The Queen of Filth
Slug: The_Queen_of_Filth
Open Source Page
Tags:
2HBluntWood_onhit_audio
allows_additional_projectiles
allows_inc_aoe
humanoid
not_dex
physical_affinity
red_blood
very_slow_movement
Areas:
Apex of Filth
No custom art yet. Upload one to replace the placeholder.
Core Stat Percentiles
Spell Damage
281
Top 66%
Damage
300%
Top 88%
Evasion Rating
358
Top 89%
Life
3,702
Top 96%
Accuracy
818
Top 96%
Armour
627
Top 96%
Other Notable Percentiles
Critical Damage Bonus
+30%
Top 0.1%
Model Size
190%
Top 1.6%
Critical Hits Chance
5%
Top 3.2%
Damage Spread
±20%
Top 4.7%
Resistance
0 0 0 0
Top 25%
Attack Time
1.5 Second
Top 30%
The Queen of Filth
Variant code: QueenofFilfthBoss_Overview
Implicit Mods: i am boss of tier [2] monster dropped item rarity +% [1600] monster slain experience +% [0]
Summary
| Spectre | N | |
|---|---|---|
| Area | Apex of Filth | |
| Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Base Multipliers
Life
288%
Energy Shield From Life
5%
Armour
+40%
Resistance
Damage
300%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 30
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
190%
Type
QueenofFilfthBoss
Metadata
QueenofFilfthBoss_
Extra Data
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Functions
{
TargetTheThing =
"
this.corpseball_target = arg1;
SetTargetLocation( corpseball_target );
"
}
StateMachine
{
define_shared_state = "intro_block; life_curses; mana_curses;"
}
Functions
{
projectilify =
"
If( arg1, (){ OverrideBaseHullType( projectile ); }, (){ ResetBaseHullType(); } );
"
}
Actor
{
on_event_tree_face_for_GeometryProjectilesAttack = "FaceObject( corpseball_target );"
on_event_start_tracking_for_GeometryProjectilesAttack = "SetTarget( corpseball_target, true );"
on_event_stop_tracking_for_GeometryProjectilesAttack = "SetTargetLocation( corpseball_target, _, _, true );"
}
Stats
{
set_monster_delay_item_drops_millis = 4200
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom01.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom02.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom03.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom04.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/QueenOfFilth/ao/QueenOfFilthMushroom05.ao"
}
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
GlobalAudioParamEvents
{
player_in_range_param = "QueenFilthInRange"
life_percent_param = "QueenFilthLifePercentage"
range = 130
life_percent_value_max = 1.0
life_percent_is_boolean = true
}
Render
{
use_ao_lights = true
selection_size_override = "115, 115, 190"
}
Life
{
on_death =
"
this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/QueenOfFilth/attachments/QueenOfFilthWeapon.ao' );
my_weapon.MoveToBone( R_Weapon_02, 0 );
"
}
Animated
{
on_event_decouple = "DecoupleAttachedAO( my_weapon );"
on_emerge_01 =
"
local player = GetLocalPlayer();
local succeeded;
this.player_ascendancy = player.GetAscendancyName();
If( Or( player_ascendancy == 'Druid', player_ascendancy == 'Druid1', player_ascendancy == 'Druid2', player_ascendancy == 'Druid3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Druid, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( Or( player_ascendancy == 'Marauder', player_ascendancy == 'Marauder1', player_ascendancy == 'Marauder2', player_ascendancy == 'Marauder3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Karui, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( Or( player_ascendancy == 'Ranger', player_ascendancy == 'Ranger1', player_ascendancy == 'Ranger2', player_ascendancy == 'Ranger3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Ranger, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( Or( player_ascendancy == 'Templar', player_ascendancy == 'Templar1', player_ascendancy == 'Templar2', player_ascendancy == 'Templar3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Templar, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( Or( player_ascendancy == 'Mercenary', player_ascendancy == 'Mercenary1`', player_ascendancy == 'Mercenary2', player_ascendancy == 'Mercenary3' ),
{
PlayTextAudio( QueenOfFilth_Emerge_Merc, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
If( !VariableExists( succeeded ), ()
{
If( player.IsMalePlayer(),
{
PlayTextAudio( QueenOfFilth_Emerge_Male, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
succeeded = true;
} );
} );
