← Back to list

The Devourer

Slug: The_Devourer

Open Source Page
Spectre-capable
Tags: Beast_onhit_audio MonsterBlunt_onhit_audio beast immobile mammal_beast medium_movement not_dex not_int red_blood
Areas: Mud Burrow
The Devourer artwork

No custom art yet. Upload one to replace the placeholder.

Stats by Level

Rarity Life Damage Armour Evasion Accuracy Experience Resistances
Unique 1,669,468 1,284.91 14,441 1,304 4,011 0 F: 0% / C: 0% / L: 0% / Ch: 0%
Rare 460,543 1,284.91 14,441 1,304 4,011 0 F: 0% / C: 0% / L: 0% / Ch: 0%
Magic 142,768 1,284.91 14,441 1,304 4,011 0 F: 0% / C: 0% / L: 0% / Ch: 0%
Normal 57,568 1,284.91 14,441 1,304 4,011 0 F: 0% / C: 0% / L: 0% / Ch: 0%

Core Stat Percentiles

Life
1,669,468
Unique @ Level 100
Damage
1,284.91
Unique @ Level 100
Armour
14,441
Unique @ Level 100
Evasion
1,304
Unique @ Level 100
Accuracy
4,011
Unique @ Level 100
Experience
0
Unique @ Level 100

Other Notable Percentiles

Resistances
F: 0% / C: 0% / L: 0% / Ch: 0%
Unique @ Level 100

The Devourer

Variant code: MudBurrowerHeadBoss
Section 1 of 6

Overview

Beast

Implicit Mods: Cannot be Knocked Back, i am boss of tier [2] monster dropped item rarity +% [1600] monster slain experience +% [0] maximum energy shield +% final per additional player [-20] maximum life +% final per additional player [-20] poise threshold +% final per additional player [-20]

Summary

Spectre N
Area Mud Burrow
Tags beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood

Base Multipliers

Life
115%
Armour
+35%
Resistance
0 0 0 0
Damage
220%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 37
Attack Time
2.01 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
MudBurrowerBossHead
Metadata
MudBurrowerHeadBoss

Extra Data

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge3"
}

Positioned
{
	update_max_entity_size = true
}

Animated
{
	// this doesn't resume, but it kinda doesn't matter
	on_submerge_emerge_01 = "RemoveCollidability();"
	on_end_submerge_emerge_01 = "MakeCollidable();"
	on_event_geotrigger_for_submerge_emerge_01 = "MakeCollidable();"
}

StateMachine {}

Transitionable {}

Stats
{
	set_monster_delay_item_drops_millis = 1800
}
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Transitionable
{
	create_untransitioned = "DisableRendering();"

	on_transition =
	"
		EnableRendering();
		SetStaticLifeBarVisibilty( True );
	"

	create_transitioned =
	"
		IfAlive( { SetStaticLifeBarVisibilty( True ); } );
		Delay( 0.1, {SetStaticLifeBarVisibilty( True ); } );
	"
}

Animated
{
	on_event_pulse_for_submerge_emerge_01 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_event_pulse_for_submerge_emerge_02 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_event_pulse_for_submerge_emerge_03 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_emerge_01 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_travelling.ao' );"

	on_event_disable_turn_rate = "SetAnimatedTurnDuration( 0.1, 0 );"
	on_event_enable_turn_rate = "ResetAnimatedTurnDuration( 0 );"
}

Render
{
	selection_height_override = 300.0
}

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );"

	on_death =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );
		EnableProjectileAttaching();
		SetStaticLifeBarVisibilty( false );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );"
}

Preload
{
	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm"
	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm_body"
	preload_object = "Metadata/Monsters/MudBurrower/MudBurrowerBodyBoss"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/acidic_ground_slow_fade_in.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/emerge_epic.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk"

	preload_environment = "G1_3_boss"
	preload_environment = "G1_3_boss_defeat"
}

GlobalAudioParamEvents
{
	player_in_range_param = "BurrowerInRange"
	life_percent_param = "BurrowerLifePercentage"
	
