Diamora, Song of Death
Slug: Diamora%2C_Song_of_Death
Open Source Page
Tags:
Beast_onhit_audio
Unarmed_onhit_audio
demon
humanoid
medium_movement
not_dex
not_str
red_blood
Areas:
Boss Rush Area 2
Chasm
Singing Caverns
No custom art yet. Upload one to replace the placeholder.
Core Stat Percentiles
Spell Damage
601
Top 7.4%
Damage
601
Top 46%
Evasion Rating
663
Top 51%
Life
15,006
Top 75%
Accuracy
2,228
Top 80%
Armour
2,023
Top 86%
Other Notable Percentiles
Critical Damage Bonus
+30%
Top 0.1%
Model Size
160%
Top 2.1%
Critical Hits Chance
5%
Top 3.2%
Minion Energy Shield
3,618
Top 4.6%
Damage Spread
±20%
Top 4.7%
Energy Shield
3,751
Top 9.2%
Diamora, Song of Death
Variant code: SirenBossOverview
Implicit Mods: i am boss of tier [2] monster dropped item rarity +% [1600] monster slain experience +% [0]
Summary
| Spectre | N | |
|---|---|---|
| Area | Singing Caverns, Chasm, Boss Rush Area 2 | |
| Tags | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Base Multipliers
Life
288%
Energy Shield From Life
20%
Resistance
Damage
283%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 29
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
160%
Type
SirenBoss
Metadata
SirenBoss
Extra Data
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
leveled_starting_effects = "ChangeToStance1"
leveled_starting_effects = "DoLiterallyNothing"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
}
Functions
{
projectilify =
"
If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
"
}
StateMachine
{
define_shared_state =
"
players;
ugliness = 0;
lighting = 3;
jelly_time;
delete_area_audio;
audio_parameter_enabled;
dead;
"
}
TriggerableBlockage
{
start_blocked = false
}
Positioned
{
object_size = 3
blocking = true
collision_hull_type = "walk"
}
ControlZone {}
Life
{
on_death = "KillGroundEffectsOfType( Vortex, 1003, 1, 150 );"
}
Stats
{
/* how_stunning = 75 */
set_base_heavy_stun_duration_ms = 5430
}
Preload
{
// For basilisk gaze buff
preload_skill_art_variation = "stone_gaze:1"
preload_object = "Metadata/Monsters/SirenMonster/objects/JellyEmerge"
preload_object = "Metadata/Monsters/SirenMonster/objects/SirenMirror"
}
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
GlobalAudioParamEvents
{
life_percent_param = "AdraphemeLifePercentage"
life_percent_is_boolean = true
player_in_range_param = "AdraphemeInRange"
range = 200
}
Render
{
use_ao_lights = true
}
ControlZone
{
condition = "local_player"
radius = 0
required_quest_flag = "Act4BossDefeatedBoatReturnShow"
on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );"
on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );"
}
StateMachine
{
on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
on_or_create_state_audio_parameter_enabled_1 = "SetRangeCheckingForGlobalAudioParams( true );"
on_or_create_state_audio_parameter_enabled_0 = "SetRangeCheckingForGlobalAudioParams( false );"
on_state_jelly_time_1 =
"
this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
jelly_emerge.PlayAnimation( petrification_start_01 );
jelly_emerge.QueueAnimation( petrification_loop_01 );
"
create_state_jelly_time_1 =
"
this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
jelly_emerge.PlayAnimation( petrification_loop_01 );
"
on_state_jelly_time_2 =
"
jelly_emerge.PlayAnimation( petrification_end_01 );
"
on_or_create_state_ugliness_0 =
"
HideMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
"
on_or_create_state_ugliness_1 =
"
HideMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
"
on_or_create_state_ugliness_2 =
"
ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
"
on_state_lighting_0 = "SetLightState( fish, 1.0 );"
on_state_lighting_1 = "SetLightState( pretty, 1.0 );"
on_state_lighting_2 = "SetLightState( off, 2.5 );"
on_state_lighting_3 = "SetLightState( prettyemerge, 0.5 );"
on_state_lighting_5 = "SetLightState( prettyemerge, 1.5 );"
create_state_lighting_0 =
"
Delay( 0.01, { SetLightState( fish ); } );
"
create_state_lighting_1 =
"
Delay( 0.01, { SetLightState( pretty ); } );
"
create_state_lighting_2 =
"
Delay( 0.01, { SetLightState( off ); } );
"
create_state_lighting_3 =
"
Delay( 0.01, { SetLightState( prettyemerge ); } );
"
create_state_lighting_5 =
"
Delay( 0.01, { SetLightState( off ); } );
"
//this stops the area audio and also set the audio enviroment override.
