Pack Werewolf
Slug: Pack_Werewolf
Open Source Page
Spectre-capable
Tags:
Beast_onhit_audio
beast
mammal_beast
medium_movement
melee
not_int
not_str
physical_affinity
red_blood
Areas:
Ogham Farmlands
Stones of Serle
The Ezomyte Megaliths
The Grelwood
The Ziggurat Refuge
No custom art yet. Upload one to replace the placeholder.
Core Stat Percentiles
Evasion Rating
1,027
Top 2.1%
Accuracy
2,502
Top 71%
Spell Damage
245
Top 77%
Armour
2,413
Top 81%
Life
8,145
Top 87%
Damage
245
Top 95%
Other Notable Percentiles
Critical Damage Bonus
+30%
Top 0.1%
Level
68
Top 2.1%
Critical Hits Chance
5%
Top 3.2%
Damage Spread
±20%
Top 4.7%
Metadata
WerewolfPack1
Top 25%
Attack Time
1.5 Second
Top 30%
Pack Werewolf
Variant code: WerewolfPack1Overview
Summary
| Spectre | Y | |
|---|---|---|
| Area | The Grelwood, Ogham Farmlands, Stones of Serle, The Ezomyte Megaliths, The Ziggurat Refuge | |
| Tags | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood | |
| Packs |
Base Multipliers
Life
105%
Evasion
+45%
Resistance
Damage
105%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
105%
Model Size
100%
Type
WerewolfPack
Metadata
WerewolfPack1
Extra Data
version 2
extends "Metadata/Monsters/Monster"
StateMachine {}
Stats
{
set_base_heavy_stun_duration_ms = 2566
}
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Werewolves/WerewolfPack1"] = {
name = "Pack Werewolf",
life = 1.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"WerewolfPackHowlEAS",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WerewolfPackHowlEAS"] = {
name = "WerewolfPackHowlEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Pack Werewolf
Variant code: WerewolfPackStrongbox_Overview
Summary
| Spectre | N | |
|---|---|---|
| Tags | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood | |
| Packs |
Base Multipliers
Life
105%
Evasion
+45%
Resistance
Damage
105%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
105%
Model Size
100%
Type
WerewolfPack
Metadata
WerewolfPackStrongbox_
Extra Data
version 2
extends "Metadata/Monsters/Monster"
StateMachine {}
Stats
{
set_base_heavy_stun_duration_ms = 2566
}
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Werewolves/WerewolfPackStrongbox_"] = {
name = "Pack Werewolf",
life = 1.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"WerewolfPackHowlEAS",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WerewolfPackHowlEAS"] = {
name = "WerewolfPackHowlEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Pack Werewolf
Variant code: WerewolfPackHuntingGroundsOverview
Summary
| Spectre | Y | |
|---|---|---|
| Tags | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood | |
| Packs |
Base Multipliers
Life
105%
Evasion
+45%
Resistance
Damage
105%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
105%
Model Size
100%
Type
WerewolfPack
Metadata
WerewolfPackHuntingGrounds
Extra Data
version 2
extends "Metadata/Monsters/Monster"
StateMachine {}
Stats
{
set_base_heavy_stun_duration_ms = 2566
}
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Werewolves/WerewolfPackHuntingGrounds"] = {
name = "Pack Werewolf",
life = 1.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.05,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"WerewolfPackHowlEAS",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WerewolfPackHowlEAS"] = {
name = "WerewolfPackHowlEAS",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}