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/MudBurrowerHeadBoss"] = {
    name = "The Devourer",
    life = 1.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 2.01,
    attackRange = 37,
    accuracy = 1,
    skillList = {
        "MeleeMudBurrowerBite",
        "MeleeMudBurrowerLeftCleave",
        "MeleeMudBurrowerRightCleave",
        "MPAMudBurrowerBloodProj",
        "MPAMudBurrowerGoopSmallBall",
        "MPAMudBurrowerGoopBigBall",
        "MPAMudBurrowerSprayProj",
        "MPAMudBurrowerVomitProj",
        "CGEMudBurrowerVomit",
        "GAMudBurrowerBloodProj",
        "GAMudBurrowerGoopSmallImpact",
        "GAMudBurrowerSpraySmallImpact",
        "GAMudBurrowerDivePush",
        "GAMudBurrowerHeadSlam",
        "MudBurrowerEpicBurrowTriggerGA",
        "MudBurrowerEpicBurrowNoRetarget",
        "MudBurrowerMaggotSummon",
        "MudBurrowerBurrowSpam",
        "MudBurrowerGoopTriggerEG",
        "MudBurrowerGoopTriggerKnockbackGA",
        "MudBurrowerGoopExplode",
        "MudBurrowerGoopGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerBite"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerLeftCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerRightCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerBloodProj"] = {
    name = "MPAMudBurrowerBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerGoopSmallBall"] = {
    name = "MPAMudBurrowerGoopSmallBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerGoopBigBall"] = {
    name = "MPAMudBurrowerGoopBigBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerSprayProj"] = {
    name = "MPAMudBurrowerSprayProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerVomitProj"] = {
    name = "MPAMudBurrowerVomitProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEMudBurrowerVomit"] = {
    name = "CGEMudBurrowerVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerBloodProj"] = {
    name = "GAMudBurrowerBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerGoopSmallImpact"] = {
    name = "GAMudBurrowerGoopSmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerSpraySmallImpact"] = {
    name = "GAMudBurrowerSpraySmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_poison_duration_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerDivePush"] = {
    name = "GAMudBurrowerDivePush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "base_knockback_speed_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "base_cannot_be_blocked",
        "global_always_hit",
        "global_knockback",
        "disable_visual_hit_effect",
    },
    levels = {
        [1] = {20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerHeadSlam"] = {
    name = "GAMudBurrowerHeadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerEpicBurrowTriggerGA"] = {
    name = "MudBurrowerEpicBurrowTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerEpicBurrowNoRetarget"] = {
    name = "MudBurrowerEpicBurrowNoRetarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerMaggotSummon"] = {
    name = "MudBurrowerMaggotSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {4, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerBurrowSpam"] = {
    name = "MudBurrowerBurrowSpam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
        "newshocknova_first_ring_damage_+%_final",
        "base_skill_area_of_effect_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
    },
    levels = {
        [1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopTriggerEG"] = {
    name = "MudBurrowerGoopTriggerEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopTriggerKnockbackGA"] = {
    name = "MudBurrowerGoopTriggerKnockbackGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopExplode"] = {
    name = "MudBurrowerGoopExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopGT"] = {
    name = "MudBurrowerGoopGT",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

The Devourer

Variant code: MudBurrowerHeadBossCRUEL
Section 2 of 6

Overview

Beast

Implicit Mods: Cannot be Knocked Back, i am boss of tier [2] monster dropped item rarity +% [1600] monster slain experience +% [0]

Summary

Spectre N
Tags beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood

Base Multipliers

Life
313%
Armour
+35%
Resistance
0 0 30 0
Damage
250%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 37
Attack Time
2.01 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
MudBurrowerBossHeadCRUEL
Metadata
MudBurrowerHeadBossCRUEL

Extra Data

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "Emerge3"
}

Positioned
{
	update_max_entity_size = true
}

Animated
{
	// this doesn't resume, but it kinda doesn't matter
	on_submerge_emerge_01 = "RemoveCollidability();"
	on_end_submerge_emerge_01 = "MakeCollidable();"
	on_event_geotrigger_for_submerge_emerge_01 = "MakeCollidable();"
}