on_or_create_state_delete_area_audio_1 =
"
ForEachInRangeOfType( 20, 'Metadata/Terrain/Tools/AudioTools/G4_3_2/SirenSingingCaveAudio', (){ Delete(); } );
"
}
Functions
{
song_on = "SetGlobalAudioParam( AdraphemePetrification, 1 );"
song_off = "SetGlobalAudioParam( AdraphemePetrification, 0 );"
}
Life
{
on_death =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied.epk' );
DetachAllContainingText( HairBPretty );
"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied_idle.epk' );"
}
Preload
{
preload_environment = "G4_3_2_boss"
preload_environment = "G4_3_2_boss_song"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SirenMonster/SirenBoss"] = {
name = "Diamora, Song of Death",
life = 2.88,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.83,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 29,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"CGESirenBossGeyser",
"GSSirenBossWaterJet",
"GSSirenArenaEmergeStalagmiteBreakInwardEG",
"GSSirenArenaEmergeStalagmiteBreakOutwardEG",
"GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
"GSSirenWaterJetCloseRangeImpact",
"GSSirenBossGeyserBurstDmg",
"EASSirenBossWaveSmash",
"EASSirenBossJumpSlash",
"EASSirenBossGeyserChase",
"GTSirenBossGeysers",
"EDSSirenBossScreech",
"EDSSirenBossDoubleWaveSmash",
"EDSSirenBossTripleWaveSmash",
"SirenBossWaterSpout",
"SirenBossShapeshiftIn",
"SirenBossShapeshiftOut",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESirenBossGeyser"] = {
name = "CGESirenBossGeyser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.532,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1003, -58, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossWaterJet"] = {
name = "GSSirenBossWaterJet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakInwardEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakOutwardEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakOutwardEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG"] = {
name = "GSSirenArenaEmergeStalagmiteBreakInwardBossDiveEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenWaterJetCloseRangeImpact"] = {
name = "GSSirenWaterJetCloseRangeImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSirenBossGeyserBurstDmg"] = {
name = "GSSirenBossGeyserBurstDmg",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 85, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossWaveSmash"] = {
name = "EASSirenBossWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-38, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossJumpSlash"] = {
name = "EASSirenBossJumpSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSirenBossGeyserChase"] = {
name = "EASSirenBossGeyserChase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSirenBossGeysers"] = {
name = "GTSirenBossGeysers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossScreech"] = {
name = "EDSSirenBossScreech",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossDoubleWaveSmash"] = {
name = "EDSSirenBossDoubleWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSirenBossTripleWaveSmash"] = {
name = "EDSSirenBossTripleWaveSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossWaterSpout"] = {
name = "SirenBossWaterSpout",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_area_of_effect_radius_+%_final",
"spell_maximum_action_distance_+%",
"non_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, -50, 80, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftIn"] = {
name = "SirenBossShapeshiftIn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SirenBossShapeshiftOut"] = {
name = "SirenBossShapeshiftOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {2000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Diamora, Song of Death
Variant code: SirenBossPrettyOverview
Implicit Mods: i am boss of tier [2] monster dropped item rarity +% [1600] monster slain experience +% [0]
Summary
| Spectre | N | |
|---|---|---|
| Tags | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Base Multipliers
Life
288%
Energy Shield From Life
20%
Resistance
Damage
283%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 29
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
160%
Type
SirenBoss
Metadata
SirenBossPretty
Extra Data
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Actor
