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Zealous Excavator

Slug: Zealous_Excavator

Open Source Page
Spectre-capable
Tags: 2HBluntMetal_onhit_audio allows_inc_aoe cannot_be_monolith humanoid lightning_affinity melee physical_affinity red_blood very_slow_movement
Areas: Digsite The Excavation The Ziggurat Refuge
Zealous Excavator artwork

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Stats by Level

Rarity Life Damage Armour Evasion Accuracy Experience Resistances
Unique 1,887,224 759.26 14,441 1,304 4,011 0 F: 0% / C: 0% / L: 0% / Ch: 0%
Rare 520,614 759.26 14,441 1,304 4,011 0 F: 0% / C: 0% / L: 0% / Ch: 0%
Magic 161,390 759.26 14,441 1,304 4,011 0 F: 0% / C: 0% / L: 0% / Ch: 0%
Normal 65,077 759.26 14,441 1,304 4,011 0 F: 0% / C: 0% / L: 0% / Ch: 0%

Core Stat Percentiles

Life
1,887,224
Unique @ Level 100
Damage
759.26
Unique @ Level 100
Armour
14,441
Unique @ Level 100
Evasion
1,304
Unique @ Level 100
Accuracy
4,011
Unique @ Level 100
Experience
0
Unique @ Level 100

Other Notable Percentiles

Resistances
F: 0% / C: 0% / L: 0% / Ch: 0%
Unique @ Level 100

Zealous Excavator

Variant code: ExcavatorOrb
Section 1 of 1

Overview

Summary

Spectre Y
Area The Excavation, The Ziggurat Refuge, Digsite
Tags 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Packs
  • The Excavation: Zealous Excavator, Zealous Guard
  • The Ziggurat Refuge: Zealous Shockwarden, Zealous Excavator, Zealous Guard
  • The Ziggurat Refuge: Zealous Pillarcrusher, Zealous Excavator, Zealous Guard
  • The Ziggurat Refuge: Zealous Courser, Zealous Excavator, Zealous Guard
  • Base Multipliers

    Life
    130%
    Resistance
    0 0 0 0
    Damage
    130%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    130%
    Model Size
    100%
    Type
    ExcavatorOrb
    Metadata
    ExcavatorOrb

    Extra Data

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 1666
    }
    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_effect_start_TCExcavatorOrbCharge = "StartStateTimer( bonepos, 0.034 );"
    
    	on_effect_event_epk_for_TCExcavatorOrbCharge =
    	"
    		this.orb = GetAttachedAOByType( 'Metadata/Monsters/PrecursorWeapons/PrecursorOrb.ao' );
    		this.orb.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderExcavators/Orb/epk/orb_activate.epk', 2.0 );
    	"
    
    	on_effect_event_epk_off_for_TCExcavatorOrbCharge = "this.orb.RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderExcavators/Orb/epk/orb_activate.epk' );"
    	on_effect_end_or_destroy_TCExcavatorOrbCharge = "CancelStateTimer( bonepos );"
    }
    
    StateMachine
    {
    	on_timer_bonepos =
    	"
    		local bonepos = GetBonePosition( aux_R_Weapon_attachment_jntBnd );
    		local bone_x = bonepos[0];
    		local bone_y = bonepos[1];
    		local bone_z = bonepos[2];
    		SetDynamicFloat3( 'orb_pos_world', bone_x, bone_y, bone_z );
    		// Log( '{ bone_x }', c );
    		StartStateTimer( bonepos, 0.034 );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/TwilightOrderExcavators/Orb/epk/orb_activate.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TwilightOrder/TwilightOrderExcavators/Orb/ExcavatorOrb"] = {
        name = "Zealous Excavator",
        life = 1.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "TCExcavatorOrbCharge",
            "GSExcavatorOrbExplosion",
            "GSExcavatorOrbDonutExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TCExcavatorOrbCharge"] = {
        name = "Table Charge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
            "ignores_proximity_shield",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {215, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExcavatorOrbExplosion"] = {
        name = "GSExcavatorOrbExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExcavatorOrbDonutExplosion"] = {
        name = "GSExcavatorOrbDonutExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }