpDregCrossbowSniper"] = {
name = "Searot Harpooner",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.3,
attackTime = 1.5,
attackRange = 55,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MASKelpDregCrossbow",
"MPWKelpDregPuncture",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MASKelpDregCrossbow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"chance_to_poison_on_hit_with_attacks_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {1001, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWKelpDregPuncture"] = {
name = "MPWKelpDregPuncture",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"chance_to_poison_on_hit_with_attacks_%",
"projectile_speed_variation_+%",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1055, 100, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}