Blood-fevered Wisewoman
Slug: Blood-fevered_Wisewoman
Open Source Page
Spectre-capable
Tags:
Caster
Unarmed_onhit_audio
allows_additional_projectiles
allows_inc_aoe
fire_affinity
human
humanoid
karui
not_dex
not_str
physical_affinity
ranged
red_blood
slow_movement
Areas:
Heart of the Tribe
Ngakanu
The Jade Isles
The Ziggurat Refuge
No custom art yet. Upload one to replace the placeholder.
Stats by Level
| Rarity | Life | Damage | Armour | Evasion | Accuracy | Experience | Resistances |
|---|---|---|---|---|---|---|---|
| Unique | 3,193,764 | 1,168.1 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Rare | 881,038 | 1,168.1 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Magic | 273,122 | 1,168.1 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
| Normal | 110,130 | 1,168.1 | 14,441 | 1,304 | 4,011 | 0 | F: 0% / C: 0% / L: 0% / Ch: 0% |
Core Stat Percentiles
Life
3,193,764
Unique @ Level 100
Damage
1,168.1
Unique @ Level 100
Armour
14,441
Unique @ Level 100
Evasion
1,304
Unique @ Level 100
Accuracy
4,011
Unique @ Level 100
Experience
0
Unique @ Level 100
Other Notable Percentiles
Resistances
F: 0% / C: 0% / L: 0% / Ch: 0%
Unique @ Level 100
Blood-fevered Wisewoman
Variant code: BloodFeverMedicineWomanOverview
Implicit Mods: Regenerate 5.33 % of maximum Life per second
Summary
| Spectre | Y | |
|---|---|---|
| Area | Ngakanu, Heart of the Tribe, The Jade Isles, The Ziggurat Refuge | |
| Tags | allows_additional_projectiles, allows_inc_aoe, Caster, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio | |
| Packs |
Base Multipliers
Life
220%
Energy Shield From Life
20%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
BloodFeverMedicineWoman
Metadata
BloodFeverMedicineWoman
Extra Data
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 3000
}
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodFeverKarui/BloodFeverMedicineWoman"] = {
name = "Blood-fevered Wisewoman",
life = 2.2,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSMedicineWomanProjectile",
"EASMedicineWomanSummon",
"EASMedicineWomanHeal",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMedicineWomanProjectile"] = {
name = "MPSMedicineWomanProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -35, 1085, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASMedicineWomanSummon"] = {
name = "EASMedicineWomanSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summon_specific_monsters_in_front_offset",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1116, 1, -99, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASMedicineWomanHeal"] = {
name = "EASMedicineWomanHeal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}