StateMachine {}

Transitionable {}

Stats
{
	set_monster_delay_item_drops_millis = 1800
}
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Transitionable
{
	create_untransitioned = "DisableRendering();"

	on_transition =
	"
		EnableRendering();
		SetStaticLifeBarVisibilty( True );
	"

	create_transitioned =
	"
		IfAlive( { SetStaticLifeBarVisibilty( True ); } );
		Delay( 0.1, {SetStaticLifeBarVisibilty( True ); } );
	"
}

Animated
{
	on_event_pulse_for_submerge_emerge_01 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_event_pulse_for_submerge_emerge_02 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_event_pulse_for_submerge_emerge_03 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
	on_emerge_01 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_travelling.ao' );"

	on_event_disable_turn_rate = "SetAnimatedTurnDuration( 0.1, 0 );"
	on_event_enable_turn_rate = "ResetAnimatedTurnDuration( 0 );"
}

Render
{
	selection_height_override = 300.0
}

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );"

	on_death =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );
		EnableProjectileAttaching();
		SetStaticLifeBarVisibilty( false );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );"
}

Preload
{
	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm"
	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm_body"
	preload_object = "Metadata/Monsters/MudBurrower/MudBurrowerBodyBoss"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/acidic_ground_slow_fade_in.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/emerge_epic.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk"

	preload_environment = "G1_3_boss"
	preload_environment = "G1_3_boss_defeat"
}

GlobalAudioParamEvents
{
	player_in_range_param = "BurrowerInRange"
	life_percent_param = "BurrowerLifePercentage"
	
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/MudBurrowerHeadBossCRUEL"] = {
    name = "The Devourer",
    life = 3.13,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 2.01,
    attackRange = 37,
    accuracy = 1,
    skillList = {
        "MeleeMudBurrowerBite",
        "MeleeMudBurrowerLeftCleave",
        "MeleeMudBurrowerRightCleave",
        "MPAMudBurrowerBloodProj",
        "MPAMudBurrowerGoopSmallBall",
        "MPAMudBurrowerGoopBigBall",
        "MPAMudBurrowerSprayProj",
        "MPAMudBurrowerVomitProj",
        "CGEMudBurrowerVomit",
        "GAMudBurrowerBloodProj",
        "GAMudBurrowerGoopSmallImpact",
        "GAMudBurrowerSpraySmallImpact",
        "GAMudBurrowerDivePush",
        "GAMudBurrowerHeadSlam",
        "MudBurrowerEpicBurrowTriggerGA",
        "MudBurrowerEpicBurrowNoRetarget",
        "MudBurrowerMaggotSummon",
        "MudBurrowerBurrowSpam",
        "MudBurrowerGoopTriggerEG",
        "MudBurrowerGoopTriggerKnockbackGA",
        "MudBurrowerGoopExplode",
        "MudBurrowerGoopGT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerBite"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerLeftCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerRightCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerBloodProj"] = {
    name = "MPAMudBurrowerBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "attack_maximum_action_distance_+",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerGoopSmallBall"] = {
    name = "MPAMudBurrowerGoopSmallBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerGoopBigBall"] = {
    name = "MPAMudBurrowerGoopBigBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerSprayProj"] = {
    name = "MPAMudBurrowerSprayProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "projectile_ballistic_gravity_override",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerVomitProj"] = {
    name = "MPAMudBurrowerVomitProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEMudBurrowerVomit"] = {
    name = "CGEMudBurrowerVomit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerBloodProj"] = {
    name = "GAMudBurrowerBloodProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerGoopSmallImpact"] = {
    name = "GAMudBurrowerGoopSmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerSpraySmallImpact"] = {
    name = "GAMudBurrowerSpraySmallImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_poison_duration_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerDivePush"] = {
    name = "GAMudBurrowerDivePush",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "base_knockback_speed_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "base_cannot_be_blocked",
        "global_always_hit",
        "global_knockback",
        "disable_visual_hit_effect",
    },
    levels = {
        [1] = {20, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerHeadSlam"] = {
    name = "GAMudBurrowerHeadSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
    },
    levels = {
        [1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerEpicBurrowTriggerGA"] = {
    name = "MudBurrowerEpicBurrowTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerEpicBurrowNoRetarget"] = {
    name = "MudBurrowerEpicBurrowNoRetarget",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerMaggotSummon"] = {
    name = "MudBurrowerMaggotSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {4, 1003, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerBurrowSpam"] = {
    name = "MudBurrowerBurrowSpam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
        "newshocknova_first_ring_damage_+%_final",
        "base_skill_area_of_effect_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "is_area_damage",
    },
    levels = {
        [1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopTriggerEG"] = {
    name = "MudBurrowerGoopTriggerEG",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopTriggerKnockbackGA"] = {
    name = "MudBurrowerGoopTriggerKnockbackGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopExplode"] = {
    name = "MudBurrowerGoopExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopGT"] = {
    name = "MudBurrowerGoopGT",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