{
leveled_starting_effects = "ChangeToStance1"
leveled_starting_effects = "DoLiterallyNothing"
basic_action = "ChangeToStance3"
basic_action = "ChangeToStance4"
}
Functions
{
projectilify =
"
If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
"
}
StateMachine
{
define_shared_state =
"
players;
ugliness = 0;
lighting = 3;
jelly_time;
delete_area_audio;
audio_parameter_enabled;
dead;
"
}
TriggerableBlockage
{
start_blocked = false
}
Positioned
{
object_size = 3
blocking = true
collision_hull_type = "walk"
}
ControlZone {}
Life
{
on_death = "KillGroundEffectsOfType( Vortex, 1003, 1, 150 );"
}
Stats
{
/* how_stunning = 75 */
set_base_heavy_stun_duration_ms = 5430
}
Preload
{
// For basilisk gaze buff
preload_skill_art_variation = "stone_gaze:1"
preload_object = "Metadata/Monsters/SirenMonster/objects/JellyEmerge"
preload_object = "Metadata/Monsters/SirenMonster/objects/SirenMirror"
}
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
GlobalAudioParamEvents
{
life_percent_param = "AdraphemeLifePercentage"
life_percent_is_boolean = true
player_in_range_param = "AdraphemeInRange"
range = 200
}
Render
{
use_ao_lights = true
}
ControlZone
{
condition = "local_player"
radius = 0
required_quest_flag = "Act4BossDefeatedBoatReturnShow"
on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );"
on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );"
}
StateMachine
{
on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
on_or_create_state_audio_parameter_enabled_1 = "SetRangeCheckingForGlobalAudioParams( true );"
on_or_create_state_audio_parameter_enabled_0 = "SetRangeCheckingForGlobalAudioParams( false );"
on_state_jelly_time_1 =
"
this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
jelly_emerge.PlayAnimation( petrification_start_01 );
jelly_emerge.QueueAnimation( petrification_loop_01 );
"
create_state_jelly_time_1 =
"
this.jelly_emerge = SpawnObject( 'Metadata/Monsters/SirenMonster/objects/JellyEmerge', P, match_parent_height:true );
jelly_emerge.PlayAnimation( petrification_loop_01 );
"
on_state_jelly_time_2 =
"
jelly_emerge.PlayAnimation( petrification_end_01 );
"
on_or_create_state_ugliness_0 =
"
HideMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
"
on_or_create_state_ugliness_1 =
"
HideMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
"
on_or_create_state_ugliness_2 =
"
ShowMeshSegments( SirenMonsterA|blend|blendShape, SirenMonsterA|doublesided|doublesidedShape, SirenMonsterA|opaque|opaqueShape );
ShowMeshSegments( SirenMonsterB|blend|blendShape, SirenMonsterB|doublesided|doublesidedShape, SirenMonsterB|opaque|opaqueShape );
"
on_state_lighting_0 = "SetLightState( fish, 1.0 );"
on_state_lighting_1 = "SetLightState( pretty, 1.0 );"
on_state_lighting_2 = "SetLightState( off, 2.5 );"
on_state_lighting_3 = "SetLightState( prettyemerge, 0.5 );"
on_state_lighting_5 = "SetLightState( prettyemerge, 1.5 );"
create_state_lighting_0 =
"
Delay( 0.01, { SetLightState( fish ); } );
"
create_state_lighting_1 =
"
Delay( 0.01, { SetLightState( pretty ); } );
"
create_state_lighting_2 =
"
Delay( 0.01, { SetLightState( off ); } );
"
create_state_lighting_3 =
"
Delay( 0.01, { SetLightState( prettyemerge ); } );
"
create_state_lighting_5 =
"
Delay( 0.01, { SetLightState( off ); } );
"
//this stops the area audio and also set the audio enviroment override.
on_or_create_state_delete_area_audio_1 =
"
ForEachInRangeOfType( 20, 'Metadata/Terrain/Tools/AudioTools/G4_3_2/SirenSingingCaveAudio', (){ Delete(); } );
"
}
Functions
{
song_on = "SetGlobalAudioParam( AdraphemePetrification, 1 );"
song_off = "SetGlobalAudioParam( AdraphemePetrification, 0 );"
}
Life
{
on_death =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied.epk' );
DetachAllContainingText( HairBPretty );
"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Siren/epk/death_bwd_01/stonefied_idle.epk' );"
}
Preload
{
preload_environment = "G4_3_2_boss"
preload_environment = "G4_3_2_boss_song"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SirenMonster/SirenBossPretty"] = {
name = "Diamora, Song of Death",
life = 2.88,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.83,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 29,
accuracy = 1,
skillList = {
},
modList = {
},
}