Loyal Jaguar
Slug: Loyal_Jaguar
Open Source Page
Spectre-capable
Tags:
Claw_onhit_audio
beast
medium_movement
melee
not_int
physical_affinity
red_blood
Areas:
The Cuachic Vault
Utzaal
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Core Stat Percentiles
Evasion Rating
940
Top 5.8%
Spell Damage
199
Top 88%
Accuracy
1,556
Top 92%
Armour
1,470
Top 94%
Life
4,695
Top 95%
Damage
199
Top 98%
Other Notable Percentiles
Critical Damage Bonus
+30%
Top 0.1%
Critical Hits Chance
5%
Top 3.2%
Damage Spread
±20%
Top 4.7%
Resistance
0 0 0 0
Top 25%
Attack Time
1.5 Second
Top 30%
Model Size
100%
Top 40%
Loyal Jaguar
Variant code: VaalJaguarSummary
| Spectre | Y | |
|---|---|---|
| Area | Utzaal, The Cuachic Vault | |
| Tags | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood | |
| Packs |
Base Multipliers
Life
125%
Armour
+25%
Evasion
+75%
Resistance
Damage
125%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
VaalJaguarDemon
Metadata
VaalJaguar
Extra Data
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 2250
}
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalMonsters/Living/Beasts/VaalJaguar"] = {
name = "Loyal Jaguar",
life = 1.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GAVaalJaguarMinionImpact",
"DTTVaalJaguarMinionLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAVaalJaguarMinionImpact"] = {
name = "GAVaalJaguarMinionImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTVaalJaguarMinionLeap"] = {
name = "DTTVaalJaguarMinionLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.266,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-10, 15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}