The Devourer

Variant code: MudBurrowerHeadTrap
Section 3 of 6

Overview

Beast

Implicit Mods: monster no drops or experience [1], Cannot be Knocked Back

Summary

Spectre N
Tags beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood

Base Multipliers

Life
100%
Armour
+100%
Resistance
0 0 0 0
Damage
213%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 37
Attack Time
2.01 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
MudBurrowerBossHeadTrap
Metadata
MudBurrowerHeadTrap

Extra Data

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Positioned
{
	force_placement = true
	update_max_entity_size = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	slow_animations_go_to_idle = false
}

Transitionable {}
version 2
extends "Metadata/Monsters/Monster"

Render
{
	visual_size_index = 1
	selection_height_override = 250.0
}

Targetable
{
	no_highlight = true
	targetable = false
}

Transitionable
{
	create_untransitioned = "DisableRendering();"
	on_transition = "EnableRendering();"

	create_transitioned =
	"
		EnableRendering();
		EnableTargetable();
		EnableHighlighting();
		IfAlive( { SetStaticLifeBarVisibilty( True ); } );
	"
}

Actor
{
	on_end_Emerge =
	"
		EnableTargetable();
		EnableHighlighting();
		SetStaticLifeBarVisibilty( True );
	"
}

Animated
{
	on_event_addPoisonGlow_for_wall_acid_spray_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/poisonGlow.epk' );"
	on_event_removePoisonGlow_for_wall_acid_spray_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/poisonGlow.epk' );"
}

Life
{
	on_death = "SetStaticLifeBarVisibilty( false );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/MudBurrowerHeadTrap"] = {
    name = "The Devourer",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.13,
    damageSpread = 0.2,
    attackTime = 2.01,
    attackRange = 37,
    accuracy = 1,
    skillList = {
        "MeleeMudBurrowerLeftCleave",
        "MeleeMudBurrowerRightCleave",
        "MudBurrowerTrapAcidMortarSpraySpam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerLeftCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerRightCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTrapAcidMortarSpraySpam"] = {
    name = "MudBurrowerTrapAcidMortarSpraySpam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 20, 1, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

The Devourer

Variant code: MudBurrowerHeadTrap2
Section 4 of 6

Overview

Beast

Implicit Mods: monster no drops or experience [1], Cannot be Knocked Back

Summary

Spectre N
Tags beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood

Base Multipliers

Life
100%
Armour
+100%
Resistance
0 0 0 0
Damage
213%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 37
Attack Time
2.01 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
MudBurrowerBossHeadTrap
Metadata
MudBurrowerHeadTrap2

Extra Data

version 2
extends "Metadata/Monsters/MudBurrower/MudBurrowerHeadTrap"
version 2
extends "Metadata/Monsters/MudBurrower/MudBurrowerHeadTrap"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/MudBurrowerHeadTrap2"] = {
    name = "The Devourer",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.13,
    damageSpread = 0.2,
    attackTime = 2.01,
    attackRange = 37,
    accuracy = 1,
    skillList = {
        "MeleeMudBurrowerLeftCleave",
        "MeleeMudBurrowerRightCleave",
        "MudBurrowerTrapAcidMortarSpraySpam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerLeftCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerRightCleave"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTrapAcidMortarSpraySpam"] = {
    name = "MudBurrowerTrapAcidMortarSpraySpam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 20, 1, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}

