The Rotten Druid
Slug: The_Rotten_Druid
Open Source Page
Tags:
2HBluntWood_onhit_audio
Caster
beast
large_model
nature_boss
not_dex
not_str
ranged
very_slow_movement
Areas:
Root Hollow
The Grim Tangle
No custom art yet. Upload one to replace the placeholder.
Core Stat Percentiles
Evasion Rating
708
Top 25%
Spell Damage
466
Top 26%
Accuracy
2,502
Top 70%
Damage
466
Top 71%
Life
17,453
Top 72%
Armour
2,413
Top 80%
Other Notable Percentiles
Critical Damage Bonus
+30%
Top 0.1%
Level
68
Top 2.1%
Critical Hits Chance
5%
Top 3.2%
Damage Spread
±20%
Top 4.7%
Minion Life
15,593
Top 13%
Minion Damage
1,938
Top 20%
The Rotten Druid
Variant code: FungusBehemothOverview
Area: The Grim Tangle, Root Hollow
Implicit Mods: maximum energy shield +% final per additional player [-20] maximum life +% final per additional player [-20] poise threshold +% final per additional player [-20] unique monster guarantee 50% magic items [1]
Summary
| Spectre | N | |
|---|---|---|
| Area | The Grim Tangle, Root Hollow | |
| Tags | 2HBluntWood_onhit_audio, beast, Caster, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Base Multipliers
Life
150%
Energy Shield From Life
5%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
FungusBehemoth
Metadata
FungusBehemoth
Extra Data
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Rock smash */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
TargetTheThing =
"
this.tree_target = arg1;
SetTargetLocation( tree_target );
"
}
Actor
{
on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Render
{
use_ao_lights = true
}
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );
"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Teleport - movement skill */
/* ------------------------------------------------------------------------------------------------------------------- */
Actor
{
on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao"
}
GlobalAudioParamEvents
{
player_in_range_param = "ZeratrixInRange"
life_percent_param = "ZeratrixLifePercentage"
range = 170
life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemoth"] = {
name = "The Rotten Druid",
life = 1.5,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GPSFungusBehemothTreeTrunk",
"SSMFungusBehemothVine",
"MMSFungusBehemothProjectile",
"GSFungusBehemothPodExplosion",
"GSFungusBehemothRockSmash",
"EASFungusBehemothBarrage",
"EASFungusBehemothBackup",
"EASFungusBehemothTeleport",
"SOFungusBehemothSpawnPod",
"CGEFungusBehemothCentralGoop",
"FungusBehemothWarpEnemiesToSwamp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSFungusBehemothTreeTrunk"] = {
name = "GPSFungusBehemothTreeTrunk",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMFungusBehemothVine"] = {
name = "SSMFungusBehemothVine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSFungusBehemothProjectile"] = {
name = "MMSFungusBehemothProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.183,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothPodExplosion"] = {
name = "GSFungusBehemothPodExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothRockSmash"] = {
name = "GSFungusBehemothRockSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_parried",
"base_cannot_be_blocked",
},
levels = {
[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBarrage"] = {
name = "EASFungusBehemothBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBackup"] = {
name = "EASFungusBehemothBackup",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothTeleport"] = {
name = "EASFungusBehemothTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFungusBehemothSpawnPod"] = {
name = "SOFungusBehemothSpawnPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFungusBehemothCentralGoop"] = {
name = "CGEFungusBehemothCentralGoop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FungusBehemothWarpEnemiesToSwamp"] = {
name = "Izaro Warp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_radius_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
The Rotten Druid
Variant code: FungusBehemothCRUELOverview
Summary
| Spectre | N | |
|---|---|---|
| Tags | 2HBluntWood_onhit_audio, beast, Caster, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Base Multipliers
Life
250%
Energy Shield From Life
10%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
FungusBehemothCRUEL
Metadata
FungusBehemothCRUEL
Extra Data
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Rock smash */
/* ------------------------------------------------------------------------------------------------------------------- */
Functions
{
TargetTheThing =
"
this.tree_target = arg1;
SetTargetLocation( tree_target );
"
}
Actor
{
on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );"
on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );"
on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );"
}
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Render
{
use_ao_lights = true
}
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk' );
"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Teleport - movement skill */
/* ------------------------------------------------------------------------------------------------------------------- */
Actor
{
on_effect_destroy_EASFungusBehemothTeleport = "SetLightState( alive, 0.5 );"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/alive.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/epk/dead.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/FungusBehemoth/vines_detached.ao"
}
GlobalAudioParamEvents
{
player_in_range_param = "ZeratrixInRange"
life_percent_param = "ZeratrixLifePercentage"
range = 170
life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeehiveBehemoth/FungusBehemothCRUEL"] = {
name = "The Rotten Druid",
life = 2.5,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GPSFungusBehemothTreeTrunk",
"SSMFungusBehemothVine",
"MMSFungusBehemothProjectile",
"GSFungusBehemothPodExplosion",
"GSFungusBehemothRockSmash",
"EASFungusBehemothBarrage",
"EASFungusBehemothBackup",
"EASFungusBehemothTeleport",
"SOFungusBehemothSpawnPod",
"CGEFungusBehemothCentralGoop",
"FungusBehemothWarpEnemiesToSwamp",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSFungusBehemothTreeTrunk"] = {
name = "GPSFungusBehemothTreeTrunk",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMFungusBehemothVine"] = {
name = "SSMFungusBehemothVine",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
},
levels = {
[1] = {1, 1057, -80, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSFungusBehemothProjectile"] = {
name = "MMSFungusBehemothProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.183,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"number_of_additional_projectiles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 2, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothPodExplosion"] = {
name = "GSFungusBehemothPodExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFungusBehemothRockSmash"] = {
name = "GSFungusBehemothRockSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_parried",
"base_cannot_be_blocked",
},
levels = {
[1] = {80, 120, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBarrage"] = {
name = "EASFungusBehemothBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothBackup"] = {
name = "EASFungusBehemothBackup",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 6.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFungusBehemothTeleport"] = {
name = "EASFungusBehemothTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOFungusBehemothSpawnPod"] = {
name = "SOFungusBehemothSpawnPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFungusBehemothCentralGoop"] = {
name = "CGEFungusBehemothCentralGoop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_movement_velocity_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"infinite_skill_effect_duration",
},
levels = {
[1] = {1, -30, 60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FungusBehemothWarpEnemiesToSwamp"] = {
name = "Izaro Warp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.333,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_radius_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {26, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}