If( !VariableExists( succeeded ), ()
{
PlayTextAudio( QueenOfFilth_Emerge_Female, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );
} );
"
on_end_curse_nuke_01_vulnerability = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
on_end_curse_nuke__01_enfeeble = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
on_end_curse_nuke_01_temporal_chains = "PlayCharacterAudioEvent( QueenOfFilthCurseResponse );"
on_slap_slam_01 = "PlayTextAudio( QueenOfFilth_SlapSlam_Random, 'Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/QueenOfFilth/QueenofFilfthBoss_"] = {
name = "The Queen of Filth",
life = 2.88,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 30,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"MAASQueenOfFilthCombo",
"GPSQueenOfFilthCorpseBall",
"SSMQueenOfFilthVulnerability",
"SSMQueenOfFilthEnfeeble",
"SSMQueenOfFilthTempChains",
"CGEQueenOfFilthFilth",
"GSAntiAttackDebuff",
"GSAntiCasterDebuff",
"GSAntiMinionDebuff",
"GSCorpseBallSplat",
"GSMushroomPuff",
"GAQueenOfFilthDoubleSlam1",
"GAQueenOfFilthDoubleSlam2",
"GAQueenOfFilthRollSlam1",
"GAQueenOfFilthOverheadSlam",
"GAQueenOfFilthRollImpact",
"GSCorpseBallCircleSplat",
"EASSummonSpecificInbreds",
"EASQueenOfFilthDoubleSlam",
"EASQueenOfFilthRollSlam",
"SOMushroomOriginPoint",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASQueenOfFilthCombo"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {-14, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSQueenOfFilthCorpseBall"] = {
name = "GPSQueenOfFilthCorpseBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_projectiles_override",
"attack_maximum_action_distance_+",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {1, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthVulnerability"] = {
name = "SSMQueenOfFilthVulnerability",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1054, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthEnfeeble"] = {
name = "SSMQueenOfFilthEnfeeble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1055, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMQueenOfFilthTempChains"] = {
name = "SSMQueenOfFilthTempChains",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1079, 1, -99, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEQueenOfFilthFilth"] = {
name = "CGEQueenOfFilthFilth",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"ground_caustic_art_variation",
},
levels = {
[1] = {1, 6000, 1025, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAntiAttackDebuff"] = {
name = "GSAntiAttackDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAntiCasterDebuff"] = {
name = "GSAntiCasterDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAntiMinionDebuff"] = {
name = "GSAntiMinionDebuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCorpseBallSplat"] = {
name = "GSCorpseBallSplat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
"base_is_projectile",
},
levels = {
[1] = {-75, 70, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMushroomPuff"] = {
name = "GSMushroomPuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthDoubleSlam1"] = {
name = "GAQueenOfFilthDoubleSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthDoubleSlam2"] = {
name = "GAQueenOfFilthDoubleSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {15, 30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthRollSlam1"] = {
name = "GAQueenOfFilthRollSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {30, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthOverheadSlam"] = {
name = "GAQueenOfFilthOverheadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAQueenOfFilthRollImpact"] = {
name = "GAQueenOfFilthRollImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCorpseBallCircleSplat"] = {
name = "GSCorpseBallCircleSplat",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSummonSpecificInbreds"] = {
name = "EASSummonSpecificInbreds",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASQueenOfFilthDoubleSlam"] = {
name = "EASQueenOfFilthDoubleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASQueenOfFilthRollSlam"] = {
name = "EASQueenOfFilthRollSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {65, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOMushroomOriginPoint"] = {
name = "SOMushroomOriginPoint",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}