The Devourer

Variant code: MudBurrowerTailBoss_
Section 5 of 6

Overview

Beast

Implicit Mods: monster no drops or experience [1], Cannot be Knocked Back

Summary

Spectre Y
Tags beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood

Base Multipliers

Life
75%
Armour
+100%
Resistance
0 0 0 0
Damage
170%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 46
Attack Time
2.01 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
MudBurrowerBossTail
Metadata
MudBurrowerTailBoss_

Extra Data

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Positioned
{
	force_placement = true
	update_max_entity_size = true
}

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "Emerge3"
	slow_animations_go_to_idle = false
}

StateMachine
{
	define_shared_state = "fight"
	define_shared_state = "dead"
}
version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_state_fight_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/Mudburrower_scale.epk' );"
	create_state_fight_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/Mudburrower_scale.epk' );"
}

Preload
{
	preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm"
}

Actor
{
	on_end_Emerge = "PlayCharacterAudioEvent( DevourerTail );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/MudBurrowerTailBoss_"] = {
    name = "The Devourer",
    life = 0.75,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 2.01,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "MudBurrowerTailSlamGA",
        "MudBurrowerTailSlamAcidGA",
        "MudBurrowerTailSweepGA",
        "MudBurrowerTailSweepAcidGA",
        "MudBurrowerTailSlamFarGA",
        "MudBurrowerTailSlamAcidFarGA",
        "SSMMudBurrowerGrubs",
        "MudBurrowerTailEmergeSlamTriggerGA",
        "MudBurrowerTailEmergeSlamTriggerAcidGA",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSlamGA"] = {
    name = "MudBurrowerTailSlamGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSlamAcidGA"] = {
    name = "MudBurrowerTailSlamAcidGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSweepGA"] = {
    name = "MudBurrowerTailSweepGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSweepAcidGA"] = {
    name = "MudBurrowerTailSweepAcidGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "knockback_distance_+%",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "global_knockback",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {200, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSlamFarGA"] = {
    name = "MudBurrowerTailSlamFarGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSlamAcidFarGA"] = {
    name = "MudBurrowerTailSlamAcidFarGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "active_skill_base_physical_damage_%_to_convert_to_chaos",
        "is_area_damage",
        "global_poison_on_hit",
    },
    levels = {
        [1] = {39, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMMudBurrowerGrubs"] = {
    name = "SSMMudBurrowerGrubs",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1053, 4, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailEmergeSlamTriggerGA"] = {
    name = "MudBurrowerTailEmergeSlamTriggerGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailEmergeSlamTriggerAcidGA"] = {
    name = "MudBurrowerTailEmergeSlamTriggerAcidGA",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}

The Devourer

Variant code: StrongboxMudBurrowerTailSummoned
Section 6 of 6

Overview

Beast

Implicit Mods: monster no drops or experience [1], Cannot be Knocked Back

Summary

Spectre N
Tags beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood

Base Multipliers

Life
75%
Armour
+100%
Resistance
0 0 0 0
Damage
170%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 46
Attack Time
2.01 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
MudBurrowerBossTail
Metadata
StrongboxMudBurrowerTailSummoned

Extra Data

version 2
extends "Metadata/Monsters/Strongbox/Daemon/HazardDaemonBase"
version 2
extends "Metadata/Monsters/Strongbox/Daemon/HazardDaemonBase"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Strongbox/Daemon/Ezomyte/StrongboxMudBurrowerTailSummoned"] = {
    name = "The Devourer",
    life = 0.75,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.7,
    damageSpread = 0.2,
    attackTime = 2.01,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "GAStrongboxMudBurrowerTailSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStrongboxMudBurrowerTailSlam"] = {
    name = "GAStrongboxMudBurrowerTailSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}