Rasp Scavenger
Slug: Rasp_Scavenger
Open Source Page
Spectre-capable
Tags:
MonsterStab_onhit_audio
allows_additional_projectiles
allows_inc_aoe
beast
insect
medium_movement
melee
not_dex
not_int
physical_affinity
ranged
sanctum_monster
slow_movement
Areas:
Confluence
Deshar
The Dreadnought's Wake
The Khari Crossing
The Ziggurat Refuge
Trial of the Sekhemas
No custom art yet. Upload one to replace the placeholder.
Stats by Level
| Rarity | Life | Damage | Armour | Evasion | Accuracy | Experience | Resistances |
|---|---|---|---|---|---|---|---|
| Unique | 1,161,369 | 467.24 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Rare | 320,378 | 467.24 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Magic | 99,317 | 467.24 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Normal | 40,047 | 467.24 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
Core Stat Percentiles
Life
1,161,369
Unique @ Level 100
Damage
467.24
Unique @ Level 100
Armour
14,441
Unique @ Level 100
Evasion
1,304
Unique @ Level 100
Accuracy
4,011
Unique @ Level 100
Experience
0
Unique @ Level 100
Other Notable Percentiles
Resistances
F: 0% / C: 0% / L: 0% / Ch: 0%
Unique @ Level 100
Rasp Scavenger
Variant code: PorcupineAntSmallOverview
Summary
| Spectre | Y | |
|---|---|---|
| Area | Deshar, The Dreadnought's Wake, The Khari Crossing, Confluence, The Ziggurat Refuge | |
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement | |
| Packs |
Base Multipliers
Life
80%
Armour
+30%
Resistance
Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
Experience
80%
Model Size
80%
Type
PorcupineAntSmall
Metadata
PorcupineAntSmall
Extra Data
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "spiked;"
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2600
}
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );"
}
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PorcupineAnt/PorcupineAntSmall"] = {
name = "Rasp Scavenger",
life = 0.8,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.8,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GPAPorcupineAntSpikeNova",
"MMAPorcupineAntSpikeball",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAPorcupineAntSpikeNova"] = {
name = "GPAPorcupineAntSpikeNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_speed_variation_+%",
"projectile_spread_radius",
"base_skill_area_of_effect_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMAPorcupineAntSpikeball"] = {
name = "MMAPorcupineAntSpikeball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_not_offset",
},
levels = {
[1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Rasp Scavenger
Variant code: PorcupineAntMediumOverview
Summary
| Spectre | Y | |
|---|---|---|
| Area | Deshar, The Dreadnought's Wake, The Khari Crossing, Confluence, The Ziggurat Refuge | |
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement | |
| Packs |
Base Multipliers
Life
100%
Armour
+35%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
PorcupineAntMedium
Metadata
PorcupineAntMedium
Extra Data
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "spiked;"
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2600
}
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );"
}
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMedium"] = {
name = "Rasp Scavenger",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GPAPorcupineAntSpikeNova",
"MMAPorcupineAntSpikeball",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAPorcupineAntSpikeNova"] = {
name = "GPAPorcupineAntSpikeNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_speed_variation_+%",
"projectile_spread_radius",
"base_skill_area_of_effect_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMAPorcupineAntSpikeball"] = {
name = "MMAPorcupineAntSpikeball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_not_offset",
},
levels = {
[1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Rasp Scavenger
Variant code: PorcupineAntMediumSanctumTrialOverview
Summary
| Spectre | Y | |
|---|---|---|
| Area | Trial of the Sekhemas, Trial of the Sekhemas | |
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement | |
| Packs |
Base Multipliers
Life
100%
Armour
+35%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
PorcupineAntMediumSanctumTrial
Metadata
PorcupineAntMediumSanctumTrial
Extra Data
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "spiked;"
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2600
}
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );"
}
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMediumSanctumTrial"] = {
name = "Rasp Scavenger",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GPAPorcupineAntSpikeNovaSanctum",
"MMAPorcupineAntSpikeballSanctum",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAPorcupineAntSpikeNovaSanctum"] = {
name = "GPAPorcupineAntSpikeNovaSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_speed_variation_+%",
"projectile_spread_radius",
"base_skill_area_of_effect_+%",
"base_chance_to_poison_on_hit_%",
"base_is_projectile",
},
levels = {
[1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMAPorcupineAntSpikeballSanctum"] = {
name = "MMAPorcupineAntSpikeballSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"projectile_spread_radius",
"base_chance_to_poison_on_hit_%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_not_offset",
},
levels = {
[1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Rasp Scavenger
Variant code: PorcupineAntLargeOverview
Summary
| Spectre | Y | |
|---|---|---|
| Area | Deshar, The Dreadnought's Wake, The Khari Crossing, Confluence, The Ziggurat Refuge | |
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged | |
| Packs |
Base Multipliers
Life
120%
Armour
+40%
Resistance
Damage
120%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
Experience
120%
Model Size
130%
Type
PorcupineAntLarge
Metadata
PorcupineAntLarge
Extra Data
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "spiked;"
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2600
}
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );"
}
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLarge"] = {
name = "Rasp Scavenger",
life = 1.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GPAPorcupineAntSpikeNova",
"MMAPorcupineAntSpikeball",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAPorcupineAntSpikeNova"] = {
name = "GPAPorcupineAntSpikeNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_speed_variation_+%",
"projectile_spread_radius",
"base_skill_area_of_effect_+%",
"base_is_projectile",
},
levels = {
[1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMAPorcupineAntSpikeball"] = {
name = "MMAPorcupineAntSpikeball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_not_offset",
},
levels = {
[1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Rasp Scavenger
Variant code: PorcupineAntLargeSanctumTrialOverview
Summary
| Spectre | Y | |
|---|---|---|
| Area | Trial of the Sekhemas, Trial of the Sekhemas | |
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster | |
| Packs |
Base Multipliers
Life
120%
Armour
+40%
Resistance
Damage
120%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
Experience
120%
Model Size
130%
Type
PorcupineAntLargeSanctumTrial
Metadata
PorcupineAntLargeSanctumTrial
Extra Data
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "spiked;"
}
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 2600
}
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );"
}
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLargeSanctumTrial"] = {
name = "Rasp Scavenger",
life = 1.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GPAPorcupineAntSpikeNovaSanctum",
"MMAPorcupineAntSpikeballSanctum",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAPorcupineAntSpikeNovaSanctum"] = {
name = "GPAPorcupineAntSpikeNovaSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_speed_variation_+%",
"projectile_spread_radius",
"base_skill_area_of_effect_+%",
"base_chance_to_poison_on_hit_%",
"base_is_projectile",
},
levels = {
[1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMAPorcupineAntSpikeballSanctum"] = {
name = "MMAPorcupineAntSpikeballSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"melee_range_+",
"projectile_spread_radius",
"base_chance_to_poison_on_hit_%",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_not_offset",
},
levels = {
[1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}